Compare commits
18 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 2397789047 | |||
| 858b7d81cc | |||
| b4277e9261 | |||
| d1f582e6ba | |||
| 407c155c4d | |||
| 3231120a1e | |||
| 47694df8a3 | |||
| f891f317fb | |||
| a3e487f2f1 | |||
| 16e7ba13f8 | |||
| 74f1c31193 | |||
| 1208bee756 | |||
| decaf80d1f | |||
| 5ca595eddc | |||
| 4106bcc67c | |||
| d607cd867a | |||
| f06cf9c3b1 | |||
| 2f5497c432 |
Vendored
+2
-1
@@ -15,5 +15,6 @@
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||||
"idf.toolsPathWin": "C:\\Tools\\ESP",
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||||
"idf.flashType": "UART",
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||||
"C_Cpp.autoAddFileAssociations": false,
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||||
"project.deviceIp": "172.16.17.56"
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"project.deviceIp": "172.16.17.56",
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||||
"sonarlint.pathToCompileCommands": "${workspaceFolder}\\build\\compile_commands.json",
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||||
}
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||||
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@@ -0,0 +1,11 @@
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# SPIT
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||||
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||||
Original implementation from Hag seem to be not suited for Embedded devices.
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||||
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||||
- Supports IPv4 only
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||||
- Reduced Threads to a minimum
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||||
- Then reduced usage of Mutexes to a minimum
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||||
- Reduced Sockets to a minimum
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||||
- Introduced containers and removed plain new and delete
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||||
- Removed UUID-Generation because SPIT-Types never change on embedded devices
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||||
- Callbacks instead of interfaces where suitable
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||||
Binary file not shown.
@@ -1,37 +0,0 @@
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||||
#pragma once
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||||
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||||
#include <string>
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||||
using namespace std;
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||||
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||||
class I_SAD_Client {
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||||
public:
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||||
/**
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||||
* If a new server was found by the ServerAutoDetect mechanism, this function is called.<br>
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||||
* To do so the SAD_Client ServerAutoDetect has to be startet - see SAD_Client::startServerAutoDetect.<br>
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||||
* If a server can be reached via several IP addresses, the IP address is selected according to the following preference:<br>
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||||
* 1.) If a loopback address is available, it is used.<br>
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||||
* 2.) If an IP4 address is available, it is used.<br>
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||||
* 3.) In the other cases the IP6 address is used.<br>
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* @param p_ID the id of the server (every started server should generate an id)
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* @param p_Name the name of the SPIT server
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* @param p_ComputerName the Hostname of the cpmputer on which the SPIT server is running
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||||
* @param p_IP the selected ip address of the SPIT server
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||||
* @param p_Port the port of the SPIT server
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* @param p_Addition sometimes server may have additional informations
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* @param p_IsIP4 the server ip is a ip4 address
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||||
*/
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virtual void eventServerDetected(string p_ID, string p_Name, string p_ComputerName, string p_IP, string p_Port, string p_Addition, string p_ProjectName, string p_ClientIP, bool p_IsIP4) = 0;
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/**
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* If a SPITServer is not more found, this function is called.
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* To do so the SAD_Client ServerAutoDetect has to be startet - see SAD_Client::startServerAutoDetect.<br>
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* @param p_ID the id of the server (every started server should generate an id)
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* @param p_Name the name of the SPIT server
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* @param p_ComputerName the Hostname of the cpmputer on which the SPIT server is running
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* @param p_IP the selected ip address of the SPIT server
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* @param p_Port the port of the SPIT server
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* @param p_Addition sometimes server may have additional informations
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* @param p_IsIP4 the server ip is a ip4 address
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*/
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virtual void eventServerLost(string p_ID, string p_Name, string p_ComputerName, string p_IP, string p_Port, string p_Addition, string p_ProjectName, string p_ClientIP, bool p_IsIP4) = 0;
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virtual void eventServerChanged(string p_ID, string p_Name, string p_ComputerName, string p_IP, string p_Port, string p_Addition, string p_ProjectName, string p_ClientIP, bool p_IsIP4) = 0;
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};
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@@ -1,85 +0,0 @@
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||||
/*
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||||
* To change this license header, choose License Headers in Project Properties.
|
||||
* To change this template file, choose Tools | Templates
|
||||
* and open the template in the editor.
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||||
*/
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||||
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||||
/*
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* File: MySPITApp.h
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* Author: Hagi
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*
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* Created on 17. April 2019, 18:24
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||||
*/
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||||
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||||
#ifndef MYSPITAPP_H
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||||
#define MYSPITAPP_H
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#include "SPIT_Client.h"
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#include <chrono>
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#include <string>
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#include "SPITType.h"
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#include "SPITObject.h"
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||||
#include "SPITPlayer.h"
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#include "SAD_DetectedServer.hpp"
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using namespace std;
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||||
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class MyApp {
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||||
public:
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||||
MyApp();
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||||
// Client's infos is set by the client
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||||
static string s_ClientName;
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||||
static string s_ProjectName;
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||||
void init();
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||||
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||||
private:
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||||
SPIT_Client _SpitClient; // pointer to an instance of the SPIT_Client, which do the main work for you
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||||
|
||||
// Server's project infos filled by eventProjectReport
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||||
static string m_ServerProjectID;
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||||
static string m_ServerProjectName;
|
||||
static int m_ServerFramesPerSecond; // set when the server reports his project, see eventProjectReport
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||||
// liveSHOWsoftware will use 44100 frames per second as time resolution
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||||
// All times are given in frames,
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||||
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||||
public:
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||||
static void onServerEvent(SPIT_Client::ServerEvent event, const SAD_DetectedServer &p_DetectedServer);
|
||||
static void onConnectionStatus(string p_ServerID, string p_ServerComputerName, string p_ServerName, int p_ServerStepTime, int p_ConnectionStatus, int p_OldConnectionStatus);
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||||
|
||||
//----- Project -----
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||||
static void onStartProjectTransfer();
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||||
static void onEndProjectTransfer();
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||||
static void onProjectReport(string p_ProjectID, string p_ProjectName, int p_FramesPerSeoond);
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||||
static void onProjectClosed(string p_ProjectID);
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||||
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||||
//----- SPITType -----
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||||
static bool onCheckSpitTypeVeto(SPIT_Message::ReportSPITType* p_ReportSPITType);
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||||
static void onSpitType(bool p_New, const SPITType &p_SPITType);
|
||||
static void onSpitTypeRemote(bool p_New, const SPITType &p_SPITType);
|
||||
static void onSpitTypeRemoved(const SPITType &p_SPITType);
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||||
static void onSpitTypeRemoteRemoved(const SPITType &p_SPITType);
|
||||
|
||||
//----- SPITObject -----
|
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static bool onCheckSpitObjectVeto(SPIT_Message::ReportSPITObject* p_ReportSPITObject);
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||||
static void onSpitObject(bool p_New, const SPITType &p_SPITType, const SPITObject &p_SPITObject);
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||||
static void onSpitObjectRemote(bool p_New, const SPITType &p_SPITType, const SPITObject &p_SPITObject);
|
||||
static void onSpitObjectRemoved(const SPITType &p_SPITType, const SPITObject &p_SPITObject);
|
||||
static void onSpitObjectRemoteRemoved(const SPITType &p_SPITType, const SPITObject &p_SPITObject);
|
||||
|
||||
//----- Play SPITObjects -----
|
||||
static void onPlay(string p_PlayerID, string p_PlayerName, char p_PlayerType, bool p_PlayerIsRunning, long long p_TimeFrames);
|
||||
static void onPlaySpitType(string p_PlayerID, string p_SPITTypeID, bool p_PlayerIsRunning, bool p_Started, bool p_Ended, double p_Value);
|
||||
|
||||
//----- Server changes status of one of his REMOTE SPITObjects -----
|
||||
// REMOTE only Server->Client RemoteObject's play status
|
||||
static void onPlayRemoteObjectStatus(const SPITType &p_SPITType, const SPITObject &p_SPITObject, long long p_FrameInsideObject, int p_Value);
|
||||
|
||||
void sendRemoteObject(string p_SPITObjectID, int p_Valueppm = 0, char p_ValueFlag = 0x00);
|
||||
//-----
|
||||
void testLiveShowRemote();
|
||||
|
||||
//------ User's options normally should not be used, the server is master of things ------
|
||||
public:
|
||||
};
|
||||
|
||||
#endif /* MYSPITAPP_H */
|
||||
@@ -1,138 +1,150 @@
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||||
#pragma once
|
||||
|
||||
#include "I_SAD_Client.hpp"
|
||||
#include <list>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include <list>
|
||||
|
||||
using namespace std;
|
||||
|
||||
class SAD_DetectedServer {
|
||||
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||||
public:
|
||||
SAD_DetectedServer();
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||||
SAD_DetectedServer(const SAD_DetectedServer& orig) {
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m_ID = orig.getID();
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m_Name = orig.getName();
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m_ComputerName = orig.getComputerName();
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m_IP = orig.getIP();
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m_IPIsIP4 = orig.getIpIsIP4();
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||||
m_ClientIP = orig.getClientIP();
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||||
m_Port = orig.getPort();
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||||
m_Additions = orig.getAdditions();
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||||
}
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||||
~SAD_DetectedServer();
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||||
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||||
private:
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||||
string m_ID;
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||||
string m_Name;
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||||
string m_ComputerName;
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||||
string m_IP;
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||||
bool m_IPIsIP4;
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||||
string m_ClientIP;
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||||
string m_Port;
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||||
string m_Additions;
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||||
string m_ServerProjectName;
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||||
bool m_New;
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||||
bool m_Changed;
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||||
bool m_FoundAgain;
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||||
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||||
public:
|
||||
string getID() const { return m_ID; }
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||||
string getName() const { return m_Name; }
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||||
string getComputerName() const { return m_ComputerName; }
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||||
string getIP() const { return m_IP; }
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||||
bool getIpIsIP4() const { return m_IPIsIP4; }
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||||
string getPort() const { return m_Port; }
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||||
string getClientIP() const { return m_ClientIP; }
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||||
string getAdditions() const { return m_Additions; }
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||||
string getProjectName() const {return m_ServerProjectName;}
|
||||
private:
|
||||
void setID(string p_ID) { m_ID = p_ID; }
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||||
void setName(string p_Name) { m_Name = p_Name; }
|
||||
void setComputerName(string p_ComputerName) { m_ComputerName = p_ComputerName; }
|
||||
void setIP(string p_IP) { m_IP = p_IP; }
|
||||
void setClientIP(string p_IP) { m_ClientIP = p_IP; }
|
||||
void setPort(string p_Port) { m_Port = p_Port; }
|
||||
void setAdditions(string p_Additions) { m_Additions = p_Additions;}
|
||||
void setProjectName(string p_ServerProjectName);
|
||||
|
||||
void setIPIsIP4(bool p_IsIP4) { m_IPIsIP4 = p_IsIP4; }
|
||||
bool getNew() const { return m_New; }
|
||||
bool getChanged() const { return m_Changed; }
|
||||
bool getFoundAgain() const { return m_FoundAgain; }
|
||||
void setChanged() { m_Changed = true; }
|
||||
void setNew(bool p_New) { m_New = p_New; }
|
||||
void setFoundAgain() { m_FoundAgain = true; }
|
||||
|
||||
//SAD_Client m_ThreadSend will send to Multicast addresses
|
||||
void startCycleSAD() {
|
||||
m_IPIsIP4 = false;
|
||||
m_Changed = false;
|
||||
m_FoundAgain = false;
|
||||
m_New = false;
|
||||
}
|
||||
//SAD_Client m_Thread_Send has paused in the meantime m_ThreadReceive may received messages from servers
|
||||
void endCycleSAD() { }
|
||||
private:
|
||||
static unordered_map<string, SAD_DetectedServer*> s_DetectedServers;
|
||||
public:
|
||||
static const int PARAMINDEX_PRECODE = 0;
|
||||
static const int PARAMINDEX_SPITTASKID = 1;
|
||||
static const int PARAMINDEX_NAME = 2;
|
||||
static const int PARAMINDEX_ID = 3;
|
||||
static const int PARAMINDEX_COMPUTERNAME = 4;
|
||||
static const int PARAMINDEX_PORT = 5;
|
||||
static const int PARAMINDEX_CLIENTIP = 6;
|
||||
static const int PARAMINDEX_ADDITIONS = 7;
|
||||
static const int PARAMINDEX_SERVERPROJECTNAME = 8;
|
||||
static const int PARAMINDEX_IP = 9;
|
||||
/**
|
||||
* Used by SAD_Client to add a found SPITServer - don't use this manually
|
||||
* @param p_IsIP4 true = the server is reached via a IP4 address<br>false = the server is reahed via a IP6 address
|
||||
* @param p_ServerID the id of the server, every instance of a SPITServer has an own id
|
||||
* @param p_ServerParams the server's parameter
|
||||
*/
|
||||
static void addDetectedServer(bool p_IsIP4, string p_ServerID, string p_ServerParams[]);
|
||||
/**
|
||||
* Used by SAD_Client to remove a SPITServer - don't use this manually
|
||||
* @param p_DetectedServer
|
||||
*/
|
||||
static void removeDetectedServer(SAD_DetectedServer* p_DetectedServer);
|
||||
/**
|
||||
* Used by SAD_Client to clear all found SPITServers - don't use this manually
|
||||
*/
|
||||
static void clearDetectedServers();
|
||||
/**
|
||||
* Used by SAD_Client internally - don't use this manually
|
||||
*/
|
||||
static void cycleStart();
|
||||
/**
|
||||
* Used by SAD_Client internally -don't use this manually
|
||||
* @param p_SADClientInterface
|
||||
*/
|
||||
static void cycleEnd(I_SAD_Client& p_SADClientInterface);
|
||||
|
||||
/**
|
||||
* Returns a reference of the DetectedServer with the id p_ServerID.<br>
|
||||
* If no DetectedServer is found an eyception is thrown.
|
||||
* @param p_ServerID the id of the SPITServer
|
||||
* @return the reference of the SAD_DetectedServer instance with getID() == p_ServerID
|
||||
*/
|
||||
static const SAD_DetectedServer& getRefDetectedServer(string p_ServerID) {
|
||||
SAD_DetectedServer* ptrDetectedServer = NULL;
|
||||
{
|
||||
auto i = s_DetectedServers.find(p_ServerID);
|
||||
if (i != s_DetectedServers.end()) {
|
||||
ptrDetectedServer = i->second;
|
||||
}
|
||||
if (ptrDetectedServer != NULL) {
|
||||
return *ptrDetectedServer;
|
||||
}
|
||||
|
||||
throw new exception();
|
||||
}
|
||||
}
|
||||
|
||||
class SAD_DetectedServer;
|
||||
class I_SAD_Client {
|
||||
public:
|
||||
virtual void eventServerDetected(SAD_DetectedServer &server) = 0;
|
||||
virtual void eventServerChanged(SAD_DetectedServer &server) = 0;
|
||||
virtual void eventServerLost(SAD_DetectedServer &server) = 0;
|
||||
};
|
||||
|
||||
class SAD_DetectedServer {
|
||||
public:
|
||||
SAD_DetectedServer(string p_Name, string p_ID, string p_ComputerName,
|
||||
string p_IP, string p_Port, string p_ClientIP,
|
||||
string p_Additions, string projName)
|
||||
: m_Name(p_Name),
|
||||
m_ID(p_ID),
|
||||
m_ComputerName(p_ComputerName),
|
||||
m_IP(p_IP),
|
||||
m_Port(p_Port),
|
||||
m_ClientIP(p_ClientIP),
|
||||
m_Additions(p_Additions),
|
||||
m_ServerProjectName(projName) {
|
||||
}
|
||||
|
||||
private:
|
||||
string m_Name{};
|
||||
string m_ID{};
|
||||
string m_ComputerName{};
|
||||
string m_IP{};
|
||||
string m_Port{};
|
||||
string m_ClientIP{};
|
||||
string m_Additions{};
|
||||
string m_ServerProjectName{};
|
||||
bool m_New{true};
|
||||
bool m_Changed{};
|
||||
bool m_FoundAgain{};
|
||||
|
||||
public:
|
||||
string getID() const { return m_ID; }
|
||||
string getName() const { return m_Name; }
|
||||
string getComputerName() const { return m_ComputerName; }
|
||||
string getIP() const { return m_IP; }
|
||||
string getPort() const { return m_Port; }
|
||||
string getClientIP() const { return m_ClientIP; }
|
||||
string getAdditions() const { return m_Additions; }
|
||||
string getProjectName() const { return m_ServerProjectName; }
|
||||
bool getNew() const { return m_New; }
|
||||
bool getChanged() const { return m_Changed; }
|
||||
bool getFoundAgain() const { return m_FoundAgain; }
|
||||
|
||||
void setChanged() { m_Changed = true; }
|
||||
void setKnown() { m_New = false; }
|
||||
void setFoundAgain() { m_FoundAgain = true; }
|
||||
void updateProjectName(string newProjectName) {
|
||||
m_ServerProjectName = newProjectName;
|
||||
if (m_ServerProjectName != newProjectName) {
|
||||
m_Changed = true;
|
||||
}
|
||||
}
|
||||
|
||||
// SAD_Client m_ThreadSend will send to Multicast addresses
|
||||
void resetFlags() {
|
||||
m_Changed = false;
|
||||
m_FoundAgain = false;
|
||||
m_New = false;
|
||||
}
|
||||
|
||||
private:
|
||||
static unordered_map<string, unique_ptr<SAD_DetectedServer>> sKnownServers;
|
||||
|
||||
public:
|
||||
static constexpr int PARAMINDEX_PRECODE = 0;
|
||||
static constexpr int PARAMINDEX_SPITTASKID = 1;
|
||||
static constexpr int PARAMINDEX_NAME = 2;
|
||||
static constexpr int PARAMINDEX_ID = 3;
|
||||
static constexpr int PARAMINDEX_COMPUTERNAME = 4;
|
||||
static constexpr int PARAMINDEX_PORT = 5;
|
||||
static constexpr int PARAMINDEX_CLIENTIP = 6;
|
||||
static constexpr int PARAMINDEX_ADDITIONS = 7;
|
||||
static constexpr int PARAMINDEX_SERVERPROJECTNAME = 8;
|
||||
static constexpr int PARAMINDEX_IP = 9;
|
||||
|
||||
/**
|
||||
* Used by SAD_Client to add a found SPITServer - don't use this manually
|
||||
* @param id the id of the server, every instance of a SPITServer has an own id
|
||||
* @param p_ServerParams the server's parameter
|
||||
*/
|
||||
static void addDetectedServer(unique_ptr<SAD_DetectedServer> detected) {
|
||||
if (auto i = sKnownServers.find(detected->getID()); i != sKnownServers.end()) {
|
||||
auto &known = *(i->second.get());
|
||||
known.setFoundAgain();
|
||||
if (detected->getProjectName() != known.getProjectName()) {
|
||||
known.updateProjectName(detected->getProjectName());
|
||||
}
|
||||
return;
|
||||
}
|
||||
sKnownServers[detected->getID()] = move(detected);
|
||||
}
|
||||
static void removeDetectedServer(SAD_DetectedServer &server) {
|
||||
auto i = sKnownServers.find(server.getID());
|
||||
if (i != sKnownServers.end()) {
|
||||
sKnownServers.erase(i);
|
||||
}
|
||||
}
|
||||
static void clearDetectedServers() {
|
||||
sKnownServers.clear();
|
||||
}
|
||||
|
||||
static void resetServerFlags() {
|
||||
for (auto &srv : sKnownServers) {
|
||||
srv.second->resetFlags();
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Used by SAD_Client internally -don't use this manually
|
||||
* @param p_SADClientInterface
|
||||
*/
|
||||
static void evaluateDetectedServers(I_SAD_Client &sadClient) {
|
||||
for (auto &srv : sKnownServers) {
|
||||
SAD_DetectedServer &known = *srv.second;
|
||||
if (known.getNew()) {
|
||||
known.setKnown();
|
||||
sadClient.eventServerDetected(known);
|
||||
} else if (known.getChanged()) {
|
||||
sadClient.eventServerChanged(known);
|
||||
} else if (known.getFoundAgain() == false) {
|
||||
sadClient.eventServerLost(known);
|
||||
removeDetectedServer(known);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns a reference of the DetectedServer with the id p_ServerID.<br>
|
||||
* If no DetectedServer is found an eyception is thrown.
|
||||
* @param p_ServerID the id of the SPITServer
|
||||
* @return the reference of the SAD_DetectedServer instance with getID() == p_ServerID
|
||||
*/
|
||||
static const SAD_DetectedServer &getRefDetectedServer(const string &id) {
|
||||
return *sKnownServers.at(id);
|
||||
}
|
||||
};
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* and open the template in the editor.
|
||||
*/
|
||||
|
||||
/*
|
||||
/*
|
||||
* File: SPITObject.h
|
||||
* Author: Hagi
|
||||
*
|
||||
@@ -14,163 +14,133 @@
|
||||
#ifndef SPITOBJECT_H
|
||||
#define SPITOBJECT_H
|
||||
|
||||
#include "SPIT_Message.h"
|
||||
#include "SPITType.h"
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include "SPIT_Message.h"
|
||||
#include "SpitRepo.hpp"
|
||||
|
||||
using namespace std;
|
||||
|
||||
class SPITObjectListener;
|
||||
|
||||
class SPITObject {
|
||||
private:
|
||||
|
||||
static unordered_map<string, SPITObject*> s_SPITObjects;
|
||||
static unordered_map<string, SPITObject*> s_SPITObjectsRemote;
|
||||
public:
|
||||
static SPITObject* getSPITObject(string p_ID);
|
||||
static const SPITObject& getSPITObjectRef(string p_ID);
|
||||
static bool addSPITObject(SPITObject* p_ptrSpitObject);
|
||||
static bool removeSPITObject(SPITObject* p_ptrSpitObject);
|
||||
static bool removeSPITObject(string p_SpitObjectID);
|
||||
static int getSPITObjectCount();
|
||||
static SPITObject* getSPITObject(int p_Index);
|
||||
static const SPITObject& getSPITObjectRef(int p_Index);
|
||||
static void clearSPITObjects();
|
||||
static void clearUnconfirmedSPITObjects();
|
||||
static void setConfirmedFalse();
|
||||
|
||||
static SPITObject* getSPITObjectRemote(string p_ID);
|
||||
static const SPITObject& getSPITObjectRemoteRef(string p_ID);
|
||||
static bool addSPITObjectRemote(SPITObject* p_ptrSpitObject);
|
||||
static bool removeSPITObjectRemote(SPITObject* p_ptrSpitObject);
|
||||
static bool removeSPITObjectRemote(string p_SpitObjectID);
|
||||
static int getSPITObjectRemoteCount();
|
||||
static SPITObject* getSPITObjectRemote(int p_Index);
|
||||
static const SPITObject& getSPITObjectRemoteRef(int p_Index);
|
||||
static void clearSPITObjectsRemote();
|
||||
public:
|
||||
static void clearUnconfirmedSPITObjects(SpitRepo<SPITObject> &repo);
|
||||
static void setConfirmedFalse(SpitRepo<SPITObject> &repo);
|
||||
static void eventProjectClosed(SpitRepo<SPITObject> &repo, SpitRepo<SPITObject> &remoteRepo);
|
||||
|
||||
static void eventProjectClosed();
|
||||
|
||||
SPITObject();
|
||||
// SPITObject(const SPITObject& orig);
|
||||
~SPITObject();
|
||||
private:
|
||||
string m_ID;
|
||||
string m_Name;
|
||||
string m_SPITTypeID;
|
||||
string m_ServerParams;
|
||||
string m_Remark;
|
||||
bool m_Confirmed;
|
||||
bool m_Fixed;
|
||||
bool m_CreatedByClient;
|
||||
bool m_ServerRemote;
|
||||
bool m_ActionAssigned;
|
||||
bool m_ActionAssignedType; //Virtual construct
|
||||
long long m_FrameStart;
|
||||
long long m_FrameLength;
|
||||
long long m_FrameFadeInLength;
|
||||
long long m_FrameFadeOutLength;
|
||||
char m_ValueUse;
|
||||
int m_ValueFactor;
|
||||
int m_Track;
|
||||
long long m_Delay;
|
||||
long long m_Duration;
|
||||
|
||||
bool m_PlayPrePosition;
|
||||
long long m_PlayTimeInsideFrames;
|
||||
int m_PlayValue;
|
||||
char m_PlayValueFlag;
|
||||
|
||||
|
||||
void initMembers();
|
||||
public:
|
||||
string getID() const { return m_ID; }
|
||||
string getName() const { return m_Name; }
|
||||
string getRemark() const { return m_Remark; }
|
||||
string getSPITTypeID() const { return m_SPITTypeID; }
|
||||
string getServerParams() const { return m_ServerParams; }
|
||||
|
||||
/**
|
||||
* Returns if the SPITType triggers an action on the Server or on the client.
|
||||
* @return false = the action is triggered on the client The client waits for the server to play objects of this SPITType<br>
|
||||
* true = the action is triggered on the server. The server waits for the client to play objects of this SPITType.
|
||||
*/
|
||||
bool getServerRemote() const { return m_ServerRemote; }
|
||||
|
||||
/**
|
||||
* This is used by the server and client to tell if the other side has registered the changes.
|
||||
* @return true = other side has registered the changes.
|
||||
*/
|
||||
bool getConfirmed() const { return m_Confirmed; }
|
||||
bool getFixed() const { return m_Fixed; }
|
||||
bool getCreatedByClient() { return m_CreatedByClient; }
|
||||
/**
|
||||
* This is a virtual construct - ActionAssignedType is not implemented in the SPITProtocol.<br>
|
||||
* This is used when an action is associated with a SPITType. <br>
|
||||
* Then this action is done for every SPITObject with the SPITType.
|
||||
* @return true = an action is assigned for the SPITType.
|
||||
*/
|
||||
bool getActionAssignedType() const { return m_ActionAssignedType; }
|
||||
/** Returns if this SPITObject has an associated action or not.<br>
|
||||
* @return true = the user has asscociated an action with this SPITObject or <br>
|
||||
* the user has asscociated an action with the SPITType of this SPITObject
|
||||
*/
|
||||
bool getActionAssigned() const { return m_ActionAssigned || m_ActionAssignedType; }
|
||||
|
||||
long long getFrameStart() const { return m_FrameStart; }
|
||||
// contains the length of the SPITObject
|
||||
long long getFrameLength() const { return m_FrameLength; }
|
||||
long long getFrameFadeInLength() const { return m_FrameFadeInLength; }
|
||||
long long getFrameFadeOutLength() const { return m_FrameFadeOutLength; }
|
||||
char getValueUse() const { return m_ValueUse; }
|
||||
int getValueFactor() const { return m_ValueFactor; }
|
||||
int getTrack() const { return m_Track; }
|
||||
SPITObject(string p_ID);
|
||||
|
||||
long long getDelay() const { return m_Delay; }
|
||||
long long getDuration() const { return m_Duration; }
|
||||
|
||||
bool getProjectIndepended() const {
|
||||
SPITType* ptrSPITType;
|
||||
if (m_ServerRemote == false) {
|
||||
ptrSPITType = SPITType::getSPITType(m_SPITTypeID);
|
||||
if (ptrSPITType == NULL) return true;
|
||||
return ptrSPITType->getProjectIndepended();
|
||||
}
|
||||
else {
|
||||
ptrSPITType = SPITType::getSPITTypeRemote(m_SPITTypeID);
|
||||
if (ptrSPITType == NULL) return true;
|
||||
return ptrSPITType->getProjectIndepended();
|
||||
}
|
||||
};
|
||||
private:
|
||||
string m_ID;
|
||||
string m_Name{};
|
||||
string m_SPITTypeID{};
|
||||
string m_ServerParams{};
|
||||
string m_Remark{};
|
||||
bool m_Confirmed{};
|
||||
bool m_Fixed{};
|
||||
bool m_CreatedByClient{};
|
||||
bool m_ServerRemote{};
|
||||
bool m_ActionAssigned{};
|
||||
bool m_ActionAssignedType{}; // Virtual construct
|
||||
long long m_FrameStart{};
|
||||
long long m_FrameLength{};
|
||||
long long m_FrameFadeInLength{};
|
||||
long long m_FrameFadeOutLength{};
|
||||
char m_ValueUse{0x01};
|
||||
int m_ValueFactor{1000000}; // Values are given in ppm -> 1000000 = 1/1;
|
||||
int m_Track{};
|
||||
long long m_Delay{};
|
||||
long long m_Duration{};
|
||||
|
||||
void setID(string p_ID);
|
||||
bool setConfirmed(bool p_Confirmed);
|
||||
void setCreatedByClient(bool p_CreatedByClient);
|
||||
bool setName(string p_Name);
|
||||
bool setRemark(string p_Remark);
|
||||
bool setServerParams(string p_ServerParams);
|
||||
bool setSPITTypeID(string p_GroupName);
|
||||
bool setServerRemote(bool p_BelongstoServer);
|
||||
bool setActionAssignedType(bool p_ActionAssigned);
|
||||
bool setActionAssigned(bool p_ActionAssigned);
|
||||
bool setFixed(bool p_Fixed);
|
||||
bool setFrameStart(long long p_FrameStart);
|
||||
bool setFrameLength(long long p_FrameLength);
|
||||
bool setFrameFadeInLength(long long p_FrameFadeInLength);
|
||||
bool setFrameFadeOutLength(long long p_FrameFadeOutLength);
|
||||
bool setValueUse(char p_ValueUse);
|
||||
bool setValueFactor(int p_ValueFactor);
|
||||
bool setTrack(int p_Track);
|
||||
bool setDelay(long long p_Delay);
|
||||
bool setDuration(long long p_Duration);
|
||||
bool m_PlayPrePosition;
|
||||
long long m_PlayTimeInsideFrames;
|
||||
int m_PlayValue;
|
||||
char m_PlayValueFlag;
|
||||
|
||||
bool setMessageOP(SPIT_Message::ReportSPITObject* p_ReportSPITObject);
|
||||
void fillMessageOP(SPIT_Message::ReportSPITObject* p_ReportSPITObject);
|
||||
void fillMessageOP(SPIT_Message::RemoveSPITObject* p_RemoveSPITObject);
|
||||
public:
|
||||
string getID() const { return m_ID; }
|
||||
string getName() const { return m_Name; }
|
||||
string getRemark() const { return m_Remark; }
|
||||
string getSPITTypeID() const { return m_SPITTypeID; }
|
||||
string getServerParams() const { return m_ServerParams; }
|
||||
|
||||
/**
|
||||
* Returns if the SPITType triggers an action on the Server or on the client.
|
||||
* @return false = the action is triggered on the client The client waits for the server to play objects of this SPITType
|
||||
* true = the action is triggered on the server. The server waits for the client to play objects of this SPITType.
|
||||
*/
|
||||
bool getServerRemote() const { return m_ServerRemote; }
|
||||
|
||||
/**
|
||||
* This is used by the server and client to tell if the other side has registered the changes.
|
||||
* @return true = other side has registered the changes.
|
||||
*/
|
||||
bool getConfirmed() const { return m_Confirmed; }
|
||||
bool getFixed() const { return m_Fixed; }
|
||||
bool getCreatedByClient() const { return m_CreatedByClient; }
|
||||
/**
|
||||
* This is a virtual construct - ActionAssignedType is not implemented in the SPITProtocol.
|
||||
* This is used when an action is associated with a SPITType.
|
||||
* Then this action is done for every SPITObject with the SPITType.
|
||||
* @return true = an action is assigned for the SPITType.
|
||||
*/
|
||||
bool getActionAssignedType() const { return m_ActionAssignedType; }
|
||||
/** Returns if this SPITObject has an associated action or not.
|
||||
* @return true = the user has asscociated an action with this SPITObject or
|
||||
* the user has asscociated an action with the SPITType of this SPITObject
|
||||
*/
|
||||
bool getActionAssigned() const { return m_ActionAssigned || m_ActionAssignedType; }
|
||||
|
||||
long long getFrameStart() const { return m_FrameStart; }
|
||||
// contains the length of the SPITObject
|
||||
long long getFrameLength() const { return m_FrameLength; }
|
||||
long long getFrameFadeInLength() const { return m_FrameFadeInLength; }
|
||||
long long getFrameFadeOutLength() const { return m_FrameFadeOutLength; }
|
||||
char getValueUse() const { return m_ValueUse; }
|
||||
int getValueFactor() const { return m_ValueFactor; }
|
||||
int getTrack() const { return m_Track; }
|
||||
|
||||
long long getDelay() const { return m_Delay; }
|
||||
long long getDuration() const { return m_Duration; }
|
||||
|
||||
bool getProjectIndepended(SpitRepo<SPITType> &repo, SpitRepo<SPITType> &remoteRepo) const {
|
||||
SPITType *ptrSPITType;
|
||||
if (m_ServerRemote == false) {
|
||||
ptrSPITType = repo.getEntry(m_SPITTypeID);
|
||||
if (ptrSPITType == nullptr)
|
||||
return true;
|
||||
return ptrSPITType->getProjectIndepended();
|
||||
} else {
|
||||
ptrSPITType = remoteRepo.getEntry(m_SPITTypeID);
|
||||
if (ptrSPITType == nullptr)
|
||||
return true;
|
||||
return ptrSPITType->getProjectIndepended();
|
||||
}
|
||||
};
|
||||
|
||||
bool setConfirmed(bool p_Confirmed);
|
||||
void setCreatedByClient(bool p_CreatedByClient) { m_CreatedByClient = p_CreatedByClient; }
|
||||
bool setName(string p_Name);
|
||||
bool setRemark(string p_Remark);
|
||||
bool setServerParams(string p_ServerParams);
|
||||
bool setSPITTypeID(string p_GroupName);
|
||||
bool setServerRemote(bool p_BelongstoServer);
|
||||
bool setActionAssignedType(bool p_ActionAssigned);
|
||||
bool setActionAssigned(bool p_ActionAssigned);
|
||||
bool setFixed(bool p_Fixed);
|
||||
bool setFrameStart(long long p_FrameStart);
|
||||
bool setFrameLength(long long p_FrameLength);
|
||||
bool setFrameFadeInLength(long long p_FrameFadeInLength);
|
||||
bool setFrameFadeOutLength(long long p_FrameFadeOutLength);
|
||||
bool setValueUse(char p_ValueUse);
|
||||
bool setValueFactor(int p_ValueFactor);
|
||||
bool setTrack(int p_Track);
|
||||
bool setDelay(long long p_Delay);
|
||||
bool setDuration(long long p_Duration);
|
||||
|
||||
bool setMessageOP(SPIT_Message::ReportSPITObject *p_ReportSPITObject);
|
||||
void fillMessageOP(SPIT_Message::ReportSPITObject &p_ReportSPITObject);
|
||||
void fillMessageOP(SPIT_Message::RemoveSPITObject &p_RemoveSPITObject);
|
||||
};
|
||||
|
||||
|
||||
#endif /* SPITOBJECT_H */
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* and open the template in the editor.
