refactor: Heavy refactoring to modern code style

This commit is contained in:
2025-04-03 21:31:08 +02:00
parent 04a8904cbe
commit 9ebbedb04a
32 changed files with 2360 additions and 4112 deletions
+94 -137
View File
@@ -694,8 +694,9 @@ void onServerEvent(SPIT_Client::ServerEvent event, const SAD_DetectedServer &p_D
}
}
void onConnectionStatus(string p_ServerID, string p_ServerComputerName, string p_ServerName, int p_ServerStepTime, int p_ConnectionStatus, int p_OldConnectionStatus) {
ESP_LOGI(TAG, "MySPITApp: eventConnectionStatus %d ", p_ConnectionStatus);
void onConnectionStatus(string p_ServerID, string p_ServerComputerName, string p_ServerName, int p_ServerStepTime,
SPIT_Client::Connection p_ConnectionStatus, SPIT_Client::Connection p_OldConnectionStatus) {
ESP_LOGI(TAG, "MySPITApp: eventConnectionStatus %d->%d ", (int)p_OldConnectionStatus, (int)p_ConnectionStatus);
}
// The transfer of the server's SPITTypes and SPITObjects is finished.
@@ -725,153 +726,107 @@ void onProjectUpdate(SPIT_Client::ProjUpdate state, string projectId) {
}
}
/**
* The SPITCLientInterface (implemented by this) will be asked to veto the SPITType while SPIT_Client.parseReportSPITType.<br>
* @param p_ReportSPITType
* @return false = the SPITType is denied, true = the SPITType is accepted
*/
bool onCheckSpitTypeVeto(SPIT_Message::ReportSPITType *p_ReportSPITType) {
return true; // Bypass veto
if (p_ReportSPITType == NULL)
return true;
SPITType *ptrSPITType;
ptrSPITType = SPITType::getSPITType(p_ReportSPITType->getID());
// Don't allow foreign SPITTypes
if (ptrSPITType == NULL) {
// ESP_LOGW(TAG, "ObjectVeto NoSpitType");
return false;
}
if (ptrSPITType->getCreatedByClient() == false) {
// ESP_LOGW(TAG, "getCreatedByClient");
return false;
}
return true;
}
bool onCheckSpitObjectVeto(SPIT_Message::ReportSPITObject *p_ReportSPITObject) {
return true; // Bypass veto
if (p_ReportSPITObject == NULL)
return true;
SPITType *ptrSPITType = SPITType::getSPITType(p_ReportSPITObject->getSPITTypeID());
if (ptrSPITType == NULL) {
// ESP_LOGW(TAG, "ObjectVeto NoSpitObj");
return false;
}
// Don't allow SPITObjects which refers to a SPITType which is not created by this client - other SPITTypes cannot be handled here
if (ptrSPITType->getCreatedByClient() == false) {
// ESP_LOGW(TAG, "getCreatedByClient");
return false;
}
SPITObject *ptrSPITObject = SPITObject::getSPITObject(p_ReportSPITObject->getID());
// Don't allow foreign SPITTypes
if (ptrSPITObject == NULL) {
// ESP_LOGE(TAG, "Unknown ID");
bool onCheckSpitTypeVeto(bool knownType, bool createdByClient) {
if (!knownType || !createdByClient) { // Don't allow foreign SPITTypes
return false;
}
return true;
}
// Called when the server has created, loaded, changed or deleted a SPITType.
bool onCheckSpitObjectVeto(bool knownType) {
return true; // Bypass veto
if (!knownType) { // Don't allow objects of unregistered SPITTypes
return false;
}
return true;
}
// Called when the server has created, loaded, changed or deleted a (Remote) SPITType.
// Remote SPITType are used in Remote SPITObjects. A Remote SPITObject is used to remote control the SPITServer.
// May also occur when the server confirms a SPITType created or changed by the client.
void onSpitType(SPIT_Client::ObjectEvent event, const SPITType &p_SPITType) {
if (event == SPIT_Client::ObjectEvent::Created) {
// Whenever you provide an action for this SPITType take this over in your code.
// call _SpitClient.setActionSPITType(p_SPITType.getID(), true);
ESP_LOGI(TAG, "NEW SPIT-Type ID: %s GroupName: %s Name: %s confirmed: %d", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data(), p_SPITType.getConfirmed());
} else if (event == SPIT_Client::ObjectEvent::Changed) {
ESP_LOGI(TAG, "SPIT-Type CHANGED ID: %s GroupName: %s Name: %s confirmed: %d", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data(), p_SPITType.getConfirmed());
} else if (event == SPIT_Client::ObjectEvent::Deleted) {
ESP_LOGI(TAG, "SPIT-Type Removed ID: %s GroupName: %s Name: %s\n", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data());
}
}
/**
* Called when the server has created or changed a Remote SPITType.
