refactor: Heavy refactoring to modern code style

This commit is contained in:
2025-04-03 21:31:08 +02:00
parent 04a8904cbe
commit 9ebbedb04a
32 changed files with 2360 additions and 4112 deletions
+56 -60
View File
@@ -20,6 +20,7 @@
#include "SPITSocket.h"
#include "SPITType.h"
#include "SPIT_Message.h"
#include "SpitRepo.hpp"
#include <memory>
#include <vector>
@@ -32,10 +33,10 @@ class SPIT_Client : I_SAD_Client {
static const int MAXSPITMESSAGEBYTECOUNT = 512;
enum class ProjUpdate {
ServerLoaded,
StartTransfer,
EndTransfer,
ServerClosed,
ServerLoaded,
StartTransfer,
EndTransfer,
ServerClosed,
};
enum class ServerEvent {
Detect,
@@ -47,69 +48,60 @@ class SPIT_Client : I_SAD_Client {
Changed,
Deleted
};
enum class Connection {
None = 0, // No Connection established.<br>Either no connect tried or disconnected
NoneServer = 1, // Server has disconnected
Lost = 2, // The connection is lost<br>Either because of a network crash or because the server no longer responds.
Ok = 3, // Connection to the serv er is established.
TryConnection = 4, // A connection to the server is tried.
};
struct Callbacks {
void (*onServerEvent)(ServerEvent event, const SAD_DetectedServer &p_DetectedServer){};
void (*onConnectionStatus)(string p_ServerID, string p_ServerComputerName, string p_ServerName, int p_ServerStepTime, int p_ConnectionStatus, int p_OldConnectionStatus){};
void (*onConnectionStatus)(string p_ServerID, string p_ServerComputerName, string p_ServerName, int p_ServerStepTime, Connection p_ConnectionStatus, Connection p_OldConnectionStatus){};
void (*onProjectUpdate)(ProjUpdate state, string projectId){};
void (*onSpitType)(ObjectEvent event, const SPITType &p_SPITType){};
void (*onSpitTypeRemote)(ObjectEvent event, const SPITType &p_SPITType){};
void (*onSpitObject)(ObjectEvent event, const SPITType &p_SPITType, const SPITObject &p_SPITObject){};
void (*onSpitObjectRemote)(ObjectEvent event, const SPITType &p_SPITType, const SPITObject &p_SPITObject){};
void (*onSpitType)(ObjectEvent event, bool isRemote, const SPITType &p_SPITType){};
void (*onSpitObject)(ObjectEvent event, bool isRemote, const SPITType &p_SPITType, const SPITObject &p_SPITObject){};
void (*onPlay)(string p_PlayerID, string p_PlayerName, char p_PlayerType, bool p_PlayerIsRunning, long long p_TimeFrames){};
void (*onPlaySpitType)(string p_PlayerID, string p_SPITTypeID, bool p_PlayerIsRunning, bool p_Started, bool p_Ended, double p_Value){};
void (*onPlayRemoteObjectStatus)(const SPITType &p_SPITType, const SPITObject &p_SPITObject, long long p_FrameInsideObject, int p_Value){};
bool (*onCheckSpitTypeVeto)(SPIT_Message::ReportSPITType *p_ReportSPITType){};
bool (*onCheckSpitObjectVeto)(SPIT_Message::ReportSPITObject *p_ReportSPITObject){};
bool (*onCheckSpitTypeVeto)(bool knownType, bool createdByClient){};
bool (*onCheckSpitObjectVeto)(bool knownType){};
};
//----- Connection Status -----
public:
/** No Connection established.<br>Either no connect tried or disconnected*/
static const int CONNECTION_NONE = 0;
/** Server has disconnected*/
static const int CONNECTION_NONESERVER = 1;
/** The connection is lost<br>Either because of a network crash or because the server no longer responds.*/
static const int CONNECTION_LOST = 2;
/** Connection to the serv er is established.*/
static const int CONNECTION_OK = 3;
/** A connection to the server is tried.*/
static const int CONNECTION_TRYCONNECTION = 4;
//------ PlayerType ------
public:
/** continous main player, time value can be used like a timecode.<br>The time value is the position in server's project.<br>A server should use only one main player.*/