|
||||
*/
|
||||
|
||||
/*
|
||||
/*
|
||||
* File: SPITPLayer.h
|
||||
* Author: Hagi
|
||||
*
|
||||
@@ -18,79 +18,75 @@
|
||||
#include <unordered_map>
|
||||
|
||||
class SPITPlayer {
|
||||
|
||||
//----- PlayObject used in PlaySequences: PlaySPITStart, PlaySPITObject,..., PlaySPITEnd ------
|
||||
public:
|
||||
class PlaySPITType {
|
||||
public:
|
||||
PlaySPITType();
|
||||
PlaySPITType(SPITPlayer* p_SPITPlayer, string p_SPITObjectID);
|
||||
PlaySPITType(const PlaySPITType& orig);
|
||||
|
||||
string getSPITTypeID() const {
|
||||
return m_SPITTypeID;
|
||||
}
|
||||
|
||||
void startPlaySequence();
|
||||
bool getIsNew() const { return m_IsNew; }
|
||||
void setIsNew(bool p_IsNew) { m_IsNew = p_IsNew; }
|
||||
bool getIsPlayed() const { return m_IsPlayed; }
|
||||
void setIsPlayed(bool p_IsFound) { m_IsPlayed = p_IsFound; }
|
||||
string getPlayerID() const { return m_PlayerID; }
|
||||
string getPlayerName() const { return m_PlayerName; }
|
||||
bool getPlayerIsRunning() const { return m_PlayerRuns; }
|
||||
void setPlayerIsRunning(bool p_PlayerRuns) { m_PlayerRuns = p_PlayerRuns; }
|
||||
void setValue(double p_Value) { m_Value = p_Value; }
|
||||
void addValue(double p_Value, double p_ValueFactor) { m_Value += (p_Value * p_ValueFactor); }
|
||||
double getValue() const { return m_Value; }
|
||||
|
||||
private:
|
||||
string m_PlayerID;
|
||||
string m_PlayerName;
|
||||
bool m_PlayerRuns;
|
||||
string m_SPITTypeID;
|
||||
bool m_IsPlayed;
|
||||
bool m_IsNew;
|
||||
double m_Value;
|
||||
};
|
||||
|
||||
//----- SPITPlayer ------
|
||||
public:
|
||||
//list the SPITPlayers
|
||||
static unordered_map<string, SPITPlayer*> s_SPITPlayers; //all actual played objects
|
||||
static SPITPlayer* getSPITPlayer(string p_PlayerID); //if a player does not exist creates a new one
|
||||
static void clearPlayers();
|
||||
|
||||
SPITPlayer(string p_PlayerID);
|
||||
virtual ~SPITPlayer();
|
||||
|
||||
|
||||
void startPlaySequence(); //called by SPIT_Client::parsePlaySPITStart
|
||||
PlaySPITType* addSPITType_Playing (string p_SPITTypeID); //called by SPIT_Client::parsePlaySPITStart
|
||||
void endPlaySequence(); //called by SPIT_Client::parsePlaySPITEnd
|
||||
|
||||
string getID() {
|
||||
return m_ID;
|
||||
}
|
||||
|
||||
unordered_map<string, PlaySPITType*>* getPlaySPITTypes();
|
||||
void setIsRunning(bool p_IsRunning);
|
||||
bool getIsRunning() { return m_IsRunning; }
|
||||
void setName(string p_Name);
|
||||
string getName() { return m_Name; }
|
||||
void setType(char p_Type);
|
||||
char getType() { return m_Type; }
|
||||
void setTime(long long p_Frames);
|
||||
long long getTime() { return m_TimeFrames; }
|
||||
|
||||
private:
|
||||
string m_ID;
|
||||
string m_Name;
|
||||
char m_Type;
|
||||
unordered_map<string, PlaySPITType*> m_PlaySPITTypes;
|
||||
bool m_IsRunning;
|
||||
long long m_TimeFrames;
|
||||
//----- PlayObject used in PlaySequences: PlaySPITStart, PlaySPITObject,..., PlaySPITEnd ------
|
||||
public:
|
||||
class PlaySPITType {
|
||||
public:
|
||||
PlaySPITType(SPITPlayer *p_SPITPlayer, string p_SPITObjectID);
|
||||
PlaySPITType(const PlaySPITType &orig);
|
||||
|
||||
string getSPITTypeID() const { return m_SPITTypeID; }
|
||||
|
||||
void startPlaySequence();
|
||||
bool getIsNew() const { return m_IsNew; }
|
||||
void setIsNew(bool p_IsNew) { m_IsNew = p_IsNew; }
|
||||
bool getIsPlayed() const { return m_IsPlayed; }
|
||||
void setIsPlayed(bool p_IsFound) { m_IsPlayed = p_IsFound; }
|
||||
string getPlayerID() const { return m_PlayerID; }
|
||||
string getPlayerName() const { return m_PlayerName; }
|
||||
bool getPlayerIsRunning() const { return m_PlayerRuns; }
|
||||
void setPlayerIsRunning(bool p_PlayerRuns) { m_PlayerRuns = p_PlayerRuns; }
|
||||
void setValue(double p_Value) { m_Value = p_Value; }
|
||||
void addValue(double p_Value, double p_ValueFactor) { m_Value += (p_Value * p_ValueFactor); }
|
||||
double getValue() const { return m_Value; }
|
||||
|
||||
private:
|
||||
string m_PlayerID;
|
||||
string m_PlayerName;
|
||||
bool m_PlayerRuns;
|
||||
string m_SPITTypeID;
|
||||
bool m_IsPlayed;
|
||||
bool m_IsNew;
|
||||
double m_Value;
|
||||
};
|
||||
|
||||
//----- SPITPlayer ------
|
||||
public:
|
||||
// list the SPITPlayers
|
||||
static unordered_map<string, unique_ptr<SPITPlayer>> s_SPITPlayers; // all actual played objects
|
||||
static SPITPlayer &getSPITPlayer(string p_PlayerID); // if a player does not exist creates a new one
|
||||
static void clearPlayers() { s_SPITPlayers.clear(); }
|
||||
|
||||
SPITPlayer(string p_PlayerID);
|
||||
virtual ~SPITPlayer();
|
||||
|
||||
void startPlaySequence(); // called by SPIT_Client::parsePlaySPITStart
|
||||
PlaySPITType *addSPITType_Playing(string p_SPITTypeID); // called by SPIT_Client::parsePlaySPITStart
|
||||
void endPlaySequence(); // called by SPIT_Client::parsePlaySPITEnd
|
||||
|
||||
string getID() {
|
||||
return m_ID;
|
||||
}
|
||||
|
||||
unordered_map<string, unique_ptr<PlaySPITType>> &getPlaySPITTypes() { return m_PlaySPITTypes; }
|
||||
void setIsRunning(bool p_IsRunning) { m_IsRunning = p_IsRunning; }
|
||||
void setName(string p_Name) { m_Name = p_Name; }
|
||||
void setType(char p_Type) { m_Type = p_Type; }
|
||||
void setTime(long long p_Frames) { m_TimeFrames = p_Frames; }
|
||||
bool getIsRunning() const { return m_IsRunning; }
|
||||
string getName() const { return m_Name; }
|
||||
char getType() const { return m_Type; }
|
||||
long long getTime() const { return m_TimeFrames; }
|
||||
|
||||
private:
|
||||
string m_ID;
|
||||
string m_Name;
|
||||
char m_Type;
|
||||
unordered_map<string, unique_ptr<PlaySPITType>> m_PlaySPITTypes;
|
||||
|
||||
bool m_IsRunning;
|
||||
long long m_TimeFrames;
|
||||
};
|
||||
|
||||
#endif /* SPITPLAYER_H */
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* and open the template in the editor.
|
||||
*/
|
||||
|
||||
/*
|
||||
/*
|
||||
* SPITSocket is the base class for WindowsSocket, UnixSocket,.
|
||||
* Used by SPIT_Client and SAD_Client.
|
||||
* File: SPITSocket.h
|
||||
@@ -16,17 +16,17 @@
|
||||
#ifndef SPITSOCKET_H
|
||||
#define SPITSOCKET_H
|
||||
|
||||
#include <string>
|
||||
#include "esp_netif.h"
|
||||
#include <sys/socket.h>
|
||||
#include <netdb.h>
|
||||
#include <arpa/inet.h>
|
||||
#include <string.h>
|
||||
#include <stdio.h>
|
||||
#include <fcntl.h>
|
||||
#include <unistd.h>
|
||||
#include "Task.hpp"
|
||||
#include "esp_log.h"
|
||||
#include "esp_netif.h"
|
||||
#include <arpa/inet.h>
|
||||
#include <fcntl.h>
|
||||
#include <netdb.h>
|
||||
#include <stdio.h>
|
||||
#include <string.h>
|
||||
#include <string>
|
||||
#include <sys/socket.h>
|
||||
#include <unistd.h>
|
||||
|
||||
using namespace std;
|
||||
|
||||
@@ -35,133 +35,115 @@ string createGUID();
|
||||
/** Returns the name of the client's host computer*/
|
||||
string getClientHostName();
|
||||
|
||||
class SPITSocket{
|
||||
public:
|
||||
static const int FAMILY_IP4 = AF_INET;
|
||||
class SPITSocket {
|
||||
public:
|
||||
static const int FAMILY_IP4 = AF_INET;
|
||||
|
||||
/**
|
||||
* IPAddress class is used to fetch all available IP addresses of the computer
|
||||
* This is for internal usage
|
||||
*/
|
||||
struct IPAddress {
|
||||
public:
|
||||
IPAddress(const string& p_IPAddress, const string& p_SubnetMask)
|
||||
: m_IPAddress(p_IPAddress), m_SubnetMask(p_SubnetMask) { }
|
||||
const string m_IPAddress;
|
||||
const string m_SubnetMask;
|
||||
/**
|
||||
* IPAddress class is used to fetch all available IP addresses of the computer
|
||||
* This is for internal usage
|
||||
*/
|
||||
struct IPAddress {
|
||||
public:
|
||||
IPAddress(const string &p_IPAddress, const string &p_SubnetMask)
|
||||
: m_IPAddress(p_IPAddress), m_SubnetMask(p_SubnetMask) {}
|
||||
const string m_IPAddress;
|
||||
const string m_SubnetMask;
|
||||
|
||||
/**
|
||||
* Calculates the broadcast address from a ip4 address
|
||||
* @param p_IPAddress the ip4 address
|
||||
* @return returns the broadcast address
|
||||
*/
|
||||
string getBroadcastIP4() const {
|
||||
struct in_addr broadcast;
|
||||
unsigned long ulIPAddress;
|
||||
unsigned long ulSubnetMask;
|
||||
/**
|
||||
* Calculates the broadcast address from a ip4 address
|
||||
* @param p_IPAddress the ip4 address
|
||||
* @return returns the broadcast address
|
||||
*/
|
||||
string getBroadcastIP4() const {
|
||||
struct in_addr broadcast;
|
||||
unsigned long ulIPAddress;
|
||||
unsigned long ulSubnetMask;
|
||||
|
||||
ulIPAddress = inet_addr(m_IPAddress.data());
|
||||
ulSubnetMask = inet_addr(m_SubnetMask.data());
|
||||
broadcast.s_addr = ulIPAddress | ~ulSubnetMask;
|
||||
ulIPAddress = inet_addr(m_IPAddress.data());
|
||||
ulSubnetMask = inet_addr(m_SubnetMask.data());
|
||||
broadcast.s_addr = ulIPAddress | ~ulSubnetMask;
|
||||
|
||||
return inet_ntoa(broadcast);
|
||||
}
|
||||
};
|
||||
const IPAddress mOwnIp;
|
||||
static IPAddress getAdaptersInfo();
|
||||
bool createSocket_UDP();
|
||||
static const int INVALID_SOCKET = -1;
|
||||
return inet_ntoa(broadcast);
|
||||
}
|
||||
};
|
||||
const IPAddress mOwnIp;
|
||||
static IPAddress getAdaptersInfo();
|
||||
bool createSocket_UDP();
|
||||
static const int INVALID_SOCKET = -1;
|
||||
|
||||
private:
|
||||
int m_UDPSocketIP4;
|
||||
private:
|
||||
int m_UDPSocketIP4;
|
||||
|
||||
public:
|
||||
//-------- class --------------
|
||||
SPITSocket(IPAddress ip) : mOwnIp(ip) {
|
||||
m_UDPSocketIP4 = INVALID_SOCKET;
|
||||
|
||||
m_ServerIP = "";
|
||||
m_ServerPort = "";
|
||||
m_ClientIP = "";
|
||||
m_ClientPort = "";
|
||||
m_BoundClientPort = "";
|
||||
m_BoundClientFamily = 0;
|
||||
m_IsBound = false;
|
||||
createSocket_UDP();
|
||||
public:
|
||||
//-------- class --------------
|
||||
SPITSocket(IPAddress ip) : mOwnIp(ip) {
|
||||
m_UDPSocketIP4 = INVALID_SOCKET;
|
||||
createSocket_UDP();
|
||||
}
|
||||
virtual ~SPITSocket() {
|
||||
ESP_LOGD("UDP", "Shutting down ...");
|
||||
|
||||
}
|
||||
virtual ~SPITSocket() {
|
||||
ESP_LOGD("UDP", "Shutting down ...");
|
||||
|
||||
if (m_UDPSocketIP4 != INVALID_SOCKET) {
|
||||
shutdown(m_UDPSocketIP4, 2);
|
||||
close(m_UDPSocketIP4);
|
||||
m_UDPSocketIP4 = INVALID_SOCKET;
|
||||
}
|
||||
fos::Task::delayMs(100);
|
||||
if (m_UDPSocketIP4 != INVALID_SOCKET) {
|
||||
shutdown(m_UDPSocketIP4, 2);
|
||||
close(m_UDPSocketIP4);
|
||||
m_UDPSocketIP4 = INVALID_SOCKET;
|
||||
}
|
||||
fos::Task::delayMs(100);
|
||||
m_IsBound = false;
|
||||
}
|
||||
private:
|
||||
string m_ServerIP;
|
||||
string m_ServerPort;
|
||||
string m_ClientIP;
|
||||
string m_ClientPort; //port given by the user maybe "0"
|
||||
string m_BoundClientPort; //port set after bind
|
||||
int m_BoundClientFamily;
|
||||
bool m_IsBound;
|
||||
}
|
||||
|
||||
public:
|
||||
/**
|
||||
* Sets the ip address and port for server and client.
|
||||
* @param p_ServerIP
|
||||
* @param p_ServerPort
|
||||
* @param p_ClientIP
|
||||
* @param p_ClientPort
|
||||
*/
|
||||
void setConnectionParams(string p_ServerIP, string p_ServerPort, string p_ClientIP, string p_ClientPort) {
|
||||
m_ServerIP = p_ServerIP;
|
||||
m_ServerPort = p_ServerPort;
|
||||
m_ClientIP = p_ClientIP;
|
||||
m_ClientPort = p_ClientPort;
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a message to the server as set by setConnectionParams
|
||||
* @param p_MessageBytes byte buffer containing the message
|
||||
* @param p_MessageLength length of the messaeg
|
||||
* @return
|
||||
*/
|
||||
int sendMessage(const char* p_MessageBytes, int p_MessageLength) {
|
||||
if (m_ServerPort.length() <= 0)
|
||||
return -1;
|
||||
int intResult;
|
||||
{
|
||||
if (m_IsBound == false)
|
||||
return -1;
|
||||
intResult = sendMessageTo(m_BoundClientFamily, m_ServerIP, m_ServerPort, p_MessageBytes, p_MessageLength);
|
||||
}
|
||||
return intResult;
|
||||
}
|
||||
private:
|
||||
string m_ServerIP{};
|
||||
string m_ServerPort{};
|
||||
string m_ClientIP{};
|
||||
string m_ClientPort{}; // port given by the user maybe "0"
|
||||
string m_BoundClientPort{}; // port set after bind
|
||||
bool m_IsBound{};
|
||||
|
||||
int receiveMessage(int p_InetFamily, char* p_Buffer, int p_BufferLength, string* p_ServerIP);
|
||||
int setBroadcast(bool p_Broadcast);
|
||||
int bindSocket(string p_ServerIP, string p_ClientIP, string p_ClientPort);
|
||||
|
||||
// * Internal usage - don't use this manually
|
||||
// * Use sendMessage instead
|
||||
int sendMessageTo(int p_InetFamily, string p_ServerIP, string p_Port, const char* p_MessageBytes, int p_MessageLength);
|
||||
|
||||
string getServerIP() { return m_ServerIP; }
|
||||
string getServerPort(){ return m_ServerPort; }
|
||||
string getClientIP() { return m_ClientIP; }
|
||||
string getClientPort() { return m_ClientPort; }
|
||||
string getBoundClientPort() { return m_BoundClientPort; }
|
||||
void setBoundClientPort(string p_Port) { m_BoundClientPort = p_Port; }
|
||||
void setBoundClientFamily(int p_Family) { m_BoundClientFamily = p_Family; }
|
||||
int getBoundClientFamily() { return m_BoundClientFamily; }
|
||||
void setIsBound(bool p_IsBound) { m_IsBound = p_IsBound; }
|
||||
bool getIsBound() { return m_IsBound; }
|
||||
public:
|
||||
// Sets the ip address and port for server and client.
|
||||
void setConnectionParams(const string &serverIp, const string &serverPort, const string &clientIp, const string &clientPort) {
|
||||
m_ServerIP = serverIp;
|
||||
m_ServerPort = serverPort;
|
||||
m_ClientIP = clientIp;
|
||||
m_ClientPort = clientPort;
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a message to the server as set by setConnectionParams
|
||||
* @param message byte buffer containing the message
|
||||
* @param length length of the message
|
||||
* @return
|
||||
*/
|
||||
int sendMessage(const char *message, int length) {
|
||||
if (m_ServerPort.length() <= 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (m_IsBound == false) {
|
||||
return -1;
|
||||
}
|
||||
int intResult = sendMessageTo(m_ServerIP, m_ServerPort, message, length);
|
||||
return intResult;
|
||||
}
|
||||
|
||||
int receiveMessage(char *p_Buffer, int p_BufferLength, string *serverIp) const;
|
||||
int setBroadcast(bool p_Broadcast) const;
|
||||
int bindSocket(string clientIp, string clientPort);
|
||||
|
||||
int sendMessageTo(const string &ip, const string &port, const char *message, int msgLength);
|
||||
|
||||
string getServerIP() const { return m_ServerIP; }
|
||||
string getServerPort() const { return m_ServerPort; }
|
||||
string getClientIP() const { return m_ClientIP; }
|
||||
string getClientPort() const { return m_ClientPort; }
|
||||
string getBoundClientPort() const { return m_BoundClientPort; }
|
||||
void setBoundClientPort(const string &p_Port) { m_BoundClientPort = p_Port; }
|
||||
void setIsBound(bool p_IsBound) { m_IsBound = p_IsBound; }
|
||||
bool getIsBound() const { return m_IsBound; }
|
||||
|
||||
private:
|
||||
};
|
||||
|
||||
#endif /* SPITSOCKET_H */
|
||||
|
||||
|
||||
@@ -4,7 +4,7 @@
|
||||
* and open the template in the editor.
|
||||
*/
|
||||
|
||||
/*
|
||||
/*
|
||||
* File: SPITType.h
|
||||
* Author: Hagi
|
||||
*
|
||||
@@ -16,127 +16,89 @@
|
||||
|
||||
#include "SPITSocket.h"
|
||||
#include "SPIT_Message.h"
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
#include "SpitRepo.hpp"
|
||||
|
||||
using namespace std;
|
||||
|
||||
class SPITTypeListener;
|
||||
|
||||
class SPITType {
|
||||
private:
|
||||
static unordered_map<string, SPITType*> s_SPITTypes;
|
||||
static unordered_map<string, SPITType*> s_SPITTypesRemote;
|
||||
|
||||
public:
|
||||
static SPITType* getSPITType(string p_ID);
|
||||
static const SPITType& getSPITTypeRef(string p_ID);
|
||||
static bool addSPITType(SPITType* p_ptrSpitType);
|
||||
static bool removeSPITType(SPITType* p_ptrSpitType);
|
||||
static int getSPITTypeCount();
|
||||
static SPITType* getSPITType(int p_Index);
|
||||
static const SPITType& getSPITTypeRef(int p_Index);
|
||||
static void clearSPITTypes();
|
||||
static void setConfirmedFalse();
|
||||
public:
|
||||
static void setConfirmedFalse(SpitRepo<SPITType> &repo);
|
||||
static void eventProjectClosed(SpitRepo<SPITType> &repo, SpitRepo<SPITType> &remoteRepo);
|
||||
|
||||
static SPITType* getSPITTypeRemote(string p_ID);
|
||||
static const SPITType& getSPITTypeRemoteRef(string p_ID);
|
||||
static bool addSPITTypeRemote(SPITType* p_ptrSpitType);
|
||||
static bool removeSPITTypeRemote(SPITType* p_ptrSpitType);
|
||||
static int getSPITTypeRemoteCount();
|
||||
static SPITType* getSPITTypeRemote(int p_Index);
|
||||
static const SPITType& getSPITTypeRemoteRef(int p_Index);
|
||||
static void clearSPITTypesRemote();
|
||||
|
||||
static void eventProjectClosed();
|
||||
|
||||
SPITType();
|
||||
SPITType(string p_ID, string p_GroupName, string p_Name, bool p_Fixed, bool p_ProjectIndepended,long long p_DefaultDelay, long long p_DefaultDuration);
|
||||
// SPITType(const SPITType& orig);
|
||||
~SPITType();
|
||||
private:
|
||||
|
||||
bool m_Confirmed;
|
||||
string m_ID;
|
||||
bool m_Fixed;
|
||||
bool m_ServerRemote;
|
||||
bool m_ServerProjectIndepended;
|
||||
string m_GroupName;
|
||||
string m_Name;
|
||||
long long m_DefaultDelay;
|
||||
long long m_DefaultDuration;
|
||||
|
||||
bool m_CreatedByClient; //flag true = the SPITTyype is created by the client
|
||||
//false = the SPITType is received from the server
|
||||
|
||||
bool m_ActionAssigned; //This is a virtual flag if user associates an action with a SPITType.
|
||||
//Can be used to setActionAssigned for all SPITObjects with this SPITType
|
||||
|
||||
void initMembers();
|
||||
|
||||
public:
|
||||
string getID() const{ return m_ID; }
|
||||
string getGroupName() const { return m_GroupName; }
|
||||
string getName() const { return m_Name; }
|
||||
/**
|
||||
* Returns if the SPITType triggers an action on the Server or on the client.
|
||||
* @return false = the action is triggered on the client The client waits for the server to play objects of this SPITType<br>
|
||||
* true = the action is triggered on the server. The server waits for the client to play objects of this SPITType.
|
||||
*/
|
||||
bool getServerRemote() const {
|
||||
return m_ServerRemote;
|
||||
}
|
||||
|
||||
bool getProjectIndepended() const {
|
||||
return m_ServerProjectIndepended;
|
||||
}
|
||||
/**
|
||||
* This is used by the server and client to tell if the other side has registered the changes.
|
||||
* @return true = other side has registered the changes.
|
||||
*/
|
||||
bool getConfirmed() const { return m_Confirmed; }
|
||||
bool getFixed() const { return m_Fixed; }
|
||||
long long getDefaultDelay() const { return m_DefaultDelay; }
|
||||
long long getDefaultDuration() const { return m_DefaultDuration; }
|
||||
bool getCreatedByClient() const { return m_CreatedByClient; }
|
||||
|
||||
/**
|
||||
* Virtual construct - means ActionAssigned for SPITTypes is is not implemented in SPITProtocol.<br>
|
||||
* This can used to setActionAssigned to all SPITObjects with this SPITType.<br>
|
||||
* This may be used in the case when the same action should be done for every SPITObject with this SPITType associated.<br>
|
||||
* @return true = the user has associated an action with this SPITType.
|
||||
*/
|
||||
bool getActionAssigned() const {
|
||||
return m_ActionAssigned;
|
||||
}
|
||||
|
||||
|
||||
public:
|
||||
void setID(string p_ID);
|
||||
bool setGroupName(string p_GroupName);
|
||||
bool setName(string p_Name);
|
||||
bool setServerRemote(bool p_BelongstoServer);
|
||||
bool setProjectIndepended(bool p_ProjectIndepeneded);
|
||||
bool setConfirmed(bool p_Confirmed);
|
||||
bool setFixed(bool p_Fixed);
|
||||
bool setDefaultDelay(long long p_Delay);
|
||||
bool setDefaultDuration(long long p_Duration);
|
||||
|
||||
void setCreatedByClient(bool p_CreatedByClient);
|
||||
|
||||
/**
|
||||
* Virtual construct - means ActionAssigned for SPITTypes is is not implemented in SPITProtocol.<br>
|
||||
* This can used to setActionAssigned to all SPITObjects with this SPITType.<br>
|
||||
* This may be used in the case when the same action should be done for every SPITObject with this SPITType associated.<br>
|
||||
* @return true = the m_ActionAssigned has changed.
|
||||
*/
|
||||
bool setActionAssigned(bool p_ActionAssigned);
|
||||
|
||||
bool setMessageOP(SPIT_Message::ReportSPITType* p_ReportSPITType);
|
||||
void fillMessageOP(SPIT_Message::ReportSPITType* p_ReportSPITType);
|
||||
void fillMessageOP(SPIT_Message::RemoveSPITType* p_RemoveSPITType);
|
||||
// static char* stringCopy(const char* p_String);
|
||||
SPITType(string p_ID);
|
||||
SPITType(string p_ID, string p_GroupName, string p_Name, bool p_Fixed, bool p_ProjectIndepended, long long p_DefaultDelay, long long p_DefaultDuration);
|
||||
|
||||
private:
|
||||
bool m_Confirmed{};
|
||||
string m_ID;
|
||||
bool m_Fixed{};
|
||||
bool m_ServerRemote{};
|
||||
bool m_ServerProjectIndepended{};
|
||||
string m_GroupName{};
|
||||
string m_Name{};
|
||||
long long m_DefaultDelay{};
|
||||
long long m_DefaultDuration{};
|
||||
|
||||
bool m_CreatedByClient; // flag true = the SPITTyype is created by the client
|
||||
// false = the SPITType is received from the server
|
||||
|
||||
bool m_ActionAssigned; // This is a virtual flag if user associates an action with a SPITType.
|
||||
// Can be used to setActionAssigned for all SPITObjects with this SPITType
|
||||
|
||||
public:
|
||||
string getID() const { return m_ID; }
|
||||
string getGroupName() const { return m_GroupName; }
|
||||
string getName() const { return m_Name; }
|
||||
/**
|
||||
* Returns if the SPITType triggers an action on the Server or on the client.
|
||||
* @return false = the action is triggered on the client The client waits for the server to play objects of this SPITType
|
||||
* true = the action is triggered on the server. The server waits for the client to play objects of this SPITType.
|
||||
*/
|
||||
bool getServerRemote() const { return m_ServerRemote; }
|
||||
bool getProjectIndepended() const { return m_ServerProjectIndepended; }
|
||||
/**
|
||||
* This is used by the server and client to tell if the other side has registered the changes.
|
||||
* @return true = other side has registered the changes.
|
||||
*/
|
||||
bool getConfirmed() const { return m_Confirmed; }
|
||||
bool getFixed() const { return m_Fixed; }
|
||||
long long getDefaultDelay() const { return m_DefaultDelay; }
|
||||
long long getDefaultDuration() const { return m_DefaultDuration; }
|
||||
bool getCreatedByClient() const { return m_CreatedByClient; }
|
||||
|
||||
/**
|
||||
* Virtual construct - means ActionAssigned for SPITTypes is is not implemented in SPITProtocol.
|
||||
* This can used to setActionAssigned to all SPITObjects with this SPITType.
|
||||
* This may be used in the case when the same action should be done for every SPITObject with this SPITType associated.
|
||||
* @return true = the user has associated an action with this SPITType.
|
||||
*/
|
||||
bool getActionAssigned() const {
|
||||
return m_ActionAssigned;
|
||||
}
|
||||
|
||||
bool setGroupName(const string &p_GroupName);
|
||||
bool setName(const string &p_Name);
|
||||
bool setServerRemote(bool p_BelongstoServer);
|
||||
bool setProjectIndepended(bool p_ProjectIndepeneded);
|
||||
bool setConfirmed(bool p_Confirmed);
|
||||
bool setFixed(bool p_Fixed);
|
||||
bool setDefaultDelay(long long p_Delay);
|
||||
bool setDefaultDuration(long long p_Duration);
|
||||
void setCreatedByClient(bool p_CreatedByClient);
|
||||
|
||||
/**
|
||||
* Virtual construct - means ActionAssigned for SPITTypes is is not implemented in SPITProtocol.
|
||||
* This can used to setActionAssigned to all SPITObjects with this SPITType.
|
||||
* This may be used in the case when the same action should be done for every SPITObject with this SPITType associated.
|
||||
* @return true = the m_ActionAssigned has changed.
|
||||
*/
|
||||
bool setActionAssigned(bool p_ActionAssigned);
|
||||
|
||||
bool setMessageOP(SPIT_Message::ReportSPITType &reportSpitType);
|
||||
void fillMessageOP(SPIT_Message::ReportSPITType &smReportSpitType) const;
|
||||
void fillMessageOP(SPIT_Message::RemoveSPITType &smRemoveSpitType) const;
|
||||
};
|
||||
|
||||
|
||||
#endif /* SPITTYPE_H */
|
||||
@@ -4,7 +4,7 @@
|
||||
* and open the template in the editor.
|
||||
*/
|
||||
|
||||
/*
|
||||
/*
|
||||
* File: SPIT_Client.h
|
||||
* Author: Hagi
|
||||
*
|
||||
@@ -14,12 +14,13 @@
|
||||
#ifndef SPIT_CLIENT_H
|
||||
#define SPIT_CLIENT_H
|
||||
|
||||
#include "SPITSocket.h"
|
||||
#include "SAD_DetectedServer.hpp"
|
||||
#include "SPIT_Message.h"
|
||||
#include "SPITType.h"
|
||||
#include "SPITObject.h"
|
||||
#include "SPITPlayer.h"
|
||||
#include "SPITSocket.h"
|
||||
#include "SPITType.h"
|
||||
#include "SPIT_Message.h"
|
||||
#include "SpitRepo.hpp"
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
@@ -27,316 +28,322 @@ using namespace std;
|
||||
|
||||
class SPIT_Client : I_SAD_Client {
|
||||
|
||||
public:
|
||||
/** Maximal length of a SPITMessage*/
|
||||
static const int MAXSPITMESSAGEBYTECOUNT = 512;
|
||||
|
||||
enum ServerEvent {
|
||||
Detect,
|
||||
Lost,
|
||||
Changed,
|
||||
};
|
||||
public:
|
||||
/** Maximal length of a SPITMessage*/
|
||||
static const int MAXSPITMESSAGEBYTECOUNT = 512;
|
||||
|
||||
struct Callbacks {
|
||||
void(*onServerEvent)(ServerEvent event, const SAD_DetectedServer &p_DetectedServer);
|
||||
void(*onConnectionStatus)(string p_ServerID, string p_ServerComputerName, string p_ServerName, int p_ServerStepTime, int p_ConnectionStatus, int p_OldConnectionStatus);
|
||||
void(*onStartProjectTransfer)();
|
||||
void(*onEndProjectTransfer)();
|
||||
void(*onProjectClosed)(string);
|
||||
void(*onProjectReport)(string p_ProjectID, string p_ProjectName, int p_FramesPerSeoond);
|
||||
void(*onSpitType)(bool p_New, const SPITType &p_SPITType);
|
||||
void(*onSpitTypeRemote)(bool p_New, const SPITType &p_SPITType);
|
||||
void(*onSpitObject)(bool p_New, const SPITType &p_SPITType, const SPITObject &p_SPITObject);
|
||||
void(*onSpitObjectRemote)(bool p_New, const SPITType &p_SPITType, const SPITObject &p_SPITObject);
|
||||
void(*onSpitTypeRemoved)(const SPITType &p_SPITType);
|
||||
void(*onSpitTypeRemoteRemoved)(const SPITType &p_SPITType);
|
||||
void(*onSpitObjectRemoved)(const SPITType &p_SPITType, const SPITObject &p_SPITObject);
|
||||
void(*onSpitObjectRemoteRemoved)(const SPITType &p_SPITType, const SPITObject &p_SPITObject);
|
||||
void(*onPlay)(string p_PlayerID, string p_PlayerName, char p_PlayerType, bool p_PlayerIsRunning, long long p_TimeFrames);
|
||||
void(*onPlaySpitType)(string p_PlayerID, string p_SPITTypeID, bool p_PlayerIsRunning, bool p_Started, bool p_Ended, double p_Value);
|
||||
void(*onPlayRemoteObjectStatus)(const SPITType &p_SPITType, const SPITObject &p_SPITObject, long long p_FrameInsideObject, int p_Value);
|
||||
bool(*onCheckSpitTypeVeto)(SPIT_Message::ReportSPITType* p_ReportSPITType);
|
||||
bool(*onCheckSpitObjectVeto)(SPIT_Message::ReportSPITObject* p_ReportSPITObject);
|
||||
};
|
||||
enum class ProjUpdate {
|
||||
ServerLoaded,
|
||||
StartTransfer,
|
||||
EndTransfer,
|
||||
ServerClosed,
|
||||
};
|
||||
enum class ServerEvent {
|
||||
Detect,
|
||||
Lost,
|
||||
Changed,
|
||||
};
|
||||
enum class ObjectEvent {
|
||||
Created,
|
||||
Changed,
|
||||
Deleted
|
||||
};
|
||||
enum class Connection {
|
||||
None = 0, // No Connection established.<br>Either no connect tried or disconnected
|
||||
NoneServer = 1, // Server has disconnected
|
||||
Lost = 2, // The connection is lost<br>Either because of a network crash or because the server no longer responds.