* Remote SPITType are used in Remote SPITObjects. A Remote SPITObject is used to remote control the SPITServer.
* @param p_New true = server created a new SPITType / false = server changed a existing SPITType
*/
void onSpitTypeRemote(SPIT_Client::ObjectEvent event, const SPITType &p_SPITType) {
if (event == SPIT_Client::ObjectEvent::Created) {
ESP_LOGI(TAG, "NEW SPIT-REMOTE-Type ID: %s GroupName: %s Name: %s confirmed: %d", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data(), p_SPITType.getConfirmed());
auto typeName = p_SPITType.getName();
if (ExpectedObjects.contains(typeName)) {
ExpectedObjects[typeName] = p_SPITType.getID();
}
} else if (event == SPIT_Client::ObjectEvent::Changed) {
// we had to inform all Remote SPITObjects using the p_SPITType
// perhaps the SPITObject uses information from the SPITType
SPITObject *ptrSPITObject;
int intSPITObjectCount;
intSPITObjectCount = SPITObject::getSPITObjectRemoteCount();
for (int intObject = 0; intObject < intSPITObjectCount; intObject++) {
ptrSPITObject = SPITObject::getSPITObjectRemote(intObject);
if (ptrSPITObject == NULL)
continue;
if (ptrSPITObject->getSPITTypeID() == p_SPITType.getID()) {
// call ecentSPITObjectRemote
// onSpitObjectRemote(SPIT_Client::ObjectEvent::Changed, p_SPITType, *ptrSPITObject);
void onSpitType(SPIT_Client::ObjectEvent event, bool isRemote, const SPITType &p_SPITType) {
if (isRemote) {
if (event == SPIT_Client::ObjectEvent::Created) {
ESP_LOGI(TAG, "NEW SPIT-REMOTE-Type ID: %s GroupName: %s Name: %s confirmed: %d", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data(), p_SPITType.getConfirmed());
auto typeName = p_SPITType.getName();
if (ExpectedObjects.contains(typeName)) {
ExpectedObjects[typeName] = p_SPITType.getID();
}
} else if (event == SPIT_Client::ObjectEvent::Changed) {
// we had to inform all Remote SPITObjects using the p_SPITType
// perhaps the SPITObject uses information from the SPITType
// SPITObject *ptrSPITObject;
// int intSPITObjectCount;
// intSPITObjectCount = SPITObject::getSPITObjectRemoteCount();
// for (int intObject = 0; intObject < intSPITObjectCount; intObject++) {
// ptrSPITObject = SPITObject::getSPITObjectRemote(intObject);
// if (ptrSPITObject == nullptr)
// continue;
// if (ptrSPITObject->getSPITTypeID() == p_SPITType.getID()) {
// // call ecentSPITObjectRemote
// // onSpitObjectRemote(SPIT_Client::ObjectEvent::Changed, p_SPITType, *ptrSPITObject);
// }
// }
ESP_LOGI(TAG, "SPIT-REMOTE-Type CHANGED ID: %s GroupName: %s Name: %s confirmed: %d", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data(), p_SPITType.getConfirmed());
} else if (event == SPIT_Client::ObjectEvent::Deleted) {
ESP_LOGD(TAG, "SPIT-REMOTE-Type Removed ID: %s GroupName: %s Name: %s\n", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data());
}
} else {
if (event == SPIT_Client::ObjectEvent::Created) {
// Whenever you provide an action for this SPITType take this over in your code.
// call _SpitClient.setActionSPITType(p_SPITType.getID(), true);
ESP_LOGI(TAG, "NEW SPIT-Type ID: %s GroupName: %s Name: %s confirmed: %d", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data(), p_SPITType.getConfirmed());
} else if (event == SPIT_Client::ObjectEvent::Changed) {
ESP_LOGI(TAG, "SPIT-Type CHANGED ID: %s GroupName: %s Name: %s confirmed: %d", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data(), p_SPITType.getConfirmed());
} else if (event == SPIT_Client::ObjectEvent::Deleted) {
ESP_LOGI(TAG, "SPIT-Type Removed ID: %s GroupName: %s Name: %s\n", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data());
}
ESP_LOGI(TAG, "SPIT-REMOTE-Type CHANGED ID: %s GroupName: %s Name: %s confirmed: %d", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data(), p_SPITType.getConfirmed());
} else if (event == SPIT_Client::ObjectEvent::Deleted) {
ESP_LOGD(TAG, "SPIT-REMOTE-Type Removed ID: %s GroupName: %s Name: %s\n", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data());
}
}
/**
* Called when the server has created, loaded or changed a SPITObject.
