adding freeRtos API from different project

This commit is contained in:
2024-11-16 15:50:59 +01:00
parent 49b3b46ffe
commit deccb3186c
14 changed files with 1061 additions and 0 deletions
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/**
* @file mutex.hpp
* @author Gustice
* @brief Mutex Wrapper
*
* @copyright Copyright (c) 2024
*/
#pragma once
#include <freertos/FreeRTOS.h>
#include <freertos/semphr.h>
namespace fos {
/**
* @brief Mutex
* @details FreeRTOS implementation uses already priority inheritance
* and are recursively callable
*/
class Mutex {
private:
QueueHandle_t _handle;
public:
/// @brief Tick type (redefinition for convenience)
using Tick = TickType_t;
/// @brief Definition for endless waittime
static constexpr Tick MaxDelay = portMAX_DELAY;
/// @brief Constructor
Mutex() {
_handle = xSemaphoreCreateMutex();
assert(_handle != 0 && "Semaphore create must finish successfully");
}
~Mutex() {
vSemaphoreDelete(_handle);
};
/// @brief Relase mutex
void release() {
auto ret = xSemaphoreGive(_handle);
assert(ret == pdPASS && "Underlying semaphore queue must be initialized correcty");
}
/// @brief Take mutex
/// @param timeout Timeout to wait for signal (default = wait forever)
/// @return true if successfully claimed (not timeout)
bool claim(Tick timeout = MaxDelay) {
auto ret = xSemaphoreTake(_handle, timeout);
return ret == pdPASS;
}
};
/**
* @brief Mutex Guard. Self releasing mutex for atomic operation
*/
class MutexGuard {
private:
Mutex &_mutex;
bool _claimed;
public:
/// @brief Constructor
/// @param mtx Mutex to claim
/// @param timeout Timeout to wait for signal (default = wait forever)
MutexGuard(Mutex &mtx, Mutex::Tick timeout = Mutex::MaxDelay) : _mutex(mtx) {
_claimed = _mutex.claim(timeout);
};
~MutexGuard() {
if (!_claimed) {
return;
}
_mutex.release();
}
/// @brief Check if mutex was claimed successfully
/// @return true if claimed
bool isActive() {
return _claimed;
}
};
} // namespace fos
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/**
* @file queue.hpp
* @author Gustice
* @brief Queue Wrapper
*
* @copyright Copyright (c) 2024
*/
#pragma once
#include <freertos/FreeRTOS.h>
#include <freertos/queue.h>
#include <memory>
#include <string_view>
namespace fos {
/**
* @brief Message Queue
*
* @tparam T Type for message payload
*/
template <typename T>
class Queue {
private:
bool _isActive;
QueueHandle_t xQueue;
public:
/// @brief Tick type (redefinition for convenience)
using Tick = TickType_t;
/// @brief Definition for endless waittime
static constexpr Tick MaxDelay = portMAX_DELAY;
/// @brief Constructor
/// @param size number of slots in queue
Queue(size_t size) {
xQueue = xQueueCreate(size, sizeof(T *));
assert(xQueue != 0 && "Queue create must finish successfully");
_isActive = true;
}
~Queue() {
vQueueDelete(xQueue);
}
/// @brief Push new message in queue
/// @param message payload
/// @return nullptr if successful else give back pointer to queued element if pushing failed
std::unique_ptr<T> enqueue(std::unique_ptr<T> message) {
if (uxQueueSpacesAvailable(xQueue) == 0) {
return message;
}
T *o = message.release();
auto ret = xQueueSend(xQueue, &o, (TickType_t)0);
assert(ret == pdPASS && "Underlying semaphore queue must be initialized correcty");
return message;
}
/// @brief Pop message from queue
/// @param timeout timeout to wait for message (default: wait for ever)
/// @return pointer to dequeued element
std::unique_ptr<T> dequeue(Tick timeout = MaxDelay) {
T *pMsg = nullptr;
if (!xQueueReceive(xQueue, &pMsg, timeout)) {
return {nullptr};
}
return std::unique_ptr<T>(pMsg);
}
/// @brief Pop latest element from queue and ignore all older elements
/// @param timeout timeout to wait for message (default: wait for ever)
