refactor: Heavy refactoring to modern code style
This commit is contained in:
@@ -27,27 +27,25 @@ using namespace std;
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* @return
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*/
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bool SPITSocket::createSocket_UDP() {
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bool boolSuccess = true;
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int intResult = -1;
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int intOptionValue4 = 1;
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// ip4
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if (m_UDPSocketIP4 != INVALID_SOCKET) {
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close(m_UDPSocketIP4);
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m_UDPSocketIP4 = INVALID_SOCKET;
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}
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m_UDPSocketIP4 = socket(AF_INET, SOCK_DGRAM, 0);
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int intResult = -1;
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bool success = true;
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if (m_UDPSocketIP4 == INVALID_SOCKET) {
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boolSuccess = false;
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success = false;
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} else {
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int intOptionValue4 = 1;
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intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_REUSEADDR, (void *)&intOptionValue4, sizeof(intOptionValue4));
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}
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if (intResult < 0) {
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boolSuccess = false;
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success = false;
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}
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if (boolSuccess == true) {
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if (success == true) {
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struct timeval tv;
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tv.tv_sec = 1; // seconds
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tv.tv_usec = 0; // microseconds (0.0 sec)
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@@ -64,138 +62,99 @@ bool SPITSocket::createSocket_UDP() {
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// intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_RCVBUF, (void*)&intBufferSize, sizeof(intBufferSize));
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// intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_SNDBUF, (void*)&intBufferSize, sizeof(intBufferSize));
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}
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return boolSuccess;
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return success;
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}
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/**
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* Binds the socket to the client's ip address and port. The socket option SO_REUSEADDR is set to true.
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* @param p_ClientIP ip address of the client
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* @param p_ClientPort port of the client.
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* @param clientIp ip address of the client
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* @param clientPort port of the client.
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* if p_Port == "0" any free port will be used
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* @return -1 id bind fails, o if bind is ok
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*
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*/
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int SPITSocket::bindSocket(string p_ServerIP, string p_ClientIP, string p_ClientPort) {
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addrinfo *clientAI;
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struct sockaddr_in *ptrIP4SocketAddress;
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struct sockaddr_in o_IP4SocketAddress;
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int intSocklen;
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int SPITSocket::bindSocket(string clientIp, string clientPort) {
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string stringClientPort;
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if (p_ClientPort.length() <= 0)
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if (clientPort.length() <= 0)
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stringClientPort = "0";
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else
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stringClientPort = p_ClientPort;
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// int intResult = SOCKET_ERROR;
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int intResult = 0;
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if (getaddrinfo(p_ClientIP.data(), p_ClientPort.data(), NULL, &clientAI) != 0) {
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stringClientPort = clientPort;
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addrinfo *clientAI;
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if (getaddrinfo(clientIp.data(), clientPort.data(), nullptr, &clientAI) != 0) {
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return -1;
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}
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switch (clientAI->ai_family) {
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case AF_INET:
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if (m_UDPSocketIP4 == INVALID_SOCKET) {
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break;
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}
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ptrIP4SocketAddress = reinterpret_cast<sockaddr_in *>(clientAI->ai_addr);
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intSocklen = sizeof(*ptrIP4SocketAddress);
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// copy the ptrIP4SocketAddress, may be not filled correct by getaddrinfo
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memset(&o_IP4SocketAddress, 0, intSocklen);
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o_IP4SocketAddress.sin_addr = ptrIP4SocketAddress->sin_addr;
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o_IP4SocketAddress.sin_family = ptrIP4SocketAddress->sin_family;
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// o_IP4SocketAddress.sin_zero = ptrIP4SocketAddress->sin_zero;
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o_IP4SocketAddress.sin_port = ptrIP4SocketAddress->sin_port;
