refactor: moving SPIT-App parts to main app

This commit is contained in:
2025-03-29 14:57:01 +01:00
parent 810264aa71
commit 2f5497c432
19 changed files with 6245 additions and 6516 deletions
-452
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@@ -1,452 +0,0 @@
#include "MyApp.h"
#include "Task.hpp"
#include "esp_log.h"
#include "Semaphore.hpp"
#include "Queue.hpp"
#include <list>
const char *TAG = "SPIT";
MyApp::MyApp() :
_SpitClient (
s_ClientName, s_ProjectName,
{
.onServerEvent = onServerEvent,
.onConnectionStatus = onConnectionStatus,
.onStartProjectTransfer = onStartProjectTransfer,
.onEndProjectTransfer = onEndProjectTransfer,
.onProjectClosed = onProjectClosed,
.onProjectReport = onProjectReport,
.onSpitType = onSpitType,
.onSpitTypeRemote = onSpitTypeRemote,
.onSpitObject = onSpitObject,
.onSpitObjectRemote = onSpitObjectRemote,
.onSpitTypeRemoved = onSpitTypeRemoved,
.onSpitTypeRemoteRemoved = onSpitTypeRemoteRemoved,
.onSpitObjectRemoved = onSpitObjectRemoved,
.onSpitObjectRemoteRemoved = onSpitObjectRemoteRemoved,
.onPlay = onPlay,
.onPlaySpitType = onPlaySpitType,
.onPlayRemoteObjectStatus = onPlayRemoteObjectStatus,
.onCheckSpitTypeVeto = onCheckSpitTypeVeto,
.onCheckSpitObjectVeto = onCheckSpitObjectVeto,
}) {
}
string MyApp::m_ServerProjectID{};
string MyApp::m_ServerProjectName{};
int MyApp::m_ServerFramesPerSecond{44100}; // set when the server reports his project, see eventProjectReport
void MyApp::init() {
SPITType *ptrSPITType1Fix = _SpitClient.createSPITTypeFixed("MySPITAPP_Action1ID", "ActionGroupName", "Action1Name", 0, 0);
SPITType *ptrSPITType2Fix = _SpitClient.createSPITTypeFixed("MySPITAPP_Action2ID", "ActionGroupName", "Action2Name", 0, 0);
// When an action exist which should be done whenever a SPITObject with this SPITType is played,
// then you should 'setAssignedActionType' to true
_SpitClient.setActionSPITType(ptrSPITType1Fix->getID(), true);
_SpitClient.setActionSPITType(ptrSPITType2Fix->getID(), true);
_SpitClient.clientProjectLoaded();
_SpitClient.startServerAutoDetect();
}
void MyApp::onServerEvent(SPIT_Client::ServerEvent event, const SAD_DetectedServer &p_DetectedServer) {
switch (event)
{
case SPIT_Client::ServerEvent::Detect:
ESP_LOGI(TAG, "SERVER DETECTED");
ESP_LOGI(TAG, " Name: %s", p_DetectedServer.getName().data());
ESP_LOGI(TAG, " ID: %s", p_DetectedServer.getID().data());
ESP_LOGI(TAG, " Computer: %s", p_DetectedServer.getComputerName().data());
ESP_LOGI(TAG, " IP: %s", p_DetectedServer.getIP().data());
ESP_LOGI(TAG, " Port: %s", p_DetectedServer.getPort().data());
ESP_LOGI(TAG, " Addition: %s", p_DetectedServer.getAdditions().data());
ESP_LOGI(TAG, " ClientIP: %s", p_DetectedServer.getClientIP().data());
break;
case SPIT_Client::ServerEvent::Lost:
ESP_LOGW(TAG, "Server lost Name: %s IP: %s", p_DetectedServer.getName().data(), p_DetectedServer.getIP().data());
break;
case SPIT_Client::ServerEvent::Changed:
ESP_LOGW(TAG, "Server lost Name: %s IP: %s", p_DetectedServer.getName().data(), p_DetectedServer.getIP().data());
break;
default:
break;
}
}
//---------------------------------------
//---------- Connecting event ----------
void MyApp::onConnectionStatus(string p_ServerID, string p_ServerComputerName, string p_ServerName, int p_ServerStepTime, int p_ConnectionStatus, int p_OldConnectionStatus) {
ESP_LOGI(TAG, "MySPITApp: eventConnectionStatus %d ", p_ConnectionStatus);
}
//-----------------------------------------------------------
//---------- Server's Project events ------------------------
/**
* The Server reports his loaded project
* Called when
* a) the connection to the server is established.
* b) server load a new project
* c) server saves the project under a new name
* @param p_ProjectID the server project's id (maybe the filename of the project or a part o it or the same as p_ProjectName)
* @param p_ProjectName the server project's name
* @param p_FramesPerSeoond All times in SPIT are given in frames. FramesPerSecond can be used to convert frames to seconds....
*/
void MyApp::onProjectReport(string p_ProjectID, string p_ProjectName, int p_FramesPerSeoond) {
ESP_LOGI(TAG, "eventProjectReport ID: %s Name: %s FramesPerSecond: %d", p_ProjectID.data(), p_ProjectName.data(), p_FramesPerSeoond);
m_ServerProjectID = p_ProjectID;
m_ServerProjectName = p_ProjectName;
m_ServerFramesPerSecond = p_FramesPerSeoond;
// set the frames per second as the server - perhaps the client's time values have to be recalculated.
}
/**
* Called when the server closes his project.
* @param p_ProjectID the id of the project
* The server loads only one project at time-> the ID is not actually necessary
*/
void MyApp::onProjectClosed(string p_ProjectID) {
ESP_LOGI(TAG, "eventProjectClosed ID: %s", p_ProjectID.data());
// If we don't save SPITServer's project specific information
// perhaps close all SPITObjects and RemoteSPITObjects to avoid conflicts, when the SPITServer loads a new project
// SPITObject::clearSPITObjects();
// SPITObject::clearSPITObjectsRemote();
}
// The server starts the transfer of its project, that means
// All SPITTypes and SPITObjects available on the server are transferred in the following.
void MyApp::onStartProjectTransfer() {
ESP_LOGI(TAG, "eventStartProjectTransfer");
}
// The transfer of the server's SPITTypes and SPITObjects is finished.
void MyApp::onEndProjectTransfer() {
ESP_LOGI(TAG, "eventEndProjectTransfer");
}
//----------------------------------------------------
//--------- SPITType events ----------
/**
* The SPITCLientInterface (implemented by this) will be asked to veto the SPITType while SPIT_Client.parseReportSPITType.<br>
* @param p_ReportSPITType
* @return false = the SPITType is denied, true = the SPITType is accepted
*/
bool MyApp::onCheckSpitTypeVeto(SPIT_Message::ReportSPITType* p_ReportSPITType) {
if (p_ReportSPITType == NULL) return true;
SPITType* ptrSPITType;
ptrSPITType = SPITType::getSPITType(p_ReportSPITType->getID());
//Don't allow foreign SPITTypes
if (ptrSPITType == NULL) return false;
if (ptrSPITType->getCreatedByClient() == false) return false;
return true;
}
bool MyApp::onCheckSpitObjectVeto(SPIT_Message::ReportSPITObject* p_ReportSPITObject) {
if (p_ReportSPITObject == NULL) return true;
SPITType* ptrSPITType;
ptrSPITType = SPITType::getSPITType(p_ReportSPITObject->getSPITTypeID());
if (ptrSPITType == NULL) return false;
//Don't allow SPITObjects which refers to a SPITType which is not created by this client - other SPITTypes cannot be handled here
//if (ptrSPITType->getCreatedByClient() == false) return false;
// SPITObject* ptrSPITObject;
// ptrSPITObject = SPITObject::getSPITObject(p_ReportSPITOnject->getID());
//Don't allow foreign SPITTypes
// if (ptrSPITObject == NULL) return false;
return true;
}
/**
* Called when the server has created, loaded or changed a SPITType.
* May also occur when the server confirms a SPITType created or changed by the client.
* @param p_New true = server created a new SPITType
* false = server changed a existing SPITType
* @param p_SPITType a reference to a copy of the SPITType instance.
*/
void MyApp::onSpitType(bool p_New, const SPITType &p_SPITType) {
// fetch information of the SPITType
if (p_New) {
ESP_LOGD(TAG, "eventSPITType NEW");
} else {
ESP_LOGD(TAG, "eventSPITType CHANGED");
}
ESP_LOGI(TAG, " ID: %s GroupName: %s Name: %s confirmed: %d", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data(), p_SPITType.getConfirmed());
// Check your actions
// Whenever you provide an action for this SPITType take this over in your code.
// call _SpitClient.setActionSPITType(p_SPITType.getID(), true);
// for our little excample as described in loadClientProject we do following
// This may be redundand, because we defined the SPITTypes as fixed, so the server can't change them
// But foe all SPITTypes which are not fixed we need to setActionSPITType
// if ("MySPITAPP_Action1ID" == p_SPITType.getID()) {
// _SpitClient.setActionSPITType(p_SPITType.getID(), true);
// }
// if ("MySPITAPP_Action2ID" == p_SPITType.getID()) {
// _SpitClient.setActionSPITType(p_SPITType.getID(), true);
// }
}
/**
* Called when the server has created or changed a Remote SPITType.
* Remote SPITType are used in Remote SPITObjects. A Remote SPITObject is used to remote control the SPITServer.