static const char PLAYERTYPE_MAIN = 0x02;
static constexpr char PLAYERTYPE_MAIN = 0x02;
/** continous player. This player plays SPIT objects sometime during the project.*/
static const char PLAYERTYPE_CONTINOUS = 0x01;
static constexpr char PLAYERTYPE_CONTINOUS = 0x01;
/** diescrete player. This player is used to transmit single discrete values.*/
static const char PLAYERTYPE_DISCRETE = 0x00;
static constexpr char PLAYERTYPE_DISCRETE = 0x00;
//------ Value Flag ------
//------ used by sendRemoteObject
public:
/**Set the given value directly*/
static const char VALUEFLAG_DIRECT = 0x00;
static constexpr char VALUEFLAG_DIRECT = 0x00;
/**Increase the existing value by the given value.<br>This is usefull e.g. when instead of a fader a endless wheel is used*/
static const char VALUEFLAG_INCREASE = 0x01;
static constexpr char VALUEFLAG_INCREASE = 0x01;
/**Decrease the existing value by the given value.<br>This is usefull e.g. when instead of a fader a endless wheel is used*/
static const char VALUEFLAG_DECREASE = 0x02;
static constexpr char VALUEFLAG_DECREASE = 0x02;
static constexpr int MAX_OVERTAKING_SPIT_MESSAGES = 10;
//----- SPIT_Client -----
public:
SPIT_Client(string name, string projName, Callbacks calls);
virtual ~SPIT_Client();
static int s_MAX_OVERTAKING_SPIT_MESSAGES;
private:
Callbacks mCallbacks;
fos::TaskT<SPIT_Client &> *m_ThreadReceive{};
bool m_StopReceiveSPITMessages;
bool m_StopReceiveSPITMessages{};
int m_ConnectionStatus;
Connection m_ConnectionStatus{Connection::None};
bool m_DisconnectedByServer{}; // flag true = when server disconnects
string m_ID;
string m_Name;
@@ -118,9 +110,9 @@ class SPIT_Client : I_SAD_Client {
string m_ClientProjectName;
unsigned char m_MessageNumber_Send;
int m_MessageNumber_Received;
vector<SPIT_Message *> m_OvertakingSPIT_Messages;
uint8_t m_MessageNumber_Send{1};
int m_MessageNumber_Received{-1}; // set to -1 because the first received message will set the number (1..255)
vector<unique_ptr<SPIT_Message>> m_OvertakingSPIT_Messages;
// Server's info filled by parseConnectAnswer
string m_ServerID{};
@@ -181,8 +173,7 @@ class SPIT_Client : I_SAD_Client {
// Reconnect to the server when connection is lost see eventConnectionStatus and eventServerDetected
bool _doReconnect{}; // true = on eventServerDetected connect to the server identified by m_ServerID
public:
void fillHeader(SPIT_Message::Header *p_Header);
int sendSPITMessage(SPIT_Message::OPPart &p_SPITMessageOPPart);
int sendSPITMessage(SPIT_Message::OPPart & spitMessageOPPart);
//--------------- ServerAutoDetection SAD ---------------
public:
@@ -216,15 +207,15 @@ class SPIT_Client : I_SAD_Client {
void disconnect();
private:
void disconnectInternal(int p_Cause);
void disconnectInternal(Connection p_Cause);
void resetMessageNumberReceived();
void parseSPIT_Message(unique_ptr<SPIT_Message> p_SPITMessage);
void checkParseSPIT_Message(unique_ptr<SPIT_Message> p_SPITMessage);
void addOvertakingSPIT_Message(SPIT_Message *p_SPIT_Message);
void parseConnectAnswer(SPIT_Message::ConnectAnswer *p_ConnectAnswer);
void parseDisconnect(SPIT_Message::Disconnect *p_Disconnect);
void parseWatchdog(SPIT_Message::Watchdog *p_Watchdog);
void parseWatchdogAnswer(SPIT_Message::WatchdogAnswer *p_WatchdogAnswer);
void addOvertakingSPIT_Message(unique_ptr<SPIT_Message> p_SPIT_Message);
void parseConnectAnswer(SPIT_Message::ConnectAnswer &p_ConnectAnswer);
void parseDisconnect(SPIT_Message::Disconnect &p_Disconnect);
void parseWatchdog(SPIT_Message::Watchdog &p_Watchdog);