/// @return pointer to dequeued element
std::unique_ptr<T> dequeueLatest(Tick timeout = MaxDelay) {
T *pMsg = nullptr;
if (!xQueueReceive(xQueue, &pMsg, timeout)) {
return {nullptr};
}
while (true == xQueueReceive(xQueue, &pMsg, (TickType_t)0)) {
}
return std::unique_ptr<T>(pMsg);
}
/// @brief terminate message queue
void signalClose() {
_isActive = false;
}
/// @brief Check if message queue is active
/// @return true if active
bool isActive() {
return _isActive;
}
};
} // namespace fos
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/**
* @file semaphore.hpp
* @author Gustice
* @brief Semaphore Wrapper
*
* @copyright Copyright (c) 2024
*/
#pragma once
#include <freertos/FreeRTOS.h>
#include <freertos/semphr.h>
namespace fos {
/**
* @brief Semaphore
*/
class Semaphore {
private:
enum Type {
Binary, ///< Binary semaphore, can only be true or false, no matter how often given
Counting ///< Counting semaphore, keeps track of number of give and takes
};
const Type SemType;
QueueHandle_t _handle;
public:
/// @brief Tick type (redefinition for convenience)
using Tick = TickType_t;
/// @brief Definition for endless waittime
static constexpr Tick MaxDelay = portMAX_DELAY;
/// @brief Constructor for binary semaphore
Semaphore() : SemType(Semaphore::Binary) {
_handle = xSemaphoreCreateBinary();
assert(_handle != 0 && "Semaphore create must finish successfully");
}
/// @brief Constructor for conting semaphore
/// @param maxCount Counting limit
/// @param init Initial count
Semaphore(uint32_t maxCount, uint32_t init = 0) : SemType(Semaphore::Counting) {
_handle = xSemaphoreCreateCounting(maxCount, init);
assert(_handle != 0 && "Semaphore create must finish successfully");
}
~Semaphore() {
vSemaphoreDelete(_handle);
};
/// @brief Give signal
/// @note Binary semaphore can only be effectively given once
void give() {
// checking for error would lead to false positives in case of multiple gives ...
xSemaphoreGive(_handle);
}
/// @brief Consume signal
/// @param timeout Timeout to wait for signal (default = wait forever)
/// @return true if successfully consumed (not timeout)
bool take(Tick timeout = MaxDelay) {
auto ret = xSemaphoreTake(_handle, timeout);
return ret == pdPASS;
}
};
} // namespace fos
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/**
* @file task.hpp
* @author Gustice
* @brief Task Wrapper
*
* @copyright Copyright (c) 2024
*/
#pragma once
#include "freertos/FreeRTOS.h"
#include "freertos/task.h"
#include <cassert>
#include <string_view>
#include <Semaphore.hpp>
#define DEFAULT_STACKSIZE 0x1000uL
namespace fos {
/**
* @brief Base class for tasks
*/
class TaskBase {
protected:
TaskHandle_t _handle;
static void disposeFrameConditionally() {
if constexpr (INCLUDE_vTaskDelete != 0) {
vTaskDelete(NULL);
// NOTE: This only compiles if symbol INCLUDE_vTaskDelete is defined
}
}
Semaphore _finished;
public:
/// @brief Priority type (redefinition for convenience)
using Priority = unsigned short;
/// @brief Tick type (redefinition for convenience)
using Tick = TickType_t;
/// @brief Definition for endless waittime
static constexpr Tick MaxDelay = portMAX_DELAY;
/// @brief Maximum delay
static constexpr int MaximumDelay = portMAX_DELAY;
/// @brief Default Stack size
static constexpr size_t DefaultStackSize = DEFAULT_STACKSIZE;
/// @brief Lowest priority for new tasks
static constexpr Priority MIN_PRIORITY = tskIDLE_PRIORITY + 1;
/// @brief Highest priority for new tasks
static constexpr Priority MAX_PRIORITY = configMAX_PRIORITIES;
/// @brief Kill a task
/// @note It can lead to undefined behaviour when one task deletes another task on a
/// multi-core system. Hence a task should clear itself.