* @param p_New true = server created a new SPITType / false = server changed a existing SPITType
*/
void MyApp::onSpitTypeRemote(bool p_New, const SPITType &p_SPITType) {
if (p_New) {
ESP_LOGD(TAG, "eventSPITTypeRemote NEW");
} else {
// we had to inform all Remote SPITObjects using the p_SPITType
// perhaps the SPITObject uses information from the SPITType
SPITObject *ptrSPITObject;
int intSPITObjectCount;
intSPITObjectCount = SPITObject::getSPITObjectRemoteCount();
for (int intObject = 0; intObject < intSPITObjectCount; intObject++) {
ptrSPITObject = SPITObject::getSPITObjectRemote(intObject);
if (ptrSPITObject == NULL)
continue;
if (ptrSPITObject->getSPITTypeID() == p_SPITType.getID()) {
// call ecentSPITObjectRemote
onSpitObjectRemote(false, p_SPITType, *ptrSPITObject);
}
}
ESP_LOGD(TAG, "eventSPITTypeRemote CHANGED");
}
ESP_LOGD(TAG, "ID: %s GroupName: %s Name: %s confirmed: %d",
p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data(), p_SPITType.getConfirmed());
// this is a remote SPITType, if you want you can list this for later remote use.
}
/**
* Called when the server has removed a SPITType.
* After this function has been exited the SPITType is emeoved from the SPITType-List and the pointer is deleted.
* So use the pointer immediately or use the copyconstructor to make a copy for extended use.
* You have to release the copy yourself later (delete ptr...)
*/
void MyApp::onSpitTypeRemoved(const SPITType &p_SPITType) {
ESP_LOGD(TAG, "eventSPITType Removed");
ESP_LOGD(TAG, " ID: %s GroupName: %s Name: %s\n", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data());
// Check your actions
// take the removal of the SPITType over in your code
// CAUTION: Deleted SPIT types can be added later again (perhaps per UNDO on the SPITServer)
//-> don't remove your assigned action immediately - keep it to reassign it later
}
/**
* Called when the server has removed a Remote SPITType.
* Remote SPITType are used in Remote SPITObjects. A Remote SPITObject is used to remote control the SPITServer.
* After this function has been exited the SPITType is emeoved from the Remote SPITType-List and the pointer is deleted.
* So use the pointer immediately or use the copyconstructor to make a copy for extended use.
* You have to release the copy yourself later (delete ptr...)
* @param p_SPITType a reference to a copy of the SPITType instance.
*/
void MyApp::onSpitTypeRemoteRemoved(const SPITType &p_SPITType) {
ESP_LOGD(TAG, "eventSPITTypeRemote Removed");
ESP_LOGD(TAG, " ID: %s GroupName: %s Name: %s\n", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data());
// This is a remote SPITType
// If you have listet this prior you should remove it from the list
}
/**
* Called when the server has created, loaded or changed a SPITObject.
* May also occur when the server confirms a SPITObject created by the client, what the client should never do!!.
* @param p_New true = server created a new SPITObject
* false = server changed a existing SPITObject
* @param p_SPITType a reference to a copy of the associated SPITType instance.
* @param p_SPITObject a reference to a copy of the SPITObject instance.
*/
void MyApp::onSpitObject(bool p_New, const SPITType &p_SPITType, const SPITObject &p_SPITObject) {
if (p_New) {
ESP_LOGI(TAG, "eventSPITObject NEW");
} else {
ESP_LOGD(TAG, "eventSPITObject CHANGED");
}
ESP_LOGI(TAG, " ID: %s Name: %s -> SPITType: %s", p_SPITObject.getID().data(), p_SPITObject.getName().data(), p_SPITType.getName().data());
// check your actions
// Whenever you provide an action for this SPITObject take this over in your code.
// call _SpitClient.setActionSPITObject(p_SPITObject.getID(), true);
// for our little excample as described in loadClientProject:
// We have only actions for SPITTypes - means every SPITObject with the associated "Actionx"-SPITTypes will trigger the action when it is played
//-> no need to do something here, because setActionSPITType has been set prior and the SPITObject will automatically inherits this
// SPITObjects with other SPITTypes asscciated will trigger no actions
}
/**
* Called when the server has created or changed a Remote SPITObject.
* A Remote SPITObject is used to remote control the SPITServer.
* @param p_New true = server created a new remote SPITObject
* false = server changed a existing remote SPITObject
* @param p_SPITType a reference to a copy of the associated SPITType instance.
* @param p_SPITObject a reference to a copy of the SPITObject instance.
*/
void MyApp::onSpitObjectRemote(bool p_New, const SPITType &p_SPITType, const SPITObject &p_SPITObject) {
if (p_New) {
ESP_LOGI(TAG, "eventSPITObjectRemote NEW");
} else {
ESP_LOGD(TAG, "eventSPITObjectRemote CHANGED");
}
ESP_LOGI(TAG, " ID: %s Name: %s -> SPITType: %s", p_SPITObject.getID().data(), p_SPITObject.getName().data(), p_SPITType.getName().data());
// This is a remote SPITObject which can be used to remote control the server.
// If you want you can list this for later use
}
/**
* Called when the server has removed a SPITObject.
* After this function has been exited the SPITObject is emeoved from the SPITObject-List and the pointer is deleted.
* So use the pointer immediately or use the copyconstructor to make a copy for extended use.
* You have to release the copy yourself later (delete ptr...)
* @param p_SPITType a reference to a copy of the associated SPITType instance.
* @param p_SPITObject a reference to a copy of the SPITObject instance.
*/
void MyApp::onSpitObjectRemoved(const SPITType &p_SPITType, const SPITObject &p_SPITObject) {
ESP_LOGD(TAG, "eventSPITObject Removed");
ESP_LOGD(TAG, " ID: %s Name: %s\n", p_SPITObject.getID().data(), p_SPITObject.getName().data());
// Check your actions
// take the removal of the SPITObject over in your code
// CAUTION: Deleted SPITObjects can be added later again (perhaps per UNDO on the SPITServer)
//-> don't remove your assigned action immediately - keep it to reassign it later
}
/**
* Called when the server has removed a Remote SPITObject.
* A Remote SPITObject is used to remote control the SPITServer.
* After this function has been exited the SPITObject is emeoved from the SPITObject-List and the pointer is deleted.
* So use the pointer immediately or use the copyconstructor to make a copy for extended use.
* You have to release the copy yourself later (delete ptr...)
* @param p_SPITType a reference to a copy of the associated SPITType instance.
* @param p_SPITObject a reference to a copy of the SPITObject instance.
*/
void MyApp::onSpitObjectRemoteRemoved(const SPITType &p_SPITType, const SPITObject &p_SPITObject) {
ESP_LOGD(TAG, "eventSPITObjectRemote Removed");
ESP_LOGD(TAG, " ID: %s Name: %s\n", p_SPITObject.getID().data(), p_SPITObject.getName().data());
// This is a remote SPITObject
// If you have listet this prior you should remove it from the list
}
//--------------------------------------------------------------
//---------------- Playing SPITObjects ----------------
// Following is called when the SPITServer play SPITObjects.
// For every step the server does following sequence occurs:
// a) eventPlay
// b) several eventPlayObject for each actual played SPITObjectin this step
// NEXT STAP of the server
// a) eventPlay
// b) several eventPlayObject for each actual played SPITObject in this step
// ...
// SPITServer may use several methods for playing SPITObjects.
// e.g. liveSHOWsoftware has the timeline and jingles which plays objects, where the timeline the main player is.
// SPIT distinguishes between the different players. All eventPlay... functions contain the information which player plays the SPIT object.
void MyApp::onPlay(string p_PlayerID, string p_PlayerName, char p_PlayerType, bool p_PlayerIsRunning, long long p_TimeFrames) {
ESP_LOGD(TAG, "eventPlay Player: %s Runs: %d Time: %lld", p_PlayerName.data(), p_PlayerIsRunning, p_TimeFrames);
switch (p_PlayerType) {
case SPIT_Client::PLAYERTYPE_MAIN:
// p_FrameTimes contains the position inside the server's project, we can use it like a timecode
int intMilliseconds;
intMilliseconds = (int)(((double)p_TimeFrames / (double)m_ServerFramesPerSecond) * 1000);
break;
case SPIT_Client::PLAYERTYPE_CONTINOUS:
// The olayer is playing only single Object sequences sometime during the project
break;
case SPIT_Client::PLAYERTYPE_DISCRETE:
// Only discrete values where submitted, e.g the fader position of remote faders.
break;
}
}
/**
* Called when the SPITServer plays a SPITObject. For every played SPITObject one eventPlayObject is called.
* You can decide here which action should be done or not.
*
* @param p_Started true = The SPITObject is newly played (e.g. in liveSHOWsoftware the cursor enters the SPITObject)
* @param p_Ended Das true = Playback of SPITObject finished (e.g. in liveSHOWsoftware the cursor has exited the SPIT object)
* @param p_SPITType the associated SPITType of p_SPITObject
* @param p_SPITObject the actual played or stopped SPITObject
* @param p_PlayObject contains information about the play status:
* frame where the cursor is inside the SPITObject
* whether the player is running or not
* the actual value of the SPITObject (in liveSHOWsoftware objects ma faded in or out or the main value is decreased, ..