|
||||
Ok = 3, // Connection to the serv er is established.
|
||||
TryConnection = 4, // A connection to the server is tried.
|
||||
};
|
||||
|
||||
//----- Connection Status -----
|
||||
public:
|
||||
/** No Connection established.<br>Either no connect tried or disconnected*/
|
||||
static const int CONNECTION_NONE = 0;
|
||||
/** Server has disconnected*/
|
||||
static const int CONNECTION_NONESERVER = 1;
|
||||
/** The connection is lost<br>Either because of a network crash or because the server no longer responds.*/
|
||||
static const int CONNECTION_LOST = 2;
|
||||
/** Connection to the serv er is established.*/
|
||||
static const int CONNECTION_OK = 3;
|
||||
/** A connection to the server is tried.*/
|
||||
static const int CONNECTION_TRYCONNECTION = 4;
|
||||
|
||||
//------ PlayerType ------
|
||||
public:
|
||||
/** continous main player, time value can be used like a timecode.<br>The time value is the position in server's project.<br>A server should use only one main player.*/
|
||||
static const char PLAYERTYPE_MAIN = 0x02;
|
||||
/** continous player. This player plays SPIT objects sometime during the project.*/
|
||||
static const char PLAYERTYPE_CONTINOUS = 0x01;
|
||||
/** diescrete player. This player is used to transmit single discrete values.*/
|
||||
static const char PLAYERTYPE_DISCRETE = 0x00;
|
||||
struct Callbacks {
|
||||
void (*onServerEvent)(ServerEvent event, const SAD_DetectedServer &p_DetectedServer){};
|
||||
void (*onConnectionStatus)(string p_ServerID, string p_ServerComputerName, string p_ServerName, int p_ServerStepTime, Connection p_ConnectionStatus, Connection p_OldConnectionStatus){};
|
||||
void (*onProjectUpdate)(ProjUpdate state, string projectId){};
|
||||
void (*onSpitType)(ObjectEvent event, bool isRemote, const SPITType &p_SPITType){};
|
||||
void (*onSpitObject)(ObjectEvent event, bool isRemote, const SPITType &p_SPITType, const SPITObject &p_SPITObject){};
|
||||
|
||||
//------ Value Flag ------
|
||||
//------ used by sendRemoteObject
|
||||
public:
|
||||
/**Set the given value directly*/
|
||||
static const char VALUEFLAG_DIRECT = 0x00;
|
||||
/**Increase the existing value by the given value.<br>This is usefull e.g. when instead of a fader a endless wheel is used*/
|
||||
static const char VALUEFLAG_INCREASE = 0x01;
|
||||
/**Decrease the existing value by the given value.<br>This is usefull e.g. when instead of a fader a endless wheel is used*/
|
||||
static const char VALUEFLAG_DECREASE = 0x02;
|
||||
void (*onPlay)(string p_PlayerID, string p_PlayerName, char p_PlayerType, bool p_PlayerIsRunning, long long p_TimeFrames){};
|
||||
void (*onPlaySpitType)(string p_PlayerID, string p_SPITTypeID, bool p_PlayerIsRunning, bool p_Started, bool p_Ended, double p_Value){};
|
||||
void (*onPlayRemoteObjectStatus)(const SPITType &p_SPITType, const SPITObject &p_SPITObject, long long p_FrameInsideObject, int p_Value){};
|
||||
bool (*onCheckSpitTypeVeto)(bool knownType, bool createdByClient){};
|
||||
bool (*onCheckSpitObjectVeto)(bool knownType){};
|
||||
};
|
||||
|
||||
//----- SPIT_Client -----
|
||||
public:
|
||||
SPIT_Client(string name, string projName, Callbacks calls);
|
||||
virtual ~SPIT_Client();
|
||||
static int s_MAX_OVERTAKING_SPIT_MESSAGES;
|
||||
private:
|
||||
Callbacks mCallbacks;
|
||||
//------ PlayerType ------
|
||||
public:
|
||||
/** continous main player, time value can be used like a timecode.<br>The time value is the position in server's project.<br>A server should use only one main player.*/
|
||||
static constexpr char PLAYERTYPE_MAIN = 0x02;
|
||||
/** continous player. This player plays SPIT objects sometime during the project.*/
|
||||
static constexpr char PLAYERTYPE_CONTINOUS = 0x01;
|
||||
/** diescrete player. This player is used to transmit single discrete values.*/
|
||||
static constexpr char PLAYERTYPE_DISCRETE = 0x00;
|
||||
|
||||
fos::TaskT<SPIT_Client&> * m_ThreadReceive{};
|
||||
bool m_StopReceiveSPITMessages;
|
||||
//------ Value Flag ------
|
||||
//------ used by sendRemoteObject
|
||||
public:
|
||||
/**Set the given value directly*/
|
||||
static constexpr char VALUEFLAG_DIRECT = 0x00;
|
||||
/**Increase the existing value by the given value.<br>This is usefull e.g. when instead of a fader a endless wheel is used*/
|
||||
static constexpr char VALUEFLAG_INCREASE = 0x01;
|
||||
/**Decrease the existing value by the given value.<br>This is usefull e.g. when instead of a fader a endless wheel is used*/
|
||||
static constexpr char VALUEFLAG_DECREASE = 0x02;
|
||||
static constexpr int MAX_OVERTAKING_SPIT_MESSAGES = 10;
|
||||
|
||||
int m_ConnectionStatus;
|
||||
bool m_DisconnectedByServer{}; //flag true = when server disconnects
|
||||
string m_ID;
|
||||
string m_Name;
|
||||
string m_ProjName;
|
||||
string m_ComputerName;
|
||||
//----- SPIT_Client -----
|
||||
public:
|
||||
SPIT_Client(string name, string projName, Callbacks calls);
|
||||
virtual ~SPIT_Client();
|
||||
|
||||
string m_ClientProjectName;
|
||||
|
||||
unsigned char m_MessageNumber_Send;
|
||||
int m_MessageNumber_Received;
|
||||
vector<SPIT_Message*> m_OvertakingSPIT_Messages;
|
||||
private:
|
||||
Callbacks mCallbacks;
|
||||
|
||||
//Server's info filled by parseConnectAnswer
|
||||
string m_ServerID{};
|
||||
string m_ServerName{};
|
||||
string m_ServerComputerName{};
|
||||
int m_ServerStepTime{-1};
|
||||
|
||||
//--- Server Project ---
|
||||
string m_ServerProjectID;
|
||||
string m_ServerProjectName;
|
||||
int m_ServerFramesPerSecond;
|
||||
|
||||
public:
|
||||
/** The ID of the client.<br>Every client instance should set an unique id*/
|
||||
string getID() { return m_ID; }
|
||||
/** The name of the client, should be set by the user app*/
|
||||
string getName() { return m_Name; }
|
||||
//----- Computer Params -----
|
||||
/** The name of the client's host computer*/
|
||||
string getComputerName() { return m_ComputerName; }
|
||||
void setClientProjectName(string p_ClientProjectName) { m_ClientProjectName = p_ClientProjectName; }
|
||||
string getClientProjectName() { return m_ClientProjectName; }
|
||||
fos::TaskT<SPIT_Client &> *m_ThreadReceive{};
|
||||
bool m_StopReceiveSPITMessages{};
|
||||
|
||||
//connected Server Infos
|
||||
/** The ID of the connected SPITServer*/
|
||||
string getServerID() { return m_ServerID; }
|
||||
/** The host computername of the connected SPITServer*/
|
||||
string getServerComputerName() { return m_ServerComputerName; }
|
||||
/** The name of the connected SPITServer*/
|
||||
string getServerName() { return m_ServerName; }
|
||||
Connection m_ConnectionStatus{Connection::None};
|
||||
bool m_DisconnectedByServer{}; // flag true = when server disconnects
|
||||
string m_ID;
|
||||
string m_Name;
|
||||
string m_ProjName;
|
||||
string m_ComputerName;
|
||||
|
||||
/** Expected Refreah Rate of the connectd SPITServer.<br>
|
||||
* When the server plays objects, it will do so at discrete time steps.<br>
|
||||
* Play events will take place in these time steps..
|
||||
*/
|
||||
int getServerStepTime() { return m_ServerStepTime; }
|
||||
|
||||
/** Should be called when the client wants to close his project*/
|
||||
void clientProjectClose();
|
||||
/**
|
||||
* Should be called whenever the client has a project loaded
|
||||
*/
|
||||
void clientProjectLoaded();
|
||||
|
||||
/**
|
||||
*
|
||||
* @param p_SPITTypeID
|
||||
* @param p_ActionAssigned
|
||||
*/
|
||||
void setActionSPITType(string p_SPITTypeID, bool p_ActionAssigned);
|
||||
void setActionSPITObject(string p_SPITObjectID, bool p_ActionAssigned);
|
||||
|
||||
//--------------- SPITMessage ---------------
|
||||
private:
|
||||
bool startReceiveSPITMessages();
|
||||
void stopReceiveSPITMessages();
|
||||
static void receiveSPITMessage(SPIT_Client& rM);
|
||||
// Reconnect to the server when connection is lost see eventConnectionStatus and eventServerDetected
|
||||
string m_ClientProjectName;
|
||||
|
||||
uint8_t m_MessageNumber_Send{1};
|
||||
int m_MessageNumber_Received{-1}; // set to -1 because the first received message will set the number (1..255)
|
||||
vector<unique_ptr<SPIT_Message>> m_OvertakingSPIT_Messages;
|
||||
|
||||
// Server's info filled by parseConnectAnswer
|
||||
string m_ServerID{};
|
||||
string m_ServerName{};
|
||||
string m_ServerComputerName{};
|
||||
int m_ServerStepTime{-1};
|
||||
|
||||
//--- Server Project ---
|
||||
string m_ServerProjectID;
|
||||
string m_ServerProjectName;
|
||||
int m_ServerFramesPerSecond;
|
||||
|
||||
public:
|
||||
/** The ID of the client.<br>Every client instance should set an unique id*/
|
||||
string getID() { return m_ID; }
|
||||
/** The name of the client, should be set by the user app*/
|
||||
string getName() { return m_Name; }
|
||||
//----- Computer Params -----
|
||||
/** The name of the client's host computer*/
|
||||
string getComputerName() { return m_ComputerName; }
|
||||
void setClientProjectName(string p_ClientProjectName) { m_ClientProjectName = p_ClientProjectName; }
|
||||
string getClientProjectName() { return m_ClientProjectName; }
|
||||
|
||||
// connected Server Infos
|
||||
/** The ID of the connected SPITServer*/
|
||||
string getServerID() { return m_ServerID; }
|
||||
/** The host computername of the connected SPITServer*/
|
||||
string getServerComputerName() { return m_ServerComputerName; }
|
||||
/** The name of the connected SPITServer*/
|
||||
string getServerName() { return m_ServerName; }
|
||||
|
||||
/** Expected Refreah Rate of the connectd SPITServer.<br>
|
||||
* When the server plays objects, it will do so at discrete time steps.<br>
|
||||
* Play events will take place in these time steps..
|
||||
*/
|
||||
int getServerStepTime() { return m_ServerStepTime; }
|
||||
|
||||
/** Should be called when the client wants to close his project*/
|
||||
void clientProjectClose();
|
||||
/**
|
||||
* Should be called whenever the client has a project loaded
|
||||
*/
|
||||
void clientProjectLoaded();
|
||||
|
||||
/**
|
||||
*
|
||||
* @param p_SPITTypeID
|
||||
* @param p_ActionAssigned
|
||||
*/
|
||||
void setActionSPITType(string p_SPITTypeID, bool p_ActionAssigned);
|
||||
void setActionSPITObject(string p_SPITObjectID, bool p_ActionAssigned);
|
||||
|
||||
//--------------- SPITMessage ---------------
|
||||
private:
|
||||
bool startReceiveSPITMessages();
|
||||
void stopReceiveSPITMessages();
|
||||
static void receiveSPITMessage(SPIT_Client &rM);
|
||||
// Reconnect to the server when connection is lost see eventConnectionStatus and eventServerDetected
|
||||
bool _doReconnect{}; // true = on eventServerDetected connect to the server identified by m_ServerID
|
||||
public:
|
||||
void fillHeader(SPIT_Message::Header* p_Header);
|
||||
int sendSPITMessage(SPIT_Message::OPPart& p_SPITMessageOPPart);
|
||||
public:
|
||||
int sendSPITMessage(SPIT_Message::OPPart & spitMessageOPPart);
|
||||
|
||||
//--------------- ServerAutoDetection SAD ---------------
|
||||
public:
|
||||
/** Starts the autodetection of SPITServers in the local network. If a connection is tried, the autodetection should be stopped before.*/
|
||||
void startServerAutoDetect();
|
||||
/** Stops the autodetection of SPITServers in the local network*/
|
||||
void stopServerAutoDetect();
|
||||
/** Called every time a new SPITServer is detetced in the local network */
|
||||
void eventServerDetected(string p_ID, string p_Name, string p_ComputerName, string p_IP, string p_Port, string p_Addition, string p_ProjectName, string p_ClientIP, bool p_IsIP4);
|
||||
/** Called every time a prior detected SPITServer is is no longer found.*/
|
||||
void eventServerLost(string p_ID, string p_Name, string p_ComputerName, string p_IP, string p_Port, string p_Addition, string p_ProjectName, string p_ClientIP, bool p_IsIP4);
|
||||
void eventServerChanged(string p_ID, string p_Name, string p_ComputerName, string p_IP, string p_Port, string p_Addition, string p_ProjectName, string p_ClientIP, bool p_IsIP4);
|
||||
|
||||
//--------------- Connection ---------------
|
||||
public:
|
||||
/**
|
||||
* Tries a connection to the SPITServer
|
||||
* @param p_ServerIP ip address of the SPITServer
|
||||
* @param p_ServerPort port of the SPITServer
|
||||
* @param p_ClientIP IP of the client
|
||||
* @param p_ClientPort if "0" any free port will be used
|
||||
* @param p_LoginName maybe some SPITServer need a login - liveSHOWsoftware will not.
|
||||
* @param p_LoginPassword maybe some SPITServer need a login - liveSHOWsoftware will not
|
||||
* @return true = the connection try is ok, SPITServer will answer with COnnectAnswer and an eventConnectionStatus will occur.<br>
|
||||
* false = something is going wrong. (client could not bind)
|
||||
*/
|
||||
bool connect(string p_ServerIP, string p_ServerPort, string p_ClientIP, string p_ClientPort, string p_LoginName = "", string p_LoginPassword = "");
|
||||
/**
|
||||
* Terminates the connection to the SPITServer.
|
||||
*/
|
||||
void disconnect();
|
||||
|
||||
private:
|
||||
void disconnectInternal(int p_Cause);
|
||||
void resetMessageNumberReceived();
|
||||
void parseSPIT_Message(unique_ptr<SPIT_Message> p_SPITMessage);
|
||||
void checkParseSPIT_Message(unique_ptr<SPIT_Message> p_SPITMessage);
|
||||
void addOvertakingSPIT_Message(SPIT_Message* p_SPIT_Message);
|
||||
void parseConnectAnswer(SPIT_Message::ConnectAnswer* p_ConnectAnswer);
|
||||
void parseDisconnect(SPIT_Message::Disconnect* p_Disconnect);
|
||||
void parseWatchdog(SPIT_Message::Watchdog* p_Watchdog);
|
||||
void parseWatchdogAnswer(SPIT_Message::WatchdogAnswer* p_WatchdogAnswer);
|
||||
public:
|
||||
/** Used internally*/
|
||||
void sendWatchdog();
|
||||
/** Used internally. When the connection to the SPITServer is lost an eventConnectionStatus will occur*/
|
||||
void eventWatchdogLost();
|
||||
//--------------- SPIT Project ---------------
|
||||
private:
|
||||
void parseReportSPITProject(SPIT_Message::ReportSPITProject* p_ReportSPITProject);
|
||||
void parseCloseSPITProject(SPIT_Message::CloseSPITProject* p_CloseSPITProject);
|
||||
public:
|
||||
/** Returns the SPITServer's project ID - may be the same as the project's name*/
|
||||
string getServerProjectID();
|
||||
/** Returns the SPITServer's project name*/
|
||||
string getServerProjectName();
|
||||
/** Returns frame rate per second. This is the time resolution in which the server transmits time data. The unit of time data is always frames.*/
|
||||
int getServerFramesPerSecond();
|
||||
|
||||
private:
|
||||
void parseRequestProjectTransfer(SPIT_Message::RequestProjectTransfer* p_RequestProjectTransfer);
|
||||
void parseStartProjectTransfer(SPIT_Message::StartProjectTransfer* p_StartProjectTransfer);
|
||||
void parseEndProjectTransfer(SPIT_Message::EndProjectTransfer* p_EndProjectTransfer);
|
||||
public:
|
||||
static void sendProject(SPIT_Client* p_PtrSPIT_Client);
|
||||
|
||||
// --------------- SPIT Types ---------------
|
||||
public:
|
||||
/**
|
||||
* Creates a fixed SPITType for application actions that are always present and project independent.<br>
|
||||
* Fixed SPIT types cannot be changed or deleted by the server.<br>
|
||||
* These SPITTypes will be automatically added to the SPITType-List and sended to the server.
|
||||
* @param p_ID an unique of the SPITType, these are always the same per client approach. Different client approaches should use different ids.
|
||||
* @param p_GroupName a name which groups the actions/SPITTypes
|
||||
* @param p_Name the name of the Action/SPITType
|
||||
* @param p_DefaultDelay maybe there is an default delay until the action starts, this is only used for graphical representations, 0 is allowd
|
||||
* @param p_DefaultDuration maybe the action has a default duration, this is only used for graphical representations, 0 is allowd
|
||||
* @return the pointer to the new SPITType.
|
||||
*/
|
||||
SPITType* createSPITTypeFixed(string p_ID, string p_GroupName, string p_Name, long long p_DefaultDelay, long long p_DefaultDuration);
|
||||
//--------------- ServerAutoDetection SAD ---------------
|
||||
public:
|
||||
/** Starts the autodetection of SPITServers in the local network. If a connection is tried, the autodetection should be stopped before.*/
|
||||
void startServerAutoDetect();
|
||||
/** Stops the autodetection of SPITServers in the local network*/
|
||||
void stopServerAutoDetect();
|
||||
/** Called every time a new SPITServer is detetced in the local network */
|
||||
void eventServerDetected(SAD_DetectedServer &server);
|
||||
/** Called every time a prior detected SPITServer is is no longer found.*/
|
||||
void eventServerLost(SAD_DetectedServer &server);
|
||||
void eventServerChanged(SAD_DetectedServer &server);
|
||||
|
||||
/**
|
||||
* Creates a SPITType for application actions.<br>
|
||||
* These SPITTypes will be automatically added to the SPITType-List and sended to the server.
|
||||
* @param p_ID an unique of the SPITType, these are always the same per client approach. Different client approaches should use different ids.
|
||||
* @param p_GroupName a name which groups the actions/SPITTypes
|
||||
* @param p_Name the name of the Action/SPITType
|
||||
* @param p_DefaultDelay maybe there is an default delay until the action starts, this is only used for graphical representations, 0 is allowd
|
||||
* @param p_DefaultDuration maybe the action has a default duration, this is only used for graphical representations, 0 is allowd
|
||||
* @param p_Fixed true = the server is not allowed to change this SPITType, false = the server may change or delete this SPITType
|
||||
* @param p_ProjectIndepended true = the SPITType belongs to a specific project, false = the SpitType always exists for every project
|
||||
* @return the pointer to the new SPITType.
|
||||
*/
|
||||
SPITType* createSPITType(string p_ID, string p_GroupName, string p_Name, long long p_DefaultDelay, long long p_DefaultDuration, bool p_Fixed, bool p_ProjectIndepended);
|
||||
private:
|
||||
//receive SPITTypes
|
||||
void parseReportSPITType(SPIT_Message::ReportSPITType* p_ReportSPITType);
|
||||
void parseRemoveSPITType(SPIT_Message::RemoveSPITType* p_RemoveSPITType);
|
||||
int sendSPITTypeInternal(SPITType* p_SPITType);
|
||||
public:
|
||||
/**
|
||||
* If a client wants to change a SPITType, he should send it to the server.<br>
|
||||
* If the SPITTye is a fixed one and not created by the client himself, then an eventSPITType can be sent from the server, which cancels the change.<br>
|
||||
* @param p_SPITTypeID the id of the SPITType to remove.
|
||||
* @return 0 = is sended, -1 = is not sended
|
||||
*/
|
||||
bool changeSPITType(SPITType* p_SPITType);
|
||||
/**
|
||||
* If a client wants to remove a SPITType, he should send it to the server.<br>
|
||||
* If the SPITTye is a fixed one and not created by the client himself, then an eventSPITType can be sent from the server, which cancels the deletion.<br>
|
||||
* @param p_SPITTypeID the id of the SPITType to remove.
|
||||
* @return 0 = is sended, -1 = is not sended
|
||||
*/
|
||||
int removeSPITType(string p_SPITTypeID);
|
||||
public:
|
||||
|
||||
//--------------- SPIT Objects ---------------
|
||||
private:
|
||||
void parseReportSPITObject(SPIT_Message::ReportSPITObject* p_ReportSPITObject);
|
||||
void parseRemoveSPITObject(SPIT_Message::RemoveSPITObject* p_RemoveSPITObject);
|
||||
int sendSPITObjectInternal(SPITObject* ptrSPITObject);
|
||||
public:
|
||||
/**
|
||||
* When the client changes a SPITObject (normally the client should not do this), then it should send the changes to the SPITServer.<br>
|
||||
* The SPITServer may discard the changes and an eventSPITObject occurs.<br>
|
||||
* @param p_SPITObject the pointer to the changed SPITObject.
|
||||
* @return 0 = sended, -1 = not sended
|
||||
*/
|
||||
bool changeSPITObject(SPITObject* p_SPITObject);
|
||||
/**
|
||||
* When the client removes a SPITObject (normally the client should not do this), then he should send it to the SPITServer.<br>
|
||||
* The SPITServer may discard the deletion and an eventSPITObject occurs.<br>
|
||||
* @param p_SPITObjectID the id of the SPITObject to remove.
|
||||
* @return 0 = sended, -1 = not sended
|
||||
*/
|
||||
int removeSPITObject(string p_SPITObjectID);
|
||||
public:
|
||||
|
||||
//--------------- Play SPIT Objects ---------------
|
||||
private:
|
||||
void parsePlaySPITStart(SPIT_Message::PlaySPITStart* p_PlaySPITStart);
|
||||
void parsePlaySPITObject(SPIT_Message::PlaySPITObject* p_PlaySPITObject);
|
||||
void parsePlaySPITEnd(SPIT_Message::PlaySPITEnd* p_PlaySPITEnd);
|
||||
void parseReportPlayStatus(SPIT_Message::ReportPlayStatus* p_ReportPlayStatus);
|
||||
|
||||
public:
|
||||
//--------- Remote ----------
|
||||
void sendRemoteObject(string p_SPITObjectID, int p_Valueppm = 0, char p_ValueFlag = 0x00);
|
||||
//--------------- Connection ---------------
|
||||
public:
|
||||
/**
|
||||
* Tries a connection to the SPITServer
|
||||
* @param p_ServerIP ip address of the SPITServer
|
||||
* @param p_ServerPort port of the SPITServer
|
||||
* @param p_ClientIP IP of the client
|
||||
* @param p_ClientPort if "0" any free port will be used
|
||||
* @param p_LoginName maybe some SPITServer need a login - liveSHOWsoftware will not.
|
||||
* @param p_LoginPassword maybe some SPITServer need a login - liveSHOWsoftware will not
|
||||
* @return true = the connection try is ok, SPITServer will answer with COnnectAnswer and an eventConnectionStatus will occur.<br>
|
||||
* false = something is going wrong. (client could not bind)
|
||||
*/
|
||||
bool connect(string p_ServerIP, string p_ServerPort, string p_ClientIP, string p_ClientPort, string p_LoginName = "", string p_LoginPassword = "");
|
||||
/**
|
||||
* Terminates the connection to the SPITServer.
|
||||
*/
|
||||
void disconnect();
|
||||
|
||||
private:
|
||||
static void processSocketTask(SPIT_Client & instance);
|
||||
fos::TaskT<SPIT_Client &>* sThread{};
|
||||
bool abortSearch{};
|
||||
bool sAnswered{};
|
||||
static fos::Semaphore sStartSad;
|
||||
SPITSocket * mSPITSocket;
|
||||
void answerWatchdog() {
|
||||
sAnswered = true;
|
||||
}
|
||||
private:
|
||||
void disconnectInternal(Connection p_Cause);
|
||||
void resetMessageNumberReceived();
|
||||
void parseSPIT_Message(unique_ptr<SPIT_Message> p_SPITMessage);
|
||||
void checkParseSPIT_Message(unique_ptr<SPIT_Message> p_SPITMessage);
|
||||
void addOvertakingSPIT_Message(unique_ptr<SPIT_Message> p_SPIT_Message);
|
||||
void parseConnectAnswer(SPIT_Message::ConnectAnswer &p_ConnectAnswer);
|
||||
void parseDisconnect(SPIT_Message::Disconnect &p_Disconnect);
|
||||
void parseWatchdog(SPIT_Message::Watchdog &p_Watchdog);
|
||||
void parseWatchdogAnswer(SPIT_Message::WatchdogAnswer &p_WatchdogAnswer);
|
||||
|
||||
public:
|
||||
/** Used internally*/
|
||||
void sendWatchdog();
|
||||
/** Used internally. When the connection to the SPITServer is lost an eventConnectionStatus will occur*/
|
||||
void eventWatchdogLost();
|
||||
//--------------- SPIT Project ---------------
|
||||
private:
|
||||
void parseReportSPITProject(SPIT_Message::ReportSPITProject &p_ReportSPITProject);
|
||||
void parseCloseSPITProject(SPIT_Message::CloseSPITProject &p_CloseSPITProject);
|
||||
|
||||
public:
|
||||
/** Returns the SPITServer's project ID - may be the same as the project's name*/
|
||||
string getServerProjectID();
|
||||
/** Returns the SPITServer's project name*/
|
||||
string getServerProjectName();
|
||||
/** Returns frame rate per second. This is the time resolution in which the server transmits time data. The unit of time data is always frames.*/
|
||||
int getServerFramesPerSecond();
|
||||
|
||||
private:
|
||||
void parseRequestProjectTransfer(SPIT_Message::RequestProjectTransfer &p_RequestProjectTransfer);
|
||||
void parseStartProjectTransfer(SPIT_Message::StartProjectTransfer &p_StartProjectTransfer);
|
||||
void parseEndProjectTransfer(SPIT_Message::EndProjectTransfer &p_EndProjectTransfer);
|
||||
|
||||
public:
|
||||
static void sendProject(SPIT_Client *p_PtrSPIT_Client);
|
||||
|
||||
// --------------- SPIT Types ---------------
|
||||
public:
|
||||
/**
|
||||
* Creates a fixed SPITType for application actions that are always present and project independent.<br>
|
||||
* Fixed SPIT types cannot be changed or deleted by the server.<br>
|
||||
* These SPITTypes will be automatically added to the SPITType-List and sended to the server.
|
||||
* @param p_ID an unique of the SPITType, these are always the same per client approach. Different client approaches should use different ids.
|
||||
* @param p_GroupName a name which groups the actions/SPITTypes
|
||||
* @param p_Name the name of the Action/SPITType
|
||||
* @param p_DefaultDelay maybe there is an default delay until the action starts, this is only used for graphical representations, 0 is allowd
|
||||
* @param p_DefaultDuration maybe the action has a default duration, this is only used for graphical representations, 0 is allowd
|
||||
* @return the pointer to the new SPITType.
|
||||
*/
|
||||
SPITType *createSPITTypeFixed(string p_ID, string p_GroupName, string p_Name, long long p_DefaultDelay, long long p_DefaultDuration);
|
||||
|
||||
/**
|
||||
* Creates a SPITType for application actions.<br>
|
||||
* These SPITTypes will be automatically added to the SPITType-List and sended to the server.
|
||||
* @param p_ID an unique of the SPITType, these are always the same per client approach. Different client approaches should use different ids.
|
||||
* @param p_GroupName a name which groups the actions/SPITTypes
|
||||
* @param p_Name the name of the Action/SPITType
|
||||
* @param p_DefaultDelay maybe there is an default delay until the action starts, this is only used for graphical representations, 0 is allowd
|
||||
* @param p_DefaultDuration maybe the action has a default duration, this is only used for graphical representations, 0 is allowd
|
||||
* @param p_Fixed true = the server is not allowed to change this SPITType, false = the server may change or delete this SPITType
|
||||
* @param p_ProjectIndepended true = the SPITType belongs to a specific project, false = the SpitType always exists for every project
|
||||
* @return the pointer to the new SPITType.
|
||||
*/
|
||||
SPITType *createSPITType(string p_ID, string p_GroupName, string p_Name, long long p_DefaultDelay, long long p_DefaultDuration, bool p_Fixed, bool p_ProjectIndepended);
|
||||
|
||||
private:
|
||||
// receive SPITTypes
|
||||
void parseReportSPITType(SPIT_Message::ReportSPITType &p_ReportSPITType);
|
||||
void parseRemoveSPITType(SPIT_Message::RemoveSPITType &p_RemoveSPITType);
|
||||
int sendSPITTypeInternal(SPITType &p_SPITType);
|
||||
|
||||
public:
|
||||
/**
|
||||
* If a client wants to change a SPITType, he should send it to the server.<br>
|
||||
* If the SPITTye is a fixed one and not created by the client himself, then an eventSPITType can be sent from the server, which cancels the change.<br>
|
||||
* @param p_SPITTypeID the id of the SPITType to remove.
|
||||
* @return 0 = is sended, -1 = is not sended
|
||||
*/
|
||||
bool changeSPITType(SPITType *p_SPITType);
|
||||
/**
|
||||
* If a client wants to remove a SPITType, he should send it to the server.<br>
|
||||
* If the SPITTye is a fixed one and not created by the client himself, then an eventSPITType can be sent from the server, which cancels the deletion.<br>
|
||||
* @param p_SPITTypeID the id of the SPITType to remove.
|
||||
* @return 0 = is sended, -1 = is not sended
|
||||
*/
|
||||
int removeSPITType(string p_SPITTypeID);
|
||||
|
||||
public:
|
||||
//--------------- SPIT Objects ---------------
|
||||
private:
|
||||
void parseReportSPITObject(SPIT_Message::ReportSPITObject &p_ReportSPITObject);
|
||||
void parseRemoveSPITObject(SPIT_Message::RemoveSPITObject &p_RemoveSPITObject);
|
||||
int sendSPITObjectInternal(SPITObject *ptrSPITObject);
|
||||
|
||||
public:
|
||||
/**
|
||||
* When the client changes a SPITObject (normally the client should not do this), then it should send the changes to the SPITServer.<br>
|
||||
* The SPITServer may discard the changes and an eventSPITObject occurs.<br>
|
||||
* @param p_SPITObject the pointer to the changed SPITObject.
|
||||
* @return 0 = sended, -1 = not sended
|
||||
*/
|
||||
bool changeSPITObject(SPITObject *p_SPITObject);
|
||||
/**
|
||||
* When the client removes a SPITObject (normally the client should not do this), then he should send it to the SPITServer.<br>
|
||||
* The SPITServer may discard the deletion and an eventSPITObject occurs.<br>
|
||||
* @param p_SPITObjectID the id of the SPITObject to remove.
