refactor: simplifying project until runs on embedded system

This commit is contained in:
2025-03-26 21:28:50 +01:00
parent c13310d540
commit 171a48eb71
28 changed files with 1260 additions and 3208 deletions
+267 -183
View File
@@ -4,198 +4,282 @@
* and open the template in the editor.
*/
/*
* SPITSOcket is the base class for WindowsSocket and UnixSocket.
* File: SPITSocket.cpp
/*
* Unix implementation of a SPITSocket.
*
* File: UnixSocket.cpp
* Author: Hagi
*
* Created on 12. April 2019, 15:40
*
* Created on 12. April 2019, 15:58
*/
#include "SPITSocket.h"
#include "Task.hpp"
#include "esp_log.h"
#include "esp_netif.h"
#include "esp/uuid.h"
#include <unistd.h>
#include <string>
using namespace std;
//----- initialize static members -----
fos::Mutex SPITSocket::s_MutexIPAddresses;
unordered_map<string, SPITSocket::IPAddress*> SPITSocket::s_IPAddresses;
int SPITSocket::FAMILY_IP4 = 2;
int SPITSocket::FAMILY_IP6 = 23;
/**
* Creates socket. If there exist some, they will be closed.
* @return
*/
bool SPITSocket::createSocket_UDP() {
bool boolSuccess = true;
int intResult = -1;
int intOptionValue4 = 1;
// ip4
if (m_UDPSocketIP4 != INVALID_SOCKET) {
close(m_UDPSocketIP4);
m_UDPSocketIP4 = INVALID_SOCKET;
}
m_UDPSocketIP4 = socket(AF_INET, SOCK_DGRAM, 0);
if (m_UDPSocketIP4 == INVALID_SOCKET) {
boolSuccess = false;
} else {
intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_REUSEADDR, (void *)&intOptionValue4, sizeof(intOptionValue4));
}
// // set the m_UDPSocketIP4 in NON BLOCKING mode because
// // if the UDPSockets are in blocking mode the receiveMessage does not return in every constellation
// int intFlags;
// intFlags = fcntl(m_UDPSocketIP4, F_GETFL);
// fcntl(m_UDPSocketIP4, F_SETFL, intFlags | O_NONBLOCK);
struct timeval tv;
tv.tv_sec = 1; // seconds
tv.tv_usec = 0; // microseconds (0.0 sec)
// This sets the receive timeout
setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv));
SPITSocket::SPITSocket() {
m_ServerIP = "";
m_ServerPort = "";
m_ClientIP = "";
m_ClientPort = "";
m_BoundClientPort = "";
m_BoundClientFamily = 0;
m_IsBound = false;
if (intResult < 0) {
boolSuccess = false;
}
return boolSuccess;
}
/**
* Binds the socket to the client's ip address and port. The socket option SO_REUSEADDR is set to true.
* @param p_ClientIP ip address of the client
* @param p_ClientPort port of the client.
* if p_Port == "0" any free port will be used
* @return -1 id bind fails, o if bind is ok
*
*/
int SPITSocket::bindSocket(string p_ClientIP, string p_ClientPort) {
addrinfo *clientAI;
struct sockaddr_in *ptrIP4SocketAddress;
struct sockaddr_in o_IP4SocketAddress;
int intSocklen;
string stringClientPort;
if (p_ClientPort.length() <= 0)
stringClientPort = "0";
else
stringClientPort = p_ClientPort;
// int intResult = SOCKET_ERROR;
int intResult = 0;
if (getaddrinfo(p_ClientIP.data(), p_ClientPort.data(), NULL, &clientAI) != 0) {
return -1;
}
switch (clientAI->ai_family) {
case AF_INET:
if (m_UDPSocketIP4 == INVALID_SOCKET) {
break;
}
ptrIP4SocketAddress = reinterpret_cast<sockaddr_in *>(clientAI->ai_addr);
intSocklen = sizeof(*ptrIP4SocketAddress);
// copy the ptrIP4SocketAddress, may be not filled correct by getaddrinfo
memset(&o_IP4SocketAddress, 0, intSocklen);
o_IP4SocketAddress.sin_addr = ptrIP4SocketAddress->sin_addr;
o_IP4SocketAddress.sin_family = ptrIP4SocketAddress->sin_family;
// o_IP4SocketAddress.sin_zero = ptrIP4SocketAddress->sin_zero;