*/
void MyApp::onPlaySpitType(string p_PlayerID, string p_SPITTypeID, bool p_PlayerIsRunning, bool p_Started, bool p_Ended, double p_Value) {
// double doubleValue = ((double)p_PlayObject.getValue() / 1000000) * ((double)p_PlayObject.getValueFactor() / 1000000);
ESP_LOGD(TAG, "eventPlayObject Player: %s is running: %d Object Started: %d Stopped: %d", p_PlayerID.data(), p_PlayerIsRunning, p_Started, p_Ended);
// ESP_LOGD(TAG, " SPITType: %s SPITObject: %s Position: %lld Value: %f\n", p_SPITTypeID.data(), p_SPITObject.getName().data(), p_PlayObject.getFrameInside(), doubleValue);
ESP_LOGD(TAG, " SPITType: %s Value: %f\n", p_SPITTypeID.data(), p_Value);
if (p_SPITTypeID == "MySPITAPP_Action1ID") { // do Action 1
// we can get some information about the play status
if (p_Started == true) {
ESP_LOGI(TAG, "MyApp AKTION 1 started Value: %f and running: %d", p_Value, p_PlayerIsRunning);
} else if (p_Ended == true) {
ESP_LOGI(TAG, "MyApp AKTION 1 ended"); // p_PlayObject.getFrameInside() is -1
} else {
ESP_LOGD(TAG, "MyApp AKTION 1 is played Value: %f and running: %d", p_Value, p_PlayerIsRunning);
}
} else if (p_SPITTypeID == "MySPITAPP_Action2ID") { // do Action 2
if (p_Started == true) {
ESP_LOGI(TAG, "AKTION 2 started Value: %f and running: %d", p_Value, p_PlayerIsRunning);
} else if (p_Ended == true) {
ESP_LOGI(TAG, "AKTION 2 ended"); // p_PlayObject.getFrameInside() is -1
} else {
ESP_LOGD(TAG, "AKTION 2 is played Value: %f and running: %d", p_Value, p_PlayerIsRunning);
}
}
}
//--------------------------------------------------------------
//---------------- Remote Control SPITServer ----------------
// The SPITServer has sent all possibilities to control it remotely - remote SPITObjects - see eventSPITObjectRemote
// Some of them may control functionality with values (fader psotions for loudness of sound, ...).
// When the server changes one of these value objects, it sends an eventPlayRemoteObjectStatus.
/**
* Called when a remote SpitObject which value function is changed by the server.
* This allows the Client to adjust its display for the remote command.
* @param p_SPITType the assigned remote SPITType of p_SPITObject
* @param p_SPITObject the remote SPITObject which is changed
* @param p_FrameInsideObject can be discarded
* @param p_Value the new value
*/
void MyApp::onPlayRemoteObjectStatus(const SPITType &p_SPITType, const SPITObject &p_SPITObject, long long p_FrameInsideObject, int p_Value) {
ESP_LOGD(TAG, "eventPlayRemoteObjectStatus RemoteSPITType: %s RemoteSPITObject: %s Position: %lld Value: %d", p_SPITType.getName().data(), p_SPITObject.getName().data(), p_FrameInsideObject, p_Value);
}
/**
* Send a remote control command to the SPITServer.
* There may be different command types:
* a) Some don't use value e.g. go to next scene, olay a jingle, ..
* b) Some use values e.g. the main sound fader
* @param p_SPITObjectID the id of the remote SPITObject (this represents the remote control command)
* @param p_Valueppm the value in ppm
* in case a) the value is ignored
* in case b) the value is used
* @param p_ValueFlag indicates how the server should use p_Valueppm:
* VALUEFLAG_DIRECT (0x00) The server will overwrite his existing value with p_Value
* VALUEFLAG_INCREASE (0x01) The server increases his existing value by p_Valueppm
* VALUEFLAG_DECREASE (0x01) The server decreases his existing value by p_Valueppm
*/
void MyApp::sendRemoteObject(string p_SPITObjectID, int p_Valueppm, char p_ValueFlag) {
_SpitClient.sendRemoteObject(p_SPITObjectID, p_Valueppm, p_ValueFlag);
}
void MyApp::testLiveShowRemote() {
// We jump to the next Scenebridge - no Value is needed
_SpitClient.sendRemoteObject("playControlStart");
}
+101 -145
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@@ -4,174 +4,130 @@
* and open the template in the editor.
*/
/*
/*
* SAD_DetectedServer holds information about SPIT Server detected by ServerAutoDetection (SAD).
* File: SAD_DetectedServer.cpp
* Author: Hagi
*
*
* Created on 4. Mai 2019, 13:51
*/
#include "SAD_DetectedServer.hpp"
#include "esp_log.h"
static const char * TAG = "SpitSrv";
static const char *TAG = "SpitSrv";
unordered_map<string, SAD_DetectedServer*> SAD_DetectedServer::s_DetectedServers;
unordered_map<string, SAD_DetectedServer *> SAD_DetectedServer::s_DetectedServers;
SAD_DetectedServer::~SAD_DetectedServer() {
}
//----- Detected Server -----
SAD_DetectedServer::SAD_DetectedServer() {
m_ID = "";
m_Name = "";
m_ComputerName = "";
m_ClientIP = "";
m_Port = "";
m_Additions = "";
m_IPIsIP4 = false;
m_ID = "";
m_Name = "";
m_ComputerName = "";
m_ClientIP = "";
m_Port = "";
m_Additions = "";
}
void SAD_DetectedServer::setProjectName(string p_ServerProjectName) {
if (m_ServerProjectName.compare(p_ServerProjectName) != 0) {
if (m_New == false) {
m_Changed = true;
}
}
m_ServerProjectName = p_ServerProjectName;
if (m_ServerProjectName.compare(p_ServerProjectName) != 0) {
if (m_New == false) {
m_Changed = true;
}
}
m_ServerProjectName = p_ServerProjectName;
}
void SAD_DetectedServer::cycleStart() {
for (auto i = s_DetectedServers.begin(); i != s_DetectedServers.end(); i++) {
i->second->startCycleSAD();
}
for (auto i = s_DetectedServers.begin(); i != s_DetectedServers.end(); i++) {
i->second->startCycleSAD();
}
}
void SAD_DetectedServer::cycleEnd(I_SAD_Client& sadClient) {
list<SAD_DetectedServer*> o_LostServers;
list<SAD_DetectedServer*> o_NewServers;
list<SAD_DetectedServer*> o_ChangedServers;
SAD_DetectedServer* ptrDetectedServer;
{
for (auto i = s_DetectedServers.begin(); i != s_DetectedServers.end(); i++) {
ptrDetectedServer = i->second;
if (ptrDetectedServer->getFoundAgain() == false) {
o_LostServers.push_back(ptrDetectedServer);
ptrDetectedServer->endCycleSAD();
}
else if (ptrDetectedServer->getNew()) {
o_NewServers.push_back(ptrDetectedServer);
ptrDetectedServer->setNew(false);
ptrDetectedServer->endCycleSAD();
}
else if (ptrDetectedServer->getChanged()) {
o_ChangedServers.push_back(ptrDetectedServer);
ptrDetectedServer->endCycleSAD();
}
else {
ptrDetectedServer->endCycleSAD();
}
}
}
//Notify client interface about lost servers
for (auto i = o_LostServers.begin(); i != o_LostServers.end(); i++) {
ptrDetectedServer = *i;
sadClient.eventServerLost(ptrDetectedServer->getID(), ptrDetectedServer->getName(),
ptrDetectedServer->getComputerName(), ptrDetectedServer->getIP(), ptrDetectedServer->getPort(), ptrDetectedServer->getAdditions(),ptrDetectedServer->getProjectName(),
ptrDetectedServer->getClientIP(),
ptrDetectedServer->getIpIsIP4());
}
//Remove lost servers
for (auto i = o_LostServers.begin(); i != o_LostServers.end(); i++) {
ptrDetectedServer = *i;
removeDetectedServer(ptrDetectedServer);
}
o_LostServers.clear();
for (auto i = o_NewServers.begin(); i != o_NewServers.end(); i++) {
ptrDetectedServer = *i;
sadClient.eventServerDetected(ptrDetectedServer->getID(), ptrDetectedServer->getName(),
ptrDetectedServer->getComputerName(), ptrDetectedServer->getIP(), ptrDetectedServer->getPort(), ptrDetectedServer->getAdditions(),ptrDetectedServer->getProjectName(),
ptrDetectedServer->getClientIP(),
ptrDetectedServer->getIpIsIP4());
}
o_NewServers.clear();
for (auto i = o_ChangedServers.begin(); i != o_ChangedServers.end(); i++) {
ptrDetectedServer = *i;
sadClient.eventServerChanged(ptrDetectedServer->getID(), ptrDetectedServer->getName(),
ptrDetectedServer->getComputerName(), ptrDetectedServer->getIP(), ptrDetectedServer->getPort(), ptrDetectedServer->getAdditions(),ptrDetectedServer->getProjectName(),
ptrDetectedServer->getClientIP(),
ptrDetectedServer->getIpIsIP4());
}
o_ChangedServers.clear();
void SAD_DetectedServer::cycleEnd(I_SAD_Client &sadClient) {
for (auto &srv : s_DetectedServers) {
SAD_DetectedServer *ptrDetectedServer = srv.second;
if (ptrDetectedServer->getFoundAgain() == false) {
sadClient.eventServerLost(*ptrDetectedServer);
removeDetectedServer(*ptrDetectedServer);
} else if (ptrDetectedServer->getNew()) {
ptrDetectedServer->setNew(false);
sadClient.eventServerDetected(*ptrDetectedServer);
} else if (ptrDetectedServer->getChanged()) {
sadClient.eventServerChanged(*ptrDetectedServer);
}
}
}
/**
* Used by SAD_Client to add a found SPITServer - don't use this manually
* @param p_IsIP4 true = the server is reached via a IP4 address<br>false = the server is reahed via a IP6 address
