/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * Unix implementation of a SPITSocket. * * File: UnixSocket.cpp * Author: Hagi * * Created on 12. April 2019, 15:58 */ #include "SPITSocket.h" #include "Task.hpp" #include "esp/uuid.h" #include "esp_log.h" #include "esp_netif.h" #include #include using namespace std; /** * Creates socket. If there exist some, they will be closed. * @return */ bool SPITSocket::createSocket_UDP() { if (m_UDPSocketIP4 != INVALID_SOCKET) { close(m_UDPSocketIP4); m_UDPSocketIP4 = INVALID_SOCKET; } m_UDPSocketIP4 = socket(AF_INET, SOCK_DGRAM, 0); int intResult = -1; bool success = true; if (m_UDPSocketIP4 == INVALID_SOCKET) { success = false; } else { int intOptionValue4 = 1; intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_REUSEADDR, (void *)&intOptionValue4, sizeof(intOptionValue4)); } if (intResult < 0) { success = false; } if (success == true) { struct timeval tv; tv.tv_sec = 1; // seconds tv.tv_usec = 0; // microseconds (0.0 sec) // This sets the receive timeout setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv)); // set the m_UDPSocketIP4 in NON BLOCKING mode because // if the UDPSockets are in blocking mode the receiveMessage does not return in every constellation // int intFlags; // intFlags = fcntl(m_UDPSocketIP4, F_GETFL); // fcntl(m_UDPSocketIP4, F_SETFL, intFlags | O_NONBLOCK); // int intBufferSize = 2046 * 512; // intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_RCVBUF, (void*)&intBufferSize, sizeof(intBufferSize)); // intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_SNDBUF, (void*)&intBufferSize, sizeof(intBufferSize)); } return success; } /** * Binds the socket to the client's ip address and port. The socket option SO_REUSEADDR is set to true. * @param clientIp ip address of the client * @param clientPort port of the client. * if p_Port == "0" any free port will be used * @return -1 id bind fails, o if bind is ok * */ int SPITSocket::bindSocket(string clientIp, string clientPort) { string stringClientPort; if (clientPort.length() <= 0) stringClientPort = "0"; else stringClientPort = clientPort; addrinfo *clientAI; if (getaddrinfo(clientIp.data(), clientPort.data(), nullptr, &clientAI) != 0) { return -1; } if (m_UDPSocketIP4 == INVALID_SOCKET) { return -1; } auto *socketAdr = (sockaddr_in *)(clientAI->ai_addr); int intSocklen = sizeof(*socketAdr); // copy the socketAdr, may be not filled correct by getaddrinfo sockaddr_in o_IP4SocketAddress; memset(&o_IP4SocketAddress, 0, intSocklen); o_IP4SocketAddress.sin_addr = socketAdr->sin_addr; o_IP4SocketAddress.sin_family = socketAdr->sin_family; o_IP4SocketAddress.sin_port = socketAdr->sin_port; int intResult = bind(m_UDPSocketIP4, (const sockaddr *)(socketAdr), (socklen_t)intSocklen); if (intResult < 0) { return intResult; } if ((intResult == 0) && (getsockname(m_UDPSocketIP4, (sockaddr *)socketAdr, (socklen_t *)&intSocklen) != -1)) { setBoundClientPort(to_string((int)socketAdr->sin_port)); } freeaddrinfo(clientAI); setIsBound(intResult != -1); return intResult; } /** * Set whether the socket are broadcast sockets or not. Set the sockopt SO_BROADCAST to 0 or 1 * @param p_Broadcast true SO_BROADCAST is set * false = SO_BROADCAST is not set * @return 0 = ok, -1 = error */ int SPITSocket::setBroadcast(bool broadcast) const { int intOptionValue = broadcast ? 