void kill() { // NOTE: this leads to undefined behavior if interferes with Destructor
vTaskDelete(_handle);
}
/// @brief Join threads
/// @param timeout timeout to wait for join else kill
/// @return joined successfully
bool join(Tick timeout = MaxDelay) {
auto success = _finished.take(timeout);
if(not success) {
kill();
}
return success;
}
/// @brief Get task state
/// @return FreeRTOS Task state
eTaskState getState() {
return eTaskGetState(_handle);
}
/// @brief Get task handle
/// @return FreeRTOS Task handle
TaskHandle_t getHandle() {
return _handle;
}
/// @brief Delay function
/// @param msToDelay Milliseconds to delay
/// @note The minimal resolution for the delay is tick based
static void delayMs(unsigned int msToDelay) {
// pdMS_TO_TICKS(_timeout)
vTaskDelay(msToDelay / portTICK_PERIOD_MS);
}
/// @brief Delay function
/// @param ticksToDelay Ticks to delay
static void delayTicks(unsigned int ticksToDelay) {
vTaskDelay(ticksToDelay);
}
virtual ~TaskBase() {
kill();
}
};
/**
* @brief Simple task without task parameter
*/
class Task : public TaskBase {
private:
/// @brief Signature for task-implementation-callback
using TaskSignature = void (*)();
static void TaskFrame(void *_this) {
auto &task = *reinterpret_cast<Task *>(_this);
task._call();
// Tasks shall not return, however if this happens dispose task
disposeFrameConditionally();
task._finished.give();
}
TaskSignature _call;
public:
/// @brief Constructor for task without passed argument
/// @param call Function pointer to implementation
/// @param name Name of task
/// @param stack Stacksize if not default
/// @param prio Priority if not default
Task(TaskSignature call, const char *name, size_t stack = DefaultStackSize,
Priority prio = MIN_PRIORITY)
: _call{call} {
auto ret = xTaskCreate(TaskFrame, name, stack, this, MIN_PRIORITY, &_handle);
assert(pdPASS == ret && "Task create must finish successfully");
}
};
/**
* @brief Task with task parameter
* @tparam T Type of task parameter on call
*/
template <typename T>
class TaskT : public TaskBase {
private:
/// @brief Signature for task-implementation-callback
using TaskSignature = void (*)(T);
template <typename TS>
struct Param {
TaskSignature call;
const TS &arg;
};
Param<T> _param;
static void TaskFrame(void *_this) {
auto &task = *reinterpret_cast<TaskT *>(_this);
auto &param = task._param;
param.call(param.arg);
// Tasks shall not return, however if this happens dispose task
disposeFrameConditionally();
task._finished.give();
}
public:
/// @brief Constructor for task with passed argument
/// @param call Function pointer to implementation
/// @param param Parameter ot pass task implementation
/// @param name Name of task
/// @param stack Stacksize if not default
/// @param prio Priority if not default
TaskT(TaskSignature call, const T &param, const char *name, size_t stack = DefaultStackSize,
Priority prio = MIN_PRIORITY)
: _param{call, param} {
auto ret = xTaskCreate(TaskFrame, name, stack, this, MIN_PRIORITY, &_handle);
assert(pdPASS == ret && "Task create must finish successfully");
}
};
class Timing {
public:
static uint32_t getTickCount() {
return xTaskGetTickCount();
}
};
} // namespace fos