* @param p_ServerID the id of the server, every instance of a SPITServer has an own id
* @param p_ServerParams the server's parameter
*/
void SAD_DetectedServer::addDetectedServer(bool p_IsIP4, string p_ServerID, string p_ServerParams[]) {
SAD_DetectedServer* ptrDetectedServer;
{
auto i = s_DetectedServers.find(p_ServerID);
if (i != s_DetectedServers.end()) {
ptrDetectedServer = i->second;
}
else {
ptrDetectedServer = new SAD_DetectedServer();
ptrDetectedServer->setID(p_ServerParams[PARAMINDEX_ID]);
ptrDetectedServer->setNew(true);
}
ptrDetectedServer->setFoundAgain();
//second prefer IP4
if (p_IsIP4 == true) {
ptrDetectedServer->setIP(p_ServerParams[PARAMINDEX_IP]);
ptrDetectedServer->setIPIsIP4(true);
ptrDetectedServer->setClientIP(p_ServerParams[PARAMINDEX_CLIENTIP]);
}
else if (ptrDetectedServer->getIpIsIP4() == false){
ptrDetectedServer->setIP(p_ServerParams[PARAMINDEX_IP]);
ptrDetectedServer->setClientIP(p_ServerParams[PARAMINDEX_CLIENTIP]);
}
ptrDetectedServer->setName(p_ServerParams[PARAMINDEX_NAME]);
ptrDetectedServer->setComputerName(p_ServerParams[PARAMINDEX_COMPUTERNAME]);
ptrDetectedServer->setPort(p_ServerParams[PARAMINDEX_PORT]);
ptrDetectedServer->setAdditions(p_ServerParams[PARAMINDEX_ADDITIONS]);
ptrDetectedServer->setProjectName(p_ServerParams[PARAMINDEX_SERVERPROJECTNAME]);
/**
* Used by SAD_Client to add a found SPITServer - don't use this manually
* @param p_IsIP4 true = the server is reached via a IP4 address<br>false = the server is reahed via a IP6 address
* @param p_ServerID the id of the server, every instance of a SPITServer has an own id
* @param p_ServerParams the server's parameter
*/
void SAD_DetectedServer::addDetectedServer(string p_ServerID, string p_ServerParams[]) {
SAD_DetectedServer *ptrDetectedServer;
{
auto i = s_DetectedServers.find(p_ServerID);
if (i != s_DetectedServers.end()) {
ptrDetectedServer = i->second;
} else {
ptrDetectedServer = new SAD_DetectedServer();
ptrDetectedServer->setID(p_ServerParams[PARAMINDEX_ID]);
ptrDetectedServer->setNew(true);
}
ptrDetectedServer->setFoundAgain();
s_DetectedServers[ptrDetectedServer->getID()] = ptrDetectedServer;
}
}
/**
* Used by SAD_Client to remove a SPITServer - don't use this manually
* @param p_DetectedServer
*/
void SAD_DetectedServer::removeDetectedServer(SAD_DetectedServer* p_DetectedServer) {
SAD_DetectedServer* o_DetectedServer;
{
auto i = s_DetectedServers.find(p_DetectedServer->getID());
if (i != s_DetectedServers.end()) {
o_DetectedServer = i->second;
i = s_DetectedServers.erase(i);
delete o_DetectedServer;
}
}
}
/**
* Used by SAD_Client to clear all found SPITServers - don't use this manually
*/
// second prefer IP4
ptrDetectedServer->setIP(p_ServerParams[PARAMINDEX_IP]);
ptrDetectedServer->setClientIP(p_ServerParams[PARAMINDEX_CLIENTIP]);
ptrDetectedServer->setName(p_ServerParams[PARAMINDEX_NAME]);
ptrDetectedServer->setComputerName(p_ServerParams[PARAMINDEX_COMPUTERNAME]);
ptrDetectedServer->setPort(p_ServerParams[PARAMINDEX_PORT]);
ptrDetectedServer->setAdditions(p_ServerParams[PARAMINDEX_ADDITIONS]);
ptrDetectedServer->setProjectName(p_ServerParams[PARAMINDEX_SERVERPROJECTNAME]);
s_DetectedServers[ptrDetectedServer->getID()] = ptrDetectedServer;
}
}
/**
* Used by SAD_Client to remove a SPITServer - don't use this manually
* @param p_DetectedServer
*/
void SAD_DetectedServer::removeDetectedServer(SAD_DetectedServer &server) {
auto i = s_DetectedServers.find(server.getID());
if (i != s_DetectedServers.end()) {
SAD_DetectedServer *o_DetectedServer = i->second;
i = s_DetectedServers.erase(i);
delete o_DetectedServer;
}
}
/**
* Used by SAD_Client to clear all found SPITServers - don't use this manually
*/
void SAD_DetectedServer::clearDetectedServers() {
SAD_DetectedServer* ptrDetectedServer;
{
for (auto i = s_DetectedServers.begin(); i != s_DetectedServers.end(); i++) {
ptrDetectedServer = i->second;
i = s_DetectedServers.erase(i);
delete ptrDetectedServer;
if (i == s_DetectedServers.end()) {
break;
}
}
}
}
for (auto i = s_DetectedServers.begin(); i != s_DetectedServers.end(); i++) {
SAD_DetectedServer *ptrDetectedServer = i->second;
i = s_DetectedServers.erase(i);
delete ptrDetectedServer;
if (i == s_DetectedServers.end()) {
break;
}
}
}
const SAD_DetectedServer &SAD_DetectedServer::getRefDetectedServer(string p_ServerID) {
SAD_DetectedServer *ptrDetectedServer = nullptr;
auto i = s_DetectedServers.find(p_ServerID);
if (i != s_DetectedServers.end()) {
ptrDetectedServer = i->second;
}
if (ptrDetectedServer != NULL) {
return *ptrDetectedServer;
}
throw new exception();
}
File diff suppressed because it is too large Load Diff
+93 -96
View File
@@ -4,150 +4,147 @@
* and open the template in the editor.
*/
/*
/*
* SPITPlayer describes a virtual SPIT Player.
* File: SPITPLayer.cpp
* Author: Hagi
*
*
* Created on 30. April 2019, 11:44
*/
#include "SPITPlayer.h"
#include <vector>
unordered_map<string, SPITPlayer*> SPITPlayer::s_SPITPlayers;
unordered_map<string, SPITPlayer *> SPITPlayer::s_SPITPlayers;
SPITPlayer* SPITPlayer::getSPITPlayer(string p_PlayerID) {
{
auto i = s_SPITPlayers.find(p_PlayerID);
if (i == s_SPITPlayers.end()) {
s_SPITPlayers[p_PlayerID] = new SPITPlayer(p_PlayerID);
}
i = s_SPITPlayers.find(p_PlayerID);
if (i == s_SPITPlayers.end()) return NULL;
return i->second;
}
SPITPlayer *SPITPlayer::getSPITPlayer(string p_PlayerID) {
{
auto i = s_SPITPlayers.find(p_PlayerID);
if (i == s_SPITPlayers.end()) {
s_SPITPlayers[p_PlayerID] = new SPITPlayer(p_PlayerID);
}
i = s_SPITPlayers.find(p_PlayerID);
if (i == s_SPITPlayers.end())
return NULL;
return i->second;
}
}
void SPITPlayer::clearPlayers() {
;
vector<SPITPlayer*> o_SPITPlayers;
for (auto i = s_SPITPlayers.begin(); i != s_SPITPlayers.end(); i++) {
SPITPlayer* ptrSPITPlayer = i->second;
o_SPITPlayers.push_back(ptrSPITPlayer);
}
for (auto i = o_SPITPlayers.begin(); i != o_SPITPlayers.end(); i++) {
SPITPlayer* ptrSPITPlayer = *i;
delete ptrSPITPlayer;
}
o_SPITPlayers.clear();
;
vector<SPITPlayer *> o_SPITPlayers;
for (auto i = s_SPITPlayers.begin(); i != s_SPITPlayers.end(); i++) {
SPITPlayer *ptrSPITPlayer = i->second;
o_SPITPlayers.push_back(ptrSPITPlayer);
}
for (auto i = o_SPITPlayers.begin(); i != o_SPITPlayers.end(); i++) {
SPITPlayer *ptrSPITPlayer = *i;
delete ptrSPITPlayer;
}
o_SPITPlayers.clear();
}
SPITPlayer::SPITPlayer(string p_PlayerID) {
m_ID = p_PlayerID;
s_SPITPlayers[p_PlayerID] = this;
m_ID = p_PlayerID;
s_SPITPlayers[p_PlayerID] = this;
}
SPITPlayer::~SPITPlayer() {
PlaySPITType* ptrPlaySPITType;
for (auto i = m_PlaySPITTypes.begin(); i != m_PlaySPITTypes.end(); i++) {
ptrPlaySPITType = i->second;
i = m_PlaySPITTypes.erase(i);
delete ptrPlaySPITType;
if (i == m_PlaySPITTypes.end()) {
break;
}
}
PlaySPITType *ptrPlaySPITType;
for (auto i = m_PlaySPITTypes.begin(); i != m_PlaySPITTypes.end(); i++) {
ptrPlaySPITType = i->second;
i = m_PlaySPITTypes.erase(i);
delete ptrPlaySPITType;
if (i == m_PlaySPITTypes.end()) {
break;
}
}
}
void SPITPlayer::setIsRunning(bool p_IsRunning) {
m_IsRunning = p_IsRunning;
m_IsRunning = p_IsRunning;
}
void SPITPlayer::setName(string p_Name) {
m_Name = p_Name;
m_Name = p_Name;
}
void SPITPlayer::setType(char p_Type) {
m_Type = p_Type;
m_Type = p_Type;
}
void SPITPlayer::setTime(long long p_Frames) {
m_TimeFrames = p_Frames;
m_TimeFrames = p_Frames;
}
unordered_map<string, SPITPlayer::PlaySPITType*>* SPITPlayer::getPlaySPITTypes() {
return &m_PlaySPITTypes;
unordered_map<string, SPITPlayer::PlaySPITType *> *SPITPlayer::getPlaySPITTypes() {
return &m_PlaySPITTypes;
}
/**
*
*
* @param p_SPITObjectID
* @return true = new PlayObject added<br>
* false = PlayObject exists
* false = PlayObject exists
*/
SPITPlayer::PlaySPITType* SPITPlayer::addSPITType_Playing (string p_SPITTypeID) {
PlaySPITType* ptrPlaySPITType;
auto i = m_PlaySPITTypes.find(p_SPITTypeID);
if (i == m_PlaySPITTypes.end()) {
ptrPlaySPITType = new PlaySPITType(this, p_SPITTypeID);
ptrPlaySPITType->setIsPlayed(true);
ptrPlaySPITType->setIsNew(true);
m_PlaySPITTypes[p_SPITTypeID] = ptrPlaySPITType;
}
else {
ptrPlaySPITType = i->second;
ptrPlaySPITType->setIsPlayed(true);
}
return ptrPlaySPITType;
SPITPlayer::PlaySPITType *SPITPlayer::addSPITType_Playing(string p_SPITTypeID) {
PlaySPITType *ptrPlaySPITType;
auto i = m_PlaySPITTypes.find(p_SPITTypeID);