|
||||
* @return 0 = sended, -1 = not sended
|
||||
*/
|
||||
int removeSPITObject(string p_SPITObjectID);
|
||||
|
||||
public:
|
||||
//--------------- Play SPIT Objects ---------------
|
||||
private:
|
||||
void parsePlaySPITStart(SPIT_Message::PlaySPITStart &p_PlaySPITStart);
|
||||
void parsePlaySPITObject(SPIT_Message::PlaySPITObject &p_PlaySPITObject);
|
||||
void parsePlaySPITEnd(SPIT_Message::PlaySPITEnd &p_PlaySPITEnd);
|
||||
void parseReportPlayStatus(SPIT_Message::ReportPlayStatus &p_ReportPlayStatus);
|
||||
|
||||
public:
|
||||
//--------- Remote ----------
|
||||
void sendRemoteObject(string p_SPITObjectID, int p_Valueppm = 0, char p_ValueFlag = 0x00);
|
||||
|
||||
private:
|
||||
static void processSocketTask(SPIT_Client &instance);
|
||||
fos::TaskT<SPIT_Client &> *sThread{};
|
||||
bool mAbortSearch{};
|
||||
bool sAnswered{};
|
||||
static fos::Semaphore sStartSad;
|
||||
SPITSocket *mSPITSocket;
|
||||
void answerWatchdog() {
|
||||
sAnswered = true;
|
||||
}
|
||||
|
||||
SpitRepo<SPITObject> mSpitObjects;
|
||||
SpitRepo<SPITObject> mRemoteSpitObjects;
|
||||
SpitRepo<SPITType> mSpitTypes;
|
||||
SpitRepo<SPITType> mRemoteSpitTypes;
|
||||
};
|
||||
|
||||
#endif /* SPIT_CLIENT_H */
|
||||
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,68 @@
|
||||
#pragma once
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <unordered_map>
|
||||
|
||||
template <typename T>
|
||||
class SpitRepo {
|
||||
public:
|
||||
bool hasEntry(const string &id) {
|
||||
return mEntries.contains(id);
|
||||
}
|
||||
|
||||
T *getEntry(const string &id) {
|
||||
auto i = mEntries.find(id);
|
||||
if (i == mEntries.end()) {
|
||||
return nullptr;
|
||||
}
|
||||
return i->second.get();
|
||||
}
|
||||
|
||||
const T &getEntryRef(const string &id) {
|
||||
return *mEntries.at(id);
|
||||
}
|
||||
|
||||
T *getEntry(int index) {
|
||||
if (index >= 0 && index < mEntries.size()) {
|
||||
return next(mEntries.begin(), index)->second.get();
|
||||
}
|
||||
return nullptr;
|
||||
}
|
||||
const T &getEntryRef(int index) {
|
||||
if (index >= 0 && index < mEntries.size()) {
|
||||
auto i = next(mEntries.begin(), index);
|
||||
return *i->second;
|
||||
} else {
|
||||
throw "SPITObject index out of range";
|
||||
}
|
||||
}
|
||||
|
||||
void addEntry(unique_ptr<T> entry) {
|
||||
mEntries[entry->getID()] = move(entry);
|
||||
}
|
||||
bool removeEntry(const T &entry) {
|
||||
return removeEntry(entry.getID());
|
||||
}
|
||||
bool removeEntry(const string &id) {
|
||||
auto i = mEntries.find(id);
|
||||
if (i == mEntries.end()) {
|
||||
return false;
|
||||
}
|
||||
mEntries.erase(i);
|
||||
return true;
|
||||
}
|
||||
int getEntryCount() {
|
||||
return mEntries.size();
|
||||
}
|
||||
|
||||
unordered_map<string, unique_ptr<T>> &getRepo() {
|
||||
return mEntries;
|
||||
}
|
||||
|
||||
void clearEntries() {
|
||||
mEntries.clear();
|
||||
}
|
||||
|
||||
private:
|
||||
unordered_map<string, unique_ptr<T>> mEntries;
|
||||
};
|
||||
@@ -1,452 +0,0 @@
|
||||
|
||||
#include "MyApp.h"
|
||||
#include "Task.hpp"
|
||||
#include "esp_log.h"
|
||||
#include "Semaphore.hpp"
|
||||
#include "Queue.hpp"
|
||||
#include <list>
|
||||
|
||||
const char *TAG = "SPIT";
|
||||
|
||||
MyApp::MyApp() :
|
||||
_SpitClient (
|
||||
s_ClientName, s_ProjectName,
|
||||
{
|
||||
.onServerEvent = onServerEvent,
|
||||
.onConnectionStatus = onConnectionStatus,
|
||||
.onStartProjectTransfer = onStartProjectTransfer,
|
||||
.onEndProjectTransfer = onEndProjectTransfer,
|
||||
.onProjectClosed = onProjectClosed,
|
||||
.onProjectReport = onProjectReport,
|
||||
.onSpitType = onSpitType,
|
||||
.onSpitTypeRemote = onSpitTypeRemote,
|
||||
.onSpitObject = onSpitObject,
|
||||
.onSpitObjectRemote = onSpitObjectRemote,
|
||||
.onSpitTypeRemoved = onSpitTypeRemoved,
|
||||
.onSpitTypeRemoteRemoved = onSpitTypeRemoteRemoved,
|
||||
.onSpitObjectRemoved = onSpitObjectRemoved,
|
||||
.onSpitObjectRemoteRemoved = onSpitObjectRemoteRemoved,
|
||||
.onPlay = onPlay,
|
||||
.onPlaySpitType = onPlaySpitType,
|
||||
.onPlayRemoteObjectStatus = onPlayRemoteObjectStatus,
|
||||
.onCheckSpitTypeVeto = onCheckSpitTypeVeto,
|
||||
.onCheckSpitObjectVeto = onCheckSpitObjectVeto,
|
||||
}) {
|
||||
}
|
||||
|
||||
string MyApp::m_ServerProjectID{};
|
||||
string MyApp::m_ServerProjectName{};
|
||||
int MyApp::m_ServerFramesPerSecond{44100}; // set when the server reports his project, see eventProjectReport
|
||||
|
||||
void MyApp::init() {
|
||||
SPITType *ptrSPITType1Fix = _SpitClient.createSPITTypeFixed("MySPITAPP_Action1ID", "ActionGroupName", "Action1Name", 0, 0);
|
||||
SPITType *ptrSPITType2Fix = _SpitClient.createSPITTypeFixed("MySPITAPP_Action2ID", "ActionGroupName", "Action2Name", 0, 0);
|
||||
|
||||
// When an action exist which should be done whenever a SPITObject with this SPITType is played,
|
||||
// then you should 'setAssignedActionType' to true
|
||||
_SpitClient.setActionSPITType(ptrSPITType1Fix->getID(), true);
|
||||
_SpitClient.setActionSPITType(ptrSPITType2Fix->getID(), true);
|
||||
_SpitClient.clientProjectLoaded();
|
||||
_SpitClient.startServerAutoDetect();
|
||||
}
|
||||
|
||||
void MyApp::onServerEvent(SPIT_Client::ServerEvent event, const SAD_DetectedServer &p_DetectedServer) {
|
||||
switch (event)
|
||||
{
|
||||
case SPIT_Client::ServerEvent::Detect:
|
||||
ESP_LOGI(TAG, "SERVER DETECTED");
|
||||
ESP_LOGI(TAG, " Name: %s", p_DetectedServer.getName().data());
|
||||
ESP_LOGI(TAG, " ID: %s", p_DetectedServer.getID().data());
|
||||
ESP_LOGI(TAG, " Computer: %s", p_DetectedServer.getComputerName().data());
|
||||
ESP_LOGI(TAG, " IP: %s", p_DetectedServer.getIP().data());
|
||||
ESP_LOGI(TAG, " Port: %s", p_DetectedServer.getPort().data());
|
||||
ESP_LOGI(TAG, " Addition: %s", p_DetectedServer.getAdditions().data());
|
||||
ESP_LOGI(TAG, " ClientIP: %s", p_DetectedServer.getClientIP().data());
|
||||
break;
|
||||
case SPIT_Client::ServerEvent::Lost:
|
||||
ESP_LOGW(TAG, "Server lost Name: %s IP: %s", p_DetectedServer.getName().data(), p_DetectedServer.getIP().data());
|
||||
|
||||
break;
|
||||
case SPIT_Client::ServerEvent::Changed:
|
||||
ESP_LOGW(TAG, "Server lost Name: %s IP: %s", p_DetectedServer.getName().data(), p_DetectedServer.getIP().data());
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
//---------------------------------------
|
||||
//---------- Connecting event ----------
|
||||
|
||||
void MyApp::onConnectionStatus(string p_ServerID, string p_ServerComputerName, string p_ServerName, int p_ServerStepTime, int p_ConnectionStatus, int p_OldConnectionStatus) {
|
||||
ESP_LOGI(TAG, "MySPITApp: eventConnectionStatus %d ", p_ConnectionStatus);
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------
|
||||
//---------- Server's Project events ------------------------
|
||||
/**
|
||||
* The Server reports his loaded project
|
||||
* Called when
|
||||
* a) the connection to the server is established.
|
||||
* b) server load a new project
|
||||
* c) server saves the project under a new name
|
||||
* @param p_ProjectID the server project's id (maybe the filename of the project or a part o it or the same as p_ProjectName)
|
||||
* @param p_ProjectName the server project's name
|
||||
* @param p_FramesPerSeoond All times in SPIT are given in frames. FramesPerSecond can be used to convert frames to seconds....
|
||||
*/
|
||||
void MyApp::onProjectReport(string p_ProjectID, string p_ProjectName, int p_FramesPerSeoond) {
|
||||
ESP_LOGI(TAG, "eventProjectReport ID: %s Name: %s FramesPerSecond: %d", p_ProjectID.data(), p_ProjectName.data(), p_FramesPerSeoond);
|
||||
m_ServerProjectID = p_ProjectID;
|
||||
m_ServerProjectName = p_ProjectName;
|
||||
m_ServerFramesPerSecond = p_FramesPerSeoond;
|
||||
// set the frames per second as the server - perhaps the client's time values have to be recalculated.
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the server closes his project.
|
||||
* @param p_ProjectID the id of the project
|
||||
* The server loads only one project at time-> the ID is not actually necessary
|
||||
*/
|
||||
void MyApp::onProjectClosed(string p_ProjectID) {
|
||||
ESP_LOGI(TAG, "eventProjectClosed ID: %s", p_ProjectID.data());
|
||||
// If we don't save SPITServer's project specific information
|
||||
// perhaps close all SPITObjects and RemoteSPITObjects to avoid conflicts, when the SPITServer loads a new project
|
||||
// SPITObject::clearSPITObjects();
|
||||
// SPITObject::clearSPITObjectsRemote();
|
||||
}
|
||||
|
||||
// The server starts the transfer of its project, that means
|
||||
// All SPITTypes and SPITObjects available on the server are transferred in the following.
|
||||
void MyApp::onStartProjectTransfer() {
|
||||
ESP_LOGI(TAG, "eventStartProjectTransfer");
|
||||
}
|
||||
// The transfer of the server's SPITTypes and SPITObjects is finished.
|
||||
void MyApp::onEndProjectTransfer() {
|
||||
ESP_LOGI(TAG, "eventEndProjectTransfer");
|
||||
}
|
||||
|
||||
//----------------------------------------------------
|
||||
//--------- SPITType events ----------
|
||||
|
||||
|
||||
/**
|
||||
* The SPITCLientInterface (implemented by this) will be asked to veto the SPITType while SPIT_Client.parseReportSPITType.<br>
|
||||
* @param p_ReportSPITType
|
||||
* @return false = the SPITType is denied, true = the SPITType is accepted
|
||||
*/
|
||||
bool MyApp::onCheckSpitTypeVeto(SPIT_Message::ReportSPITType* p_ReportSPITType) {
|
||||
if (p_ReportSPITType == NULL) return true;
|
||||
SPITType* ptrSPITType;
|
||||
ptrSPITType = SPITType::getSPITType(p_ReportSPITType->getID());
|
||||
|
||||
//Don't allow foreign SPITTypes
|
||||
if (ptrSPITType == NULL) return false;
|
||||
if (ptrSPITType->getCreatedByClient() == false) return false;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool MyApp::onCheckSpitObjectVeto(SPIT_Message::ReportSPITObject* p_ReportSPITObject) {
|
||||
if (p_ReportSPITObject == NULL) return true;
|
||||
SPITType* ptrSPITType;
|
||||
ptrSPITType = SPITType::getSPITType(p_ReportSPITObject->getSPITTypeID());
|
||||
if (ptrSPITType == NULL) return false;
|
||||
|
||||
//Don't allow SPITObjects which refers to a SPITType which is not created by this client - other SPITTypes cannot be handled here
|
||||
//if (ptrSPITType->getCreatedByClient() == false) return false;
|
||||
|
||||
// SPITObject* ptrSPITObject;
|
||||
// ptrSPITObject = SPITObject::getSPITObject(p_ReportSPITOnject->getID());
|
||||
//Don't allow foreign SPITTypes
|
||||
// if (ptrSPITObject == NULL) return false;
|
||||
|
||||
return true;
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the server has created, loaded or changed a SPITType.
|
||||
* May also occur when the server confirms a SPITType created or changed by the client.
|
||||
* @param p_New true = server created a new SPITType
|
||||
* false = server changed a existing SPITType
|
||||
* @param p_SPITType a reference to a copy of the SPITType instance.
|
||||
*/
|
||||
void MyApp::onSpitType(bool p_New, const SPITType &p_SPITType) {
|
||||
// fetch information of the SPITType
|
||||
if (p_New) {
|
||||
ESP_LOGD(TAG, "eventSPITType NEW");
|
||||
} else {
|
||||
ESP_LOGD(TAG, "eventSPITType CHANGED");
|
||||
}
|
||||
ESP_LOGI(TAG, " ID: %s GroupName: %s Name: %s confirmed: %d", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data(), p_SPITType.getConfirmed());
|
||||
|
||||
// Check your actions
|
||||
// Whenever you provide an action for this SPITType take this over in your code.
|
||||
// call _SpitClient.setActionSPITType(p_SPITType.getID(), true);
|
||||
|
||||
// for our little excample as described in loadClientProject we do following
|
||||
// This may be redundand, because we defined the SPITTypes as fixed, so the server can't change them
|
||||
// But foe all SPITTypes which are not fixed we need to setActionSPITType
|
||||
|
||||
// if ("MySPITAPP_Action1ID" == p_SPITType.getID()) {
|
||||
// _SpitClient.setActionSPITType(p_SPITType.getID(), true);
|
||||
// }
|
||||
// if ("MySPITAPP_Action2ID" == p_SPITType.getID()) {
|
||||
// _SpitClient.setActionSPITType(p_SPITType.getID(), true);
|
||||
// }
|
||||
}
|
||||
/**
|
||||
* Called when the server has created or changed a Remote SPITType.
|
||||
* Remote SPITType are used in Remote SPITObjects. A Remote SPITObject is used to remote control the SPITServer.
|
||||
* @param p_New true = server created a new SPITType / false = server changed a existing SPITType
|
||||
*/
|
||||
void MyApp::onSpitTypeRemote(bool p_New, const SPITType &p_SPITType) {
|
||||
if (p_New) {
|
||||
ESP_LOGD(TAG, "eventSPITTypeRemote NEW");
|
||||
} else {
|
||||
// we had to inform all Remote SPITObjects using the p_SPITType
|
||||
// perhaps the SPITObject uses information from the SPITType
|
||||
SPITObject *ptrSPITObject;
|
||||
int intSPITObjectCount;
|
||||
intSPITObjectCount = SPITObject::getSPITObjectRemoteCount();
|
||||
for (int intObject = 0; intObject < intSPITObjectCount; intObject++) {
|
||||
ptrSPITObject = SPITObject::getSPITObjectRemote(intObject);
|
||||
if (ptrSPITObject == NULL)
|
||||
continue;
|
||||
if (ptrSPITObject->getSPITTypeID() == p_SPITType.getID()) {
|
||||
// call ecentSPITObjectRemote
|
||||
onSpitObjectRemote(false, p_SPITType, *ptrSPITObject);
|
||||
}
|
||||
}
|
||||
ESP_LOGD(TAG, "eventSPITTypeRemote CHANGED");
|
||||
}
|
||||
ESP_LOGD(TAG, "ID: %s GroupName: %s Name: %s confirmed: %d",
|
||||
p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data(), p_SPITType.getConfirmed());
|
||||
// this is a remote SPITType, if you want you can list this for later remote use.
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the server has removed a SPITType.
|
||||
* After this function has been exited the SPITType is emeoved from the SPITType-List and the pointer is deleted.
|
||||
* So use the pointer immediately or use the copyconstructor to make a copy for extended use.
|
||||
* You have to release the copy yourself later (delete ptr...)
|
||||
*/
|
||||
void MyApp::onSpitTypeRemoved(const SPITType &p_SPITType) {
|
||||
ESP_LOGD(TAG, "eventSPITType Removed");
|
||||
ESP_LOGD(TAG, " ID: %s GroupName: %s Name: %s\n", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data());
|
||||
|
||||
// Check your actions
|
||||
// take the removal of the SPITType over in your code
|
||||
|
||||
// CAUTION: Deleted SPIT types can be added later again (perhaps per UNDO on the SPITServer)
|
||||
//-> don't remove your assigned action immediately - keep it to reassign it later
|
||||
}
|
||||
/**
|
||||
* Called when the server has removed a Remote SPITType.
|
||||
* Remote SPITType are used in Remote SPITObjects. A Remote SPITObject is used to remote control the SPITServer.
|
||||
* After this function has been exited the SPITType is emeoved from the Remote SPITType-List and the pointer is deleted.
|
||||
* So use the pointer immediately or use the copyconstructor to make a copy for extended use.
|
||||
* You have to release the copy yourself later (delete ptr...)
|
||||
* @param p_SPITType a reference to a copy of the SPITType instance.
|
||||
*/
|
||||
void MyApp::onSpitTypeRemoteRemoved(const SPITType &p_SPITType) {
|
||||
ESP_LOGD(TAG, "eventSPITTypeRemote Removed");
|
||||
ESP_LOGD(TAG, " ID: %s GroupName: %s Name: %s\n", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data());
|
||||
|
||||
// This is a remote SPITType
|
||||
// If you have listet this prior you should remove it from the list
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the server has created, loaded or changed a SPITObject.
|
||||
* May also occur when the server confirms a SPITObject created by the client, what the client should never do!!.
|
||||
* @param p_New true = server created a new SPITObject
|
||||
* false = server changed a existing SPITObject
|
||||
* @param p_SPITType a reference to a copy of the associated SPITType instance.
|
||||
* @param p_SPITObject a reference to a copy of the SPITObject instance.
|
||||
*/
|
||||
void MyApp::onSpitObject(bool p_New, const SPITType &p_SPITType, const SPITObject &p_SPITObject) {
|
||||
if (p_New) {
|
||||
ESP_LOGI(TAG, "eventSPITObject NEW");
|
||||
} else {
|
||||
ESP_LOGD(TAG, "eventSPITObject CHANGED");
|
||||
}
|
||||
ESP_LOGI(TAG, " ID: %s Name: %s -> SPITType: %s", p_SPITObject.getID().data(), p_SPITObject.getName().data(), p_SPITType.getName().data());
|
||||
|
||||
// check your actions
|
||||
// Whenever you provide an action for this SPITObject take this over in your code.
|
||||
// call _SpitClient.setActionSPITObject(p_SPITObject.getID(), true);
|
||||
|
||||
// for our little excample as described in loadClientProject:
|
||||
// We have only actions for SPITTypes - means every SPITObject with the associated "Actionx"-SPITTypes will trigger the action when it is played
|
||||
//-> no need to do something here, because setActionSPITType has been set prior and the SPITObject will automatically inherits this
|
||||
// SPITObjects with other SPITTypes asscciated will trigger no actions
|
||||
}
|
||||
/**
|
||||
* Called when the server has created or changed a Remote SPITObject.
|
||||
* A Remote SPITObject is used to remote control the SPITServer.
|
||||
* @param p_New true = server created a new remote SPITObject
|
||||
* false = server changed a existing remote SPITObject
|
||||
* @param p_SPITType a reference to a copy of the associated SPITType instance.
|
||||
* @param p_SPITObject a reference to a copy of the SPITObject instance.
|
||||
*/
|
||||
void MyApp::onSpitObjectRemote(bool p_New, const SPITType &p_SPITType, const SPITObject &p_SPITObject) {
|
||||
if (p_New) {
|
||||
ESP_LOGI(TAG, "eventSPITObjectRemote NEW");
|
||||
} else {
|
||||
ESP_LOGD(TAG, "eventSPITObjectRemote CHANGED");
|
||||
}
|
||||
ESP_LOGI(TAG, " ID: %s Name: %s -> SPITType: %s", p_SPITObject.getID().data(), p_SPITObject.getName().data(), p_SPITType.getName().data());
|
||||
|
||||
// This is a remote SPITObject which can be used to remote control the server.
|
||||
// If you want you can list this for later use
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the server has removed a SPITObject.
|
||||
* After this function has been exited the SPITObject is emeoved from the SPITObject-List and the pointer is deleted.
|
||||
* So use the pointer immediately or use the copyconstructor to make a copy for extended use.
|
||||
* You have to release the copy yourself later (delete ptr...)
|
||||
* @param p_SPITType a reference to a copy of the associated SPITType instance.
|
||||
* @param p_SPITObject a reference to a copy of the SPITObject instance.
|
||||
*/
|
||||
void MyApp::onSpitObjectRemoved(const SPITType &p_SPITType, const SPITObject &p_SPITObject) {
|
||||
ESP_LOGD(TAG, "eventSPITObject Removed");
|
||||
ESP_LOGD(TAG, " ID: %s Name: %s\n", p_SPITObject.getID().data(), p_SPITObject.getName().data());
|
||||
|
||||
// Check your actions
|
||||
// take the removal of the SPITObject over in your code
|
||||
|
||||
// CAUTION: Deleted SPITObjects can be added later again (perhaps per UNDO on the SPITServer)
|
||||
//-> don't remove your assigned action immediately - keep it to reassign it later
|
||||
}
|
||||
/**
|
||||
* Called when the server has removed a Remote SPITObject.
|
||||
* A Remote SPITObject is used to remote control the SPITServer.
|
||||
* After this function has been exited the SPITObject is emeoved from the SPITObject-List and the pointer is deleted.
|
||||
* So use the pointer immediately or use the copyconstructor to make a copy for extended use.
|
||||
* You have to release the copy yourself later (delete ptr...)
|
||||
* @param p_SPITType a reference to a copy of the associated SPITType instance.
|
||||
* @param p_SPITObject a reference to a copy of the SPITObject instance.
|
||||
*/
|
||||
void MyApp::onSpitObjectRemoteRemoved(const SPITType &p_SPITType, const SPITObject &p_SPITObject) {
|
||||
ESP_LOGD(TAG, "eventSPITObjectRemote Removed");
|
||||
ESP_LOGD(TAG, " ID: %s Name: %s\n", p_SPITObject.getID().data(), p_SPITObject.getName().data());
|
||||
|
||||
// This is a remote SPITObject
|
||||
// If you have listet this prior you should remove it from the list
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
//---------------- Playing SPITObjects ----------------
|
||||
// Following is called when the SPITServer play SPITObjects.
|
||||
// For every step the server does following sequence occurs:
|
||||
// a) eventPlay
|
||||
// b) several eventPlayObject for each actual played SPITObjectin this step
|
||||
// NEXT STAP of the server
|
||||
// a) eventPlay
|
||||
// b) several eventPlayObject for each actual played SPITObject in this step
|
||||
// ...
|
||||
|
||||
// SPITServer may use several methods for playing SPITObjects.
|
||||
// e.g. liveSHOWsoftware has the timeline and jingles which plays objects, where the timeline the main player is.
|
||||
// SPIT distinguishes between the different players. All eventPlay... functions contain the information which player plays the SPIT object.
|
||||
|
||||
void MyApp::onPlay(string p_PlayerID, string p_PlayerName, char p_PlayerType, bool p_PlayerIsRunning, long long p_TimeFrames) {
|
||||
ESP_LOGD(TAG, "eventPlay Player: %s Runs: %d Time: %lld", p_PlayerName.data(), p_PlayerIsRunning, p_TimeFrames);
|
||||
|
||||
switch (p_PlayerType) {
|
||||
case SPIT_Client::PLAYERTYPE_MAIN:
|
||||
// p_FrameTimes contains the position inside the server's project, we can use it like a timecode
|
||||
int intMilliseconds;
|
||||
intMilliseconds = (int)(((double)p_TimeFrames / (double)m_ServerFramesPerSecond) * 1000);
|
||||
break;
|
||||
case SPIT_Client::PLAYERTYPE_CONTINOUS:
|
||||
// The olayer is playing only single Object sequences sometime during the project
|
||||
break;
|
||||
case SPIT_Client::PLAYERTYPE_DISCRETE:
|
||||
// Only discrete values where submitted, e.g the fader position of remote faders.
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the SPITServer plays a SPITObject. For every played SPITObject one eventPlayObject is called.
|
||||
* You can decide here which action should be done or not.
|
||||
*
|
||||
* @param p_Started true = The SPITObject is newly played (e.g. in liveSHOWsoftware the cursor enters the SPITObject)
|
||||
* @param p_Ended Das true = Playback of SPITObject finished (e.g. in liveSHOWsoftware the cursor has exited the SPIT object)
|
||||
* @param p_SPITType the associated SPITType of p_SPITObject
|
||||
* @param p_SPITObject the actual played or stopped SPITObject
|
||||
* @param p_PlayObject contains information about the play status:
|
||||
* frame where the cursor is inside the SPITObject
|
||||
* whether the player is running or not
|
||||
* the actual value of the SPITObject (in liveSHOWsoftware objects ma faded in or out or the main value is decreased, ..
|
||||
*/
|
||||
void MyApp::onPlaySpitType(string p_PlayerID, string p_SPITTypeID, bool p_PlayerIsRunning, bool p_Started, bool p_Ended, double p_Value) {
|
||||
// double doubleValue = ((double)p_PlayObject.getValue() / 1000000) * ((double)p_PlayObject.getValueFactor() / 1000000);
|
||||
|
||||
ESP_LOGD(TAG, "eventPlayObject Player: %s is running: %d Object Started: %d Stopped: %d", p_PlayerID.data(), p_PlayerIsRunning, p_Started, p_Ended);
|
||||
// ESP_LOGD(TAG, " SPITType: %s SPITObject: %s Position: %lld Value: %f\n", p_SPITTypeID.data(), p_SPITObject.getName().data(), p_PlayObject.getFrameInside(), doubleValue);
|
||||
ESP_LOGD(TAG, " SPITType: %s Value: %f\n", p_SPITTypeID.data(), p_Value);
|
||||
|
||||
if (p_SPITTypeID == "MySPITAPP_Action1ID") { // do Action 1
|
||||
// we can get some information about the play status
|
||||
if (p_Started == true) {
|
||||
ESP_LOGI(TAG, "MyApp AKTION 1 started Value: %f and running: %d", p_Value, p_PlayerIsRunning);
|
||||
} else if (p_Ended == true) {
|
||||
ESP_LOGI(TAG, "MyApp AKTION 1 ended"); // p_PlayObject.getFrameInside() is -1
|
||||
} else {
|
||||
ESP_LOGD(TAG, "MyApp AKTION 1 is played Value: %f and running: %d", p_Value, p_PlayerIsRunning);
|
||||
}
|
||||
} else if (p_SPITTypeID == "MySPITAPP_Action2ID") { // do Action 2
|
||||
if (p_Started == true) {
|
||||
ESP_LOGI(TAG, "AKTION 2 started Value: %f and running: %d", p_Value, p_PlayerIsRunning);
|
||||
} else if (p_Ended == true) {
|
||||
ESP_LOGI(TAG, "AKTION 2 ended"); // p_PlayObject.getFrameInside() is -1
|
||||
} else {
|
||||
ESP_LOGD(TAG, "AKTION 2 is played Value: %f and running: %d", p_Value, p_PlayerIsRunning);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//--------------------------------------------------------------
|
||||
//---------------- Remote Control SPITServer ----------------
|
||||
// The SPITServer has sent all possibilities to control it remotely - remote SPITObjects - see eventSPITObjectRemote
|
||||
// Some of them may control functionality with values (fader psotions for loudness of sound, ...).
|
||||
// When the server changes one of these value objects, it sends an eventPlayRemoteObjectStatus.
|
||||
|
||||
/**
|
||||
* Called when a remote SpitObject which value function is changed by the server.
|
||||
* This allows the Client to adjust its display for the remote command.
|
||||
* @param p_SPITType the assigned remote SPITType of p_SPITObject
|
||||
* @param p_SPITObject the remote SPITObject which is changed
|
||||
* @param p_FrameInsideObject can be discarded
|
||||
* @param p_Value the new value
|
||||
*/
|
||||
void MyApp::onPlayRemoteObjectStatus(const SPITType &p_SPITType, const SPITObject &p_SPITObject, long long p_FrameInsideObject, int p_Value) {
|
||||
ESP_LOGD(TAG, "eventPlayRemoteObjectStatus RemoteSPITType: %s RemoteSPITObject: %s Position: %lld Value: %d", p_SPITType.getName().data(), p_SPITObject.getName().data(), p_FrameInsideObject, p_Value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Send a remote control command to the SPITServer.
|
||||
* There may be different command types:
|
||||
* a) Some don't use value e.g. go to next scene, olay a jingle, ..
|
||||
* b) Some use values e.g. the main sound fader
|
||||
* @param p_SPITObjectID the id of the remote SPITObject (this represents the remote control command)
|
||||
* @param p_Valueppm the value in ppm
|
||||
* in case a) the value is ignored
|
||||
* in case b) the value is used
|
||||
* @param p_ValueFlag indicates how the server should use p_Valueppm:
|
||||
* VALUEFLAG_DIRECT (0x00) The server will overwrite his existing value with p_Value
|
||||
* VALUEFLAG_INCREASE (0x01) The server increases his existing value by p_Valueppm
|
||||
* VALUEFLAG_DECREASE (0x01) The server decreases his existing value by p_Valueppm
|
||||
*/
|
||||
void MyApp::sendRemoteObject(string p_SPITObjectID, int p_Valueppm, char p_ValueFlag) {
|
||||
_SpitClient.sendRemoteObject(p_SPITObjectID, p_Valueppm, p_ValueFlag);
|
||||
}
|
||||
|
||||
void MyApp::testLiveShowRemote() {
|
||||
// We jump to the next Scenebridge - no Value is needed
|
||||
_SpitClient.sendRemoteObject("playControlStart");
|
||||
}
|
||||
@@ -1,177 +0,0 @@
|
||||
/*
|
||||
* To change this license header, choose License Headers in Project Properties.
|
||||
* To change this template file, choose Tools | Templates
|
||||
* and open the template in the editor.
|
||||
*/
|
||||
|
||||
/*
|
||||
* SAD_DetectedServer holds information about SPIT Server detected by ServerAutoDetection (SAD).
|
||||
* File: SAD_DetectedServer.cpp
|
||||
* Author: Hagi
|
||||
*
|
||||
* Created on 4. Mai 2019, 13:51
|
||||
*/
|
||||
|
||||
#include "SAD_DetectedServer.hpp"
|
||||
#include "esp_log.h"
|
||||
|
||||
static const char * TAG = "SpitSrv";
|
||||
|
||||
unordered_map<string, SAD_DetectedServer*> SAD_DetectedServer::s_DetectedServers;
|
||||
|
||||
SAD_DetectedServer::~SAD_DetectedServer() {
|
||||
}
|
||||
//----- Detected Server -----
|
||||
SAD_DetectedServer::SAD_DetectedServer() {
|
||||
m_ID = "";
|
||||
m_Name = "";
|
||||
m_ComputerName = "";
|
||||
m_ClientIP = "";
|
||||
m_Port = "";
|
||||
m_Additions = "";
|
||||
m_IPIsIP4 = false;
|
||||
}
|
||||
|
||||
void SAD_DetectedServer::setProjectName(string p_ServerProjectName) {
|
||||
if (m_ServerProjectName.compare(p_ServerProjectName) != 0) {
|
||||
if (m_New == false) {
|
||||
m_Changed = true;
|
||||
}
|
||||
}
|
||||
m_ServerProjectName = p_ServerProjectName;
|
||||
}
|
||||
|
||||
void SAD_DetectedServer::cycleStart() {
|
||||
for (auto i = s_DetectedServers.begin(); i != s_DetectedServers.end(); i++) {
|
||||
i->second->startCycleSAD();
|
||||
}
|
||||
}
|
||||
void SAD_DetectedServer::cycleEnd(I_SAD_Client& sadClient) {
|
||||
list<SAD_DetectedServer*> o_LostServers;
|
||||
list<SAD_DetectedServer*> o_NewServers;
|
||||
list<SAD_DetectedServer*> o_ChangedServers;
|
||||
SAD_DetectedServer* ptrDetectedServer;
|
||||
{
|
||||
for (auto i = s_DetectedServers.begin(); i != s_DetectedServers.end(); i++) {
|
||||
ptrDetectedServer = i->second;
|
||||
if (ptrDetectedServer->getFoundAgain() == false) {
|
||||
o_LostServers.push_back(ptrDetectedServer);
|
||||
ptrDetectedServer->endCycleSAD();
|
||||
}
|
||||
else if (ptrDetectedServer->getNew()) {
|
||||
o_NewServers.push_back(ptrDetectedServer);
|
||||
ptrDetectedServer->setNew(false);
|
||||
ptrDetectedServer->endCycleSAD();
|
||||
}
|
||||
else if (ptrDetectedServer->getChanged()) {
|
||||
o_ChangedServers.push_back(ptrDetectedServer);
|
||||
ptrDetectedServer->endCycleSAD();
|
||||
}
|
||||
else {
|
||||
ptrDetectedServer->endCycleSAD();
|
||||
}
|
||||
}
|
||||
}
|
||||
//Notify client interface about lost servers
|
||||
for (auto i = o_LostServers.begin(); i != o_LostServers.end(); i++) {
|
||||
ptrDetectedServer = *i;
|
||||
sadClient.eventServerLost(ptrDetectedServer->getID(), ptrDetectedServer->getName(),
|
||||
ptrDetectedServer->getComputerName(), ptrDetectedServer->getIP(), ptrDetectedServer->getPort(), ptrDetectedServer->getAdditions(),ptrDetectedServer->getProjectName(),
|
||||
ptrDetectedServer->getClientIP(),
|
||||
ptrDetectedServer->getIpIsIP4());
|
||||
}
|
||||
//Remove lost servers
|
||||
for (auto i = o_LostServers.begin(); i != o_LostServers.end(); i++) {
|
||||
ptrDetectedServer = *i;
|
||||
removeDetectedServer(ptrDetectedServer);
|
||||
}
|
||||
o_LostServers.clear();
|
||||
|
||||
for (auto i = o_NewServers.begin(); i != o_NewServers.end(); i++) {
|
||||
ptrDetectedServer = *i;
|
||||
sadClient.eventServerDetected(ptrDetectedServer->getID(), ptrDetectedServer->getName(),
|
||||
ptrDetectedServer->getComputerName(), ptrDetectedServer->getIP(), ptrDetectedServer->getPort(), ptrDetectedServer->getAdditions(),ptrDetectedServer->getProjectName(),
|
||||
ptrDetectedServer->getClientIP(),
|
||||
ptrDetectedServer->getIpIsIP4());
|
||||
}
|
||||
o_NewServers.clear();
|
||||
for (auto i = o_ChangedServers.begin(); i != o_ChangedServers.end(); i++) {
|
||||
ptrDetectedServer = *i;
|
||||
sadClient.eventServerChanged(ptrDetectedServer->getID(), ptrDetectedServer->getName(),
|
||||
ptrDetectedServer->getComputerName(), ptrDetectedServer->getIP(), ptrDetectedServer->getPort(), ptrDetectedServer->getAdditions(),ptrDetectedServer->getProjectName(),
|
||||
ptrDetectedServer->getClientIP(),
|
||||
ptrDetectedServer->getIpIsIP4());
|
||||
}
|
||||
o_ChangedServers.clear();
|
||||
}
|
||||
/**
|
||||
* Used by SAD_Client to add a found SPITServer - don't use this manually
|
||||
* @param p_IsIP4 true = the server is reached via a IP4 address<br>false = the server is reahed via a IP6 address
|
||||
* @param p_ServerID the id of the server, every instance of a SPITServer has an own id
|
||||
* @param p_ServerParams the server's parameter
|
||||
*/
|
||||
void SAD_DetectedServer::addDetectedServer(bool p_IsIP4, string p_ServerID, string p_ServerParams[]) {
|
||||
SAD_DetectedServer* ptrDetectedServer;
|
||||
{
|
||||
auto i = s_DetectedServers.find(p_ServerID);
|
||||
if (i != s_DetectedServers.end()) {
|
||||
ptrDetectedServer = i->second;
|
||||
}
|
||||
else {
|
||||
ptrDetectedServer = new SAD_DetectedServer();
|
||||
ptrDetectedServer->setID(p_ServerParams[PARAMINDEX_ID]);
|
||||
ptrDetectedServer->setNew(true);
|
||||
}
|
||||
ptrDetectedServer->setFoundAgain();
|
||||
|
||||
//second prefer IP4
|
||||
if (p_IsIP4 == true) {
|
||||
ptrDetectedServer->setIP(p_ServerParams[PARAMINDEX_IP]);
|
||||
ptrDetectedServer->setIPIsIP4(true);
|
||||
ptrDetectedServer->setClientIP(p_ServerParams[PARAMINDEX_CLIENTIP]);
|
||||
}
|
||||
else if (ptrDetectedServer->getIpIsIP4() == false){
|
||||
ptrDetectedServer->setIP(p_ServerParams[PARAMINDEX_IP]);
|
||||
ptrDetectedServer->setClientIP(p_ServerParams[PARAMINDEX_CLIENTIP]);
|
||||
}
|
||||
ptrDetectedServer->setName(p_ServerParams[PARAMINDEX_NAME]);
|
||||
ptrDetectedServer->setComputerName(p_ServerParams[PARAMINDEX_COMPUTERNAME]);
|
||||
ptrDetectedServer->setPort(p_ServerParams[PARAMINDEX_PORT]);
|
||||
ptrDetectedServer->setAdditions(p_ServerParams[PARAMINDEX_ADDITIONS]);
|
||||
ptrDetectedServer->setProjectName(p_ServerParams[PARAMINDEX_SERVERPROJECTNAME]);
|
||||
|
||||
s_DetectedServers[ptrDetectedServer->getID()] = ptrDetectedServer;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Used by SAD_Client to remove a SPITServer - don't use this manually
|
||||
* @param p_DetectedServer
|
||||
*/
|
||||
void SAD_DetectedServer::removeDetectedServer(SAD_DetectedServer* p_DetectedServer) {
|
||||
SAD_DetectedServer* o_DetectedServer;
|
||||
{
|
||||
auto i = s_DetectedServers.find(p_DetectedServer->getID());
|
||||
if (i != s_DetectedServers.end()) {
|
||||
o_DetectedServer = i->second;
|
||||
i = s_DetectedServers.erase(i);
|
||||
delete o_DetectedServer;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Used by SAD_Client to clear all found SPITServers - don't use this manually
|
||||
*/
|
||||
void SAD_DetectedServer::clearDetectedServers() {
|
||||
SAD_DetectedServer* ptrDetectedServer;
|
||||
{
|
||||
for (auto i = s_DetectedServers.begin(); i != s_DetectedServers.end(); i++) {
|
||||
ptrDetectedServer = i->second;
|
||||
i = s_DetectedServers.erase(i);
|
||||
delete ptrDetectedServer;
|
||||
if (i == s_DetectedServers.end()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
+300
-490
@@ -4,427 +4,217 @@
|
||||
* and open the template in the editor.