o_IP4SocketAddress.sin_port = ptrIP4SocketAddress->sin_port;
intResult = bind(m_UDPSocketIP4, (const sockaddr *)(ptrIP4SocketAddress), (socklen_t)intSocklen);
if (intResult < 0) {
break;
}
setBoundClientFamily(AF_INET);
if (intResult == 0) {
if (getsockname(m_UDPSocketIP4, (sockaddr *)ptrIP4SocketAddress, (socklen_t *)&intSocklen) != -1) {
setBoundClientPort(to_string((int)ptrIP4SocketAddress->sin_port));
}
}
break;
default:
setBoundClientFamily(0);
intResult = -1;
break;
}
freeaddrinfo(clientAI);
if (intResult == -1) {
setIsBound(false);
} else {
setIsBound(true);
}
return intResult;
}
/**
* Set whether the sockat are brodcast sockets or not. Set the sockopt SO_BROADCAST to 0 or 1
* @param p_Broadcast true SO_BROADCAST is set
* false = SO_BROADCAST is not set
* @return 0 = ok, -1 = error
*/
int SPITSocket::setBroadcast(bool p_Broadcast) {
int intResult;
int intOptionValue = 1;
u_char charOptionValue = 0x01;
// IP4
if (p_Broadcast) {
intOptionValue = 1;
} else {
intOptionValue = 0;
}
intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_BROADCAST, &intOptionValue, sizeof(int));
// intResult = setsockopt(m_UDPSocketIP4, IPPROTO_IP, IP_MULTICAST_LOOP, (void*)&charOptionValue, sizeof(charOptionValue));
return intResult;
}
/**
*
* @param p_InetFamily AF_INET or AF_INET6
* @param p_ServerIP the ip address of the server
* @param p_ServerPort the port of the server
* @param p_MessageBytes buffer containing the message
* @param p_MessageLength the length of the message
* @return -1 send fails
* 0 send is done
*/
int SPITSocket::sendMessageTo(int p_InetFamily, string p_ServerIP, string p_ServerPort, const char *p_MessageBytes, int p_MessageLength) {
if (m_UDPSocketIP4 == INVALID_SOCKET)
return -1;
struct addrinfo *ptrAddressInfo;
struct sockaddr_in *ptrIP4SocketAddress;
struct sockaddr_in o_IP4SocketAddress;
int intSocklen;
int intResult = -1;
// prepare AddressInfo
if (getaddrinfo(p_ServerIP.data(), p_ServerPort.data(), NULL, &ptrAddressInfo) != 0) {
return -1;
}
switch (ptrAddressInfo->ai_family) {
case AF_INET:
ptrIP4SocketAddress = reinterpret_cast<sockaddr_in *>(ptrAddressInfo->ai_addr);
intSocklen = sizeof(*ptrIP4SocketAddress);
if (m_UDPSocketIP4 != INVALID_SOCKET) {
// copy the ptrIP4SocketAddress, may be not filled correct by getaddrinfo
memset(&o_IP4SocketAddress, 0, intSocklen);
o_IP4SocketAddress.sin_addr = ptrIP4SocketAddress->sin_addr;
o_IP4SocketAddress.sin_family = ptrIP4SocketAddress->sin_family;
o_IP4SocketAddress.sin_port = ptrIP4SocketAddress->sin_port;
intResult = sendto(m_UDPSocketIP4, p_MessageBytes, p_MessageLength, 0, (const sockaddr *)&o_IP4SocketAddress, (socklen_t)intSocklen);
if (intResult < 0) {
printf("UnixSocket::sendMessageTo IP4 sendto %s FAILED %s\n", p_ServerIP.data(), strerror(errno));
printf("UnixSocket::sendMessageTo ret=%d %s / %s / %d\n", intResult,
p_ServerPort.data(), p_MessageBytes, p_MessageLength);
}
freeaddrinfo(ptrAddressInfo);
}
break;
default:
intResult = -1;
}
if (intResult == -1) {
return -1;
}
return 0;
}
/**
* Call this for receiving a message
* This will block until a message is received or the underlying socket is closed
* @param p_InetFamily either AF_INET or AF_INET6<br>
* The SPITSocket creates two udp sockets, one for IP4 and one for IP6
* This parameter decides from which socket should a message recieved
* @param p_Buffer the buffer containing the received message later.