if (i == m_PlaySPITTypes.end()) {
ptrPlaySPITType = new PlaySPITType(this, p_SPITTypeID);
ptrPlaySPITType->setIsPlayed(true);
ptrPlaySPITType->setIsNew(true);
m_PlaySPITTypes[p_SPITTypeID] = ptrPlaySPITType;
} else {
ptrPlaySPITType = i->second;
ptrPlaySPITType->setIsPlayed(true);
}
return ptrPlaySPITType;
}
void SPITPlayer::startPlaySequence() {
PlaySPITType* ptrPlaySPITType;
for (auto i = m_PlaySPITTypes.begin(); i != m_PlaySPITTypes.end(); i++) {
ptrPlaySPITType = i->second;
ptrPlaySPITType->startPlaySequence();
}
PlaySPITType *ptrPlaySPITType;
for (auto i = m_PlaySPITTypes.begin(); i != m_PlaySPITTypes.end(); i++) {
ptrPlaySPITType = i->second;
ptrPlaySPITType->startPlaySequence();
}
}
void SPITPlayer::endPlaySequence() {
PlaySPITType* ptrPlaySPITType;
for (auto i = m_PlaySPITTypes.begin(); i != m_PlaySPITTypes.end(); i++) {
ptrPlaySPITType = i->second;
if (ptrPlaySPITType->getIsPlayed() == false) {
i = m_PlaySPITTypes.erase(i);
delete ptrPlaySPITType;
if (i == m_PlaySPITTypes.end()) {
break;
}
}
}
PlaySPITType *ptrPlaySPITType;
for (auto i = m_PlaySPITTypes.begin(); i != m_PlaySPITTypes.end(); i++) {
ptrPlaySPITType = i->second;
if (ptrPlaySPITType->getIsPlayed() == false) {
i = m_PlaySPITTypes.erase(i);
delete ptrPlaySPITType;
if (i == m_PlaySPITTypes.end()) {
break;
}
}
}
}
SPITPlayer::PlaySPITType::PlaySPITType() {
}
SPITPlayer::PlaySPITType::PlaySPITType(SPITPlayer* p_SPITPlayer, string p_SPITTypeID) {
m_SPITTypeID = p_SPITTypeID;
m_PlayerID = p_SPITPlayer->getID();
m_PlayerName = p_SPITPlayer->getName();
startPlaySequence();
m_IsNew = true;
SPITPlayer::PlaySPITType::PlaySPITType(SPITPlayer *p_SPITPlayer, string p_SPITTypeID) {
m_SPITTypeID = p_SPITTypeID;
m_PlayerID = p_SPITPlayer->getID();
m_PlayerName = p_SPITPlayer->getName();
startPlaySequence();
m_IsNew = true;
}
SPITPlayer::PlaySPITType::PlaySPITType(const PlaySPITType& orig) {
m_SPITTypeID = orig.getSPITTypeID();
m_IsPlayed = orig.getIsPlayed();
m_IsNew = orig.getIsNew();
SPITPlayer::PlaySPITType::PlaySPITType(const PlaySPITType &orig) {
m_SPITTypeID = orig.getSPITTypeID();
m_IsPlayed = orig.getIsPlayed();
m_IsNew = orig.getIsNew();
m_PlayerID = orig.getPlayerID();
m_PlayerName = orig.getPlayerName();
m_PlayerRuns = orig.getPlayerIsRunning();
m_PlayerID = orig.getPlayerID();
m_PlayerName = orig.getPlayerName();
m_PlayerRuns = orig.getPlayerIsRunning();
m_Value = orig.getValue();
m_Value = orig.getValue();
}
void SPITPlayer::PlaySPITType::startPlaySequence() {
m_IsPlayed = false;
m_IsNew = false;
m_Value = 0;
m_IsPlayed = false;
m_IsNew = false;
m_Value = 0;
}
+42 -42
View File
@@ -15,11 +15,11 @@
#include "SPITSocket.h"
#include "Task.hpp"
#include "esp/uuid.h"
#include "esp_log.h"
#include "esp_netif.h"
#include "esp/uuid.h"
#include <unistd.h>
#include <string>
#include <unistd.h>
using namespace std;
/**
@@ -43,14 +43,14 @@ bool SPITSocket::createSocket_UDP() {
} else {
intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_REUSEADDR, (void *)&intOptionValue4, sizeof(intOptionValue4));
}
if (intResult < 0) {
boolSuccess = false;
}
if (intResult < 0) {
boolSuccess = false;
}
if (boolSuccess == true) {
struct timeval tv;
tv.tv_sec = 1; // seconds
tv.tv_usec = 0; // microseconds (0.0 sec)
tv.tv_sec = 1; // seconds
tv.tv_usec = 0; // microseconds (0.0 sec)
// This sets the receive timeout
setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv));
@@ -61,8 +61,8 @@ bool SPITSocket::createSocket_UDP() {
// fcntl(m_UDPSocketIP4, F_SETFL, intFlags | O_NONBLOCK);
// int intBufferSize = 2046 * 512;
// intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_RCVBUF, (void*)&intBufferSize, sizeof(intBufferSize));
// intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_SNDBUF, (void*)&intBufferSize, sizeof(intBufferSize));
// intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_RCVBUF, (void*)&intBufferSize, sizeof(intBufferSize));
// intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_SNDBUF, (void*)&intBufferSize, sizeof(intBufferSize));
}
return boolSuccess;
}
@@ -186,8 +186,8 @@ int SPITSocket::sendMessageTo(int p_InetFamily, string p_ServerIP, string p_Serv
intResult = sendto(m_UDPSocketIP4, p_MessageBytes, p_MessageLength, 0, (const sockaddr *)&o_IP4SocketAddress, (socklen_t)intSocklen);
if (intResult < 0) {
printf("UnixSocket::sendMessageTo IP4 sendto %s FAILED %s\n", p_ServerIP.data(), strerror(errno));
printf("UnixSocket::sendMessageTo ret=%d %s / %s / %d\n", intResult,
p_ServerPort.data(), p_MessageBytes, p_MessageLength);
printf("UnixSocket::sendMessageTo ret=%d %s / %s / %d\n", intResult,
p_ServerPort.data(), p_MessageBytes, p_MessageLength);
}
freeaddrinfo(ptrAddressInfo);
}
@@ -196,23 +196,23 @@ int SPITSocket::sendMessageTo(int p_InetFamily, string p_ServerIP, string p_Serv
intResult = -1;
}
if (intResult < 0) {
return -1;
}
if (intResult < 0) {
return -1;
}
return 0;
}
/**
* Call this for receiving a message
* This will block until a message is received or the underlying socket is closed
* @param p_InetFamily either AF_INET or AF_INET6<br>
* The SPITSocket creates two udp sockets, one for IP4 and one for IP6
* This parameter decides from which socket should a message recieved
* @param p_Buffer the buffer containing the received message later.
* @param p_BufferLength the size of the buffer
* @param p_ServerIP a pointer to a string, when a messages is received the string will contain the ip address of the sender/server
* if p_ServerIP is NULL - no detection of the server will be done.
* @return
*/
/**
* Call this for receiving a message
* This will block until a message is received or the underlying socket is closed
* @param p_InetFamily either AF_INET or AF_INET6<br>
* The SPITSocket creates two udp sockets, one for IP4 and one for IP6
* This parameter decides from which socket should a message recieved
* @param p_Buffer the buffer containing the received message later.
* @param p_BufferLength the size of the buffer
* @param p_ServerIP a pointer to a string, when a messages is received the string will contain the ip address of the sender/server
* if p_ServerIP is NULL - no detection of the server will be done.
* @return
*/
int SPITSocket::receiveMessage(int p_InetFamily, char *p_Buffer, int p_BufferLength, string *p_ServerIP) {
int intResult = -1;
// ADDRINFO *AI;
@@ -226,7 +226,7 @@ int SPITSocket::receiveMessage(int p_InetFamily, char *p_Buffer, int p_BufferLen
}
intSocklen = sizeof(o_IP4SocketAddress);
memset(&o_IP4SocketAddress, 0, intSocklen);
intResult = recvfrom(m_UDPSocketIP4, (void *)p_Buffer, p_BufferLength, 0 , (sockaddr *)&o_IP4SocketAddress, (socklen_t *)&intSocklen);
intResult = recvfrom(m_UDPSocketIP4, (void *)p_Buffer, p_BufferLength, 0, (sockaddr *)&o_IP4SocketAddress, (socklen_t *)&intSocklen);
if (intResult >= 0) {
if (p_ServerIP != NULL) {
char bufferIP4[INET_ADDRSTRLEN];
@@ -239,7 +239,6 @@ int SPITSocket::receiveMessage(int p_InetFamily, char *p_Buffer, int p_BufferLen
return intResult;
}
SPITSocket::IPAddress SPITSocket::getAdaptersInfo() {
// iterate over active interfaces, and print out IPs
esp_netif_t *netif = NULL;
@@ -261,12 +260,12 @@ SPITSocket::IPAddress SPITSocket::getAdaptersInfo() {
}
string createGUID() {
// uuid_t id;
// uuid_generate(id);
// char *guid_string = new char[100];
// uuid_unparse(id, guid_string);
// string stringGUID = guid_string;
// return stringGUID;
// uuid_t id;
// uuid_generate(id);
// char *guid_string = new char[100];
// uuid_unparse(id, guid_string);
// string stringGUID = guid_string;
// return stringGUID;
uuid_t uu;
char uu_str[UUID_STR_LEN];
@@ -274,15 +273,16 @@ string createGUID() {
uuid_generate(uu);
uuid_unparse(uu, uu_str);
string stringGUID = uu_str;
return stringGUID;
return stringGUID;
}
/** The name of the client's host computer*/
string getClientHostName() {
string stringHostName = "";
const char * hostname;
esp_netif_get_hostname(esp_netif_get_default_netif(), &hostname);
if (hostname != nullptr) {
stringHostName = hostname;
}
return stringHostName;;
string stringHostName = "";
const char *hostname;
esp_netif_get_hostname(esp_netif_get_default_netif(), &hostname);
if (hostname != nullptr) {
stringHostName = hostname;
}
return stringHostName;
;
}
+419 -411
View File
@@ -4,447 +4,455 @@
* and open the template in the editor.
