feature: Add SPIT-Source as is

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2024-08-19 03:29:37 +02:00
parent a5805aceb2
commit 500641a6e2
31 changed files with 10176 additions and 0 deletions
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/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
/*
* File: SPITObject.h
* Author: Hagi
*
* Created on 9. April 2019, 12:11
*/
#ifndef SPITOBJECT_H
#define SPITOBJECT_H
//#include "_SPITMACROS.h"
#include "SPIT_Message.h"
#include "SPITType.h"
#include <string>
#include <unordered_map>
#include <mutex>
using namespace std;
class SPITObjectListener;
class SPITObject {
private:
static recursive_mutex s_MutexSPITObject;
static unordered_map<string, SPITObject*> s_SPITObjects;
static unordered_map<string, SPITObject*> s_SPITObjectsRemote;
public:
static recursive_mutex* getMutex() {
return &s_MutexSPITObject;
}
static SPITObject* getSPITObject(string p_ID);
static const SPITObject& getSPITObjectRef(string p_ID);
static bool addSPITObject(SPITObject* p_ptrSpitObject);
static bool removeSPITObject(SPITObject* p_ptrSpitObject);
static int getSPITObjectCount();
static SPITObject* getSPITObject(int p_Index);
static const SPITObject& getSPITObjectRef(int p_Index);
static void clearSPITObjects();
static void setConfirmedFalse();
static SPITObject* getSPITObjectRemote(string p_ID);
static const SPITObject& getSPITObjectRemoteRef(string p_ID);
static bool addSPITObjectRemote(SPITObject* p_ptrSpitObject);
static bool removeSPITObjectRemote(SPITObject* p_ptrSpitObject);
static int getSPITObjectRemoteCount();
static SPITObject* getSPITObjectRemote(int p_Index);
static const SPITObject& getSPITObjectRemoteRef(int p_Index);
static void clearSPITObjectsRemote();
SPITObject();
// SPITObject(const SPITObject& orig);
~SPITObject();
private:
string m_ID;
string m_Name;
string m_SPITTypeID;
string m_ServerParams;
string m_Remark;
bool m_Confirmed;
bool m_Fixed;
bool m_ServerRemote;
bool m_ActionAssigned;
bool m_ActionAssignedType; //Virtual construct
long long m_FrameStart;
long long m_FrameLength;
long long m_FrameFadeInLength;
long long m_FrameFadeOutLength;
char m_ValueUse;
int m_ValueFactor;
int m_Track;
long long m_Delay;
long long m_Duration;
bool m_PlayPrePosition;
long long m_PlayTimeInsideFrames;
int m_PlayValue;
char m_PlayValueFlag;
void initMembers();
public:
string getID() const {
return m_ID;
}
string getName() const {
return m_Name;
}
string getRemark() const {
return m_Remark;
}
string getSPITTypeID() const {
return m_SPITTypeID;
}
string getServerParams() const {
return m_ServerParams;
}
/**
* Returns if the SPITType triggers an action on the Server or on the client.
* @return false = the action is triggered on the client The client waits for the server to play objects of this SPITType<br>
* true = the action is triggered on the server. The server waits for the client to play objects of this SPITType.
*/
bool getServerRemote() const {
return m_ServerRemote;
}
/**
* This is used by the server and client to tell if the other side has registered the changes.
* @return true = other side has registered the changes.
*/
bool getConfirmed() const {
return m_Confirmed;
}
bool getFixed() const {
return m_Fixed;
}
/**
* This is a virtual construct - ActionAssignedType is not implemented in the SPITProtocol.<br>
* This is used when an action is associated with a SPITType. <br>
* Then this action is done for every SPITObject with the SPITType.
* @return true = an action is assigned for the SPITType.
*/
bool getActionAssignedType() const {
return m_ActionAssignedType;
}
/** Returns if this SPITObject has an associated action or not.<br>
* @return true = the user has asscociated an action with this SPITObject or <br>
* the user has asscociated an action with the SPITType of this SPITObject
*/
bool getActionAssigned() const {
return m_ActionAssigned || m_ActionAssignedType;
}
long long getFrameStart() const {
return m_FrameStart;
}
long long getFrameLength() const {
return m_FrameLength;
}
long long getFrameFadeInLength() const {
return m_FrameFadeInLength;
}
long long getFrameFadeOutLength() const {
return m_FrameFadeOutLength;
}
char getValueUse() const {
return m_ValueUse;
}
int getValueFactor() const {
return m_ValueFactor;
}
int getTrack() const {
return m_Track;
}
long long getDelay() const {
return m_Delay;
}
long long getDuration() const {
return m_Duration;
}
void setID(string p_ID);
bool setConfirmed(bool p_Confirmed);
bool setName(string p_Name);
bool setRemark(string p_Remark);
bool setServerParams(string p_ServerParams);
bool setSPITTypeID(string p_GroupName);
bool setServerRemote(bool p_BelongstoServer);
bool setActionAssignedType(bool p_ActionAssigned);
bool setActionAssigned(bool p_ActionAssigned);
bool setFixed(bool p_Fixed);
bool setFrameStart(long long p_FrameStart);
bool setFrameLength(long long p_FrameLength);
bool setFrameFadeInLength(long long p_FrameFadeInLength);
bool setFrameFadeOutLength(long long p_FrameFadeOutLength);
bool setValueUse(char p_ValueUse);
bool setValueFactor(int p_ValueFactor);
bool setTrack(int p_Track);
bool setDelay(long long p_Delay);
bool setDuration(long long p_Duration);
void setMessageOP(SPIT_Message::ReportSPITObject* p_ReportSPITObject);
void fillMessageOP(SPIT_Message::ReportSPITObject* p_ReportSPITObject);
void fillMessageOP(SPIT_Message::RemoveSPITObject* p_RemoveSPITObject);
};
#endif /* SPITOBJECT_H */