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intResult = bind(m_UDPSocketIP4, (const sockaddr *)(ptrIP4SocketAddress), (socklen_t)intSocklen);
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if (intResult < 0) {
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break;
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}
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setBoundClientFamily(AF_INET);
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if (intResult == 0) {
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if (getsockname(m_UDPSocketIP4, (sockaddr *)ptrIP4SocketAddress, (socklen_t *)&intSocklen) != -1) {
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setBoundClientPort(to_string((int)ptrIP4SocketAddress->sin_port));
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}
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}
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break;
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default:
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setBoundClientFamily(0);
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intResult = -1;
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break;
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if (m_UDPSocketIP4 == INVALID_SOCKET) {
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return -1;
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}
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auto *socketAdr = (sockaddr_in *)(clientAI->ai_addr);
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int intSocklen = sizeof(*socketAdr);
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// copy the socketAdr, may be not filled correct by getaddrinfo
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sockaddr_in o_IP4SocketAddress;
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memset(&o_IP4SocketAddress, 0, intSocklen);
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o_IP4SocketAddress.sin_addr = socketAdr->sin_addr;
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o_IP4SocketAddress.sin_family = socketAdr->sin_family;
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o_IP4SocketAddress.sin_port = socketAdr->sin_port;
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int intResult = bind(m_UDPSocketIP4, (const sockaddr *)(socketAdr), (socklen_t)intSocklen);
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if (intResult < 0) {
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return intResult;
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}
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if ((intResult == 0) &&
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(getsockname(m_UDPSocketIP4, (sockaddr *)socketAdr, (socklen_t *)&intSocklen) != -1)) {
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setBoundClientPort(to_string((int)socketAdr->sin_port));
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}
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freeaddrinfo(clientAI);
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if (intResult == -1) {
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setIsBound(false);
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} else {
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setIsBound(true);
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}
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setIsBound(intResult != -1);
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return intResult;
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}
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/**
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* Set whether the sockat are brodcast sockets or not. Set the sockopt SO_BROADCAST to 0 or 1
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* Set whether the socket are broadcast sockets or not. Set the sockopt SO_BROADCAST to 0 or 1
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* @param p_Broadcast true SO_BROADCAST is set
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* false = SO_BROADCAST is not set
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* @return 0 = ok, -1 = error
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*/
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int SPITSocket::setBroadcast(bool p_Broadcast) {
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int intResult;
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int intOptionValue = 1;
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u_char charOptionValue = 0x01;
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// IP4
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if (p_Broadcast) {
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intOptionValue = 1;
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} else {
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intOptionValue = 0;
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}
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intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_BROADCAST, &intOptionValue, sizeof(int));
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// intResult = setsockopt(m_UDPSocketIP4, IPPROTO_IP, IP_MULTICAST_LOOP, (void*)&charOptionValue, sizeof(charOptionValue));
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int SPITSocket::setBroadcast(bool broadcast) const {
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int intOptionValue = broadcast ? 1 : 0;
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int intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_BROADCAST, &intOptionValue, sizeof(int));
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return intResult;
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}
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/**
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*
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* @param p_InetFamily AF_INET or AF_INET6
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* @param p_ServerIP the ip address of the server
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* @param p_ServerPort the port of the server
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* @param p_MessageBytes buffer containing the message
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* @param p_MessageLength the length of the message
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* @param ip the ip address of the server
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* @param port the port of the server
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* @param msg buffer containing the message
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* @param msgLength the length of the message
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* @return -1 send fails
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* 0 send is done
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*/
