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1NiM-WatingRoom-WatchContro…/components/spit/include/SPITObject.h
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2025-04-05 20:03:21 +02:00

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/*
* To change this license header, choose License Headers in Project Properties.
* To change this template file, choose Tools | Templates
* and open the template in the editor.
*/
/*
* File: SPITObject.h
* Author: Hagi
*
* Created on 9. April 2019, 12:11
*/
#ifndef SPITOBJECT_H
#define SPITOBJECT_H
#include "SPITType.h"
#include "SPIT_Message.h"
#include <string>
#include <unordered_map>
using namespace std;
class SPITObjectListener;
class SPITObject {
private:
static unordered_map<string, SPITObject *> sSpitObjects;
static unordered_map<string, SPITObject *> sSpitObjectsRemote;
public:
static SPITObject *getSPITObject(const string &id);
static const SPITObject &getSPITObjectRef(const string &id);
static void addSPITObject(SPITObject &spitObject);
static bool removeSPITObject(const SPITObject &spitObject);
static bool removeSPITObject(const string & spitObjectID);
static int getSPITObjectCount() {
return sSpitObjects.size();
}
static SPITObject *getSPITObject(int p_Index);
static const SPITObject &getSPITObjectRef(int p_Index);
static void clearSPITObjects();
static void clearUnconfirmedSPITObjects();
static void setConfirmedFalse();
static SPITObject *getSPITObjectRemote(const string &id);
static const SPITObject &getSPITObjectRemoteRef(const string &id);
static void addSPITObjectRemote(SPITObject &spitObject);
static bool removeSPITObjectRemote(const SPITObject &spitObject);
static bool removeSPITObjectRemote(const string & spitObjectID);
static int getSPITObjectRemoteCount() {
return sSpitObjectsRemote.size();
}
static SPITObject *getSPITObjectRemote(int p_Index);
static const SPITObject &getSPITObjectRemoteRef(int p_Index);
static void clearSPITObjectsRemote();
static void eventProjectClosed();
SPITObject();
private:
string m_ID;
string m_Name{};
string m_SPITTypeID{};
string m_ServerParams{};
string m_Remark{};
bool m_Confirmed{};
bool m_Fixed{};
bool m_CreatedByClient{};
bool m_ServerRemote{};
bool m_ActionAssigned{};
bool m_ActionAssignedType{}; // Virtual construct
long long m_FrameStart{};
long long m_FrameLength{};
long long m_FrameFadeInLength{};
long long m_FrameFadeOutLength{};
char m_ValueUse{0x01};
int m_ValueFactor{1000000}; // Values are given in ppm -> 1000000 = 1/1;
int m_Track{};
long long m_Delay{};
long long m_Duration{};
bool m_PlayPrePosition;
long long m_PlayTimeInsideFrames;
int m_PlayValue;
char m_PlayValueFlag;
public:
string getID() const { return m_ID; }
string getName() const { return m_Name; }
string getRemark() const { return m_Remark; }
string getSPITTypeID() const { return m_SPITTypeID; }
string getServerParams() const { return m_ServerParams; }
/**
* Returns if the SPITType triggers an action on the Server or on the client.
* @return false = the action is triggered on the client The client waits for the server to play objects of this SPITType
* true = the action is triggered on the server. The server waits for the client to play objects of this SPITType.
*/
bool getServerRemote() const { return m_ServerRemote; }
/**
* This is used by the server and client to tell if the other side has registered the changes.
* @return true = other side has registered the changes.
*/
bool getConfirmed() const { return m_Confirmed; }
bool getFixed() const { return m_Fixed; }
bool getCreatedByClient() const { return m_CreatedByClient; }
/**
* This is a virtual construct - ActionAssignedType is not implemented in the SPITProtocol.
* This is used when an action is associated with a SPITType.
* Then this action is done for every SPITObject with the SPITType.
* @return true = an action is assigned for the SPITType.
*/
bool getActionAssignedType() const { return m_ActionAssignedType; }
/** Returns if this SPITObject has an associated action or not.
* @return true = the user has asscociated an action with this SPITObject or
* the user has asscociated an action with the SPITType of this SPITObject
*/
bool getActionAssigned() const { return m_ActionAssigned || m_ActionAssignedType; }
long long getFrameStart() const { return m_FrameStart; }
// contains the length of the SPITObject
long long getFrameLength() const { return m_FrameLength; }
long long getFrameFadeInLength() const { return m_FrameFadeInLength; }
long long getFrameFadeOutLength() const { return m_FrameFadeOutLength; }
char getValueUse() const { return m_ValueUse; }
int getValueFactor() const { return m_ValueFactor; }
int getTrack() const { return m_Track; }
long long getDelay() const { return m_Delay; }
long long getDuration() const { return m_Duration; }
bool getProjectIndepended() const {
SPITType *ptrSPITType;
if (m_ServerRemote == false) {
ptrSPITType = SPITType::getSPITType(m_SPITTypeID);
if (ptrSPITType == nullptr)
return true;
return ptrSPITType->getProjectIndepended();
} else {
ptrSPITType = SPITType::getSPITTypeRemote(m_SPITTypeID);
if (ptrSPITType == nullptr)
return true;
return ptrSPITType->getProjectIndepended();
}
};
void setID(const string &id);
bool setConfirmed(bool p_Confirmed);
void setCreatedByClient(bool p_CreatedByClient);
bool setName(string p_Name);
bool setRemark(string p_Remark);
bool setServerParams(string p_ServerParams);
bool setSPITTypeID(string p_GroupName);
bool setServerRemote(bool p_BelongstoServer);
bool setActionAssignedType(bool p_ActionAssigned);
bool setActionAssigned(bool p_ActionAssigned);
bool setFixed(bool p_Fixed);
bool setFrameStart(long long p_FrameStart);
bool setFrameLength(long long p_FrameLength);
bool setFrameFadeInLength(long long p_FrameFadeInLength);
bool setFrameFadeOutLength(long long p_FrameFadeOutLength);
bool setValueUse(char p_ValueUse);
bool setValueFactor(int p_ValueFactor);
bool setTrack(int p_Track);
bool setDelay(long long p_Delay);
bool setDuration(long long p_Duration);
bool setMessageOP(SPIT_Message::ReportSPITObject *p_ReportSPITObject);
void fillMessageOP(SPIT_Message::ReportSPITObject &p_ReportSPITObject);
void fillMessageOP(SPIT_Message::RemoveSPITObject &p_RemoveSPITObject);
};
#endif /* SPITOBJECT_H */