|
||||
*/
|
||||
|
||||
/*
|
||||
* SPITObject describes a SPIT Object
|
||||
/*
|
||||
* SPITObject describes a SPIT Object
|
||||
* File: SPITObject.cpp
|
||||
* Author: Hagi
|
||||
*
|
||||
*
|
||||
* Created on 9. April 2019, 12:11
|
||||
*/
|
||||
|
||||
#include "SPITObject.h"
|
||||
#include "SPITSocket.h"
|
||||
#include "esp_log.h"
|
||||
|
||||
unordered_map<string, SPITObject*> SPITObject::s_SPITObjects;
|
||||
unordered_map<string, SPITObject*> SPITObject::s_SPITObjectsRemote;
|
||||
|
||||
SPITObject* SPITObject::getSPITObject(string p_ID) {
|
||||
{
|
||||
auto i = s_SPITObjects.find(p_ID);
|
||||
if (i == s_SPITObjects.end()) {
|
||||
return NULL;
|
||||
}
|
||||
return i->second;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Returns the reference of the SPITObject with ID == p_ID.<br>
|
||||
* Throws an exception if no SPITObject is not found.<br>
|
||||
* @param p_ID the ID
|
||||
* @return reference of the SPITType with ID == p_ID
|
||||
*/
|
||||
const SPITObject& SPITObject::getSPITObjectRef(string p_ID) {
|
||||
{
|
||||
auto i = s_SPITObjects.find(p_ID);
|
||||
if (i == s_SPITObjects.end()) {
|
||||
throw "SPITObject no SPITObject with given id";
|
||||
}
|
||||
return *(i->second);
|
||||
}
|
||||
}
|
||||
|
||||
SPITObject* SPITObject::getSPITObjectRemote(string p_ID) {
|
||||
{
|
||||
auto i = s_SPITObjectsRemote.find(p_ID);
|
||||
if (i == s_SPITObjectsRemote.end()) {
|
||||
return NULL;
|
||||
}
|
||||
return i->second;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Returns the reference of the remote SPITObject with ID == p_ID.<br>
|
||||
* Throws an exception if no SPITObject is not found.<br>
|
||||
* @param p_ID the ID
|
||||
* @return reference of the SPITType with ID == p_ID
|
||||
*/
|
||||
const SPITObject& SPITObject::getSPITObjectRemoteRef(string p_ID) {
|
||||
{
|
||||
auto i = s_SPITObjectsRemote.find(p_ID);
|
||||
if (i == s_SPITObjectsRemote.end()) {
|
||||
throw "Remote SPITObject no SPITObject with given id";
|
||||
}
|
||||
return *(i->second);
|
||||
}
|
||||
}
|
||||
|
||||
bool SPITObject::addSPITObject(SPITObject* p_ptrSPITObject) {
|
||||
if (p_ptrSPITObject == NULL) return false;
|
||||
{
|
||||
s_SPITObjects[p_ptrSPITObject->getID()] = p_ptrSPITObject;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
bool SPITObject::addSPITObjectRemote(SPITObject* p_ptrSPITObject) {
|
||||
if (p_ptrSPITObject == NULL) return false;
|
||||
{
|
||||
s_SPITObjectsRemote[p_ptrSPITObject->getID()] = p_ptrSPITObject;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
bool SPITObject::removeSPITObject(SPITObject* p_ptrSPITObject) {
|
||||
if (p_ptrSPITObject == NULL) return false;
|
||||
return removeSPITObject(p_ptrSPITObject->getID());
|
||||
}
|
||||
bool SPITObject::removeSPITObject(string p_SPITObjectID) {
|
||||
{
|
||||
auto i = s_SPITObjects.find(p_SPITObjectID);
|
||||
if (i == s_SPITObjects.end()) {
|
||||
return false;
|
||||
}
|
||||
i = s_SPITObjects.erase(i);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
bool SPITObject::removeSPITObjectRemote(SPITObject* p_ptrSPITObject) {
|
||||
if (p_ptrSPITObject == NULL) return false;
|
||||
return removeSPITObjectRemote(p_ptrSPITObject->getID());
|
||||
}
|
||||
bool SPITObject::removeSPITObjectRemote(string p_ptrSPITObject) {
|
||||
{
|
||||
auto i = s_SPITObjectsRemote.find(p_ptrSPITObject);
|
||||
if (i == s_SPITObjectsRemote.end()) {
|
||||
return false;
|
||||
}
|
||||
i = s_SPITObjectsRemote.erase(i);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
int SPITObject::getSPITObjectCount() {
|
||||
return s_SPITObjects.size();
|
||||
}
|
||||
int SPITObject::getSPITObjectRemoteCount() {
|
||||
return s_SPITObjectsRemote.size();
|
||||
}
|
||||
SPITObject* SPITObject::getSPITObject(int p_Index) {
|
||||
SPITObject* ptrSPITObject = NULL;
|
||||
{
|
||||
if (p_Index >= 0 && p_Index < s_SPITObjects.size()) {
|
||||
unordered_map<string, SPITObject*>::iterator i = next(s_SPITObjects.begin(), p_Index);
|
||||
ptrSPITObject = i->second;
|
||||
return ptrSPITObject;
|
||||
}
|
||||
else {
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Returns a reference to the SPITObject at position p_Index.<br>
|
||||
* Throws an exception if p_Index is out of range.<br>
|
||||
* @param p_Index position
|
||||
* @return the reference of the SPITObject at position.
|
||||
*/
|
||||
const SPITObject& SPITObject::getSPITObjectRef(int p_Index) {
|
||||
SPITObject* ptrSPITObject = NULL;
|
||||
{
|
||||
if (p_Index >= 0 && p_Index < s_SPITObjects.size()) {
|
||||
unordered_map<string, SPITObject*>::iterator i = next(s_SPITObjects.begin(), p_Index);
|
||||
ptrSPITObject = i->second;
|
||||
return *ptrSPITObject;
|
||||
}
|
||||
else {
|
||||
throw "SPITObject index out of range";
|
||||
}
|
||||
}
|
||||
}
|
||||
SPITObject* SPITObject::getSPITObjectRemote(int p_Index) {
|
||||
SPITObject* ptrSPITObject = NULL;
|
||||
{
|
||||
if (p_Index >= 0 && p_Index < s_SPITObjectsRemote.size()) {
|
||||
unordered_map<string, SPITObject*>::iterator i = next(s_SPITObjectsRemote.begin(), p_Index);
|
||||
ptrSPITObject = i->second;
|
||||
return ptrSPITObject;
|
||||
}
|
||||
else {
|
||||
return NULL;
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Returns a reference to the remote SPITObject at position p_Index.<br>
|
||||
* Throws an exception if p_Index is out of range.<br>
|
||||
* @param p_Index position
|
||||
* @return the reference of the SPITObject at position.
|
||||
*/
|
||||
const SPITObject& SPITObject::getSPITObjectRemoteRef(int p_Index) {
|
||||
SPITObject* ptrSPITObject = NULL;
|
||||
{
|
||||
if (p_Index >= 0 && p_Index < s_SPITObjectsRemote.size()) {
|
||||
unordered_map<string, SPITObject*>::iterator i = next(s_SPITObjectsRemote.begin(), p_Index);
|
||||
ptrSPITObject = i->second;
|
||||
return *ptrSPITObject;
|
||||
}
|
||||
else {
|
||||
throw "Remote SPITObject index out of range";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SPITObject::clearSPITObjects() {
|
||||
SPITObject* ptrSPITObject;
|
||||
{
|
||||
for (auto i = s_SPITObjects.begin(); i != s_SPITObjects.end(); i++) {
|
||||
ptrSPITObject = i->second;
|
||||
i = s_SPITObjects.erase(i);
|
||||
delete ptrSPITObject;
|
||||
if (i == s_SPITObjects.end()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
void SPITObject::clearSPITObjectsRemote() {
|
||||
SPITObject* ptrSPITObject;
|
||||
{
|
||||
for (auto i = s_SPITObjectsRemote.begin(); i != s_SPITObjectsRemote.end(); i++) {
|
||||
ptrSPITObject = i->second;
|
||||
i = s_SPITObjectsRemote.erase(i);
|
||||
delete ptrSPITObject;
|
||||
if (i == s_SPITObjectsRemote.end()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* clears all unconfirmed SPITObjects not created by this SPIT_Client.
|
||||
*/
|
||||
void SPITObject::clearUnconfirmedSPITObjects() {
|
||||
for (auto i = s_SPITObjects.begin(); i != s_SPITObjects.end(); i++) {
|
||||
SPITObject* ptrSPITObject = i->second;
|
||||
if (ptrSPITObject->getCreatedByClient() == false && ptrSPITObject->getConfirmed() == false) {
|
||||
i = s_SPITObjects.erase(i);
|
||||
delete ptrSPITObject;
|
||||
}
|
||||
if (i == s_SPITObjects.end()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SPITObject::eventProjectClosed() {
|
||||
for (auto i = s_SPITObjects.begin(); i != s_SPITObjects.end(); i++) {
|
||||
SPITObject* ptrSPITObject = i->second;
|
||||
if (ptrSPITObject->getCreatedByClient() == true) {
|
||||
continue;
|
||||
}
|
||||
i = s_SPITObjects.erase(i);
|
||||
delete ptrSPITObject;
|
||||
if (i == s_SPITObjects.end()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
//Remote
|
||||
for (auto i = s_SPITObjectsRemote.begin(); i != s_SPITObjectsRemote.end(); i++) {
|
||||
SPITObject* ptrSPITObject = i->second;
|
||||
i = s_SPITObjectsRemote.erase(i);
|
||||
delete ptrSPITObject;
|
||||
if (i == s_SPITObjectsRemote.end()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
/**
|
||||
* sets confirmed = false for all SPITObjects.<br>
|
||||
* This should be called when the client has loaded a project.<br>
|
||||
*/
|
||||
void SPITObject::setConfirmedFalse() {
|
||||
SPITObject* ptrSPITObject;
|
||||
{
|
||||
for (auto i = s_SPITObjects.begin(); i != s_SPITObjects.end(); i++) {
|
||||
ptrSPITObject = i->second;
|
||||
ptrSPITObject->setConfirmed(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
SPITObject::SPITObject() {
|
||||
initMembers();
|
||||
}
|
||||
void SPITObject::initMembers() {
|
||||
m_ActionAssigned = false;
|
||||
m_ActionAssignedType = false;
|
||||
m_Confirmed = false;
|
||||
m_Delay = 0;
|
||||
m_Duration = 0;
|
||||
m_Fixed = false;
|
||||
m_CreatedByClient = false;
|
||||
m_FrameFadeInLength = 0;
|
||||
m_FrameFadeOutLength = 0;
|
||||
m_FrameLength = 0;
|
||||
m_FrameStart = 0;
|
||||
m_Remark = "";
|
||||
m_ID = createGUID();
|
||||
m_Name = "";
|
||||
m_SPITTypeID = "";
|
||||
m_ServerParams = "";
|
||||
m_ServerRemote = false;
|
||||
m_Track = 0;
|
||||
m_ValueFactor = 1000000; //Values are given in ppm -> 1000000 = 1/1;
|
||||
m_ValueUse = 0x01;
|
||||
/**
|
||||
* clears all unconfirmed SPITObjects not created by this SPIT_Client.
|
||||
*/
|
||||
void SPITObject::clearUnconfirmedSPITObjects(SpitRepo<SPITObject> &repo) {
|
||||
auto &entries = repo.getRepo();
|
||||
for (auto i = entries.begin(); i != entries.end();) {
|
||||
SPITObject *ptrSPITObject = i->second.get();
|
||||
if (ptrSPITObject->getCreatedByClient() == false && ptrSPITObject->getConfirmed() == false) {
|
||||
i = entries.erase(i);
|
||||
} else {
|
||||
i++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SPITObject::~SPITObject() { }
|
||||
|
||||
|
||||
bool SPITObject::setMessageOP(SPIT_Message::ReportSPITObject* p_ReportSPITObject) {
|
||||
bool boolChangeAllowed;
|
||||
bool boolChanged = false;
|
||||
|
||||
if (m_CreatedByClient == true && m_Fixed == true) {
|
||||
boolChangeAllowed = false;
|
||||
}
|
||||
else {
|
||||
boolChangeAllowed = true;
|
||||
}
|
||||
|
||||
//Confirmation should be changable
|
||||
if (m_CreatedByClient) {
|
||||
//Server reports a client created SPITType -> the type is confirmed
|
||||
m_Confirmed = true;
|
||||
}
|
||||
else {
|
||||
//type is NOT client created -> the client has to confirm the SPITtype
|
||||
m_Confirmed = p_ReportSPITObject->getConfirmed();
|
||||
}
|
||||
|
||||
if (m_Delay != p_ReportSPITObject->getDelay()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_Delay = p_ReportSPITObject->getDelay();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_Duration != p_ReportSPITObject->getDuration()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_Duration = p_ReportSPITObject->getDuration();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_Fixed != p_ReportSPITObject->getFixed()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_Fixed = p_ReportSPITObject->getFixed();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_FrameFadeInLength != p_ReportSPITObject->getFrameFadeInLength()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_FrameFadeInLength = p_ReportSPITObject->getFrameFadeInLength();
|
||||
boolChanged= true;
|
||||
}
|
||||
if (m_FrameFadeOutLength != p_ReportSPITObject->getFrameFadeOutLength()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_FrameFadeOutLength = p_ReportSPITObject->getFrameFadeOutLength();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_FrameLength != p_ReportSPITObject->getFrameLength()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_FrameLength = p_ReportSPITObject->getFrameLength();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_FrameStart != p_ReportSPITObject->getFrameStart()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_FrameStart = p_ReportSPITObject->getFrameStart();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_Remark != p_ReportSPITObject->getRemark()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_Remark = p_ReportSPITObject->getRemark();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_ID != p_ReportSPITObject->getID()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_ID = p_ReportSPITObject->getID();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_Name != p_ReportSPITObject->getName()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_Name = p_ReportSPITObject->getName();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_SPITTypeID != p_ReportSPITObject->getSPITTypeID()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_SPITTypeID = p_ReportSPITObject->getSPITTypeID();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_ServerParams != p_ReportSPITObject->getServerParams()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_ServerParams = p_ReportSPITObject->getServerParams();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_ServerRemote != p_ReportSPITObject->getServerRemote()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_ServerRemote = p_ReportSPITObject->getServerRemote();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_Track != p_ReportSPITObject->getTrack()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_Track = p_ReportSPITObject->getTrack();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_ValueFactor != p_ReportSPITObject->getValueFactor()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_ValueFactor = p_ReportSPITObject->getValueFactor();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_ValueUse != p_ReportSPITObject->getValueUse()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_ValueUse = p_ReportSPITObject->getValueUse();
|
||||
boolChanged = true;
|
||||
}
|
||||
return boolChanged;
|
||||
void SPITObject::eventProjectClosed(SpitRepo<SPITObject> &repo, SpitRepo<SPITObject> &remoteRepo) {
|
||||
auto &entries = repo.getRepo();
|
||||
for (auto i = entries.begin(); i != entries.end(); ) {
|
||||
SPITObject *ptrSPITObject = i->second.get();
|
||||
if (ptrSPITObject->getCreatedByClient() == true) {
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
i = entries.erase(i);
|
||||
}
|
||||
// Remote
|
||||
remoteRepo.clearEntries();
|
||||
}
|
||||
/**
|
||||
* sets confirmed = false for all SPITObjects.
|
||||
* This should be called when the client has loaded a project.
|
||||
*/
|
||||
void SPITObject::setConfirmedFalse(SpitRepo<SPITObject> &repo) {
|
||||
auto &entries = repo.getRepo();
|
||||
for (auto i = entries.begin(); i != entries.end(); i++) {
|
||||
i->second->setConfirmed(false);
|
||||
}
|
||||
}
|
||||
|
||||
void SPITObject::fillMessageOP(SPIT_Message::ReportSPITObject* p_ReportSPITObject) {
|
||||
p_ReportSPITObject->setActionAssigned(getActionAssigned()); //Action can be assigned to type or to this object
|
||||
p_ReportSPITObject->setConfirmed(m_Confirmed);
|
||||
p_ReportSPITObject->setDelay(m_Delay);
|
||||
p_ReportSPITObject->setDuration(m_Duration);
|
||||
p_ReportSPITObject->setFixed(m_Fixed);
|
||||
p_ReportSPITObject->setFrameFadeInLength(m_FrameFadeInLength);
|
||||
p_ReportSPITObject->setFrameFadeOutLength(m_FrameFadeOutLength);
|
||||
p_ReportSPITObject->setFrameLength(m_FrameLength);
|
||||
p_ReportSPITObject->setFrameStart(m_FrameStart);
|
||||
p_ReportSPITObject->setID(m_ID);
|
||||
p_ReportSPITObject->setName(m_Name);
|
||||
p_ReportSPITObject->setRemark(m_Remark);
|
||||
p_ReportSPITObject->setSPITTypeID(m_SPITTypeID);
|
||||
p_ReportSPITObject->setServerParams(m_ServerParams);
|
||||
p_ReportSPITObject->setServerRemote(m_ServerRemote);
|
||||
p_ReportSPITObject->setTrack(m_Track);
|
||||
p_ReportSPITObject->setValueFactor(m_ValueFactor);
|
||||
p_ReportSPITObject->setValueUse(m_ValueUse);
|
||||
}
|
||||
void SPITObject::fillMessageOP(SPIT_Message::RemoveSPITObject* p_RemoveSPITObject) {
|
||||
p_RemoveSPITObject->setID(m_ID);
|
||||
SPITObject::SPITObject(string p_ID) {
|
||||
m_ID = p_ID;
|
||||
}
|
||||
|
||||
void SPITObject::setID(string p_ID) {
|
||||
m_ID = p_ID;
|
||||
bool SPITObject::setMessageOP(SPIT_Message::ReportSPITObject *p_ReportSPITObject) {
|
||||
bool boolChangeAllowed;
|
||||
bool boolChanged = false;
|
||||
|
||||
if (m_CreatedByClient == true && m_Fixed == true) {
|
||||
boolChangeAllowed = false;
|
||||
} else {
|
||||
boolChangeAllowed = true;
|
||||
}
|
||||
|
||||
// Confirmation should be changable
|
||||
if (m_CreatedByClient) {
|
||||
// Server reports a client created SPITType -> the type is confirmed
|
||||
m_Confirmed = true;
|
||||
} else {
|
||||
// type is NOT client created -> the client has to confirm the SPITtype
|
||||
m_Confirmed = p_ReportSPITObject->getConfirmed();
|
||||
}
|
||||
|
||||
if (m_Delay != p_ReportSPITObject->getDelay()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_Delay = p_ReportSPITObject->getDelay();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_Duration != p_ReportSPITObject->getDuration()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_Duration = p_ReportSPITObject->getDuration();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_Fixed != p_ReportSPITObject->getFixed()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_Fixed = p_ReportSPITObject->getFixed();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_FrameFadeInLength != p_ReportSPITObject->getFrameFadeInLength()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_FrameFadeInLength = p_ReportSPITObject->getFrameFadeInLength();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_FrameFadeOutLength != p_ReportSPITObject->getFrameFadeOutLength()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_FrameFadeOutLength = p_ReportSPITObject->getFrameFadeOutLength();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_FrameLength != p_ReportSPITObject->getFrameLength()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_FrameLength = p_ReportSPITObject->getFrameLength();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_FrameStart != p_ReportSPITObject->getFrameStart()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_FrameStart = p_ReportSPITObject->getFrameStart();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_Remark != p_ReportSPITObject->getRemark()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_Remark = p_ReportSPITObject->getRemark();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_ID != p_ReportSPITObject->getID()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_ID = p_ReportSPITObject->getID();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_Name != p_ReportSPITObject->getName()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_Name = p_ReportSPITObject->getName();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_SPITTypeID != p_ReportSPITObject->getSPITTypeID()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_SPITTypeID = p_ReportSPITObject->getSPITTypeID();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_ServerParams != p_ReportSPITObject->getServerParams()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_ServerParams = p_ReportSPITObject->getServerParams();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_ServerRemote != p_ReportSPITObject->getServerRemote()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_ServerRemote = p_ReportSPITObject->getServerRemote();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_Track != p_ReportSPITObject->getTrack()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_Track = p_ReportSPITObject->getTrack();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_ValueFactor != p_ReportSPITObject->getValueFactor()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_ValueFactor = p_ReportSPITObject->getValueFactor();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_ValueUse != p_ReportSPITObject->getValueUse()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_ValueUse = p_ReportSPITObject->getValueUse();
|
||||
boolChanged = true;
|
||||
}
|
||||
return boolChanged;
|
||||
}
|
||||
void SPITObject::setCreatedByClient(bool p_CreatedByClient) {
|
||||
m_CreatedByClient = p_CreatedByClient;
|
||||
|
||||
void SPITObject::fillMessageOP(SPIT_Message::ReportSPITObject &p_ReportSPITObject) {
|
||||
p_ReportSPITObject.setActionAssigned(getActionAssigned()); // Action can be assigned to type or to this object
|
||||
p_ReportSPITObject.setConfirmed(m_Confirmed);
|
||||
p_ReportSPITObject.setDelay(m_Delay);
|
||||
p_ReportSPITObject.setDuration(m_Duration);
|
||||
p_ReportSPITObject.setFixed(m_Fixed);
|
||||
p_ReportSPITObject.setFrameFadeInLength(m_FrameFadeInLength);
|
||||
p_ReportSPITObject.setFrameFadeOutLength(m_FrameFadeOutLength);
|
||||
p_ReportSPITObject.setFrameLength(m_FrameLength);
|
||||
p_ReportSPITObject.setFrameStart(m_FrameStart);
|
||||
p_ReportSPITObject.setID(m_ID);
|
||||
p_ReportSPITObject.setName(m_Name);
|
||||
p_ReportSPITObject.setRemark(m_Remark);
|
||||
p_ReportSPITObject.setSPITTypeID(m_SPITTypeID);
|
||||
p_ReportSPITObject.setServerParams(m_ServerParams);
|
||||
p_ReportSPITObject.setServerRemote(m_ServerRemote);
|
||||
p_ReportSPITObject.setTrack(m_Track);
|
||||
p_ReportSPITObject.setValueFactor(m_ValueFactor);
|
||||
p_ReportSPITObject.setValueUse(m_ValueUse);
|
||||
}
|
||||
void SPITObject::fillMessageOP(SPIT_Message::RemoveSPITObject &p_RemoveSPITObject) {
|
||||
p_RemoveSPITObject.setID(m_ID);
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -433,122 +223,142 @@ void SPITObject::setCreatedByClient(bool p_CreatedByClient) {
|
||||
* @return if m_Confirmed has changed
|
||||
*/
|
||||
bool SPITObject::setConfirmed(bool p_Confirmed) {
|
||||
if (m_Confirmed == p_Confirmed) return false;
|
||||
m_Confirmed = p_Confirmed;
|
||||
return true;
|
||||
if (m_Confirmed == p_Confirmed)
|
||||
return false;
|
||||
m_Confirmed = p_Confirmed;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SPITObject::setName(string p_Name) {
|
||||
if (m_Name == p_Name) return false;
|
||||
m_Name = p_Name;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
if (m_Name == p_Name)
|
||||
return false;
|
||||
m_Name = p_Name;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITObject::setRemark(string p_Remark) {
|
||||
if (m_Remark == p_Remark) return false;
|
||||
m_Remark = p_Remark;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
if (m_Remark == p_Remark)
|
||||
return false;
|
||||
m_Remark = p_Remark;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITObject::setServerParams(string p_ServerParams) {
|
||||
if (m_ServerParams == p_ServerParams) return false;
|
||||
m_ServerParams = p_ServerParams;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
if (m_ServerParams == p_ServerParams)
|
||||
return false;
|
||||
m_ServerParams = p_ServerParams;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITObject::setSPITTypeID(string p_SPITTypeID) {
|
||||
if (m_SPITTypeID == p_SPITTypeID) return false;
|
||||
m_SPITTypeID = p_SPITTypeID;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
if (m_SPITTypeID == p_SPITTypeID)
|
||||
return false;
|
||||
m_SPITTypeID = p_SPITTypeID;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITObject::setServerRemote(bool p_BelongstoServer) {
|
||||
if (m_ServerRemote == p_BelongstoServer) return false;
|
||||
m_ServerRemote = p_BelongstoServer;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
if (m_ServerRemote == p_BelongstoServer)
|
||||
return false;
|
||||
m_ServerRemote = p_BelongstoServer;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
/**
|
||||
* This is a virtual construct - ActionAssignedType is not implemented in the SPITProtocol.<br>
|
||||
* This is used when an action is associated with a SPITType. <br>
|
||||
* Then this action is done for every SPITObject with the SPITType.
|
||||
* @return true = an action is assigned for the SPITType.
|
||||
*/
|
||||
/**
|
||||
* This is a virtual construct - ActionAssignedType is not implemented in the SPITProtocol.
|
||||
* This is used when an action is associated with a SPITType.
|
||||
* Then this action is done for every SPITObject with the SPITType.
|
||||
* @return true = an action is assigned for the SPITType.
|
||||
*/
|
||||
bool SPITObject::setActionAssignedType(bool p_ActionAssigned) {
|
||||
if (m_ActionAssignedType == p_ActionAssigned) return false;
|
||||
bool boolOldActionAssigend;
|
||||
boolOldActionAssigend = getActionAssigned();
|
||||
m_ActionAssignedType = p_ActionAssigned;
|
||||
if (getActionAssigned() == boolOldActionAssigend) return false;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
if (m_ActionAssignedType == p_ActionAssigned)
|
||||
return false;
|
||||
bool boolOldActionAssigend;
|
||||
boolOldActionAssigend = getActionAssigned();
|
||||
m_ActionAssignedType = p_ActionAssigned;
|
||||
if (getActionAssigned() == boolOldActionAssigend)
|
||||
return false;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITObject::setActionAssigned(bool p_ActionAssigned) {
|
||||
if (m_ActionAssigned == p_ActionAssigned) return false;
|
||||
bool boolOldActionAssigend;
|
||||
boolOldActionAssigend = getActionAssigned();
|
||||
m_ActionAssigned = p_ActionAssigned;
|
||||
if (getActionAssigned() == boolOldActionAssigend) return false;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
if (m_ActionAssigned == p_ActionAssigned)
|
||||
return false;
|
||||
bool boolOldActionAssigend;
|
||||
boolOldActionAssigend = getActionAssigned();
|
||||
m_ActionAssigned = p_ActionAssigned;
|
||||
if (getActionAssigned() == boolOldActionAssigend)
|
||||
return false;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITObject::setFixed(bool p_Fixed) {
|
||||
if (m_Fixed == p_Fixed) return false;
|
||||
m_Fixed = p_Fixed;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
if (m_Fixed == p_Fixed)
|
||||
return false;
|
||||
m_Fixed = p_Fixed;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITObject::setFrameStart(long long p_FrameStart) {
|
||||
if (m_FrameStart == p_FrameStart) return false;
|
||||
m_FrameStart = p_FrameStart;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
if (m_FrameStart == p_FrameStart)
|
||||
return false;
|
||||
m_FrameStart = p_FrameStart;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITObject::setFrameLength(long long p_FrameLength) {
|
||||
if (m_FrameLength == p_FrameLength) return false;
|
||||
m_FrameLength = p_FrameLength;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
if (m_FrameLength == p_FrameLength)
|
||||
return false;
|
||||
m_FrameLength = p_FrameLength;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITObject::setFrameFadeInLength(long long p_FrameFadeInLength) {
|
||||
if (m_FrameFadeInLength == p_FrameFadeInLength) return false;
|
||||
m_FrameFadeInLength = p_FrameFadeInLength;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
bool SPITObject::setFrameFadeInLength(long long p_FrameFadeInLength) {
|
||||
if (m_FrameFadeInLength == p_FrameFadeInLength)
|
||||
return false;
|
||||
m_FrameFadeInLength = p_FrameFadeInLength;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITObject::setFrameFadeOutLength(long long p_FrameFadeOutLength) {
|
||||
if (m_FrameFadeOutLength == p_FrameFadeOutLength) return false;
|
||||
m_FrameFadeOutLength = p_FrameFadeOutLength;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
if (m_FrameFadeOutLength == p_FrameFadeOutLength)
|
||||
return false;
|
||||
m_FrameFadeOutLength = p_FrameFadeOutLength;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITObject::setValueUse(char p_ValueUse) {
|
||||
if (m_ValueUse == p_ValueUse) return false;
|
||||
m_ValueUse = p_ValueUse;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
if (m_ValueUse == p_ValueUse)
|
||||
return false;
|
||||
m_ValueUse = p_ValueUse;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITObject::setValueFactor(int p_ValueFactor) {
|
||||
if (m_ValueFactor == p_ValueFactor) return false;
|
||||
m_ValueFactor = p_ValueFactor;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
if (m_ValueFactor == p_ValueFactor)
|
||||
return false;
|
||||
m_ValueFactor = p_ValueFactor;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITObject::setTrack(int p_Track) {
|
||||
if (m_Track == p_Track) return false;
|
||||
m_Track = p_Track;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
if (m_Track == p_Track)
|
||||
return false;
|
||||
m_Track = p_Track;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITObject::setDelay(long long p_Delay) {
|
||||
if (m_Delay == p_Delay) return false;
|
||||
m_Delay = p_Delay;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
if (m_Delay == p_Delay)
|
||||
return false;
|
||||
m_Delay = p_Delay;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITObject::setDuration(long long p_Duration) {
|
||||
if (m_Duration == p_Duration) return false;
|
||||
m_Duration = p_Duration;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
if (m_Duration == p_Duration)
|
||||
return false;
|
||||
m_Duration = p_Duration;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
@@ -4,150 +4,99 @@
|
||||
* and open the template in the editor.
|
||||
*/
|
||||
|
||||
/*
|
||||
/*
|
||||
* SPITPlayer describes a virtual SPIT Player.