1 : 0; int intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_BROADCAST, &intOptionValue, sizeof(int)); return intResult; } /** * @param ip the ip address of the server * @param port the port of the server * @param msg buffer containing the message * @param msgLength the length of the message * @return -1 send fails * 0 send is done */ int SPITSocket::sendMessageTo(const string &ip, const string &port, const char *message, int msgLength) { if (m_UDPSocketIP4 == INVALID_SOCKET) { return -1; } // prepare AddressInfo int intResult = -1; addrinfo *ptrAddressInfo; if (getaddrinfo(ip.data(), port.data(), nullptr, &ptrAddressInfo) != 0) { return intResult; } auto *ptrIP4SocketAddress = (sockaddr_in *)(ptrAddressInfo->ai_addr); int intSocklen = sizeof(*ptrIP4SocketAddress); if (m_UDPSocketIP4 != INVALID_SOCKET) { // copy the ptrIP4SocketAddress, may be not filled correct by getaddrinfo sockaddr_in o_IP4SocketAddress; memset(&o_IP4SocketAddress, 0, intSocklen); o_IP4SocketAddress.sin_addr = ptrIP4SocketAddress->sin_addr; o_IP4SocketAddress.sin_family = ptrIP4SocketAddress->sin_family; o_IP4SocketAddress.sin_port = ptrIP4SocketAddress->sin_port; intResult = sendto(m_UDPSocketIP4, message, msgLength, 0, (const sockaddr *)&o_IP4SocketAddress, (socklen_t)intSocklen); if (intResult < 0) { ESP_LOGE("SPIT", "sendMessageTo IP4 sendto %s FAILED %s\n", ip.data(), strerror(errno)); ESP_LOGE("SPIT", "sendMessageTo ret=%d %s / %s / %d\n", intResult, port.data(), message, msgLength); } freeaddrinfo(ptrAddressInfo); } if (intResult < 0) { return -1; } return 0; } /** * Call this for receiving a message * This will block until a message is received or the underlying socket is closed * @param p_Buffer the buffer containing the received message later. * @param p_BufferLength the size of the buffer * @param p_ServerIP a pointer to a string, when a messages is received the string will contain the ip address of the sender/server * if p_ServerIP is NULL - no detection of the server will be done. * @return */ int SPITSocket::receiveMessage(char *p_Buffer, int p_BufferLength, string *serverIp) const { int intResult = -1; if (m_UDPSocketIP4 == INVALID_SOCKET) { return intResult; } sockaddr_in o_IP4SocketAddress; int intSocklen = sizeof(o_IP4SocketAddress); memset(&o_IP4SocketAddress, 0, intSocklen); intResult = recvfrom(m_UDPSocketIP4, (void *)p_Buffer, p_BufferLength, 0, (sockaddr *)&o_IP4SocketAddress, (socklen_t *)&intSocklen); if (intResult >= 0 && serverIp != nullptr) { char bufferIP4[INET_ADDRSTRLEN]; inet_ntop(AF_INET, &(o_IP4SocketAddress.sin_addr), bufferIP4, intSocklen); *serverIp = bufferIP4; } return intResult; } SPITSocket::IPAddress SPITSocket::getAdaptersInfo() { // iterate over active interfaces, and print out IPs esp_netif_t *netif = nullptr; if ((netif = esp_netif_next_unsafe(netif)) != nullptr) { ESP_LOGI("SPIT", "Connected to %s", esp_netif_get_desc(netif)); esp_netif_ip_info_t ip; ESP_ERROR_CHECK(esp_netif_get_ip_info(netif, &ip)); ESP_LOGI("SPIT", "- IPv4 address: " IPSTR ",", IP2STR(&ip.ip)); ESP_LOGI("SPIT", "- IPv4 netmask: " IPSTR ",", IP2STR(&ip.netmask)); char buffer[64]; sprintf(buffer, IPSTR, IP2STR(&ip.ip)); string stringIP4 = buffer; sprintf(buffer, IPSTR, IP2STR(&ip.netmask)); string stringSubnet = buffer; return {stringIP4, stringSubnet}; } return {"0.0.0.0", "0.0.0.0"}; } string createGUID() { uuid_t uu; uuid_generate(uu); char uu_str[UUID_STR_LEN]; uuid_unparse(uu, uu_str); return {uu_str}; } string getClientHostName() { const char *hostname; esp_netif_get_hostname(esp_netif_get_default_netif(), &hostname); if (hostname != nullptr) { return {hostname}; } return ""; }