* May also occur when the server confirms a SPITObject created by the client, what the client should never do!!.
* false = server changed a existing SPITObject
* @param p_SPITType a reference to a copy of the associated SPITType instance.
* @param p_SPITObject a reference to a copy of the SPITObject instance.
*/
void onSpitObject(SPIT_Client::ObjectEvent event, const SPITType &p_SPITType, const SPITObject &p_SPITObject) {
if (event == SPIT_Client::ObjectEvent::Created) {
ESP_LOGI(TAG, "NEW SPIT-Object ID: %s Name: %s -> SPITType: %s", p_SPITObject.getID().data(), p_SPITObject.getName().data(), p_SPITType.getName().data());
// check your actions
// Whenever you provide an action for this SPITObject take this over in your code.
// call _SpitClient.setActionSPITObject(p_SPITObject.getID(), true);
// Called when the server has created, loaded or changed a SPITObject.
// A Remote SPITObject is used to remote control the SPITServer.
// May also occur when the server confirms a SPITObject created by the client, what the client should never do!!.
// false = server changed a existing SPITObject
// @param p_SPITType a reference to a copy of the associated SPITType instance.
// @param p_SPITObject a reference to a copy of the SPITObject instance.
void onSpitObject(SPIT_Client::ObjectEvent event, bool isRemote, const SPITType &p_SPITType, const SPITObject &p_SPITObject) {
if (isRemote) {
if (event == SPIT_Client::ObjectEvent::Created) {
ESP_LOGI(TAG, "NEW SPIT-REMOTE-Object ID: %s Name: %s -> SPITType: %s", p_SPITObject.getID().data(), p_SPITObject.getName().data(), p_SPITType.getName().data());
// This is a remote SPITObject which can be used to remote control the server.
// If you want you can list this for later use
} else if (event == SPIT_Client::ObjectEvent::Changed) {
ESP_LOGI(TAG, "SPIT-REMOTE-Object CHANGED ID: %s Name: %s -> SPITType: %s", p_SPITObject.getID().data(), p_SPITObject.getName().data(), p_SPITType.getName().data());
} else if (event == SPIT_Client::ObjectEvent::Deleted) {
ESP_LOGD(TAG, "SPIT-REMOTE-Object Removed ID: %s Name: %s\n", p_SPITObject.getID().data(), p_SPITObject.getName().data());
// This is a remote SPITObject
// If you have listet this prior you should remove it from the list
}
} else {
if (event == SPIT_Client::ObjectEvent::Created) {
ESP_LOGI(TAG, "NEW SPIT-Object ID: %s Name: %s -> SPITType: %s", p_SPITObject.getID().data(), p_SPITObject.getName().data(), p_SPITType.getName().data());
// check your actions
// Whenever you provide an action for this SPITObject take this over in your code.
// call _SpitClient.setActionSPITObject(p_SPITObject.getID(), true);
// for our little excample as described in loadClientProject:
// We have only actions for SPITTypes - means every SPITObject with the associated "Actionx"-SPITTypes will trigger the action when it is played
//-> no need to do something here, because setActionSPITType has been set prior and the SPITObject will automatically inherits this
// SPITObjects with other SPITTypes asscciated will trigger no actions
// for our little excample as described in loadClientProject:
// We have only actions for SPITTypes - means every SPITObject with the associated "Actionx"-SPITTypes will trigger the action when it is played
//-> no need to do something here, because setActionSPITType has been set prior and the SPITObject will automatically inherits this
// SPITObjects with other SPITTypes asscciated will trigger no actions
} else if (event == SPIT_Client::ObjectEvent::Changed) {
ESP_LOGI(TAG, "SPIT-Object CHANGED ID: %s Name: %s -> SPITType: %s", p_SPITObject.getID().data(), p_SPITObject.getName().data(), p_SPITType.getName().data());
} else if (event == SPIT_Client::ObjectEvent::Deleted) {
ESP_LOGD(TAG, "SPIT-Object Removed ID: %s Name: %s\n", p_SPITObject.getID().data(), p_SPITObject.getName().data());
// Check your actions
// take the removal of the SPITObject over in your code
} else if (event == SPIT_Client::ObjectEvent::Changed) {
ESP_LOGI(TAG, "SPIT-Object CHANGED ID: %s Name: %s -> SPITType: %s", p_SPITObject.getID().data(), p_SPITObject.getName().data(), p_SPITType.getName().data());
} else if (event == SPIT_Client::ObjectEvent::Deleted) {
ESP_LOGD(TAG, "SPIT-Object Removed ID: %s Name: %s\n", p_SPITObject.getID().data(), p_SPITObject.getName().data());
// Check your actions
// take the removal of the SPITObject over in your code
// CAUTION: Deleted SPITObjects can be added later again (perhaps per UNDO on the SPITServer)
//-> don't remove your assigned action immediately - keep it to reassign it later
}
}
/**
* Called when the server has created or changed a Remote SPITObject.