|
||||
* File: SPITPLayer.cpp
|
||||
* Author: Hagi
|
||||
*
|
||||
*
|
||||
* Created on 30. April 2019, 11:44
|
||||
*/
|
||||
|
||||
#include "SPITPlayer.h"
|
||||
#include "esp_log.h"
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
unordered_map<string, SPITPlayer*> SPITPlayer::s_SPITPlayers;
|
||||
using namespace std;
|
||||
|
||||
SPITPlayer* SPITPlayer::getSPITPlayer(string p_PlayerID) {
|
||||
{
|
||||
auto i = s_SPITPlayers.find(p_PlayerID);
|
||||
if (i == s_SPITPlayers.end()) {
|
||||
s_SPITPlayers[p_PlayerID] = new SPITPlayer(p_PlayerID);
|
||||
}
|
||||
i = s_SPITPlayers.find(p_PlayerID);
|
||||
if (i == s_SPITPlayers.end()) return NULL;
|
||||
return i->second;
|
||||
}
|
||||
}
|
||||
unordered_map<string, unique_ptr<SPITPlayer>> SPITPlayer::s_SPITPlayers;
|
||||
|
||||
void SPITPlayer::clearPlayers() {
|
||||
;
|
||||
vector<SPITPlayer*> o_SPITPlayers;
|
||||
for (auto i = s_SPITPlayers.begin(); i != s_SPITPlayers.end(); i++) {
|
||||
SPITPlayer* ptrSPITPlayer = i->second;
|
||||
o_SPITPlayers.push_back(ptrSPITPlayer);
|
||||
}
|
||||
for (auto i = o_SPITPlayers.begin(); i != o_SPITPlayers.end(); i++) {
|
||||
SPITPlayer* ptrSPITPlayer = *i;
|
||||
delete ptrSPITPlayer;
|
||||
}
|
||||
o_SPITPlayers.clear();
|
||||
SPITPlayer &SPITPlayer::getSPITPlayer(string p_PlayerID) {
|
||||
auto i = s_SPITPlayers.find(p_PlayerID);
|
||||
if (i == s_SPITPlayers.end()) {
|
||||
s_SPITPlayers[p_PlayerID] = make_unique<SPITPlayer>(p_PlayerID);
|
||||
}
|
||||
return *s_SPITPlayers.at(p_PlayerID);
|
||||
}
|
||||
|
||||
SPITPlayer::SPITPlayer(string p_PlayerID) {
|
||||
m_ID = p_PlayerID;
|
||||
s_SPITPlayers[p_PlayerID] = this;
|
||||
m_ID = p_PlayerID;
|
||||
}
|
||||
|
||||
SPITPlayer::~SPITPlayer() {
|
||||
PlaySPITType* ptrPlaySPITType;
|
||||
for (auto i = m_PlaySPITTypes.begin(); i != m_PlaySPITTypes.end(); i++) {
|
||||
ptrPlaySPITType = i->second;
|
||||
i = m_PlaySPITTypes.erase(i);
|
||||
delete ptrPlaySPITType;
|
||||
if (i == m_PlaySPITTypes.end()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
m_PlaySPITTypes.clear();
|
||||
}
|
||||
|
||||
void SPITPlayer::setIsRunning(bool p_IsRunning) {
|
||||
m_IsRunning = p_IsRunning;
|
||||
}
|
||||
void SPITPlayer::setName(string p_Name) {
|
||||
m_Name = p_Name;
|
||||
}
|
||||
void SPITPlayer::setType(char p_Type) {
|
||||
m_Type = p_Type;
|
||||
}
|
||||
void SPITPlayer::setTime(long long p_Frames) {
|
||||
m_TimeFrames = p_Frames;
|
||||
}
|
||||
|
||||
unordered_map<string, SPITPlayer::PlaySPITType*>* SPITPlayer::getPlaySPITTypes() {
|
||||
return &m_PlaySPITTypes;
|
||||
}
|
||||
/**
|
||||
*
|
||||
*
|
||||
* @param p_SPITObjectID
|
||||
* @return true = new PlayObject added<br>
|
||||
* false = PlayObject exists
|
||||
* false = PlayObject exists
|
||||
*/
|
||||
SPITPlayer::PlaySPITType* SPITPlayer::addSPITType_Playing (string p_SPITTypeID) {
|
||||
PlaySPITType* ptrPlaySPITType;
|
||||
|
||||
auto i = m_PlaySPITTypes.find(p_SPITTypeID);
|
||||
if (i == m_PlaySPITTypes.end()) {
|
||||
ptrPlaySPITType = new PlaySPITType(this, p_SPITTypeID);
|
||||
ptrPlaySPITType->setIsPlayed(true);
|
||||
ptrPlaySPITType->setIsNew(true);
|
||||
m_PlaySPITTypes[p_SPITTypeID] = ptrPlaySPITType;
|
||||
}
|
||||
else {
|
||||
ptrPlaySPITType = i->second;
|
||||
ptrPlaySPITType->setIsPlayed(true);
|
||||
}
|
||||
return ptrPlaySPITType;
|
||||
|
||||
SPITPlayer::PlaySPITType *SPITPlayer::addSPITType_Playing(string p_SPITTypeID) {
|
||||
PlaySPITType *ptrPlaySPITType;
|
||||
auto i = m_PlaySPITTypes.find(p_SPITTypeID);
|
||||
if (i == m_PlaySPITTypes.end()) {
|
||||
auto playSpitType = make_unique<PlaySPITType>(this, p_SPITTypeID);
|
||||
ptrPlaySPITType = playSpitType.get();
|
||||
m_PlaySPITTypes[p_SPITTypeID] = move(playSpitType);
|
||||
} else {
|
||||
ptrPlaySPITType = i->second.get();
|
||||
}
|
||||
ptrPlaySPITType->setIsPlayed(true);
|
||||
return ptrPlaySPITType;
|
||||
}
|
||||
|
||||
void SPITPlayer::startPlaySequence() {
|
||||
PlaySPITType* ptrPlaySPITType;
|
||||
for (auto i = m_PlaySPITTypes.begin(); i != m_PlaySPITTypes.end(); i++) {
|
||||
ptrPlaySPITType = i->second;
|
||||
ptrPlaySPITType->startPlaySequence();
|
||||
}
|
||||
for (auto i = m_PlaySPITTypes.begin(); i != m_PlaySPITTypes.end(); i++) {
|
||||
PlaySPITType *ptrPlaySPITType = i->second.get();
|
||||
ptrPlaySPITType->startPlaySequence();
|
||||
}
|
||||
}
|
||||
|
||||
void SPITPlayer::endPlaySequence() {
|
||||
PlaySPITType* ptrPlaySPITType;
|
||||
|
||||
for (auto i = m_PlaySPITTypes.begin(); i != m_PlaySPITTypes.end(); i++) {
|
||||
ptrPlaySPITType = i->second;
|
||||
if (ptrPlaySPITType->getIsPlayed() == false) {
|
||||
i = m_PlaySPITTypes.erase(i);
|
||||
delete ptrPlaySPITType;
|
||||
if (i == m_PlaySPITTypes.end()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
for (auto i = m_PlaySPITTypes.begin(); i != m_PlaySPITTypes.end();) {
|
||||
if (i->second.get()->getIsPlayed() == false) {
|
||||
i = m_PlaySPITTypes.erase(i);
|
||||
} else {
|
||||
++i;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
SPITPlayer::PlaySPITType::PlaySPITType() {
|
||||
}
|
||||
SPITPlayer::PlaySPITType::PlaySPITType(SPITPlayer* p_SPITPlayer, string p_SPITTypeID) {
|
||||
m_SPITTypeID = p_SPITTypeID;
|
||||
m_PlayerID = p_SPITPlayer->getID();
|
||||
m_PlayerName = p_SPITPlayer->getName();
|
||||
startPlaySequence();
|
||||
m_IsNew = true;
|
||||
}
|
||||
SPITPlayer::PlaySPITType::PlaySPITType(const PlaySPITType& orig) {
|
||||
m_SPITTypeID = orig.getSPITTypeID();
|
||||
m_IsPlayed = orig.getIsPlayed();
|
||||
m_IsNew = orig.getIsNew();
|
||||
SPITPlayer::PlaySPITType::PlaySPITType(SPITPlayer *p_SPITPlayer, string p_SPITTypeID) {
|
||||
m_IsNew = true;
|
||||
|
||||
m_PlayerID = orig.getPlayerID();
|
||||
m_PlayerName = orig.getPlayerName();
|
||||
m_PlayerRuns = orig.getPlayerIsRunning();
|
||||
m_SPITTypeID = p_SPITTypeID;
|
||||
m_PlayerID = p_SPITPlayer->getID();
|
||||
m_PlayerName = p_SPITPlayer->getName();
|
||||
startPlaySequence();
|
||||
m_IsNew = true;
|
||||
}
|
||||
SPITPlayer::PlaySPITType::PlaySPITType(const PlaySPITType &orig) {
|
||||
m_SPITTypeID = orig.getSPITTypeID();
|
||||
m_IsPlayed = orig.getIsPlayed();
|
||||
m_IsNew = orig.getIsNew();
|
||||
|
||||
m_Value = orig.getValue();
|
||||
m_PlayerID = orig.getPlayerID();
|
||||
m_PlayerName = orig.getPlayerName();
|
||||
m_PlayerRuns = orig.getPlayerIsRunning();
|
||||
|
||||
m_Value = orig.getValue();
|
||||
}
|
||||
void SPITPlayer::PlaySPITType::startPlaySequence() {
|
||||
m_IsPlayed = false;
|
||||
m_IsNew = false;
|
||||
|
||||
m_Value = 0;
|
||||
m_IsPlayed = false;
|
||||
m_IsNew = false;
|
||||
|
||||
m_Value = 0;
|
||||
}
|
||||
+107
-172
@@ -15,11 +15,11 @@
|
||||
|
||||
#include "SPITSocket.h"
|
||||
#include "Task.hpp"
|
||||
#include "esp/uuid.h"
|
||||
#include "esp_log.h"
|
||||
#include "esp_netif.h"
|
||||
#include "esp/uuid.h"
|
||||
#include <unistd.h>
|
||||
#include <string>
|
||||
#include <unistd.h>
|
||||
using namespace std;
|
||||
|
||||
/**
|
||||
@@ -27,30 +27,28 @@ using namespace std;
|
||||
* @return
|
||||
*/
|
||||
bool SPITSocket::createSocket_UDP() {
|
||||
bool boolSuccess = true;
|
||||
int intResult = -1;
|
||||
int intOptionValue4 = 1;
|
||||
|
||||
// ip4
|
||||
if (m_UDPSocketIP4 != INVALID_SOCKET) {
|
||||
close(m_UDPSocketIP4);
|
||||
m_UDPSocketIP4 = INVALID_SOCKET;
|
||||
}
|
||||
|
||||
m_UDPSocketIP4 = socket(AF_INET, SOCK_DGRAM, 0);
|
||||
int intResult = -1;
|
||||
bool success = true;
|
||||
if (m_UDPSocketIP4 == INVALID_SOCKET) {
|
||||
boolSuccess = false;
|
||||
success = false;
|
||||
} else {
|
||||
int intOptionValue4 = 1;
|
||||
intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_REUSEADDR, (void *)&intOptionValue4, sizeof(intOptionValue4));
|
||||
}
|
||||
if (intResult < 0) {
|
||||
boolSuccess = false;
|
||||
}
|
||||
if (intResult < 0) {
|
||||
success = false;
|
||||
}
|
||||
|
||||
if (boolSuccess == true) {
|
||||
if (success == true) {
|
||||
struct timeval tv;
|
||||
tv.tv_sec = 1; // seconds
|
||||
tv.tv_usec = 0; // microseconds (0.0 sec)
|
||||
tv.tv_sec = 1; // seconds
|
||||
tv.tv_usec = 0; // microseconds (0.0 sec)
|
||||
// This sets the receive timeout
|
||||
setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_RCVTIMEO, &tv, sizeof(tv));
|
||||
|
||||
@@ -61,196 +59,143 @@ bool SPITSocket::createSocket_UDP() {
|
||||
// fcntl(m_UDPSocketIP4, F_SETFL, intFlags | O_NONBLOCK);
|
||||
|
||||
// int intBufferSize = 2046 * 512;
|
||||
// intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_RCVBUF, (void*)&intBufferSize, sizeof(intBufferSize));
|
||||
// intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_SNDBUF, (void*)&intBufferSize, sizeof(intBufferSize));
|
||||
// intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_RCVBUF, (void*)&intBufferSize, sizeof(intBufferSize));
|
||||
// intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_SNDBUF, (void*)&intBufferSize, sizeof(intBufferSize));
|
||||
}
|
||||
return boolSuccess;
|
||||
return success;
|
||||
}
|
||||
|
||||
/**
|
||||
* Binds the socket to the client's ip address and port. The socket option SO_REUSEADDR is set to true.
|
||||
* @param p_ClientIP ip address of the client
|
||||
* @param p_ClientPort port of the client.
|
||||
* @param clientIp ip address of the client
|
||||
* @param clientPort port of the client.
|
||||
* if p_Port == "0" any free port will be used
|
||||
* @return -1 id bind fails, o if bind is ok
|
||||
*
|
||||
*/
|
||||
int SPITSocket::bindSocket(string p_ServerIP, string p_ClientIP, string p_ClientPort) {
|
||||
addrinfo *clientAI;
|
||||
struct sockaddr_in *ptrIP4SocketAddress;
|
||||
struct sockaddr_in o_IP4SocketAddress;
|
||||
int intSocklen;
|
||||
int SPITSocket::bindSocket(string clientIp, string clientPort) {
|
||||
string stringClientPort;
|
||||
if (p_ClientPort.length() <= 0)
|
||||
if (clientPort.length() <= 0)
|
||||
stringClientPort = "0";
|
||||
else
|
||||
stringClientPort = p_ClientPort;
|
||||
// int intResult = SOCKET_ERROR;
|
||||
int intResult = 0;
|
||||
if (getaddrinfo(p_ClientIP.data(), p_ClientPort.data(), NULL, &clientAI) != 0) {
|
||||
stringClientPort = clientPort;
|
||||
addrinfo *clientAI;
|
||||
if (getaddrinfo(clientIp.data(), clientPort.data(), nullptr, &clientAI) != 0) {
|
||||
return -1;
|
||||
}
|
||||
switch (clientAI->ai_family) {
|
||||
case AF_INET:
|
||||
if (m_UDPSocketIP4 == INVALID_SOCKET) {
|
||||
break;
|
||||
}
|
||||
ptrIP4SocketAddress = reinterpret_cast<sockaddr_in *>(clientAI->ai_addr);
|
||||
intSocklen = sizeof(*ptrIP4SocketAddress);
|
||||
// copy the ptrIP4SocketAddress, may be not filled correct by getaddrinfo
|
||||
memset(&o_IP4SocketAddress, 0, intSocklen);
|
||||
o_IP4SocketAddress.sin_addr = ptrIP4SocketAddress->sin_addr;
|
||||
o_IP4SocketAddress.sin_family = ptrIP4SocketAddress->sin_family;
|
||||
// o_IP4SocketAddress.sin_zero = ptrIP4SocketAddress->sin_zero;
|
||||
o_IP4SocketAddress.sin_port = ptrIP4SocketAddress->sin_port;
|
||||
intResult = bind(m_UDPSocketIP4, (const sockaddr *)(ptrIP4SocketAddress), (socklen_t)intSocklen);
|
||||
if (intResult < 0) {
|
||||
break;
|
||||
}
|
||||
setBoundClientFamily(AF_INET);
|
||||
if (intResult == 0) {
|
||||
if (getsockname(m_UDPSocketIP4, (sockaddr *)ptrIP4SocketAddress, (socklen_t *)&intSocklen) != -1) {
|
||||
setBoundClientPort(to_string((int)ptrIP4SocketAddress->sin_port));
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
setBoundClientFamily(0);
|
||||
intResult = -1;
|
||||
break;
|
||||
if (m_UDPSocketIP4 == INVALID_SOCKET) {
|
||||
return -1;
|
||||
}
|
||||
auto *socketAdr = (sockaddr_in *)(clientAI->ai_addr);
|
||||
int intSocklen = sizeof(*socketAdr);
|
||||
// copy the socketAdr, may be not filled correct by getaddrinfo
|
||||
sockaddr_in o_IP4SocketAddress;
|
||||
memset(&o_IP4SocketAddress, 0, intSocklen);
|
||||
o_IP4SocketAddress.sin_addr = socketAdr->sin_addr;
|
||||
o_IP4SocketAddress.sin_family = socketAdr->sin_family;
|
||||
o_IP4SocketAddress.sin_port = socketAdr->sin_port;
|
||||
int intResult = bind(m_UDPSocketIP4, (const sockaddr *)(socketAdr), (socklen_t)intSocklen);
|
||||
if (intResult < 0) {
|
||||
return intResult;
|
||||
}
|
||||
if ((intResult == 0) &&
|
||||
(getsockname(m_UDPSocketIP4, (sockaddr *)socketAdr, (socklen_t *)&intSocklen) != -1)) {
|
||||
setBoundClientPort(to_string((int)socketAdr->sin_port));
|
||||
}
|
||||
freeaddrinfo(clientAI);
|
||||
|
||||
if (intResult == -1) {
|
||||
setIsBound(false);
|
||||
} else {
|
||||
setIsBound(true);
|
||||
}
|
||||
setIsBound(intResult != -1);
|
||||
return intResult;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set whether the sockat are brodcast sockets or not. Set the sockopt SO_BROADCAST to 0 or 1
|
||||
* Set whether the socket are broadcast sockets or not. Set the sockopt SO_BROADCAST to 0 or 1
|
||||
* @param p_Broadcast true SO_BROADCAST is set
|
||||
* false = SO_BROADCAST is not set
|
||||
* @return 0 = ok, -1 = error
|
||||
*/
|
||||
int SPITSocket::setBroadcast(bool p_Broadcast) {
|
||||
int intResult;
|
||||
int intOptionValue = 1;
|
||||
u_char charOptionValue = 0x01;
|
||||
// IP4
|
||||
if (p_Broadcast) {
|
||||
intOptionValue = 1;
|
||||
} else {
|
||||
intOptionValue = 0;
|
||||
}
|
||||
intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_BROADCAST, &intOptionValue, sizeof(int));
|
||||
// intResult = setsockopt(m_UDPSocketIP4, IPPROTO_IP, IP_MULTICAST_LOOP, (void*)&charOptionValue, sizeof(charOptionValue));
|
||||
|
||||
int SPITSocket::setBroadcast(bool broadcast) const {
|
||||
int intOptionValue = broadcast ? 1 : 0;
|
||||
int intResult = setsockopt(m_UDPSocketIP4, SOL_SOCKET, SO_BROADCAST, &intOptionValue, sizeof(int));
|
||||
return intResult;
|
||||
}
|
||||
/**
|
||||
*
|
||||
* @param p_InetFamily AF_INET or AF_INET6
|
||||
* @param p_ServerIP the ip address of the server
|
||||
* @param p_ServerPort the port of the server
|
||||
* @param p_MessageBytes buffer containing the message
|
||||
* @param p_MessageLength the length of the message
|
||||
* @param ip the ip address of the server
|
||||
* @param port the port of the server
|
||||
* @param msg buffer containing the message
|
||||
* @param msgLength the length of the message
|
||||
* @return -1 send fails
|
||||
* 0 send is done
|
||||
*/
|
||||
int SPITSocket::sendMessageTo(int p_InetFamily, string p_ServerIP, string p_ServerPort, const char *p_MessageBytes, int p_MessageLength) {
|
||||
if (m_UDPSocketIP4 == INVALID_SOCKET)
|
||||
int SPITSocket::sendMessageTo(const string &ip, const string &port, const char *message, int msgLength) {
|
||||
if (m_UDPSocketIP4 == INVALID_SOCKET) {
|
||||
return -1;
|
||||
struct addrinfo *ptrAddressInfo;
|
||||
struct sockaddr_in *ptrIP4SocketAddress;
|
||||
struct sockaddr_in o_IP4SocketAddress;
|
||||
int intSocklen;
|
||||
int intResult = -1;
|
||||
}
|
||||
|
||||
// prepare AddressInfo
|
||||
if (getaddrinfo(p_ServerIP.data(), p_ServerPort.data(), NULL, &ptrAddressInfo) != 0) {
|
||||
int intResult = -1;
|
||||
addrinfo *ptrAddressInfo;
|
||||
if (getaddrinfo(ip.data(), port.data(), nullptr, &ptrAddressInfo) != 0) {
|
||||
return intResult;
|
||||
}
|
||||
|
||||
auto *ptrIP4SocketAddress = (sockaddr_in *)(ptrAddressInfo->ai_addr);
|
||||
int intSocklen = sizeof(*ptrIP4SocketAddress);
|
||||
if (m_UDPSocketIP4 != INVALID_SOCKET) {
|
||||
// copy the ptrIP4SocketAddress, may be not filled correct by getaddrinfo
|
||||
sockaddr_in o_IP4SocketAddress;
|
||||
memset(&o_IP4SocketAddress, 0, intSocklen);
|
||||
o_IP4SocketAddress.sin_addr = ptrIP4SocketAddress->sin_addr;
|
||||
o_IP4SocketAddress.sin_family = ptrIP4SocketAddress->sin_family;
|
||||
o_IP4SocketAddress.sin_port = ptrIP4SocketAddress->sin_port;
|
||||
intResult = sendto(m_UDPSocketIP4, message, msgLength, 0, (const sockaddr *)&o_IP4SocketAddress, (socklen_t)intSocklen);
|
||||
if (intResult < 0) {
|
||||
ESP_LOGE("SPIT", "sendMessageTo IP4 sendto %s FAILED %s\n", ip.data(), strerror(errno));
|
||||
ESP_LOGE("SPIT", "sendMessageTo ret=%d %s / %s / %d\n", intResult, port.data(), message, msgLength);
|
||||
}
|
||||
freeaddrinfo(ptrAddressInfo);
|
||||
}
|
||||
if (intResult < 0) {
|
||||
return -1;
|
||||
}
|
||||
switch (ptrAddressInfo->ai_family) {
|
||||
case AF_INET:
|
||||
ptrIP4SocketAddress = reinterpret_cast<sockaddr_in *>(ptrAddressInfo->ai_addr);
|
||||
intSocklen = sizeof(*ptrIP4SocketAddress);
|
||||
if (m_UDPSocketIP4 != INVALID_SOCKET) {
|
||||
// copy the ptrIP4SocketAddress, may be not filled correct by getaddrinfo
|
||||
memset(&o_IP4SocketAddress, 0, intSocklen);
|
||||
o_IP4SocketAddress.sin_addr = ptrIP4SocketAddress->sin_addr;
|
||||
o_IP4SocketAddress.sin_family = ptrIP4SocketAddress->sin_family;
|
||||
o_IP4SocketAddress.sin_port = ptrIP4SocketAddress->sin_port;
|
||||
intResult = sendto(m_UDPSocketIP4, p_MessageBytes, p_MessageLength, 0, (const sockaddr *)&o_IP4SocketAddress, (socklen_t)intSocklen);
|
||||
if (intResult < 0) {
|
||||
printf("UnixSocket::sendMessageTo IP4 sendto %s FAILED %s\n", p_ServerIP.data(), strerror(errno));
|
||||
printf("UnixSocket::sendMessageTo ret=%d %s / %s / %d\n", intResult,
|
||||
p_ServerPort.data(), p_MessageBytes, p_MessageLength);
|
||||
}
|
||||
freeaddrinfo(ptrAddressInfo);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
intResult = -1;
|
||||
}
|
||||
|
||||
if (intResult < 0) {
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
/**
|
||||
* Call this for receiving a message
|
||||
* This will block until a message is received or the underlying socket is closed
|
||||
* @param p_InetFamily either AF_INET or AF_INET6<br>
|
||||
* The SPITSocket creates two udp sockets, one for IP4 and one for IP6
|
||||
* This parameter decides from which socket should a message recieved
|
||||
* @param p_Buffer the buffer containing the received message later.
|
||||
* @param p_BufferLength the size of the buffer
|
||||
* @param p_ServerIP a pointer to a string, when a messages is received the string will contain the ip address of the sender/server
|
||||
* if p_ServerIP is NULL - no detection of the server will be done.
|
||||
* @return
|
||||
*/
|
||||
int SPITSocket::receiveMessage(int p_InetFamily, char *p_Buffer, int p_BufferLength, string *p_ServerIP) {
|
||||
/**
|
||||
* Call this for receiving a message
|
||||
* This will block until a message is received or the underlying socket is closed
|
||||
* @param p_Buffer the buffer containing the received message later.
|
||||
* @param p_BufferLength the size of the buffer
|
||||
* @param p_ServerIP a pointer to a string, when a messages is received the string will contain the ip address of the sender/server
|
||||
* if p_ServerIP is NULL - no detection of the server will be done.
|
||||
* @return
|
||||
*/
|
||||
int SPITSocket::receiveMessage(char *p_Buffer, int p_BufferLength, string *serverIp) const {
|
||||
int intResult = -1;
|
||||
// ADDRINFO *AI;
|
||||
struct sockaddr_in o_IP4SocketAddress;
|
||||
int intSocklen;
|
||||
|
||||
switch (p_InetFamily) {
|
||||
case AF_INET:
|
||||
if (m_UDPSocketIP4 == INVALID_SOCKET) {
|
||||
break;
|
||||
}
|
||||
intSocklen = sizeof(o_IP4SocketAddress);
|
||||
memset(&o_IP4SocketAddress, 0, intSocklen);
|
||||
intResult = recvfrom(m_UDPSocketIP4, (void *)p_Buffer, p_BufferLength, 0 , (sockaddr *)&o_IP4SocketAddress, (socklen_t *)&intSocklen);
|
||||
if (intResult >= 0) {
|
||||
if (p_ServerIP != NULL) {
|
||||
char bufferIP4[INET_ADDRSTRLEN];
|
||||
inet_ntop(AF_INET, &(o_IP4SocketAddress.sin_addr), bufferIP4, intSocklen);
|
||||
*p_ServerIP = bufferIP4;
|
||||
}
|
||||
}
|
||||
break;
|
||||
if (m_UDPSocketIP4 == INVALID_SOCKET) {
|
||||
return intResult;
|
||||
}
|
||||
sockaddr_in o_IP4SocketAddress;
|
||||
int intSocklen = sizeof(o_IP4SocketAddress);
|
||||
memset(&o_IP4SocketAddress, 0, intSocklen);
|
||||
intResult = recvfrom(m_UDPSocketIP4, (void *)p_Buffer, p_BufferLength, 0, (sockaddr *)&o_IP4SocketAddress, (socklen_t *)&intSocklen);
|
||||
if (intResult >= 0 && serverIp != nullptr) {
|
||||
char bufferIP4[INET_ADDRSTRLEN];
|
||||
inet_ntop(AF_INET, &(o_IP4SocketAddress.sin_addr), bufferIP4, intSocklen);
|
||||
*serverIp = bufferIP4;
|
||||
}
|
||||
return intResult;
|
||||
}
|
||||
|
||||
|
||||
SPITSocket::IPAddress SPITSocket::getAdaptersInfo() {
|
||||
// iterate over active interfaces, and print out IPs
|
||||
esp_netif_t *netif = NULL;
|
||||
while ((netif = esp_netif_next_unsafe(netif)) != NULL) {
|
||||
esp_netif_t *netif = nullptr;
|
||||
if ((netif = esp_netif_next_unsafe(netif)) != nullptr) {
|
||||
ESP_LOGI("SPIT", "Connected to %s", esp_netif_get_desc(netif));
|
||||
esp_netif_ip_info_t ip;
|
||||
ESP_ERROR_CHECK(esp_netif_get_ip_info(netif, &ip));
|
||||
ESP_LOGI("SPIT", "- IPv4 address: " IPSTR ",", IP2STR(&ip.ip));
|
||||
ESP_LOGI("SPIT", "- IPv4 netmask: " IPSTR ",", IP2STR(&ip.netmask));
|
||||
char buffer[64];
|
||||
|
||||
sprintf(buffer, IPSTR, IP2STR(&ip.ip));
|
||||
string stringIP4 = buffer;
|
||||
sprintf(buffer, IPSTR, IP2STR(&ip.netmask));
|
||||
@@ -261,28 +206,18 @@ SPITSocket::IPAddress SPITSocket::getAdaptersInfo() {
|
||||
}
|
||||
|
||||
string createGUID() {
|
||||
// uuid_t id;
|
||||
// uuid_generate(id);
|
||||
// char *guid_string = new char[100];
|
||||
// uuid_unparse(id, guid_string);
|
||||
// string stringGUID = guid_string;
|
||||
// return stringGUID;
|
||||
|
||||
uuid_t uu;
|
||||
char uu_str[UUID_STR_LEN];
|
||||
|
||||
uuid_generate(uu);
|
||||
char uu_str[UUID_STR_LEN];
|
||||
uuid_unparse(uu, uu_str);
|
||||
string stringGUID = uu_str;
|
||||
return stringGUID;
|
||||
return {uu_str};
|
||||
}
|
||||
/** The name of the client's host computer*/
|
||||
|
||||
string getClientHostName() {
|
||||
string stringHostName = "";
|
||||
const char * hostname;
|
||||
esp_netif_get_hostname(esp_netif_get_default_netif(), &hostname);
|
||||
if (hostname != nullptr) {
|
||||
stringHostName = hostname;
|
||||
}
|
||||
return stringHostName;;
|
||||
const char *hostname;
|
||||
esp_netif_get_hostname(esp_netif_get_default_netif(), &hostname);
|
||||
if (hostname != nullptr) {
|
||||
return {hostname};
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
+209
-422
@@ -4,447 +4,234 @@
|
||||
* and open the template in the editor.
|
||||
*/
|
||||
|
||||
/*
|
||||
/*
|
||||
* SPITType describes a SPIT Type
|
||||
* File: SPITType.cpp
|
||||
* Author: Hagi
|
||||
*
|
||||
*
|
||||
* Created on 8. April 2019, 08:40
|
||||
*/
|
||||
|
||||
|
||||
#include "SPITType.h"
|
||||
#include "esp_log.h"
|
||||
|
||||
static const char * TAG = "SPIT";
|
||||
static const char *TAG = "SPIT";
|
||||
|
||||
unordered_map<string, SPITType*> SPITType::s_SPITTypes;
|
||||
unordered_map<string, SPITType*> SPITType::s_SPITTypesRemote;
|
||||
|
||||
SPITType* SPITType::getSPITType(string p_ID) {
|
||||
{
|
||||
auto i = s_SPITTypes.find(p_ID);
|
||||
if (i == s_SPITTypes.end()) {
|
||||
return NULL;
|
||||
}
|
||||
return i->second;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Returns the reference of the SPITType with ID == p_ID.<br>
|
||||
* Throws an exception if no SPITType is not found.<br>
|
||||
* @param p_ID the ID
|
||||
* @return reference of the SPITType with ID == p_ID
|
||||
*/
|
||||
const SPITType& SPITType::getSPITTypeRef(string p_ID) {
|
||||
{
|
||||
auto i = s_SPITTypes.find(p_ID);
|
||||
if (i == s_SPITTypes.end()) {
|
||||
throw "SPITType no SPITType with given ID";
|
||||
}
|
||||
return *(i->second);
|
||||
}
|
||||
}
|
||||
|
||||
SPITType* SPITType::getSPITTypeRemote(string p_ID) {
|
||||
{
|
||||
auto i = s_SPITTypesRemote.find(p_ID);
|
||||
if (i == s_SPITTypesRemote.end()) {
|
||||
return NULL;
|
||||
}
|
||||
return i->second;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Returns the reference of the remote SPITType with ID == p_ID.<br>
|
||||
* Throws an exception if no SPITType is not found.<br>
|
||||
* @param p_ID the ID
|
||||
* @return reference of the SPITType with ID == p_ID
|
||||
*/
|
||||
const SPITType& SPITType::getSPITTypeRemoteRef(string p_ID) {
|
||||
{
|
||||
auto i = s_SPITTypesRemote.find(p_ID);
|
||||
if (i == s_SPITTypesRemote.end()) {
|
||||
throw "Remote SPITType no SPITType with given ID";
|
||||
}
|
||||
return *(i->second);
|
||||
}
|
||||
}
|
||||
|
||||
bool SPITType::addSPITType(SPITType* p_ptrSpitType) {
|
||||
if (p_ptrSpitType == NULL) return false;
|
||||
{
|
||||
s_SPITTypes[p_ptrSpitType->getID()] = p_ptrSpitType;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
bool SPITType::addSPITTypeRemote(SPITType* p_ptrSpitType) {
|
||||
if (p_ptrSpitType == NULL) return false;
|
||||
{
|
||||
s_SPITTypesRemote[p_ptrSpitType->getID()] = p_ptrSpitType;
|
||||
return true;
|
||||
}
|
||||
}
|
||||
bool SPITType::removeSPITType(SPITType* p_ptrSpitType) {
|
||||
if (p_ptrSpitType == NULL) return false;
|
||||
{
|
||||
auto i = s_SPITTypes.find(p_ptrSpitType->getID());
|
||||
if (i == s_SPITTypes.end()) {
|
||||
return false;
|
||||
}
|
||||
i = s_SPITTypes.erase(i);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
bool SPITType::removeSPITTypeRemote(SPITType* p_ptrSpitType) {
|
||||
if (p_ptrSpitType == NULL) return false;
|
||||
{
|
||||
auto i = s_SPITTypesRemote.find(p_ptrSpitType->getID());
|
||||
if (i == s_SPITTypesRemote.end()) {
|
||||
return false;
|
||||
}
|
||||
i = s_SPITTypesRemote.erase(i);
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
int SPITType::getSPITTypeCount() {
|
||||
return s_SPITTypes.size();
|
||||
}
|
||||
int SPITType::getSPITTypeRemoteCount() {
|
||||
return s_SPITTypesRemote.size();
|
||||
}
|
||||
SPITType* SPITType::getSPITType(int p_Index) {
|
||||
SPITType* ptrSPITType = NULL;
|
||||
{
|
||||
if (p_Index < s_SPITTypes.size()) {
|
||||
unordered_map<string, SPITType*>::iterator i = next(s_SPITTypes.begin(), p_Index);
|
||||
ptrSPITType = i->second;
|
||||
}
|
||||
return ptrSPITType;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Returns a reference to the SPITType at position p_Index.<br>
|
||||
* Throws an exception if p_Index is out of range.<br>
|
||||
* @param p_Index position
|
||||
* @return the reference of the SPITType at position.