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int SPITSocket::sendMessageTo(int p_InetFamily, string p_ServerIP, string p_ServerPort, const char *p_MessageBytes, int p_MessageLength) {
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if (m_UDPSocketIP4 == INVALID_SOCKET)
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int SPITSocket::sendMessageTo(const string &ip, const string &port, const char *message, int msgLength) {
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if (m_UDPSocketIP4 == INVALID_SOCKET) {
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return -1;
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struct addrinfo *ptrAddressInfo;
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struct sockaddr_in *ptrIP4SocketAddress;
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struct sockaddr_in o_IP4SocketAddress;
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int intSocklen;
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int intResult = -1;
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}
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// prepare AddressInfo
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if (getaddrinfo(p_ServerIP.data(), p_ServerPort.data(), NULL, &ptrAddressInfo) != 0) {
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return -1;
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}
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switch (ptrAddressInfo->ai_family) {
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case AF_INET:
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ptrIP4SocketAddress = reinterpret_cast<sockaddr_in *>(ptrAddressInfo->ai_addr);
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intSocklen = sizeof(*ptrIP4SocketAddress);
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if (m_UDPSocketIP4 != INVALID_SOCKET) {
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// copy the ptrIP4SocketAddress, may be not filled correct by getaddrinfo
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memset(&o_IP4SocketAddress, 0, intSocklen);
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o_IP4SocketAddress.sin_addr = ptrIP4SocketAddress->sin_addr;
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o_IP4SocketAddress.sin_family = ptrIP4SocketAddress->sin_family;
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o_IP4SocketAddress.sin_port = ptrIP4SocketAddress->sin_port;
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intResult = sendto(m_UDPSocketIP4, p_MessageBytes, p_MessageLength, 0, (const sockaddr *)&o_IP4SocketAddress, (socklen_t)intSocklen);
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if (intResult < 0) {
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printf("UnixSocket::sendMessageTo IP4 sendto %s FAILED %s\n", p_ServerIP.data(), strerror(errno));
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printf("UnixSocket::sendMessageTo ret=%d %s / %s / %d\n", intResult,
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p_ServerPort.data(), p_MessageBytes, p_MessageLength);
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}
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freeaddrinfo(ptrAddressInfo);
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}
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break;
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default:
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intResult = -1;
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int intResult = -1;
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addrinfo *ptrAddressInfo;
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if (getaddrinfo(ip.data(), port.data(), nullptr, &ptrAddressInfo) != 0) {
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return intResult;
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}
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auto *ptrIP4SocketAddress = (sockaddr_in *)(ptrAddressInfo->ai_addr);
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int intSocklen = sizeof(*ptrIP4SocketAddress);
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if (m_UDPSocketIP4 != INVALID_SOCKET) {
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// copy the ptrIP4SocketAddress, may be not filled correct by getaddrinfo
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sockaddr_in o_IP4SocketAddress;
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memset(&o_IP4SocketAddress, 0, intSocklen);
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o_IP4SocketAddress.sin_addr = ptrIP4SocketAddress->sin_addr;
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o_IP4SocketAddress.sin_family = ptrIP4SocketAddress->sin_family;
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o_IP4SocketAddress.sin_port = ptrIP4SocketAddress->sin_port;
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intResult = sendto(m_UDPSocketIP4, message, msgLength, 0, (const sockaddr *)&o_IP4SocketAddress, (socklen_t)intSocklen);
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if (intResult < 0) {
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ESP_LOGE("SPIT", "sendMessageTo IP4 sendto %s FAILED %s\n", ip.data(), strerror(errno));
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ESP_LOGE("SPIT", "sendMessageTo ret=%d %s / %s / %d\n", intResult, port.data(), message, msgLength);
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}
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freeaddrinfo(ptrAddressInfo);
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}
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if (intResult < 0) {
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return -1;
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}
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@@ -204,52 +163,39 @@ int SPITSocket::sendMessageTo(int p_InetFamily, string p_ServerIP, string p_Serv
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/**
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* Call this for receiving a message
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* This will block until a message is received or the underlying socket is closed
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* @param p_InetFamily either AF_INET or AF_INET6<br>
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* The SPITSocket creates two udp sockets, one for IP4 and one for IP6
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* This parameter decides from which socket should a message recieved
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* @param p_Buffer the buffer containing the received message later.
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* @param p_BufferLength the size of the buffer
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* @param p_ServerIP a pointer to a string, when a messages is received the string will contain the ip address of the sender/server
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* if p_ServerIP is NULL - no detection of the server will be done.