*/
/*
/*
* SPITType describes a SPIT Type
* File: SPITType.cpp
* Author: Hagi
*
*
* Created on 8. April 2019, 08:40
*/
#include "SPITType.h"
#include "esp_log.h"
static const char * TAG = "SPIT";
static const char *TAG = "SPIT";
unordered_map<string, SPITType*> SPITType::s_SPITTypes;
unordered_map<string, SPITType*> SPITType::s_SPITTypesRemote;
SPITType* SPITType::getSPITType(string p_ID) {
{
auto i = s_SPITTypes.find(p_ID);
if (i == s_SPITTypes.end()) {
return NULL;
}
return i->second;
}
}
/**
* Returns the reference of the SPITType with ID == p_ID.<br>
* Throws an exception if no SPITType is not found.<br>
* @param p_ID the ID
* @return reference of the SPITType with ID == p_ID
*/
const SPITType& SPITType::getSPITTypeRef(string p_ID) {
{
auto i = s_SPITTypes.find(p_ID);
if (i == s_SPITTypes.end()) {
throw "SPITType no SPITType with given ID";
}
return *(i->second);
}
}
unordered_map<string, SPITType *> SPITType::s_SPITTypes;
unordered_map<string, SPITType *> SPITType::s_SPITTypesRemote;
SPITType* SPITType::getSPITTypeRemote(string p_ID) {
{
auto i = s_SPITTypesRemote.find(p_ID);
if (i == s_SPITTypesRemote.end()) {
return NULL;
}
return i->second;
}
}
/**
* Returns the reference of the remote SPITType with ID == p_ID.<br>
* Throws an exception if no SPITType is not found.<br>
* @param p_ID the ID
* @return reference of the SPITType with ID == p_ID
*/
const SPITType& SPITType::getSPITTypeRemoteRef(string p_ID) {
{
auto i = s_SPITTypesRemote.find(p_ID);
if (i == s_SPITTypesRemote.end()) {
throw "Remote SPITType no SPITType with given ID";
}
return *(i->second);
}
}
SPITType *SPITType::getSPITType(string p_ID) {
{
auto i = s_SPITTypes.find(p_ID);
if (i == s_SPITTypes.end()) {
return NULL;
}
return i->second;
}
}
/**
* Returns the reference of the SPITType with ID == p_ID.<br>
* Throws an exception if no SPITType is not found.<br>
* @param p_ID the ID
* @return reference of the SPITType with ID == p_ID
*/
const SPITType &SPITType::getSPITTypeRef(string p_ID) {
{
auto i = s_SPITTypes.find(p_ID);
if (i == s_SPITTypes.end()) {
throw "SPITType no SPITType with given ID";
}
return *(i->second);
}
}
bool SPITType::addSPITType(SPITType* p_ptrSpitType) {
if (p_ptrSpitType == NULL) return false;
{
s_SPITTypes[p_ptrSpitType->getID()] = p_ptrSpitType;
return true;
}
}
bool SPITType::addSPITTypeRemote(SPITType* p_ptrSpitType) {
if (p_ptrSpitType == NULL) return false;
{
s_SPITTypesRemote[p_ptrSpitType->getID()] = p_ptrSpitType;
return true;
}
}
bool SPITType::removeSPITType(SPITType* p_ptrSpitType) {
if (p_ptrSpitType == NULL) return false;
{
auto i = s_SPITTypes.find(p_ptrSpitType->getID());
if (i == s_SPITTypes.end()) {
return false;
}
i = s_SPITTypes.erase(i);
return true;
}
}
bool SPITType::removeSPITTypeRemote(SPITType* p_ptrSpitType) {
if (p_ptrSpitType == NULL) return false;
{
auto i = s_SPITTypesRemote.find(p_ptrSpitType->getID());
if (i == s_SPITTypesRemote.end()) {
return false;
}
i = s_SPITTypesRemote.erase(i);
return true;
}
}
SPITType *SPITType::getSPITTypeRemote(string p_ID) {
{
auto i = s_SPITTypesRemote.find(p_ID);
if (i == s_SPITTypesRemote.end()) {
return NULL;
}
return i->second;
}
}
/**
* Returns the reference of the remote SPITType with ID == p_ID.<br>
* Throws an exception if no SPITType is not found.<br>
* @param p_ID the ID
* @return reference of the SPITType with ID == p_ID
*/
const SPITType &SPITType::getSPITTypeRemoteRef(string p_ID) {
{
auto i = s_SPITTypesRemote.find(p_ID);
if (i == s_SPITTypesRemote.end()) {
throw "Remote SPITType no SPITType with given ID";
}
return *(i->second);
}
}
int SPITType::getSPITTypeCount() {
return s_SPITTypes.size();
}
int SPITType::getSPITTypeRemoteCount() {
return s_SPITTypesRemote.size();
}
SPITType* SPITType::getSPITType(int p_Index) {
SPITType* ptrSPITType = NULL;
{
if (p_Index < s_SPITTypes.size()) {
unordered_map<string, SPITType*>::iterator i = next(s_SPITTypes.begin(), p_Index);
ptrSPITType = i->second;
}
return ptrSPITType;
}
}
/**
* Returns a reference to the SPITType at position p_Index.<br>
* Throws an exception if p_Index is out of range.<br>
* @param p_Index position
* @return the reference of the SPITType at position.
*/
const SPITType& SPITType::getSPITTypeRef(int p_Index) {
SPITType* ptrSPITType = NULL;
{
if (p_Index >= 0 && p_Index < s_SPITTypes.size()) {
unordered_map<string, SPITType*>::iterator i = next(s_SPITTypes.begin(), p_Index);
ptrSPITType = i->second;
return *ptrSPITType;
}
else {
throw "SPITType index out of range";
}
}
}
SPITType* SPITType::getSPITTypeRemote(int p_Index) {
SPITType* ptrSPITType = NULL;
{
if (p_Index < s_SPITTypesRemote.size()) {
unordered_map<string, SPITType*>::iterator i = next(s_SPITTypesRemote.begin(), p_Index);
ptrSPITType = i->second;
}
return ptrSPITType;
}
}
/**
* Returns a reference to the remote SPITType at position p_Index.<br>
* Throws an exception if p_Index is out of range.<br>
* @param p_Index position
* @return the reference of the SPITType at position.
*/
const SPITType& SPITType::getSPITTypeRemoteRef(int p_Index) {
SPITType* ptrSPITType = NULL;
{
if (p_Index >= 0 && p_Index < s_SPITTypesRemote.size()) {
unordered_map<string, SPITType*>::iterator i = next(s_SPITTypesRemote.begin(), p_Index);
ptrSPITType = i->second;
return *ptrSPITType;
}
else {
throw "Remote SPITType index out of range";
}
}
}
void SPITType::clearSPITTypes() {
SPITType* ptrSPITType;
{
for (auto i = s_SPITTypes.begin(); i != s_SPITTypes.end(); i++) {
ptrSPITType = i->second;
i = s_SPITTypes.erase(i);
delete ptrSPITType;
if (i == s_SPITTypes.end()) {
break;
}
}
}
}
void SPITType::clearSPITTypesRemote() {
SPITType* ptrSPITType;
{
for (auto i = s_SPITTypesRemote.begin(); i != s_SPITTypesRemote.end(); i++) {
ptrSPITType = i->second;
i = s_SPITTypesRemote.erase(i);
delete ptrSPITType;
if (i == s_SPITTypesRemote.end()) {
break;
}
}
}
}
void SPITType::eventProjectClosed() {
SPITType* ptrSPITType;
for (auto i = s_SPITTypes.begin(); i != s_SPITTypes.end(); i++) {
ptrSPITType = i->second;
if (ptrSPITType->getCreatedByClient() == true) {
continue;
}
i = s_SPITTypes.erase(i);
delete ptrSPITType;
if (i == s_SPITTypes.end()) {
break;
}
}
//Remote
for (auto i = s_SPITTypesRemote.begin(); i != s_SPITTypesRemote.end(); i++) {
ptrSPITType = i->second;
i = s_SPITTypesRemote.erase(i);
delete ptrSPITType;
if (i == s_SPITTypesRemote.end()) {
break;
}
}
}
bool SPITType::addSPITType(SPITType *p_ptrSpitType) {
if (p_ptrSpitType == NULL)
return false;
{
s_SPITTypes[p_ptrSpitType->getID()] = p_ptrSpitType;
return true;
}
}
bool SPITType::addSPITTypeRemote(SPITType *p_ptrSpitType) {
if (p_ptrSpitType == NULL)
return false;
{
s_SPITTypesRemote[p_ptrSpitType->getID()] = p_ptrSpitType;
return true;
}
}
bool SPITType::removeSPITType(SPITType *p_ptrSpitType) {
if (p_ptrSpitType == NULL)
return false;
{
auto i = s_SPITTypes.find(p_ptrSpitType->getID());
if (i == s_SPITTypes.end()) {
return false;
}
i = s_SPITTypes.erase(i);
return true;
}
}
bool SPITType::removeSPITTypeRemote(SPITType *p_ptrSpitType) {
if (p_ptrSpitType == NULL)
return false;
{
auto i = s_SPITTypesRemote.find(p_ptrSpitType->getID());
if (i == s_SPITTypesRemote.end()) {
return false;
}
i = s_SPITTypesRemote.erase(i);
return true;
}
}
int SPITType::getSPITTypeCount() {
return s_SPITTypes.size();
}
int SPITType::getSPITTypeRemoteCount() {
return s_SPITTypesRemote.size();
}
SPITType *SPITType::getSPITType(int p_Index) {
SPITType *ptrSPITType = NULL;
{
if (p_Index < s_SPITTypes.size()) {
unordered_map<string, SPITType *>::iterator i = next(s_SPITTypes.begin(), p_Index);
ptrSPITType = i->second;
}
return ptrSPITType;
}
}
/**
* Returns a reference to the SPITType at position p_Index.<br>
* Throws an exception if p_Index is out of range.<br>
* @param p_Index position
* @return the reference of the SPITType at position.