void parseWatchdogAnswer(SPIT_Message::WatchdogAnswer &p_WatchdogAnswer);
public:
/** Used internally*/
@@ -233,8 +224,8 @@ class SPIT_Client : I_SAD_Client {
void eventWatchdogLost();
//--------------- SPIT Project ---------------
private:
void parseReportSPITProject(SPIT_Message::ReportSPITProject *p_ReportSPITProject);
void parseCloseSPITProject(SPIT_Message::CloseSPITProject *p_CloseSPITProject);
void parseReportSPITProject(SPIT_Message::ReportSPITProject &p_ReportSPITProject);
void parseCloseSPITProject(SPIT_Message::CloseSPITProject &p_CloseSPITProject);
public:
/** Returns the SPITServer's project ID - may be the same as the project's name*/
@@ -245,9 +236,9 @@ class SPIT_Client : I_SAD_Client {
int getServerFramesPerSecond();
private:
void parseRequestProjectTransfer(SPIT_Message::RequestProjectTransfer *p_RequestProjectTransfer);
void parseStartProjectTransfer(SPIT_Message::StartProjectTransfer *p_StartProjectTransfer);
void parseEndProjectTransfer(SPIT_Message::EndProjectTransfer *p_EndProjectTransfer);
void parseRequestProjectTransfer(SPIT_Message::RequestProjectTransfer &p_RequestProjectTransfer);
void parseStartProjectTransfer(SPIT_Message::StartProjectTransfer &p_StartProjectTransfer);
void parseEndProjectTransfer(SPIT_Message::EndProjectTransfer &p_EndProjectTransfer);
public:
static void sendProject(SPIT_Client *p_PtrSPIT_Client);
@@ -283,9 +274,9 @@ class SPIT_Client : I_SAD_Client {
private:
// receive SPITTypes
void parseReportSPITType(SPIT_Message::ReportSPITType *p_ReportSPITType);
void parseRemoveSPITType(SPIT_Message::RemoveSPITType *p_RemoveSPITType);
int sendSPITTypeInternal(SPITType *p_SPITType);
void parseReportSPITType(SPIT_Message::ReportSPITType &p_ReportSPITType);
void parseRemoveSPITType(SPIT_Message::RemoveSPITType &p_RemoveSPITType);
int sendSPITTypeInternal(SPITType &p_SPITType);
public:
/**
@@ -306,8 +297,8 @@ class SPIT_Client : I_SAD_Client {
public:
//--------------- SPIT Objects ---------------
private:
void parseReportSPITObject(SPIT_Message::ReportSPITObject *p_ReportSPITObject);
void parseRemoveSPITObject(SPIT_Message::RemoveSPITObject *p_RemoveSPITObject);
void parseReportSPITObject(SPIT_Message::ReportSPITObject &p_ReportSPITObject);
void parseRemoveSPITObject(SPIT_Message::RemoveSPITObject &p_RemoveSPITObject);
int sendSPITObjectInternal(SPITObject *ptrSPITObject);
public:
@@ -329,10 +320,10 @@ class SPIT_Client : I_SAD_Client {
public:
//--------------- Play SPIT Objects ---------------
private:
void parsePlaySPITStart(SPIT_Message::PlaySPITStart *p_PlaySPITStart);
void parsePlaySPITObject(SPIT_Message::PlaySPITObject *p_PlaySPITObject);
void parsePlaySPITEnd(SPIT_Message::PlaySPITEnd *p_PlaySPITEnd);
void parseReportPlayStatus(SPIT_Message::ReportPlayStatus *p_ReportPlayStatus);
void parsePlaySPITStart(SPIT_Message::PlaySPITStart &p_PlaySPITStart);
void parsePlaySPITObject(SPIT_Message::PlaySPITObject &p_PlaySPITObject);
void parsePlaySPITEnd(SPIT_Message::PlaySPITEnd &p_PlaySPITEnd);
void parseReportPlayStatus(SPIT_Message::ReportPlayStatus &p_ReportPlayStatus);
public:
//--------- Remote ----------
@@ -341,13 +332,18 @@ class SPIT_Client : I_SAD_Client {
private:
static void processSocketTask(SPIT_Client &instance);
fos::TaskT<SPIT_Client &> *sThread{};
bool abortSearch{};
bool mAbortSearch{};
bool sAnswered{};
static fos::Semaphore sStartSad;
SPITSocket *mSPITSocket;
void answerWatchdog() {
sAnswered = true;
}
SpitRepo<SPITObject> mSpitObjects;
SpitRepo<SPITObject> mRemoteSpitObjects;
SpitRepo<SPITType> mSpitTypes;
SpitRepo<SPITType> mRemoteSpitTypes;
};
#endif /* SPIT_CLIENT_H */