* A Remote SPITObject is used to remote control the SPITServer.
* @param p_New true = server created a new remote SPITObject
* false = server changed a existing remote SPITObject
* @param p_SPITType a reference to a copy of the associated SPITType instance.
* @param p_SPITObject a reference to a copy of the SPITObject instance.
*/
void onSpitObjectRemote(SPIT_Client::ObjectEvent event, const SPITType &p_SPITType, const SPITObject &p_SPITObject) {
if (event == SPIT_Client::ObjectEvent::Created) {
ESP_LOGI(TAG, "NEW SPIT-REMOTE-Object ID: %s Name: %s -> SPITType: %s", p_SPITObject.getID().data(), p_SPITObject.getName().data(), p_SPITType.getName().data());
// This is a remote SPITObject which can be used to remote control the server.
// If you want you can list this for later use
} else if (event == SPIT_Client::ObjectEvent::Changed) {
ESP_LOGI(TAG, "SPIT-REMOTE-Object CHANGED ID: %s Name: %s -> SPITType: %s", p_SPITObject.getID().data(), p_SPITObject.getName().data(), p_SPITType.getName().data());
} else if (event == SPIT_Client::ObjectEvent::Deleted) {
ESP_LOGD(TAG, "SPIT-REMOTE-Object Removed ID: %s Name: %s\n", p_SPITObject.getID().data(), p_SPITObject.getName().data());
// This is a remote SPITObject
// If you have listet this prior you should remove it from the list
// CAUTION: Deleted SPITObjects can be added later again (perhaps per UNDO on the SPITServer)
//-> don't remove your assigned action immediately - keep it to reassign it later
}
}
}
@@ -927,7 +882,7 @@ void onPlaySpitType(string p_PlayerID, string spitTypeId, bool p_PlayerIsRunning
* @param p_Value the new value
*/
void onPlayRemoteObjectStatus(const SPITType &p_SPITType, const SPITObject &p_SPITObject, long long p_FrameInsideObject, int p_Value) {
ESP_EARLY_LOGI(TAG, "eventPlayRemoteObjectStatus RemoteSPITType: %s RemoteSPITObject: %s Position: %lld Value: %d", p_SPITType.getName().data(), p_SPITObject.getName().data(), p_FrameInsideObject, p_Value);
ESP_EARLY_LOGD(TAG, "eventPlayRemoteObjectStatus RemoteSPITType: %s RemoteSPITObject: %s Position: %lld Value: %d", p_SPITType.getName().data(), p_SPITObject.getName().data(), p_FrameInsideObject, p_Value);
}
void SpitClientApp() {
@@ -951,9 +906,7 @@ void SpitClientApp() {
.onConnectionStatus = onConnectionStatus,
.onProjectUpdate = onProjectUpdate,
.onSpitType = onSpitType,
.onSpitTypeRemote = onSpitTypeRemote,
.onSpitObject = onSpitObject,
.onSpitObjectRemote = onSpitObjectRemote,
.onPlay = onPlay,
.onPlaySpitType = onPlaySpitType,
.onPlayRemoteObjectStatus = onPlayRemoteObjectStatus,
@@ -1034,5 +987,9 @@ void app_main(void) {
fos::Task::delayMs(5000);
// ToDo send
Syslog::logv(Syslog::Severity::Notice, "Health state");
// ESP_LOGI(TAG, "Min heap size: %" PRIu32 " / FreeHeap %" PRIu32 "\n",
ESP_LOGI(TAG, "Min heap size: %u / FreeHeap %lu",
heap_caps_get_minimum_free_size(MALLOC_CAP_DEFAULT),
esp_get_free_heap_size());
}
}