*/
const SPITType &SPITType::getSPITTypeRef(int p_Index) {
SPITType *ptrSPITType = NULL;
{
if (p_Index >= 0 && p_Index < s_SPITTypes.size()) {
unordered_map<string, SPITType *>::iterator i = next(s_SPITTypes.begin(), p_Index);
ptrSPITType = i->second;
return *ptrSPITType;
} else {
throw "SPITType index out of range";
}
}
}
SPITType *SPITType::getSPITTypeRemote(int p_Index) {
SPITType *ptrSPITType = NULL;
{
if (p_Index < s_SPITTypesRemote.size()) {
unordered_map<string, SPITType *>::iterator i = next(s_SPITTypesRemote.begin(), p_Index);
ptrSPITType = i->second;
}
return ptrSPITType;
}
}
/**
* Returns a reference to the remote SPITType at position p_Index.<br>
* Throws an exception if p_Index is out of range.<br>
* @param p_Index position
* @return the reference of the SPITType at position.
*/
const SPITType &SPITType::getSPITTypeRemoteRef(int p_Index) {
SPITType *ptrSPITType = NULL;
{
if (p_Index >= 0 && p_Index < s_SPITTypesRemote.size()) {
unordered_map<string, SPITType *>::iterator i = next(s_SPITTypesRemote.begin(), p_Index);
ptrSPITType = i->second;
return *ptrSPITType;
} else {
throw "Remote SPITType index out of range";
}
}
}
void SPITType::clearSPITTypes() {
SPITType *ptrSPITType;
{
for (auto i = s_SPITTypes.begin(); i != s_SPITTypes.end(); i++) {
ptrSPITType = i->second;
i = s_SPITTypes.erase(i);
delete ptrSPITType;
if (i == s_SPITTypes.end()) {
break;
}
}
}
}
void SPITType::clearSPITTypesRemote() {
SPITType *ptrSPITType;
{
for (auto i = s_SPITTypesRemote.begin(); i != s_SPITTypesRemote.end(); i++) {
ptrSPITType = i->second;
i = s_SPITTypesRemote.erase(i);
delete ptrSPITType;
if (i == s_SPITTypesRemote.end()) {
break;
}
}
}
}
void SPITType::eventProjectClosed() {
SPITType *ptrSPITType;
for (auto i = s_SPITTypes.begin(); i != s_SPITTypes.end(); i++) {
ptrSPITType = i->second;
if (ptrSPITType->getCreatedByClient() == true) {
continue;
}
i = s_SPITTypes.erase(i);
delete ptrSPITType;
if (i == s_SPITTypes.end()) {
break;
}
}
// Remote
for (auto i = s_SPITTypesRemote.begin(); i != s_SPITTypesRemote.end(); i++) {
ptrSPITType = i->second;
i = s_SPITTypesRemote.erase(i);
delete ptrSPITType;
if (i == s_SPITTypesRemote.end()) {
break;
}
}
}
/**
* Sets confirmed = false for all SPITTypes.<br>
* This should be called when the client has loaded a project.<br>
*/
void SPITType::setConfirmedFalse() {
SPITType *ptrSPITType;
{
for (auto i = s_SPITTypes.begin(); i != s_SPITTypes.end(); i++) {
ptrSPITType = i->second;
ptrSPITType->setConfirmed(false);
}
}
}
/**
* Sets confirmed = false for all SPITTypes.<br>
* This should be called when the client has loaded a project.<br>
*/
void SPITType::setConfirmedFalse() {
SPITType* ptrSPITType;
{
for (auto i = s_SPITTypes.begin(); i != s_SPITTypes.end(); i++) {
ptrSPITType = i->second;
ptrSPITType->setConfirmed(false);
}
}
}
SPITType::SPITType() {
initMembers();
initMembers();
}
/*
SPITType::SPITType(const SPITType& orig) {
m_Confirmed = orig.getConfirmed();
m_DefaultDelay = orig.getDefaultDelay();
m_DefaultDuration = orig.getDefaultDuration();
m_Fixed = orig.getFixed();
m_GroupName = orig.getGroupName();
m_ID = orig.getID();
m_Name = orig.getName();
m_ServerProjectIndepended = orig.getProjectIndepended();
m_ServerRemote = orig.getServerRemote();
m_Confirmed = orig.getConfirmed();
m_DefaultDelay = orig.getDefaultDelay();
m_DefaultDuration = orig.getDefaultDuration();
m_Fixed = orig.getFixed();
m_GroupName = orig.getGroupName();
m_ID = orig.getID();
m_Name = orig.getName();
m_ServerProjectIndepended = orig.getProjectIndepended();
m_ServerRemote = orig.getServerRemote();
}
*/
SPITType::SPITType(string p_ID, string p_GroupName, string p_Name, bool p_Fixed, bool p_ProjectIndepended,long long p_DefaultDelay, long long p_DefaultDuration) {
initMembers();
m_ActionAssigned = false;
m_Confirmed = false;
m_ID = p_ID;
m_GroupName = p_GroupName;
m_Name = p_Name;
m_Fixed = p_Fixed;
m_ServerProjectIndepended = p_ProjectIndepended;
m_DefaultDelay = p_DefaultDelay;
m_DefaultDuration = p_DefaultDuration;
SPITType::SPITType(string p_ID, string p_GroupName, string p_Name, bool p_Fixed, bool p_ProjectIndepended, long long p_DefaultDelay, long long p_DefaultDuration) {
initMembers();
m_ActionAssigned = false;
m_Confirmed = false;
m_ID = p_ID;
m_GroupName = p_GroupName;
m_Name = p_Name;
m_Fixed = p_Fixed;
m_ServerProjectIndepended = p_ProjectIndepended;
m_DefaultDelay = p_DefaultDelay;
m_DefaultDuration = p_DefaultDuration;
}
SPITType::~SPITType() {
}
void SPITType::initMembers() {
m_Confirmed = false;
m_DefaultDelay = 0;
m_DefaultDuration = 0;
m_Fixed = false;
m_GroupName = "";
m_ID = createGUID();
m_Name = "";
m_ServerProjectIndepended = false;
m_ServerRemote = false;
m_Confirmed = false;
m_DefaultDelay = 0;
m_DefaultDuration = 0;
m_Fixed = false;
m_GroupName = "";
m_ID = createGUID();
m_Name = "";
m_ServerProjectIndepended = false;
m_ServerRemote = false;
}
void SPITType::setCreatedByClient(bool p_CreatedByClient) {
m_CreatedByClient = p_CreatedByClient;
m_CreatedByClient = p_CreatedByClient;
}
void SPITType::setID(string p_ID) {
m_ID = p_ID;
}
void SPITType::setID(string p_ID) {
m_ID = p_ID;
}
/**
* This is used by the server and client to tell if the other side has registered the changes.
* @param p_Confirmed
* @return if m_Confirmed has changed
*/
bool SPITType::setConfirmed(bool p_Confirmed) {
if (m_Confirmed == p_Confirmed) return false;
m_Confirmed = p_Confirmed;
return true;
}
bool SPITType::setGroupName(string p_GroupName) {
if (m_GroupName == p_GroupName) return false;
m_GroupName = p_GroupName;
m_Confirmed = false;
return true;
}
bool SPITType::setName(string p_Name) {
if (m_Name == p_Name) return false;
m_Name = p_Name;
m_Confirmed = false;
return true;
}
bool SPITType::setServerRemote(bool p_BelongstoServer) {
if (m_ServerRemote == p_BelongstoServer) return false;
m_ServerRemote = p_BelongstoServer;
m_Confirmed = false;
return true;
}
bool SPITType::setProjectIndepended(bool p_ProjectIndepended) {
if (m_ServerProjectIndepended == p_ProjectIndepended) return false;
m_ServerProjectIndepended = p_ProjectIndepended;
m_Confirmed = false;
return true;
}
bool SPITType::setFixed(bool p_Fixed) {
if (m_Fixed == p_Fixed) return false;
m_Fixed = p_Fixed;
m_Confirmed = false;
return true;
}
bool SPITType::setDefaultDelay(long long p_Delay) {
if (m_DefaultDelay == p_Delay) return false;
m_DefaultDelay = p_Delay;
m_Confirmed = false;
return true;
}
bool SPITType::setDefaultDuration(long long p_Duration) {
if (m_DefaultDuration == p_Duration) return false;
m_DefaultDuration = p_Duration;
m_Confirmed = false;
return true;
}
/**
* Virtual construct - means ActionAssigned for SPITTypes is is not implemented in SPITProtocol.<br>
* This can used to setActionAssigned to all SPITObjects with this SPITType.<br>
* This may be used in the case when the same action should be done for every SPITObject with this SPITType associated.<br>
* @return true = the m_ActionAssigned has changed.