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* @return
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*/
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int SPITSocket::receiveMessage(int p_InetFamily, char *p_Buffer, int p_BufferLength, string *p_ServerIP) {
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int SPITSocket::receiveMessage(char *p_Buffer, int p_BufferLength, string *serverIp) const {
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int intResult = -1;
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// ADDRINFO *AI;
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struct sockaddr_in o_IP4SocketAddress;
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int intSocklen;
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switch (p_InetFamily) {
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case AF_INET:
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if (m_UDPSocketIP4 == INVALID_SOCKET) {
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break;
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}
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intSocklen = sizeof(o_IP4SocketAddress);
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memset(&o_IP4SocketAddress, 0, intSocklen);
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intResult = recvfrom(m_UDPSocketIP4, (void *)p_Buffer, p_BufferLength, 0, (sockaddr *)&o_IP4SocketAddress, (socklen_t *)&intSocklen);
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if (intResult >= 0) {
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if (p_ServerIP != NULL) {
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char bufferIP4[INET_ADDRSTRLEN];
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inet_ntop(AF_INET, &(o_IP4SocketAddress.sin_addr), bufferIP4, intSocklen);
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*p_ServerIP = bufferIP4;
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}
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}
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break;
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if (m_UDPSocketIP4 == INVALID_SOCKET) {
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return intResult;
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}
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sockaddr_in o_IP4SocketAddress;
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int intSocklen = sizeof(o_IP4SocketAddress);
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memset(&o_IP4SocketAddress, 0, intSocklen);
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intResult = recvfrom(m_UDPSocketIP4, (void *)p_Buffer, p_BufferLength, 0, (sockaddr *)&o_IP4SocketAddress, (socklen_t *)&intSocklen);
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if (intResult >= 0 && serverIp != nullptr) {
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char bufferIP4[INET_ADDRSTRLEN];
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inet_ntop(AF_INET, &(o_IP4SocketAddress.sin_addr), bufferIP4, intSocklen);
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*serverIp = bufferIP4;
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}
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return intResult;
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}
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SPITSocket::IPAddress SPITSocket::getAdaptersInfo() {
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// iterate over active interfaces, and print out IPs
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esp_netif_t *netif = NULL;
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while ((netif = esp_netif_next_unsafe(netif)) != NULL) {
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esp_netif_t *netif = nullptr;
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if ((netif = esp_netif_next_unsafe(netif)) != nullptr) {
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ESP_LOGI("SPIT", "Connected to %s", esp_netif_get_desc(netif));
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esp_netif_ip_info_t ip;
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ESP_ERROR_CHECK(esp_netif_get_ip_info(netif, &ip));
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ESP_LOGI("SPIT", "- IPv4 address: " IPSTR ",", IP2STR(&ip.ip));
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ESP_LOGI("SPIT", "- IPv4 netmask: " IPSTR ",", IP2STR(&ip.netmask));
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char buffer[64];
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sprintf(buffer, IPSTR, IP2STR(&ip.ip));
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string stringIP4 = buffer;
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sprintf(buffer, IPSTR, IP2STR(&ip.netmask));
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@@ -260,29 +206,18 @@ SPITSocket::IPAddress SPITSocket::getAdaptersInfo() {
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}
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string createGUID() {
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// uuid_t id;
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// uuid_generate(id);
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// char *guid_string = new char[100];
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// uuid_unparse(id, guid_string);
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// string stringGUID = guid_string;
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// return stringGUID;
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uuid_t uu;
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char uu_str[UUID_STR_LEN];
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uuid_generate(uu);
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char uu_str[UUID_STR_LEN];
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uuid_unparse(uu, uu_str);
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string stringGUID = uu_str;
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return stringGUID;
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return {uu_str};
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}
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/** The name of the client's host computer*/
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string getClientHostName() {
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string stringHostName = "";
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const char *hostname;
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esp_netif_get_hostname(esp_netif_get_default_netif(), &hostname);
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if (hostname != nullptr) {
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stringHostName = hostname;
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return {hostname};
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}
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return stringHostName;
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;
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return "";
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}
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