|
||||
*/
|
||||
const SPITType& SPITType::getSPITTypeRef(int p_Index) {
|
||||
SPITType* ptrSPITType = NULL;
|
||||
{
|
||||
if (p_Index >= 0 && p_Index < s_SPITTypes.size()) {
|
||||
unordered_map<string, SPITType*>::iterator i = next(s_SPITTypes.begin(), p_Index);
|
||||
ptrSPITType = i->second;
|
||||
return *ptrSPITType;
|
||||
}
|
||||
else {
|
||||
throw "SPITType index out of range";
|
||||
}
|
||||
}
|
||||
}
|
||||
SPITType* SPITType::getSPITTypeRemote(int p_Index) {
|
||||
SPITType* ptrSPITType = NULL;
|
||||
{
|
||||
if (p_Index < s_SPITTypesRemote.size()) {
|
||||
unordered_map<string, SPITType*>::iterator i = next(s_SPITTypesRemote.begin(), p_Index);
|
||||
ptrSPITType = i->second;
|
||||
}
|
||||
return ptrSPITType;
|
||||
}
|
||||
}
|
||||
/**
|
||||
* Returns a reference to the remote SPITType at position p_Index.<br>
|
||||
* Throws an exception if p_Index is out of range.<br>
|
||||
* @param p_Index position
|
||||
* @return the reference of the SPITType at position.
|
||||
*/
|
||||
const SPITType& SPITType::getSPITTypeRemoteRef(int p_Index) {
|
||||
SPITType* ptrSPITType = NULL;
|
||||
{
|
||||
if (p_Index >= 0 && p_Index < s_SPITTypesRemote.size()) {
|
||||
unordered_map<string, SPITType*>::iterator i = next(s_SPITTypesRemote.begin(), p_Index);
|
||||
ptrSPITType = i->second;
|
||||
return *ptrSPITType;
|
||||
}
|
||||
else {
|
||||
throw "Remote SPITType index out of range";
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SPITType::clearSPITTypes() {
|
||||
SPITType* ptrSPITType;
|
||||
{
|
||||
for (auto i = s_SPITTypes.begin(); i != s_SPITTypes.end(); i++) {
|
||||
ptrSPITType = i->second;
|
||||
i = s_SPITTypes.erase(i);
|
||||
delete ptrSPITType;
|
||||
if (i == s_SPITTypes.end()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
void SPITType::clearSPITTypesRemote() {
|
||||
SPITType* ptrSPITType;
|
||||
{
|
||||
for (auto i = s_SPITTypesRemote.begin(); i != s_SPITTypesRemote.end(); i++) {
|
||||
ptrSPITType = i->second;
|
||||
i = s_SPITTypesRemote.erase(i);
|
||||
delete ptrSPITType;
|
||||
if (i == s_SPITTypesRemote.end()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void SPITType::eventProjectClosed() {
|
||||
SPITType* ptrSPITType;
|
||||
for (auto i = s_SPITTypes.begin(); i != s_SPITTypes.end(); i++) {
|
||||
ptrSPITType = i->second;
|
||||
if (ptrSPITType->getCreatedByClient() == true) {
|
||||
continue;
|
||||
}
|
||||
i = s_SPITTypes.erase(i);
|
||||
delete ptrSPITType;
|
||||
if (i == s_SPITTypes.end()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
//Remote
|
||||
for (auto i = s_SPITTypesRemote.begin(); i != s_SPITTypesRemote.end(); i++) {
|
||||
ptrSPITType = i->second;
|
||||
i = s_SPITTypesRemote.erase(i);
|
||||
delete ptrSPITType;
|
||||
if (i == s_SPITTypesRemote.end()) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets confirmed = false for all SPITTypes.<br>
|
||||
* This should be called when the client has loaded a project.<br>
|
||||
*/
|
||||
void SPITType::setConfirmedFalse() {
|
||||
SPITType* ptrSPITType;
|
||||
{
|
||||
for (auto i = s_SPITTypes.begin(); i != s_SPITTypes.end(); i++) {
|
||||
ptrSPITType = i->second;
|
||||
ptrSPITType->setConfirmed(false);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
|
||||
SPITType::SPITType() {
|
||||
initMembers();
|
||||
}
|
||||
/*
|
||||
SPITType::SPITType(const SPITType& orig) {
|
||||
m_Confirmed = orig.getConfirmed();
|
||||
m_DefaultDelay = orig.getDefaultDelay();
|
||||
m_DefaultDuration = orig.getDefaultDuration();
|
||||
m_Fixed = orig.getFixed();
|
||||
m_GroupName = orig.getGroupName();
|
||||
m_ID = orig.getID();
|
||||
m_Name = orig.getName();
|
||||
m_ServerProjectIndepended = orig.getProjectIndepended();
|
||||
m_ServerRemote = orig.getServerRemote();
|
||||
}
|
||||
*/
|
||||
SPITType::SPITType(string p_ID, string p_GroupName, string p_Name, bool p_Fixed, bool p_ProjectIndepended,long long p_DefaultDelay, long long p_DefaultDuration) {
|
||||
initMembers();
|
||||
m_ActionAssigned = false;
|
||||
m_Confirmed = false;
|
||||
m_ID = p_ID;
|
||||
m_GroupName = p_GroupName;
|
||||
m_Name = p_Name;
|
||||
m_Fixed = p_Fixed;
|
||||
m_ServerProjectIndepended = p_ProjectIndepended;
|
||||
m_DefaultDelay = p_DefaultDelay;
|
||||
m_DefaultDuration = p_DefaultDuration;
|
||||
void SPITType::eventProjectClosed(SpitRepo<SPITType> &repo, SpitRepo<SPITType> &remoteRepo) {
|
||||
auto &entries = repo.getRepo();
|
||||
for (auto i = entries.begin(); i != entries.end();) {
|
||||
SPITType *ptrSPITType = i->second.get();
|
||||
if (ptrSPITType->getCreatedByClient() == true) {
|
||||
i++;
|
||||
continue;
|
||||
}
|
||||
i = entries.erase(i);
|
||||
}
|
||||
// Remote
|
||||
remoteRepo.clearEntries();
|
||||
}
|
||||
|
||||
SPITType::~SPITType() {
|
||||
/**
|
||||
* Sets confirmed = false for all SPITTypes.
|
||||
* This should be called when the client has loaded a project.
|
||||
*/
|
||||
void SPITType::setConfirmedFalse(SpitRepo<SPITType> &repo) {
|
||||
auto &entries = repo.getRepo();
|
||||
for (auto i = entries.begin(); i != entries.end(); i++) {
|
||||
i->second->setConfirmed(false);
|
||||
}
|
||||
}
|
||||
|
||||
void SPITType::initMembers() {
|
||||
m_Confirmed = false;
|
||||
m_DefaultDelay = 0;
|
||||
m_DefaultDuration = 0;
|
||||
m_Fixed = false;
|
||||
m_GroupName = "";
|
||||
m_ID = createGUID();
|
||||
m_Name = "";
|
||||
m_ServerProjectIndepended = false;
|
||||
m_ServerRemote = false;
|
||||
SPITType::SPITType(string p_ID) {
|
||||
m_ID = p_ID;
|
||||
}
|
||||
|
||||
|
||||
SPITType::SPITType(string id, string grpName, string name, bool fixed, bool projectIndependent, long long defaultDelay, long long defaultDuration) {
|
||||
m_ActionAssigned = false;
|
||||
m_Confirmed = false;
|
||||
m_ID = id;
|
||||
m_GroupName = grpName;
|
||||
m_Name = name;
|
||||
m_Fixed = fixed;
|
||||
m_ServerProjectIndepended = projectIndependent;
|
||||
m_DefaultDelay = defaultDelay;
|
||||
m_DefaultDuration = defaultDuration;
|
||||
}
|
||||
|
||||
void SPITType::setCreatedByClient(bool p_CreatedByClient) {
|
||||
m_CreatedByClient = p_CreatedByClient;
|
||||
m_CreatedByClient = p_CreatedByClient;
|
||||
}
|
||||
|
||||
/**
|
||||
* This is used by the server and client to tell if the other side has registered the changes.
|
||||
* @param p_Confirmed
|
||||
* @return if m_Confirmed has changed
|
||||
*/
|
||||
bool SPITType::setConfirmed(bool p_Confirmed) {
|
||||
if (m_Confirmed == p_Confirmed)
|
||||
return false;
|
||||
m_Confirmed = p_Confirmed;
|
||||
return true;
|
||||
}
|
||||
|
||||
void SPITType::setID(string p_ID) {
|
||||
m_ID = p_ID;
|
||||
}
|
||||
|
||||
/**
|
||||
* This is used by the server and client to tell if the other side has registered the changes.
|
||||
* @param p_Confirmed
|
||||
* @return if m_Confirmed has changed
|
||||
*/
|
||||
bool SPITType::setConfirmed(bool p_Confirmed) {
|
||||
if (m_Confirmed == p_Confirmed) return false;
|
||||
m_Confirmed = p_Confirmed;
|
||||
return true;
|
||||
}
|
||||
|
||||
bool SPITType::setGroupName(string p_GroupName) {
|
||||
if (m_GroupName == p_GroupName) return false;
|
||||
m_GroupName = p_GroupName;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITType::setName(string p_Name) {
|
||||
if (m_Name == p_Name) return false;
|
||||
m_Name = p_Name;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITType::setServerRemote(bool p_BelongstoServer) {
|
||||
if (m_ServerRemote == p_BelongstoServer) return false;
|
||||
m_ServerRemote = p_BelongstoServer;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITType::setProjectIndepended(bool p_ProjectIndepended) {
|
||||
if (m_ServerProjectIndepended == p_ProjectIndepended) return false;
|
||||
m_ServerProjectIndepended = p_ProjectIndepended;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITType::setFixed(bool p_Fixed) {
|
||||
if (m_Fixed == p_Fixed) return false;
|
||||
m_Fixed = p_Fixed;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITType::setDefaultDelay(long long p_Delay) {
|
||||
if (m_DefaultDelay == p_Delay) return false;
|
||||
m_DefaultDelay = p_Delay;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITType::setDefaultDuration(long long p_Duration) {
|
||||
if (m_DefaultDuration == p_Duration) return false;
|
||||
m_DefaultDuration = p_Duration;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Virtual construct - means ActionAssigned for SPITTypes is is not implemented in SPITProtocol.<br>
|
||||
* This can used to setActionAssigned to all SPITObjects with this SPITType.<br>
|
||||
* This may be used in the case when the same action should be done for every SPITObject with this SPITType associated.<br>
|
||||
* @return true = the m_ActionAssigned has changed.
|
||||
*/
|
||||
bool SPITType::setActionAssigned(bool p_ActionAssigned) {
|
||||
if (m_ActionAssigned == p_ActionAssigned) return false;
|
||||
m_ActionAssigned = p_ActionAssigned;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITType::setGroupName(const string &p_GroupName) {
|
||||
if (m_GroupName == p_GroupName)
|
||||
return false;
|
||||
m_GroupName = p_GroupName;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITType::setName(const string &p_Name) {
|
||||
if (m_Name == p_Name)
|
||||
return false;
|
||||
m_Name = p_Name;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITType::setServerRemote(bool p_BelongstoServer) {
|
||||
if (m_ServerRemote == p_BelongstoServer)
|
||||
return false;
|
||||
m_ServerRemote = p_BelongstoServer;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITType::setProjectIndepended(bool p_ProjectIndepended) {
|
||||
if (m_ServerProjectIndepended == p_ProjectIndepended)
|
||||
return false;
|
||||
m_ServerProjectIndepended = p_ProjectIndepended;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITType::setFixed(bool p_Fixed) {
|
||||
if (m_Fixed == p_Fixed)
|
||||
return false;
|
||||
m_Fixed = p_Fixed;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITType::setDefaultDelay(long long p_Delay) {
|
||||
if (m_DefaultDelay == p_Delay)
|
||||
return false;
|
||||
m_DefaultDelay = p_Delay;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
bool SPITType::setDefaultDuration(long long p_Duration) {
|
||||
if (m_DefaultDuration == p_Duration)
|
||||
return false;
|
||||
m_DefaultDuration = p_Duration;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the content of the SPITType as received from the server
|
||||
* @param p_ReportSPITType
|
||||
* @return true = the SPITType is changed<br>
|
||||
* false = the SPITType is NOT changed, because it is not allowed to change.
|
||||
*/
|
||||
bool SPITType::setMessageOP(SPIT_Message::ReportSPITType* p_ReportSPITType) {
|
||||
bool boolChangeAllowed;
|
||||
bool boolChanged = false;
|
||||
|
||||
if (m_CreatedByClient == true && m_Fixed == true) {
|
||||
boolChangeAllowed = false;
|
||||
}
|
||||
else {
|
||||
boolChangeAllowed = true;
|
||||
}
|
||||
|
||||
//Confirmation should be changable
|
||||
if (m_CreatedByClient) {
|
||||
//Server reports a client created SPITType -> the type is confirmed
|
||||
m_Confirmed = true;
|
||||
}
|
||||
else {
|
||||
//type is NOT client created -> the client has to confirm the SPITtype
|
||||
m_Confirmed = p_ReportSPITType->getConfirmed();
|
||||
}
|
||||
if (m_DefaultDelay != p_ReportSPITType->getDelay()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_DefaultDelay = p_ReportSPITType->getDelay();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_DefaultDuration != p_ReportSPITType->getDuration()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_DefaultDuration = p_ReportSPITType->getDuration();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_Fixed != p_ReportSPITType->getFixed()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_Fixed = p_ReportSPITType->getFixed();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_GroupName != p_ReportSPITType->getGroupName()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_GroupName = p_ReportSPITType->getGroupName();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_ID != p_ReportSPITType->getID()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_ID = p_ReportSPITType->getID();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_Name != p_ReportSPITType->getName()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_Name = p_ReportSPITType->getName();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_ServerProjectIndepended != p_ReportSPITType->getServerProjectIndepended()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_ServerProjectIndepended = p_ReportSPITType->getServerProjectIndepended();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_ServerRemote != p_ReportSPITType->getServerRemote()) {
|
||||
if (boolChangeAllowed == false) throw new exception();
|
||||
m_ServerRemote = p_ReportSPITType->getServerRemote();
|
||||
boolChanged = true;
|
||||
}
|
||||
return boolChanged;
|
||||
}
|
||||
|
||||
void SPITType::fillMessageOP(SPIT_Message::ReportSPITType* ptrSMReportSPITType) {
|
||||
ptrSMReportSPITType->setConfirmed(m_Confirmed);
|
||||
ptrSMReportSPITType->setDelay(m_DefaultDelay);
|
||||
ptrSMReportSPITType->setDuration(m_DefaultDuration);
|
||||
ptrSMReportSPITType->setFixed(m_Fixed);
|
||||
ptrSMReportSPITType->setGroupName(m_GroupName);
|
||||
ptrSMReportSPITType->setID(m_ID);
|
||||
ptrSMReportSPITType->setName(m_Name);
|
||||
ptrSMReportSPITType->setServerProjectIndepended(m_ServerProjectIndepended);
|
||||
ptrSMReportSPITType->setServerRemote(m_ServerRemote);
|
||||
}
|
||||
void SPITType::fillMessageOP(SPIT_Message::RemoveSPITType* ptrSMRemoveSPITType) {
|
||||
ptrSMRemoveSPITType->setID(m_ID);
|
||||
}
|
||||
/**
|
||||
* Virtual construct - means ActionAssigned for SPITTypes is is not implemented in SPITProtocol.
|
||||
* This can used to setActionAssigned to all SPITObjects with this SPITType.
|
||||
* This may be used in the case when the same action should be done for every SPITObject with this SPITType associated.
|
||||
* @return true = the m_ActionAssigned has changed.
|
||||
*/
|
||||
bool SPITType::setActionAssigned(bool p_ActionAssigned) {
|
||||
if (m_ActionAssigned == p_ActionAssigned)
|
||||
return false;
|
||||
m_ActionAssigned = p_ActionAssigned;
|
||||
m_Confirmed = false;
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Set the content of the SPITType as received from the server
|
||||
* @param p_ReportSPITType
|
||||
* @return true = the SPITType is changed
|
||||
* false = the SPITType is NOT changed, because it is not allowed to change.
|
||||
*/
|
||||
bool SPITType::setMessageOP(SPIT_Message::ReportSPITType &reportSpitType) {
|
||||
bool boolChangeAllowed;
|
||||
bool boolChanged = false;
|
||||
|
||||
if (m_CreatedByClient == true && m_Fixed == true) {
|
||||
boolChangeAllowed = false;
|
||||
} else {
|
||||
boolChangeAllowed = true;
|
||||
}
|
||||
|
||||
// Confirmation should be changeable
|
||||
if (m_CreatedByClient) {
|
||||
// Server reports a client created SPITType -> the type is confirmed
|
||||
m_Confirmed = true;
|
||||
} else {
|
||||
// type is NOT client created -> the client has to confirm the SPITtype
|
||||
m_Confirmed = reportSpitType.getConfirmed();
|
||||
}
|
||||
if (m_DefaultDelay != reportSpitType.getDelay()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_DefaultDelay = reportSpitType.getDelay();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_DefaultDuration != reportSpitType.getDuration()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_DefaultDuration = reportSpitType.getDuration();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_Fixed != reportSpitType.getFixed()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_Fixed = reportSpitType.getFixed();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_GroupName != reportSpitType.getGroupName()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_GroupName = reportSpitType.getGroupName();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_ID != reportSpitType.getID()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_ID = reportSpitType.getID();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_Name != reportSpitType.getName()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_Name = reportSpitType.getName();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_ServerProjectIndepended != reportSpitType.getServerProjectIndepended()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_ServerProjectIndepended = reportSpitType.getServerProjectIndepended();
|
||||
boolChanged = true;
|
||||
}
|
||||
if (m_ServerRemote != reportSpitType.getServerRemote()) {
|
||||
if (boolChangeAllowed == false) {
|
||||
return false;
|
||||
}
|
||||
m_ServerRemote = reportSpitType.getServerRemote();
|
||||
boolChanged = true;
|
||||
}
|
||||
return boolChanged;
|
||||
}
|
||||
|
||||
void SPITType::fillMessageOP(SPIT_Message::ReportSPITType &smReportSpitType) const {
|
||||
smReportSpitType.setConfirmed(m_Confirmed);
|
||||
smReportSpitType.setDelay(m_DefaultDelay);
|
||||
smReportSpitType.setDuration(m_DefaultDuration);
|
||||
smReportSpitType.setFixed(m_Fixed);
|
||||
smReportSpitType.setGroupName(m_GroupName);
|
||||
smReportSpitType.setID(m_ID);
|
||||
smReportSpitType.setName(m_Name);
|
||||
smReportSpitType.setServerProjectIndepended(m_ServerProjectIndepended);
|
||||
smReportSpitType.setServerRemote(m_ServerRemote);
|
||||
}
|
||||
void SPITType::fillMessageOP(SPIT_Message::RemoveSPITType &smRemoveSpitType) const {
|
||||
smRemoveSpitType.setID(m_ID);
|
||||
}
|
||||
|
||||
+1093
-1367
File diff suppressed because it is too large
Load Diff
+1282
-1763
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,4 @@
|
||||
idf_component_register(
|
||||
INCLUDE_DIRS "."
|
||||
REQUIRES devHal
|
||||
)
|
||||
@@ -0,0 +1,50 @@
|
||||
#pragma once
|
||||
|
||||
#include "StepperDrv8833.hpp"
|
||||
#include "stepperMotor.hpp"
|
||||
#include <cmath>
|
||||
|
||||
class WatchMotor {
|
||||
static constexpr uint8_t Positions = 6;
|
||||
|
||||
public:
|
||||
WatchMotor(StepperMotor &stepper, OutputPort &sleep)
|
||||
: _stepper(stepper),
|
||||
_motorSleep(sleep) {
|
||||
_motorSleep.write(false);
|
||||
}
|
||||
|
||||
void moveTo(uint8_t sign, uint8_t profile = 0) {
|
||||
sign = sign % 6;
|
||||
|
||||
float delta = 2.0F * std::numbers::pi;
|
||||
float corr = 0.0F;
|
||||
float currentPos = _stepper.getScaledPos() * 6;
|
||||
if ((_currentIndex > 4) && (currentPos < 2)) {
|
||||
corr = 6 - _currentIndex - currentPos;
|
||||
} else if ((_currentIndex < 2) && (currentPos > 2)) {
|
||||
corr = _currentIndex + 6 - currentPos;
|
||||
} else {
|
||||
corr = _currentIndex - currentPos;
|
||||
}
|
||||
|
||||
// stepper.getScaledPos() * 6
|
||||
if (_currentIndex < sign) {
|
||||
delta = delta / 6 * (sign - _currentIndex);
|
||||
} else if (_currentIndex > sign) {
|
||||
delta = delta / 6 * (sign + 6 - _currentIndex);
|
||||
}
|
||||
ESP_LOGD("MV", "Moving to %d by %.2f + %.2f", sign, delta, corr);
|
||||
|
||||
_stepper.moveBy(delta + corr, profile);
|
||||
_currentIndex = sign;
|
||||
}
|
||||
|
||||
float getScaled() { return _stepper.getScaledPos() * 6; }
|
||||
uint8_t getIndex() { return _currentIndex; }
|
||||
|
||||
private:
|
||||
StepperMotor &_stepper;
|
||||
OutputPort &_motorSleep;
|
||||
uint8_t _currentIndex{};
|
||||
};
|
||||
+1
-1
Submodule core updated: 3041a17851...c85bfa2afc
+188
@@ -0,0 +1,188 @@
|
||||
I (23) boot: ESP-IDF v5.3 2nd stage bootloader
|
||||
I (24) boot: compile time Feb 15 2025 17:51:30
|
||||
I (24) boot: chip revision: v0.0
|
||||
I (26) boot.esp32c6: SPI Speed : 80MHz
|
||||
I (31) boot.esp32c6: SPI Mode : DIO
|
||||
I (36) boot.esp32c6: SPI Flash Size : 8MB
|
||||
I (41) boot: Enabling RNG early entropy source...
|
||||
I (46) boot: Partition Table:
|
||||
I (50) boot: ## Label Usage Type ST Offset Length
|
||||
I (57) boot: 0 nvs WiFi data 01 02 00009000 00006000
|
||||
I (64) boot: 1 phy_init RF data 01 01 0000f000 00001000
|
||||
I (72) boot: 2 factory factory app 00 00 00010000 00100000
|
||||
I (79) boot: End of partition table
|
||||
I (83) esp_image: segment 0: paddr=00010020 vaddr=42070020 size=2b2e0h (176864) map
|
||||
I (128) esp_image: segment 1: paddr=0003b308 vaddr=40800000 size=04d10h ( 19728) load
|
||||
I (134) esp_image: segment 2: paddr=00040020 vaddr=42000020 size=6bfe0h (442336) map
|
||||
I (226) esp_image: segment 3: paddr=000ac008 vaddr=40804d10 size=094b0h ( 38064) load
|
||||
I (235) esp_image: segment 4: paddr=000b54c0 vaddr=4080e1c0 size=01bd0h ( 7120) load
|
||||
I (241) boot: Loaded app from partition at offset 0x10000
|
||||
I (242) boot: Disabling RNG early entropy source...
|
||||
I (256) cpu_start: Unicore app
|
||||
I (265) cpu_start: Pro cpu start user code
|
||||
I (265) cpu_start: cpu freq: 160000000 Hz
|
||||
I (265) app_init: Application information:
|
||||
I (268) app_init: Project name: X_WatchController_FW
|
||||
I (274) app_init: App version: 858b7d8-dirty
|
||||
I (279) app_init: Compile time: Apr 8 2025 22:42:59
|
||||
I (285) app_init: ELF file SHA256: ab11b461f...
|
||||
I (290) app_init: ESP-IDF: v5.3
|
||||
I (295) efuse_init: Min chip rev: v0.0
|
||||
I (300) efuse_init: Max chip rev: v0.99
|
||||
I (305) efuse_init: Chip rev: v0.0
|
||||
I (309) heap_init: Initializing. RAM available for dynamic allocation:
|
||||
I (317) heap_init: At 40812120 len 0006A4F0 (425 KiB): RAM
|
||||
I (323) heap_init: At 4087C610 len 00002F54 (11 KiB): RAM
|
||||
I (329) heap_init: At 50000000 len 00003FE8 (15 KiB): RTCRAM
|
||||
I (336) spi_flash: detected chip: generic
|
||||
I (340) spi_flash: flash io: dio
|
||||
I (345) sleep: Configure to isolate all GPIO pins in sleep state
|
||||
I (351) sleep: Enable automatic switching of GPIO sleep configuration
|
||||
I (358) coexist: coex firmware version: dab85ae96
|
||||
I (385) coexist: coexist rom version 5b8dcfa
|
||||
I (386) main_task: Started on CPU0
|
||||
I (386) main_task: Calling app_main()
|
||||
I (396) esp_eth.netif.netif_glue: 42:4c:ca:ff:fe:4e
|
||||
I (396) esp_eth.netif.netif_glue: ethernet attached to netif
|
||||
I (406) Watch: Ethernet Started
|
||||
I (406) Watch: Start Lighting
|
||||
I (406) gpio: GPIO[10]| InputEn: 1| OutputEn: 1| OpenDrain: 1| Pullup: 1| Pulldown: 0| Intr:0
|
||||
I (416) gpio: GPIO[11]| InputEn: 1| OutputEn: 1| OpenDrain: 1| Pullup: 1| Pulldown: 0| Intr:0
|
||||
I (426) Watch: Start Stepper
|
||||
I (426) gpio: GPIO[18]| InputEn: 1| OutputEn: 0| OpenDrain: 0| Pullup: 0| Pulldown: 0| Intr:0
|
||||
I (436) gpio: GPIO[8]| InputEn: 1| OutputEn: 0| OpenDrain: 0| Pullup: 0| Pulldown: 0| Intr:0
|
||||
I (446) gpio: GPIO[15]| InputEn: 0| OutputEn: 1| OpenDrain: 0| Pullup: 0| Pulldown: 0| Intr:0
|
||||
I (456) TMR: Create timer handle
|
||||
I (456) TMR: Setup timer
|
||||
I (456) Stepper: Find Home
|
||||
I (466) Stepper: Homing ...