* @param p_BufferLength the size of the buffer
* @param p_ServerIP a pointer to a string, when a messages is received the string will contain the ip address of the sender/server
* if p_ServerIP is NULL - no detection of the server will be done.
* @return
*/
int SPITSocket::receiveMessage(int p_InetFamily, char *p_Buffer, int p_BufferLength, string *p_ServerIP) {
int intResult = -1;
// ADDRINFO *AI;
struct sockaddr_in o_IP4SocketAddress;
int intSocklen;
switch (p_InetFamily) {
case AF_INET:
if (m_UDPSocketIP4 == INVALID_SOCKET) {
break;
}
intSocklen = sizeof(o_IP4SocketAddress);
memset(&o_IP4SocketAddress, 0, intSocklen);
intResult = recvfrom(m_UDPSocketIP4, (void *)p_Buffer, p_BufferLength, 0 , (sockaddr *)&o_IP4SocketAddress, (socklen_t *)&intSocklen);
if (intResult >= 0) {
if (p_ServerIP != NULL) {
char bufferIP4[INET_ADDRSTRLEN];
inet_ntop(AF_INET, &(o_IP4SocketAddress.sin_addr), bufferIP4, intSocklen);
*p_ServerIP = bufferIP4;
}
}
break;
}
return intResult;
}
SPITSocket::~SPITSocket() {
{
fos::MutexGuard o_LockSocket(m_MutexSocket);
m_IsBound = false;
SPITSocket::IPAddress SPITSocket::getAdaptersInfo() {
// iterate over active interfaces, and print out IPs
esp_netif_t *netif = NULL;
while ((netif = esp_netif_next_unsafe(netif)) != NULL) {
ESP_LOGI("SPIT", "Connected to %s", esp_netif_get_desc(netif));
esp_netif_ip_info_t ip;
ESP_ERROR_CHECK(esp_netif_get_ip_info(netif, &ip));
ESP_LOGI("SPIT", "- IPv4 address: " IPSTR ",", IP2STR(&ip.ip));
ESP_LOGI("SPIT", "- IPv4 netmask: " IPSTR ",", IP2STR(&ip.netmask));
char buffer[64];
sprintf(buffer, IPSTR, IP2STR(&ip.ip));
string stringIP4 = buffer;
sprintf(buffer, IPSTR, IP2STR(&ip.netmask));
string stringSubnet = buffer;
return {stringIP4, stringSubnet};
}
return {"0.0.0.0", "0.0.0.0"};
}
string createGUID() {
// uuid_t id;
// uuid_generate(id);
// char *guid_string = new char[100];
// uuid_unparse(id, guid_string);
// string stringGUID = guid_string;
// return stringGUID;
uuid_t uu;
char uu_str[UUID_STR_LEN];
uuid_generate(uu);
uuid_unparse(uu, uu_str);
string stringGUID = uu_str;
return stringGUID;
}
/** The name of the client's host computer*/
string getClientHostName() {
string stringHostName = "";
const char * hostname;
esp_netif_get_hostname(esp_netif_get_default_netif(), &hostname);
if (hostname != nullptr) {
stringHostName = hostname;
}
}
void SPITSocket::setConnectionParams(string p_ServerIP, string p_ServerPort, string p_ClientIP, string p_ClientPort) {
m_ServerIP = p_ServerIP;
m_ServerPort = p_ServerPort;
m_ClientIP = p_ClientIP;
m_ClientPort = p_ClientPort;
}
string SPITSocket::getServerIP() {
return m_ServerIP;
}
string SPITSocket::getServerPort(){
return m_ServerPort;
}
string SPITSocket::getClientIP() {
return m_ClientIP;
}
string SPITSocket::getClientPort() {
return m_ClientPort;
}
string SPITSocket::getBoundClientPort() {
return m_BoundClientPort;
}
void SPITSocket::setBoundClientPort(string p_Port) {
m_BoundClientPort = p_Port;
}
int SPITSocket::getBoundClientFamily() {
return m_BoundClientFamily;
}
void SPITSocket::setBoundClientFamily(int p_Family) {
m_BoundClientFamily = p_Family;