*/
bool SPITType::setActionAssigned(bool p_ActionAssigned) {
if (m_ActionAssigned == p_ActionAssigned) return false;
m_ActionAssigned = p_ActionAssigned;
m_Confirmed = false;
return true;
}
/**
* This is used by the server and client to tell if the other side has registered the changes.
* @param p_Confirmed
* @return if m_Confirmed has changed
*/
bool SPITType::setConfirmed(bool p_Confirmed) {
if (m_Confirmed == p_Confirmed)
return false;
m_Confirmed = p_Confirmed;
return true;
}
/**
* Set the content of the SPITType as received from the server
* @param p_ReportSPITType
* @return true = the SPITType is changed<br>
* false = the SPITType is NOT changed, because it is not allowed to change.
*/
bool SPITType::setMessageOP(SPIT_Message::ReportSPITType* p_ReportSPITType) {
bool boolChangeAllowed;
bool boolChanged = false;
if (m_CreatedByClient == true && m_Fixed == true) {
boolChangeAllowed = false;
}
else {
boolChangeAllowed = true;
}
//Confirmation should be changable
if (m_CreatedByClient) {
//Server reports a client created SPITType -> the type is confirmed
m_Confirmed = true;
}
else {
//type is NOT client created -> the client has to confirm the SPITtype
m_Confirmed = p_ReportSPITType->getConfirmed();
}
if (m_DefaultDelay != p_ReportSPITType->getDelay()) {
if (boolChangeAllowed == false) throw new exception();
m_DefaultDelay = p_ReportSPITType->getDelay();
boolChanged = true;
}
if (m_DefaultDuration != p_ReportSPITType->getDuration()) {
if (boolChangeAllowed == false) throw new exception();
m_DefaultDuration = p_ReportSPITType->getDuration();
boolChanged = true;
}
if (m_Fixed != p_ReportSPITType->getFixed()) {
if (boolChangeAllowed == false) throw new exception();
m_Fixed = p_ReportSPITType->getFixed();
boolChanged = true;
}
if (m_GroupName != p_ReportSPITType->getGroupName()) {
if (boolChangeAllowed == false) throw new exception();
m_GroupName = p_ReportSPITType->getGroupName();
boolChanged = true;
}
if (m_ID != p_ReportSPITType->getID()) {
if (boolChangeAllowed == false) throw new exception();
m_ID = p_ReportSPITType->getID();
boolChanged = true;
}
if (m_Name != p_ReportSPITType->getName()) {
if (boolChangeAllowed == false) throw new exception();
m_Name = p_ReportSPITType->getName();
boolChanged = true;
}
if (m_ServerProjectIndepended != p_ReportSPITType->getServerProjectIndepended()) {
if (boolChangeAllowed == false) throw new exception();
m_ServerProjectIndepended = p_ReportSPITType->getServerProjectIndepended();
boolChanged = true;
}
if (m_ServerRemote != p_ReportSPITType->getServerRemote()) {
if (boolChangeAllowed == false) throw new exception();
m_ServerRemote = p_ReportSPITType->getServerRemote();
boolChanged = true;
}
return boolChanged;
}
void SPITType::fillMessageOP(SPIT_Message::ReportSPITType* ptrSMReportSPITType) {
ptrSMReportSPITType->setConfirmed(m_Confirmed);
ptrSMReportSPITType->setDelay(m_DefaultDelay);
ptrSMReportSPITType->setDuration(m_DefaultDuration);
ptrSMReportSPITType->setFixed(m_Fixed);
ptrSMReportSPITType->setGroupName(m_GroupName);
ptrSMReportSPITType->setID(m_ID);
ptrSMReportSPITType->setName(m_Name);
ptrSMReportSPITType->setServerProjectIndepended(m_ServerProjectIndepended);
ptrSMReportSPITType->setServerRemote(m_ServerRemote);
}
void SPITType::fillMessageOP(SPIT_Message::RemoveSPITType* ptrSMRemoveSPITType) {
ptrSMRemoveSPITType->setID(m_ID);
}
bool SPITType::setGroupName(string p_GroupName) {
if (m_GroupName == p_GroupName)
return false;
m_GroupName = p_GroupName;
m_Confirmed = false;
return true;
}
bool SPITType::setName(string p_Name) {
if (m_Name == p_Name)
return false;
m_Name = p_Name;
m_Confirmed = false;
return true;
}
bool SPITType::setServerRemote(bool p_BelongstoServer) {
if (m_ServerRemote == p_BelongstoServer)
return false;
m_ServerRemote = p_BelongstoServer;
m_Confirmed = false;
return true;
}
bool SPITType::setProjectIndepended(bool p_ProjectIndepended) {
if (m_ServerProjectIndepended == p_ProjectIndepended)
return false;
m_ServerProjectIndepended = p_ProjectIndepended;
m_Confirmed = false;
return true;
}
bool SPITType::setFixed(bool p_Fixed) {
if (m_Fixed == p_Fixed)
return false;
m_Fixed = p_Fixed;
m_Confirmed = false;
return true;
}
bool SPITType::setDefaultDelay(long long p_Delay) {
if (m_DefaultDelay == p_Delay)
return false;
m_DefaultDelay = p_Delay;
m_Confirmed = false;
return true;
}
bool SPITType::setDefaultDuration(long long p_Duration) {
if (m_DefaultDuration == p_Duration)
return false;
m_DefaultDuration = p_Duration;
m_Confirmed = false;
return true;
}
/**
* Virtual construct - means ActionAssigned for SPITTypes is is not implemented in SPITProtocol.<br>
* This can used to setActionAssigned to all SPITObjects with this SPITType.<br>
* This may be used in the case when the same action should be done for every SPITObject with this SPITType associated.<br>
* @return true = the m_ActionAssigned has changed.
*/
bool SPITType::setActionAssigned(bool p_ActionAssigned) {
if (m_ActionAssigned == p_ActionAssigned)
return false;
m_ActionAssigned = p_ActionAssigned;
m_Confirmed = false;
return true;
}
/**
* Set the content of the SPITType as received from the server
* @param p_ReportSPITType
* @return true = the SPITType is changed<br>
* false = the SPITType is NOT changed, because it is not allowed to change.
*/
bool SPITType::setMessageOP(SPIT_Message::ReportSPITType *p_ReportSPITType) {
bool boolChangeAllowed;
bool boolChanged = false;
if (m_CreatedByClient == true && m_Fixed == true) {
boolChangeAllowed = false;
} else {
boolChangeAllowed = true;
}
// Confirmation should be changable
if (m_CreatedByClient) {
// Server reports a client created SPITType -> the type is confirmed
m_Confirmed = true;
} else {
// type is NOT client created -> the client has to confirm the SPITtype
m_Confirmed = p_ReportSPITType->getConfirmed();
}
if (m_DefaultDelay != p_ReportSPITType->getDelay()) {
if (boolChangeAllowed == false)
throw new exception();
m_DefaultDelay = p_ReportSPITType->getDelay();
boolChanged = true;
}
if (m_DefaultDuration != p_ReportSPITType->getDuration()) {
if (boolChangeAllowed == false)
throw new exception();
m_DefaultDuration = p_ReportSPITType->getDuration();
boolChanged = true;
}
if (m_Fixed != p_ReportSPITType->getFixed()) {
if (boolChangeAllowed == false)
throw new exception();
m_Fixed = p_ReportSPITType->getFixed();
boolChanged = true;
}
if (m_GroupName != p_ReportSPITType->getGroupName()) {
if (boolChangeAllowed == false)
throw new exception();
m_GroupName = p_ReportSPITType->getGroupName();
boolChanged = true;
}
if (m_ID != p_ReportSPITType->getID()) {
if (boolChangeAllowed == false)
throw new exception();
m_ID = p_ReportSPITType->getID();
boolChanged = true;
}
if (m_Name != p_ReportSPITType->getName()) {
if (boolChangeAllowed == false)
throw new exception();
m_Name = p_ReportSPITType->getName();
boolChanged = true;
}
if (m_ServerProjectIndepended != p_ReportSPITType->getServerProjectIndepended()) {
if (boolChangeAllowed == false)
throw new exception();
m_ServerProjectIndepended = p_ReportSPITType->getServerProjectIndepended();
boolChanged = true;
}
if (m_ServerRemote != p_ReportSPITType->getServerRemote()) {
if (boolChangeAllowed == false)
throw new exception();
m_ServerRemote = p_ReportSPITType->getServerRemote();
boolChanged = true;
}
return boolChanged;
}
void SPITType::fillMessageOP(SPIT_Message::ReportSPITType *ptrSMReportSPITType) {
ptrSMReportSPITType->setConfirmed(m_Confirmed);
ptrSMReportSPITType->setDelay(m_DefaultDelay);
ptrSMReportSPITType->setDuration(m_DefaultDuration);
ptrSMReportSPITType->setFixed(m_Fixed);
ptrSMReportSPITType->setGroupName(m_GroupName);
ptrSMReportSPITType->setID(m_ID);
ptrSMReportSPITType->setName(m_Name);
ptrSMReportSPITType->setServerProjectIndepended(m_ServerProjectIndepended);
ptrSMReportSPITType->setServerRemote(m_ServerRemote);
}
void SPITType::fillMessageOP(SPIT_Message::RemoveSPITType *ptrSMRemoveSPITType) {
ptrSMRemoveSPITType->setID(m_ID);
}
File diff suppressed because it is too large Load Diff
File diff suppressed because it is too large Load Diff