Further refactoring for better safety and maintainability
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@@ -52,11 +52,8 @@ class SPIT_Client : I_SAD_Client {
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void (*onServerEvent)(ServerEvent event, const SAD_DetectedServer &p_DetectedServer){};
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void (*onConnectionStatus)(string p_ServerID, string p_ServerComputerName, string p_ServerName, int p_ServerStepTime, int p_ConnectionStatus, int p_OldConnectionStatus){};
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void (*onProjectUpdate)(ProjUpdate state, string projectId){};
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void (*onSpitType)(ObjectEvent event, const SPITType &p_SPITType){};
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void (*onSpitTypeRemote)(ObjectEvent event, const SPITType &p_SPITType){};
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void (*onSpitObject)(ObjectEvent event, const SPITType &p_SPITType, const SPITObject &p_SPITObject){};
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void (*onSpitObjectRemote)(ObjectEvent event, const SPITType &p_SPITType, const SPITObject &p_SPITObject){};
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void (*onSpitType)(ObjectEvent event, bool isRemote, const SPITType &p_SPITType){};
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void (*onSpitObject)(ObjectEvent event, bool isRemote, const SPITType &p_SPITType, const SPITObject &p_SPITObject){};
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void (*onPlay)(string p_PlayerID, string p_PlayerName, char p_PlayerType, bool p_PlayerIsRunning, long long p_TimeFrames){};
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void (*onPlaySpitType)(string p_PlayerID, string p_SPITTypeID, bool p_PlayerIsRunning, bool p_Started, bool p_Ended, double p_Value){};
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@@ -96,12 +93,12 @@ class SPIT_Client : I_SAD_Client {
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static constexpr char VALUEFLAG_INCREASE = 0x01;
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/**Decrease the existing value by the given value.<br>This is usefull e.g. when instead of a fader a endless wheel is used*/
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static constexpr char VALUEFLAG_DECREASE = 0x02;
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static constexpr int MAX_OVERTAKING_SPIT_MESSAGES = 10;
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//----- SPIT_Client -----
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public:
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SPIT_Client(string name, string projName, Callbacks calls);
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virtual ~SPIT_Client();
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static int s_MAX_OVERTAKING_SPIT_MESSAGES;
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private:
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Callbacks mCallbacks;
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@@ -120,7 +117,7 @@ class SPIT_Client : I_SAD_Client {
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unsigned char m_MessageNumber_Send;
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int m_MessageNumber_Received;
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vector<SPIT_Message *> m_OvertakingSPIT_Messages;
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vector<unique_ptr<SPIT_Message>> m_OvertakingSPIT_Messages;
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// Server's info filled by parseConnectAnswer
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string m_ServerID{};
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@@ -220,7 +217,7 @@ class SPIT_Client : I_SAD_Client {
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void resetMessageNumberReceived();
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void parseSPIT_Message(unique_ptr<SPIT_Message> p_SPITMessage);
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void checkParseSPIT_Message(unique_ptr<SPIT_Message> p_SPITMessage);
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void addOvertakingSPIT_Message(SPIT_Message *p_SPIT_Message);
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void addOvertakingSPIT_Message(unique_ptr<SPIT_Message> p_SPIT_Message);
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void parseConnectAnswer(SPIT_Message::ConnectAnswer *p_ConnectAnswer);
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void parseDisconnect(SPIT_Message::Disconnect *p_Disconnect);
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void parseWatchdog(SPIT_Message::Watchdog *p_Watchdog);
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