}
void SPITSocket::setIsBound(bool p_IsBound) {
{
fos::MutexGuard o_LockSocket(m_MutexSocket);
m_IsBound = p_IsBound;
}
}
bool SPITSocket::getIsBound() {
return m_IsBound;
}
int SPITSocket::sendMessage(const char* p_MessageBytes, int p_MessageLength) {
if (m_ServerPort.length() <= 0) return -1;
int intResult;
{
fos::MutexGuard o_LockSocket(m_MutexSocket);
if (m_IsBound == false) return -1;
intResult = sendMessageTo(m_BoundClientFamily, m_ServerIP, m_ServerPort, p_MessageBytes, p_MessageLength);
}
return intResult;
}
//---------- IP Adresses ---------
void SPITSocket::addIPAddress(string p_IPAddress, string p_SubnetMask) {
IPAddress* o_IPAddress;
{
fos::MutexGuard o_LockIP(s_MutexIPAddresses);
auto i = s_IPAddresses.find(p_IPAddress);
if (i != s_IPAddresses.end()) {
o_IPAddress = i->second;
}
else {
o_IPAddress = new IPAddress();
}
o_IPAddress->setIPAddress(p_IPAddress);
o_IPAddress->setSubnetMask(p_SubnetMask);
o_IPAddress->setFound(true);
s_IPAddresses[o_IPAddress->getIPAddress()] = o_IPAddress;
}
}
void SPITSocket::removeIPAddress(string p_IPAddress) {
IPAddress* o_IPAddress;
{
fos::MutexGuard o_LockIP(s_MutexIPAddresses);
auto i = s_IPAddresses.find(p_IPAddress);
if (i != s_IPAddresses.end()) {
o_IPAddress = i->second;
i = s_IPAddresses.erase(i);
delete o_IPAddress;
}
}
}
int SPITSocket::getIPAddressCount() {
return s_IPAddresses.size();
}
SPITSocket::IPAddress* SPITSocket::getIPAddress(int p_Index) {
IPAddress* ptr_IPAddress = NULL;
{
fos::MutexGuard o_LockIP(s_MutexIPAddresses);
if (p_Index <= s_IPAddresses.size()) {
unordered_map<string, IPAddress*>::iterator i = next(s_IPAddresses.begin(), p_Index);
ptr_IPAddress = i->second;
}
return ptr_IPAddress;
}
}
void SPITSocket::clearIPAddresses() {
IPAddress* o_IPAddress;
{
fos::MutexGuard o_LockIP(s_MutexIPAddresses);
for (auto i = s_IPAddresses.begin(); i != s_IPAddresses.end(); i++) {
o_IPAddress = i->second;
i = s_IPAddresses.erase(i);
delete o_IPAddress;
if (i == s_IPAddresses.end()) {
break;
}
}
}
}
void SPITSocket::resetFoundIPAddresses() {
IPAddress* o_IPAddress;
{
fos::MutexGuard o_LockIP(s_MutexIPAddresses);
for (auto i = s_IPAddresses.begin(); i != s_IPAddresses.end(); i++) {
o_IPAddress = i->second;
o_IPAddress->setFound(false);
}
}
}
void SPITSocket::removeNotFoundIPAddresses() {
IPAddress* o_IPAddress;
{
fos::MutexGuard o_LockIP(s_MutexIPAddresses);
for (auto i = s_IPAddresses.begin(); i != s_IPAddresses.end(); i++) {
o_IPAddress = i->second;
if (o_IPAddress->getFound() == false) {
i = s_IPAddresses.erase(i);
delete o_IPAddress;
if (i == s_IPAddresses.end()) {
break;
}
}
}
}
}
//------------ IPAddress -------------------
SPITSocket::IPAddress::IPAddress() {
m_IPAddress = "";
m_SubnetMask = "";
m_Found = false;
}
SPITSocket::IPAddress::~IPAddress() {
m_Found = false;
}
void SPITSocket::IPAddress::setIPAddress(const string& p_IPAddress) {
m_IPAddress = p_IPAddress;
}
void SPITSocket::IPAddress::setSubnetMask(const string& p_SubnetMask) {
m_SubnetMask = p_SubnetMask;
}
void SPITSocket::IPAddress::setFound(bool p_Found) {
m_Found = p_Found;
return stringHostName;;
}