|
||||
I (466) Stepper: Fast find right side of home sensor
|
||||
I (486) gpio: GPIO[1]| InputEn: 0| OutputEn: 1| OpenDrain: 0| Pullup: 0| Pulldown: 0| Intr:0
|
||||
I (2206) Stepper: Find right side of home sensor
|
||||
I (2376) Stepper: Find end of sensor
|
||||
I (2406) Watch: Ethernet Link Up
|
||||
I (2406) Watch: Ethernet Link Up
|
||||
I (2406) Watch: Ethernet HW Addr 00:00:00:00:00:00
|
||||
I (3406) esp_netif_handlers: eth ip: 172.16.17.56, mask: 255.255.0.0, gw: 172.16.0.1
|
||||
I (3406) Watch: Ethernet Got IP Address
|
||||
I (3406) Watch: ~~~~~~~~~~~
|
||||
I (3406) Watch: ETHIP:172.16.17.56
|
||||
I (3416) Watch: ETHMASK:255.255.0.0
|
||||
I (3416) Watch: ETHGW:172.16.0.1
|
||||
I (3416) Watch: ~~~~~~~~~~~
|
||||
I (5186) Stepper: Find left side of home sensor
|
||||
I (5646) Stepper: Move back to mid position 116
|
||||
I (6806) Stepper: Reset position
|
||||
I (7086) Stepper: Got to 1
|
||||
I (7086) Watch: Fist Position is 0.03
|
||||
I (7106) Watch: Changing picto-Illum to pos = 0
|
||||
I (7106) Watch: Current color set r128 g128 b128
|
||||
I (13426) Watch: Start net services
|
||||
I (13426) Watch: Starting Telnet task
|
||||
I (13426) TCP: Socket created
|
||||
I (13426) Watch: Starting ArtNet task
|
||||
I (13426) TCP: Socket bound, port 23
|
||||
I (13426) Watch: Starting SPIT task
|
||||
I (13426) UDP: Starting syslog session to 172.16.16.10
|
||||
I (13426) UDP: Socket bound, port 6454
|
||||
I (13436) Telnet: Socket waiting for connect
|
||||
I (13436) SPIT: Connected to eth
|
||||
I (13456) SPIT: - IPv4 address: 172.16.17.56,
|
||||
I (13456) SPIT: - IPv4 netmask: 255.255.0.0,
|
||||
I (13446) SysLog: Starting Syslog Task
|
||||
I (13466) Watch: NEW SPIT-Type ID: ActionStartShuffle GroupName: CatasWatchMovement Name: ActionStartShuffle confirmed: 0
|
||||
I (13466) UDP: Socket bound, port 514
|
||||
I (13486) Watch: NEW SPIT-Type ID: ActionMoveTo1 GroupName: CatasWatchMovement Name: ActionMoveTo1 confirmed: 0
|
||||
I (13496) Watch: NEW SPIT-Type ID: ActionMoveTo2 GroupName: CatasWatchMovement Name: ActionMoveTo2 confirmed: 0
|
||||
I (13506) Watch: NEW SPIT-Type ID: ActionMoveTo3 GroupName: CatasWatchMovement Name: ActionMoveTo3 confirmed: 0
|
||||
I (13516) Watch: NEW SPIT-Type ID: ActionMoveTo4 GroupName: CatasWatchMovement Name: ActionMoveTo4 confirmed: 0
|
||||
I (13526) Watch: NEW SPIT-Type ID: ActionMoveTo5 GroupName: CatasWatchMovement Name: ActionMoveTo5 confirmed: 0
|
||||
I (13536) Watch: NEW SPIT-Type ID: ActionMoveTo6 GroupName: CatasWatchMovement Name: ActionMoveTo6 confirmed: 0
|
||||
I (13546) SPIT: Starting Socket managing
|
||||
I (17656) Watch: SERVER DETECTED
|
||||
I (17656) Watch: Name: liveShowSPIT
|
||||
I (17656) Watch: ID: 698a3e4f-1ae9-4dd8-9015-29332d29629e
|
||||
I (17656) Watch: Computer: GgP17
|
||||
I (17656) Watch: IP: 172.16.16.10
|
||||
I (17666) Watch: Port: 15120
|
||||
I (17666) Watch: Addition:
|
||||
I (17666) Watch: ClientIP: 172.16.17.56
|
||||
I (17676) SPIT: connect to 172.16.16.10 / 15120
|
||||
I (17676) Watch: MySPITApp: eventConnectionStatus 0->0
|
||||
I (17686) Watch: MySPITApp: eventConnectionStatus 0->4
|
||||
I (18196) Watch: eventProjectReport ID: CatasWatchProject
|
||||
I (18196) Watch: eventStartProjectTransfer
|
||||
W (18306) SPIT: TypeVeto e019646a-4e24-4608-954e-da4ca6761bb6 / ToIgnore 43
|
||||
I (18326) Watch: NEW SPIT-Object ID: 00000m8uedyyt0000000000000002sb0va8bom Name: -> SPITType: ActionStartShuffle
|
||||
I (18336) Watch: NEW SPIT-Object ID: 00000m8uedyyt0000000000000002rd0va8bom Name: -> SPITType: ActionMoveTo1
|
||||
I (18356) Watch: NEW SPIT-Object ID: 00000m8uedyyt0000000000000002vl0va8bom Name: -> SPITType: ActionMoveTo2
|
||||
I (18366) Watch: NEW SPIT-Object ID: 00000m8uedyyt0000000000000002wh0va8bom Name: -> SPITType: ActionMoveTo3
|
||||
I (18386) Watch: NEW SPIT-Object ID: 00000m8uedyyt0000000000000002yl0va8bom Name: -> SPITType: ActionMoveTo4
|
||||
I (18396) Watch: NEW SPIT-Object ID: 00000m8uedyyt0000000000000002tc0va8bom Name: -> SPITType: ActionMoveTo5
|
||||
I (18416) Watch: NEW SPIT-Object ID: 00000m8uedyyt0000000000000002zi0va8bom Name: -> SPITType: ActionMoveTo6
|
||||
I (18446) Watch: Min heap size: 297568 / FreeHeap 299880
|
||||
I (18446) Watch: NEW SPIT-REMOTE-Type ID: playControlStart GroupName: Playcontrol Name: start confirmed: 1
|
||||
I (18466) Watch: NEW SPIT-REMOTE-Type ID: playControlPause GroupName: Playcontrol Name: pause confirmed: 1
|
||||
I (18476) Watch: NEW SPIT-REMOTE-Type ID: nextSceneBridge GroupName: Playcontrol Name: next scene confirmed: 1
|
||||
I (18496) Watch: NEW SPIT-REMOTE-Type ID: nextMainSceneBridge GroupName: Playcontrol Name: next main scene confirmed: 1
|
||||
I (18506) Watch: NEW SPIT-REMOTE-Type ID: previuosSceneBridge GroupName: Playcontrol Name: previous scene confirmed: 1
|
||||
I (18526) Watch: NEW SPIT-REMOTE-Type ID: previousMainSceneBridge GroupName: Playcontrol Name: previous main scene confirmed: 1
|
||||
I (18546) Watch: NEW SPIT-REMOTE-Type ID: mainmixerSound_Volume00 GroupName: Main Mixer Name: Sound confirmed: 1
|
||||
I (18556) Watch: NEW SPIT-REMOTE-Type ID: mainmixerDMX_Dimmer00 GroupName: Main Mixer Name: confirmed: 1
|
||||
I (18566) Watch: NEW SPIT-REMOTE-Type ID: mainmixerDMX_RGB00 GroupName: Main Mixer Name: confirmed: 1
|
||||
I (18586) Watch: NEW SPIT-REMOTE-Type ID: mainmixerDMX_RGB10 GroupName: Main Mixer Name: confirmed: 1
|
||||
I (18606) Watch: NEW SPIT-REMOTE-Type ID: mainmixerDMX_RGB20 GroupName: Main Mixer Name: confirmed: 1
|
||||
I (18616) Watch: NEW SPIT-REMOTE-Type ID: mainmixerDMX_RGB30 GroupName: Main Mixer Name: confirmed: 1
|
||||
I (18636) Watch: NEW SPIT-REMOTE-Type ID: mainmixerDMX_RGB40 GroupName: Main Mixer Name: confirmed: 1
|
||||
I (18646) Watch: NEW SPIT-REMOTE-Type ID: mainmixerDMX_RGB50 GroupName: Main Mixer Name: confirmed: 1
|
||||
I (18666) Watch: NEW SPIT-REMOTE-Type ID: mainmixerMedia_SoundVolume00 GroupName: Main Mixer Name: Media confirmed: 1
|
||||
I (18686) Watch: NEW SPIT-REMOTE-Type ID: mainmixerMedia_Transparency00 GroupName: Main Mixer Name: Media confirmed: 1
|
||||
I (18696) Watch: NEW SPIT-REMOTE-Type ID: selectedJingles GroupName: Playcontrol Name: selected Jingles confirmed: 1
|
||||
I (18716) Watch: NEW SPIT-REMOTE-Type ID: selectedJingleGroups GroupName: Playcontrol Name: selected Jinglegroups confirmed: 1
|
||||
I (18726) Watch: NEW SPIT-REMOTE-Type ID: 00000m8uedyyt0000000000000000lo0va8bom GroupName: MainScene Name: ChangingPositionScene confirmed: 1
|
||||
I (18746) Watch: NEW SPIT-REMOTE-Type ID: 00000m8uedyyt0000000000000000m70va8bom GroupName: MainScene Name: InPosition1Scene confirmed: 1
|
||||
I (18756) Watch: NEW SPIT-REMOTE-Type ID: 00000m8uedyyt0000000000000000mh0va8bom GroupName: MainScene Name: InPosition2Scene confirmed: 1
|
||||
I (18776) Watch: NEW SPIT-REMOTE-Type ID: 00000m8uedyyt0000000000000000mr0va8bom GroupName: MainScene Name: InPosition3Scene confirmed: 1
|
||||
I (18786) Watch: NEW SPIT-REMOTE-Type ID: 00000m8uedyyt0000000000000000nk0va8bom GroupName: MainScene Name: InPosition4Scene confirmed: 1
|
||||
I (18806) Watch: NEW SPIT-REMOTE-Type ID: 00000m8uedyyt0000000000000000nu0va8bom GroupName: MainScene Name: InPosition5Scene confirmed: 1
|
||||
I (18826) Watch: NEW SPIT-REMOTE-Type ID: 00000m8uedyyt0000000000000000o40va8bom GroupName: MainScene Name: InPosition6Scene confirmed: 1
|
||||
I (18836) Watch: NEW SPIT-REMOTE-Type ID: 00000m8uedyyt0000000000000001au0va8bom GroupName: MainScene Name: StartShuffle confirmed: 1
|
||||
I (18856) Watch: NEW SPIT-REMOTE-Type ID: 00000m8uedyyt0000000000000001fj0va8bom GroupName: MainScene Name: Fence confirmed: 1
|
||||
I (18866) Watch: NEW SPIT-REMOTE-Object ID: playControlStart Name: start -> SPITType: start
|
||||
I (18886) Watch: NEW SPIT-REMOTE-Object ID: playControlPause Name: pause -> SPITType: pause
|
||||
I (18906) Watch: NEW SPIT-REMOTE-Object ID: nextSceneBridge Name: next scene -> SPITType: next scene
|
||||
I (18916) Watch: NEW SPIT-REMOTE-Object ID: nextMainSceneBridge Name: next main scene -> SPITType: next main scene
|
||||
I (18936) Watch: NEW SPIT-REMOTE-Object ID: previuosSceneBridge Name: previous scene -> SPITType: previous scene
|
||||
I (18946) Watch: NEW SPIT-REMOTE-Object ID: previousMainSceneBridge Name: previous main scene -> SPITType: previous main scene
|
||||
I (18966) Watch: NEW SPIT-REMOTE-Object ID: mainmixerSound_Volume00 Name: Sound Volume -> SPITType: Sound
|
||||
I (18976) Watch: NEW SPIT-REMOTE-Object ID: mainmixerDMX_Dimmer00 Name: Dimmer -> SPITType:
|
||||
I (18996) Watch: NEW SPIT-REMOTE-Object ID: mainmixerDMX_RGB00 Name: Red -> SPITType:
|
||||
I (19006) Watch: NEW SPIT-REMOTE-Object ID: mainmixerDMX_RGB10 Name: Green -> SPITType:
|
||||
I (19026) Watch: NEW SPIT-REMOTE-Object ID: mainmixerDMX_RGB20 Name: Blue -> SPITType:
|
||||
I (19036) Watch: NEW SPIT-REMOTE-Object ID: mainmixerDMX_RGB30 Name: Cyan -> SPITType:
|
||||
I (19056) Watch: NEW SPIT-REMOTE-Object ID: mainmixerDMX_RGB40 Name: Magenta -> SPITType:
|
||||
I (19076) Watch: NEW SPIT-REMOTE-Object ID: mainmixerDMX_RGB50 Name: Yellow -> SPITType:
|
||||
I (19086) Watch: NEW SPIT-REMOTE-Object ID: mainmixerMedia_SoundVolume00 Name: Sound Volume -> SPITType: Media
|
||||
I (19106) Watch: NEW SPIT-REMOTE-Object ID: mainmixerMedia_Transparency00 Name: Media Transparency -> SPITType: Media
|
||||
I (19116) Watch: NEW SPIT-REMOTE-Object ID: selectedJinglesps Name: Play / Stop -> SPITType: selected Jingles
|
||||
I (19136) Watch: NEW SPIT-REMOTE-Object ID: selectedJinglespf Name: Play / Fade Out -> SPITType: selected Jingles
|
||||
I (19146) Watch: NEW SPIT-REMOTE-Object ID: selectedJingleGroupsps Name: Play / Stop -> SPITType: selected Jinglegroups
|
||||
I (19166) Watch: NEW SPIT-REMOTE-Object ID: selectedJingleGroupspf Name: Play / Fade Out -> SPITType: selected Jinglegroups
|
||||
I (19176) Watch: NEW SPIT-REMOTE-Object ID: 00000m8uedyyt0000000000000000lo0va8bom Name: play -> SPITType: ChangingPositionScene
|
||||
W (19196) SPIT: Finished searching
|
||||
W (19196) SPIT: Start working
|
||||
I (19196) Watch: NEW SPIT-REMOTE-Object ID: 00000m8uedyyt0000000000000000m70va8bom Name: play -> SPITType: InPosition1Scene
|
||||
I (19216) Watch: NEW SPIT-REMOTE-Object ID: 00000m8uedyyt0000000000000000mh0va8bom Name: play -> SPITType: InPosition2Scene
|
||||
I (19226) Watch: NEW SPIT-REMOTE-Object ID: 00000m8uedyyt0000000000000000mr0va8bom Name: play -> SPITType: InPosition3Scene
|
||||
I (19246) Watch: NEW SPIT-REMOTE-Object ID: 00000m8uedyyt0000000000000000nk0va8bom Name: play -> SPITType: InPosition4Scene
|
||||
I (19256) Watch: NEW SPIT-REMOTE-Object ID: 00000m8uedyyt0000000000000000nu0va8bom Name: play -> SPITType: InPosition5Scene
|
||||
I (19276) Watch: NEW SPIT-REMOTE-Object ID: 00000m8uedyyt0000000000000000o40va8bom Name: play -> SPITType: InPosition6Scene
|
||||
I (19286) Watch: NEW SPIT-REMOTE-Object ID: 00000m8uedyyt0000000000000001au0va8bom Name: play -> SPITType: StartShuffle
|
||||
I (19306) Watch: NEW SPIT-REMOTE-Object ID: 00000m8uedyyt0000000000000001fj0va8bom Name: play -> SPITType: Fence
|
||||
I (19316) Watch: eventEndProjectTransfer
|
||||
I (19316) Watch: eventProjectReport ID: CatasWatchProject Name: FramesPerSecond: 44100
|
||||
I (23446) Watch: Min heap size: 278024 / FreeHeap 282460
|
||||
I (28446) Watch: Min heap size: 278024 / FreeHeap 282460
|
||||
I (33446) Watch: Min heap size: 278024 / FreeHeap 282460
|
||||
I (38446) Watch: Min heap size: 278024 / FreeHeap 282460
|
||||
I (43446) Watch: Min heap size: 278024 / FreeHeap 282460
|
||||
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|
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@@ -0,0 +1,5 @@
|
||||
{\rtf1\ansi
|
||||
{\fonttbl\f0\fnil Monospaced;}
|
||||
|
||||
\par
|
||||
}
|
||||
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+388
-72
@@ -6,15 +6,18 @@
|
||||
* @copyright Copyright (c) 2024
|
||||
*/
|
||||
|
||||
// Conig-Key:
|
||||
//
|
||||
//
|
||||
//
|
||||
/* Watchface
|
||||
6/
|
||||
5 / 1
|
||||
4 2
|
||||
3
|
||||
*/
|
||||
|
||||
struct {
|
||||
const char *syslogDest = "syslogDst"; // example: "172.16.16.10"
|
||||
const char *mqttBroker = "mqttBroker"; // example: "172.16.17.62"
|
||||
const char *mqttBroker = "mqttBroker"; // example: "172.16.16.10"
|
||||
const char *mqttPrefix = "mqttPrefix"; // example: "SomeTag"
|
||||
const char *spitServer = "spitServer"; // example: "172.16.16.10"
|
||||
} ConfigKeys;
|
||||
|
||||
// MQTT Topics
|
||||
@@ -27,6 +30,33 @@ struct {
|
||||
const char *changingPosition = /* <mqttPrefix>/ */ "watch/changingPosition";
|
||||
} MqttTopics;
|
||||
|
||||
struct {
|
||||
const char *expectedServer = "";
|
||||
struct {
|
||||
const char *group = "CatasWatchMovement";
|
||||
const char *startShuffle = "ActionStartShuffle";
|
||||
const char *moveToX[6] = {
|
||||
"ActionMoveTo1",
|
||||
"ActionMoveTo2",
|
||||
"ActionMoveTo3",
|
||||
"ActionMoveTo4",
|
||||
"ActionMoveTo5",
|
||||
"ActionMoveTo6",
|
||||
};
|
||||
} Provided;
|
||||
struct {
|
||||
const char *changingPos = "ChangingPositionScene";
|
||||
const char *inPosX[6] = {
|
||||
"InPosition1Scene",
|
||||
"InPosition2Scene",
|
||||
"InPosition3Scene",
|
||||
"InPosition4Scene",
|
||||
"InPosition5Scene",
|
||||
"InPosition6Scene",
|
||||
};
|
||||
} Expected;
|
||||
} SpitTypes;
|
||||
|
||||
// ToDo:
|
||||
// - MQTT Integration
|
||||
// - OTA
|
||||
@@ -36,8 +66,8 @@ struct {
|
||||
|
||||
#include "watchMain.hpp"
|
||||
|
||||
string MyApp::s_ClientName = "CatasWatchDev";
|
||||
string MyApp::s_ProjectName = "CatastrphicProj";
|
||||
string ClientName = "CatasWatchDev";
|
||||
string ProjectName = "CatastrphicProj";
|
||||
|
||||
extern "C" { // This switch allows the ROS C-implementation to find this main
|
||||
void app_main(void);
|
||||
@@ -47,20 +77,29 @@ struct DeviceState {
|
||||
uint8_t minJumps{6};
|
||||
uint8_t maxJumps{32};
|
||||
uint8_t profile{};
|
||||
uint8_t restTime{};
|
||||
uint8_t shuffleRate{};
|
||||
float speed = 1.0; // Rad/sec
|
||||
float accel = 1.0; // Rad/sec^2
|
||||
Color color{0x80, 0x80, 0x80};
|
||||
uint8_t pictogram{}; // 0..5 active Pictogramm
|
||||
};
|
||||
|
||||
enum class MoveType {
|
||||
StepTo,
|
||||
Demo,
|
||||
Shuffle,
|
||||
Demo
|
||||
};
|
||||
enum class ResponseType {
|
||||
StepAt,
|
||||
StartMoving,
|
||||
};
|
||||
struct MoveCommand {
|
||||
MoveType type;
|
||||
// 1..6
|
||||
uint8_t pos;
|
||||
};
|
||||
struct WatchIndex {
|
||||
ResponseType type;
|
||||
// 1..6
|
||||
uint8_t pos;
|
||||
};
|
||||
struct PictoIllumCommand {
|
||||
@@ -68,6 +107,7 @@ struct PictoIllumCommand {
|
||||
};
|
||||
|
||||
static fos::Queue<MoveCommand> commandQueue(8);
|
||||
static fos::Queue<WatchIndex> responseQueue(8);
|
||||
static fos::Queue<PictoIllumCommand> pictoIllumQue(2);
|
||||
|
||||
DeviceState activeState;
|
||||
@@ -245,7 +285,7 @@ static void UniverseCallback(const uint8_t *data, const uint16_t size) {
|
||||
Syslog::logv(Syslog::Severity::Debug, "Got DMX: r%0x g%0x b%0x i%0x m%i M%i p%i a%i w%i r%i",
|
||||
/* RGB*/ data[0], data[1], data[2], /*Intens*/ data[3],
|
||||
/* MinMaxJumps */ data[4], data[5], /*profile*/ data[6], /*accel/speed*/ data[7], data[8],
|
||||
/*RestTime*/ data[9]);
|
||||
/*shuffleRate*/ data[9]);
|
||||
|
||||
float intens = (float)data[3] / UINT8_MAX;
|
||||
activeState.color = Color{
|
||||
@@ -263,7 +303,7 @@ static void UniverseCallback(const uint8_t *data, const uint16_t size) {
|
||||
activeState.accel = (float)accel / 100 + 0.5; // min .5 / max 3
|
||||
activeState.speed = (float)velo / 100 + 0.5; // min .5 / max 3
|
||||
|
||||
activeState.restTime = data[9];
|
||||
activeState.shuffleRate = data[9];
|
||||
}
|
||||
|
||||
void moveToSubs(std::string data) {
|
||||
@@ -346,6 +386,7 @@ static void dmxSocketTask(int addrFamily) {
|
||||
}
|
||||
|
||||
fos::Semaphore etherActive;
|
||||
fos::Semaphore spitProjectFinish;
|
||||
|
||||
/** Event handler for IP_EVENT_ETH_GOT_IP */
|
||||
static void got_ip_event_handler(void *arg, esp_event_base_t event_base,
|
||||
@@ -437,7 +478,7 @@ namespace Effect {
|
||||
};
|
||||
|
||||
const Macro macDemoFlicker = {
|
||||
{64, 1, &InitSlopeWave, StateMachine::UpdateWave, 0xFF},
|
||||
{16, 1, &InitSlopeWave, StateMachine::UpdateWave, 0xFF},
|
||||
{32, 1, StateMachine::UpdateFlicker, 0xFF},
|
||||
};
|
||||
}
|
||||
@@ -472,14 +513,23 @@ void LightingTask() {
|
||||
processors[5].setEffect(Effect::macDark, &colorSource, 0);
|
||||
|
||||
const std::array<Effect::Macro, 6> PictoEffects{
|
||||
Effect::macDemoPulse, // 1
|
||||
Effect::macDemoPulse,
|
||||
Effect::macDemoPulse,
|
||||
Effect::macDemoPulse,
|
||||
Effect::macDemoPulse,
|
||||
Effect::macDemoPulse,
|
||||
Effect::macStartFlicker};
|
||||
Effect::macStartFlicker,
|
||||
Effect::macDemoPulse}; // 6
|
||||
|
||||
uint8_t lastPicto = 0;
|
||||
uint8_t lastPicto = 1;
|
||||
|
||||
std::array<uint16_t *, 6> startPoints{
|
||||
&(values[0][4]), // 1
|
||||
&(values[1][12]),
|
||||
&(values[1][8]),
|
||||
&(values[1][4]),
|
||||
&(values[0][12]),
|
||||
&(values[0][8]), // 6
|
||||
};
|
||||
|
||||
while (true) {
|
||||
auto onPos = pictoIllumQue.dequeue(0);
|
||||
@@ -504,14 +554,6 @@ void LightingTask() {
|
||||
}
|
||||
}
|
||||
|
||||
std::array<uint16_t *, 6> startPoints{
|
||||
&(values[0][4]),
|
||||
&(values[0][8]),
|
||||
&(values[0][12]),
|
||||
&(values[1][4]),
|
||||
&(values[1][8]),
|
||||
&(values[1][12]),
|
||||
};
|
||||
for (size_t i = 0; i < processors.size(); i++) {
|
||||
auto col = processors[i].tick();
|
||||
auto sp = startPoints[i];
|
||||
@@ -533,7 +575,7 @@ void MovementTask() {
|
||||
StepperDriverDrv8833::Pins stepperPins{
|
||||
LEDC_TIMER_0,
|
||||
{LEDC_CHANNEL_0, LEDC_CHANNEL_1, LEDC_CHANNEL_2, LEDC_CHANNEL_3},
|
||||
{GPIO_NUM_23, GPIO_NUM_22, GPIO_NUM_21, GPIO_NUM_20},
|
||||
{GPIO_NUM_21, GPIO_NUM_20, GPIO_NUM_23, GPIO_NUM_22},
|
||||
};
|
||||
StepperDriverDrv8833 stepperDriver(stepperPins, MicroSteps, 0.25F);
|
||||
stepperDriver.setPos(0);
|
||||
@@ -549,25 +591,34 @@ void MovementTask() {
|
||||
|
||||
StepperMotor stepper(stepperCfg, stepperDriver, initSens);
|
||||
|
||||
WatchMotor watch(stepper, motorSleep);
|
||||
|
||||
ESP_LOGI("Stepper", "Find Home");
|
||||
stepper.findRef();
|
||||
// Illum 1
|
||||
pictoIllumQue.enqueue(std::make_unique<PictoIllumCommand>(1));
|
||||
// Todo Set by User-Interface
|
||||
for (size_t i = 0; i < 7; i++) {
|
||||
stepper.fullStep(1);
|
||||
fos::Task::delayMs(40);
|
||||
}
|
||||
(void)stepper.zeroPosition();
|
||||
while (!stepper.isIdle()) {
|
||||
fos::Task::delayMs(40);
|
||||
}
|
||||
// watch.moveTo(1, ProfileGenerator::Unitform);
|
||||
ESP_LOGI("Stepper", "Got to 1");
|
||||
// Illum 6
|
||||
pictoIllumQue.enqueue(std::make_unique<PictoIllumCommand>(0));
|
||||
|
||||
ESP_LOGI(TAG, "Fist Position is %f.2", stepper.getScaledPos() * 6);
|
||||
ESP_LOGI(TAG, "Fist Position is %.2f", watch.getScaled());
|
||||
fos::Task::delayMs(1000);
|
||||
|
||||
activeState.pictogram = 0;
|
||||
|
||||
while (true) {
|
||||
ESP_LOGD(TAG, "Waiting for command");
|
||||
auto cmd = commandQueue.dequeue();
|
||||
if (cmd->type == MoveType::StepTo) {
|
||||
if (stepper.isIdle()) {
|
||||
pictoIllumQue.enqueue(std::make_unique<PictoIllumCommand>(0));
|
||||
int newPos = cmd->pos;
|
||||
if ((newPos >= 1) && (newPos <= 6)) {
|
||||
auto idx = newPos - 1;
|
||||
Syslog::logv(Syslog::Severity::Informational,
|
||||
"Triggered movement to picto pos:%i ", newPos);
|
||||
} else {
|
||||
@@ -575,61 +626,321 @@ void MovementTask() {
|
||||
"Got invalid index for illuminated pictogram =%i ", newPos);
|
||||
continue;
|
||||
}
|
||||
int delta = newPos - activeState.pictogram;
|
||||
if (delta <= 0) {
|
||||
delta += 6;
|
||||
|
||||
int jumps = newPos - watch.getIndex();
|
||||
if (jumps <= 0) {
|
||||
jumps += 6;
|
||||
}
|
||||
delta = delta + (activeState.minJumps % 6) * 6;
|
||||
if (delta < activeState.minJumps) {
|
||||
delta += 6;
|
||||
jumps = jumps + (activeState.minJumps % 6) * 6;
|
||||
if (jumps < activeState.minJumps) {
|
||||
jumps += 6;
|
||||
}
|
||||
Syslog::logv(Syslog::Severity::Notice,
|
||||
"Running Stepper by %i steps with prof=%i a=%.2f w=%.2f",
|
||||
delta, activeState.profile, activeState.accel, activeState.speed);
|
||||
jumps, activeState.profile, activeState.accel, activeState.speed);
|
||||
pictoIllumQue.enqueue(std::make_unique<PictoIllumCommand>(0));
|
||||
stepper.moveBy(delta * std::numbers::pi / 3,
|
||||
activeState.profile, activeState.accel, activeState.speed);
|
||||
responseQueue.enqueue(std::make_unique<WatchIndex>(ResponseType::StartMoving, 0));
|
||||
watch.moveTo(newPos, activeState.profile);
|
||||
|
||||
pictoIllumQue.enqueue(std::make_unique<PictoIllumCommand>(newPos));
|
||||
activeState.pictogram = newPos;
|
||||
responseQueue.enqueue(std::make_unique<WatchIndex>(ResponseType::StepAt, newPos));
|
||||
}
|
||||
} else if (cmd->type == MoveType::Demo) {
|
||||
int i = 0;
|
||||
while (i++ < 80) {
|
||||
stepperDriver.step(1);
|
||||
stepperDriver.getSubPos();
|
||||
fos::Task::delayMs(100);
|
||||
}
|
||||
ESP_LOGI("Stepper", "Find Home");
|
||||
stepper.findRef();
|
||||
activeState.pictogram = -1;
|
||||
stepper.findRef();
|
||||
fos::Task::delayMs(1000);
|
||||
for (size_t i = 0; i < 6; i++) {
|
||||
stepper.moveBy(std::numbers::pi / 3);
|
||||
while (!stepper.isIdle()) {
|
||||
fos::Task::delayMs(100);
|
||||
ESP_LOGI(TAG, "Running Demo");
|
||||
for (size_t i = ProfileGenerator::Smooth; i < ProfileGenerator::NumProfiles; i++) {
|
||||
ESP_LOGI(TAG, "Running Profile %d ", i);
|
||||
fos::Task::delayMs(1000);
|
||||
int steps[3]{4, 2, 0};
|
||||
for (size_t j = 0; j < 3; j++) {
|
||||
watch.moveTo(steps[j], i);
|
||||
fos::Task::delayMs(1000);
|
||||
}
|
||||
ESP_LOGI(TAG, "Position is %f.2", stepper.getScaledPos() * 6);
|
||||
}
|
||||
} else {
|
||||
fos::Task::delayMs(100);
|
||||
}
|
||||
}
|
||||
}
|
||||
struct LocalSpitObj {
|
||||
string iD;
|
||||
string groupName;
|
||||
string name;
|
||||
};
|
||||
std::map<string, MoveCommand> ProvidedSpitActions;
|
||||
std::map<string, string> ExpectedObjects;
|
||||
|
||||
void onServerEvent(SPIT_Client::ServerEvent event, const SAD_DetectedServer &p_DetectedServer) {
|
||||
switch (event) {
|
||||
case SPIT_Client::ServerEvent::Detect:
|
||||
ESP_LOGI(TAG, "SERVER DETECTED");
|
||||
ESP_LOGI(TAG, " Name: %s", p_DetectedServer.getName().data());
|
||||
ESP_LOGI(TAG, " ID: %s", p_DetectedServer.getID().data());
|
||||
ESP_LOGI(TAG, " Computer: %s", p_DetectedServer.getComputerName().data());
|
||||
ESP_LOGI(TAG, " IP: %s", p_DetectedServer.getIP().data());
|
||||
ESP_LOGI(TAG, " Port: %s", p_DetectedServer.getPort().data());
|
||||
ESP_LOGI(TAG, " Addition: %s", p_DetectedServer.getAdditions().data());
|
||||
ESP_LOGI(TAG, " ClientIP: %s", p_DetectedServer.getClientIP().data());
|
||||
break;
|
||||
case SPIT_Client::ServerEvent::Lost:
|
||||
ESP_LOGW(TAG, "Server lost Name: %s IP: %s", p_DetectedServer.getName().data(), p_DetectedServer.getIP().data());
|
||||
|
||||
break;
|
||||
case SPIT_Client::ServerEvent::Changed:
|
||||
ESP_LOGW(TAG, "Server lost Name: %s IP: %s", p_DetectedServer.getName().data(), p_DetectedServer.getIP().data());
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void onConnectionStatus(string p_ServerID, string p_ServerComputerName, string p_ServerName, int p_ServerStepTime,
|
||||
SPIT_Client::Connection p_ConnectionStatus, SPIT_Client::Connection p_OldConnectionStatus) {
|
||||
ESP_LOGI(TAG, "MySPITApp: eventConnectionStatus %d->%d ", (int)p_OldConnectionStatus, (int)p_ConnectionStatus);
|
||||
}
|
||||
|
||||
// The transfer of the server's SPITTypes and SPITObjects is finished.
|
||||
void onProjectUpdate(SPIT_Client::ProjUpdate state, string projectId) {
|
||||
|
||||
switch (state) {
|
||||
case SPIT_Client::ProjUpdate::ServerLoaded:
|
||||
ESP_LOGI(TAG, "eventProjectReport ID: %s ", projectId.data());
|
||||
break;
|
||||
case SPIT_Client::ProjUpdate::StartTransfer:
|
||||
ESP_LOGI(TAG, "eventStartProjectTransfer");
|
||||
break;
|
||||
case SPIT_Client::ProjUpdate::EndTransfer:
|
||||
ESP_LOGI(TAG, "eventEndProjectTransfer");
|
||||
spitProjectFinish.give();
|
||||
break;
|
||||
case SPIT_Client::ProjUpdate::ServerClosed:
|
||||
ESP_LOGI(TAG, "eventProjectClosed ID: %s", projectId.data());
|
||||
// If we don't save SPITServer's project specific information
|
||||
// perhaps close all SPITObjects and RemoteSPITObjects to avoid conflicts, when the SPITServer loads a new project
|
||||
// SPITObject::clearSPITObjects();
|
||||
// SPITObject::clearSPITObjectsRemote();
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
bool onCheckSpitTypeVeto(bool knownType, bool createdByClient) {
|
||||
if (!knownType || !createdByClient) { // Don't allow foreign SPITTypes
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
bool onCheckSpitObjectVeto(bool knownType) {
|
||||
return true; // Bypass veto
|
||||
if (!knownType) { // Don't allow objects of unregistered SPITTypes
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
// Called when the server has created, loaded, changed or deleted a (Remote) SPITType.
|
||||
// Remote SPITType are used in Remote SPITObjects. A Remote SPITObject is used to remote control the SPITServer.
|
||||
// May also occur when the server confirms a SPITType created or changed by the client.
|
||||
void onSpitType(SPIT_Client::ObjectEvent event, bool isRemote, const SPITType &p_SPITType) {
|
||||
if (isRemote) {
|
||||
if (event == SPIT_Client::ObjectEvent::Created) {
|
||||
ESP_LOGI(TAG, "NEW SPIT-REMOTE-Type ID: %s GroupName: %s Name: %s confirmed: %d", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data(), p_SPITType.getConfirmed());
|
||||
auto typeName = p_SPITType.getName();
|
||||
if (ExpectedObjects.contains(typeName)) {
|
||||
ExpectedObjects[typeName] = p_SPITType.getID();
|
||||
}
|
||||
} else if (event == SPIT_Client::ObjectEvent::Changed) {
|
||||
// we had to inform all Remote SPITObjects using the p_SPITType
|
||||
// perhaps the SPITObject uses information from the SPITType
|
||||
// SPITObject *ptrSPITObject;
|
||||
// int intSPITObjectCount;
|
||||
// intSPITObjectCount = SPITObject::getSPITObjectRemoteCount();
|
||||
// for (int intObject = 0; intObject < intSPITObjectCount; intObject++) {
|
||||
// ptrSPITObject = SPITObject::getSPITObjectRemote(intObject);
|
||||
// if (ptrSPITObject == nullptr)
|
||||
// continue;
|
||||
// if (ptrSPITObject->getSPITTypeID() == p_SPITType.getID()) {
|
||||
// // call ecentSPITObjectRemote
|
||||
// // onSpitObjectRemote(SPIT_Client::ObjectEvent::Changed, p_SPITType, *ptrSPITObject);
|
||||
// }
|
||||
// }
|
||||
ESP_LOGI(TAG, "SPIT-REMOTE-Type CHANGED ID: %s GroupName: %s Name: %s confirmed: %d", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data(), p_SPITType.getConfirmed());
|
||||
} else if (event == SPIT_Client::ObjectEvent::Deleted) {
|
||||
ESP_LOGD(TAG, "SPIT-REMOTE-Type Removed ID: %s GroupName: %s Name: %s\n", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data());
|
||||
}
|
||||
} else {
|
||||
if (event == SPIT_Client::ObjectEvent::Created) {
|
||||
// Whenever you provide an action for this SPITType take this over in your code.
|
||||
// call _SpitClient.setActionSPITType(p_SPITType.getID(), true);
|
||||
ESP_LOGI(TAG, "NEW SPIT-Type ID: %s GroupName: %s Name: %s confirmed: %d", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data(), p_SPITType.getConfirmed());
|
||||
} else if (event == SPIT_Client::ObjectEvent::Changed) {
|
||||
ESP_LOGI(TAG, "SPIT-Type CHANGED ID: %s GroupName: %s Name: %s confirmed: %d", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data(), p_SPITType.getConfirmed());
|
||||
} else if (event == SPIT_Client::ObjectEvent::Deleted) {
|
||||
ESP_LOGI(TAG, "SPIT-Type Removed ID: %s GroupName: %s Name: %s\n", p_SPITType.getID().data(), p_SPITType.getGroupName().data(), p_SPITType.getName().data());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Called when the server has created, loaded or changed a SPITObject.
|
||||
// A Remote SPITObject is used to remote control the SPITServer.
|
||||
// May also occur when the server confirms a SPITObject created by the client, what the client should never do!!.
|
||||
// false = server changed a existing SPITObject
|
||||
// @param p_SPITType a reference to a copy of the associated SPITType instance.
|
||||
// @param p_SPITObject a reference to a copy of the SPITObject instance.
|
||||
void onSpitObject(SPIT_Client::ObjectEvent event, bool isRemote, const SPITType &p_SPITType, const SPITObject &p_SPITObject) {
|
||||
if (isRemote) {
|
||||
if (event == SPIT_Client::ObjectEvent::Created) {
|
||||
ESP_LOGI(TAG, "NEW SPIT-REMOTE-Object ID: %s Name: %s -> SPITType: %s", p_SPITObject.getID().data(), p_SPITObject.getName().data(), p_SPITType.getName().data());
|
||||
// This is a remote SPITObject which can be used to remote control the server.
|
||||
// If you want you can list this for later use
|
||||
} else if (event == SPIT_Client::ObjectEvent::Changed) {
|
||||
ESP_LOGI(TAG, "SPIT-REMOTE-Object CHANGED ID: %s Name: %s -> SPITType: %s", p_SPITObject.getID().data(), p_SPITObject.getName().data(), p_SPITType.getName().data());
|
||||
} else if (event == SPIT_Client::ObjectEvent::Deleted) {
|
||||
ESP_LOGD(TAG, "SPIT-REMOTE-Object Removed ID: %s Name: %s\n", p_SPITObject.getID().data(), p_SPITObject.getName().data());
|
||||
// This is a remote SPITObject
|
||||
// If you have listet this prior you should remove it from the list
|
||||
}
|
||||
} else {
|
||||
if (event == SPIT_Client::ObjectEvent::Created) {
|
||||
ESP_LOGI(TAG, "NEW SPIT-Object ID: %s Name: %s -> SPITType: %s", p_SPITObject.getID().data(), p_SPITObject.getName().data(), p_SPITType.getName().data());
|
||||
// check your actions
|
||||
// Whenever you provide an action for this SPITObject take this over in your code.
|
||||
// call _SpitClient.setActionSPITObject(p_SPITObject.getID(), true);
|
||||
|
||||
// for our little excample as described in loadClientProject:
|
||||
// We have only actions for SPITTypes - means every SPITObject with the associated "Actionx"-SPITTypes will trigger the action when it is played
|
||||
//-> no need to do something here, because setActionSPITType has been set prior and the SPITObject will automatically inherits this
|
||||
// SPITObjects with other SPITTypes asscciated will trigger no actions
|
||||
|
||||
} else if (event == SPIT_Client::ObjectEvent::Changed) {
|
||||
ESP_LOGI(TAG, "SPIT-Object CHANGED ID: %s Name: %s -> SPITType: %s", p_SPITObject.getID().data(), p_SPITObject.getName().data(), p_SPITType.getName().data());
|
||||
} else if (event == SPIT_Client::ObjectEvent::Deleted) {
|
||||
ESP_LOGD(TAG, "SPIT-Object Removed ID: %s Name: %s\n", p_SPITObject.getID().data(), p_SPITObject.getName().data());
|
||||
// Check your actions
|
||||
// take the removal of the SPITObject over in your code
|
||||
|
||||
// CAUTION: Deleted SPITObjects can be added later again (perhaps per UNDO on the SPITServer)
|
||||
//-> don't remove your assigned action immediately - keep it to reassign it later
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// SPITServer may use several methods for playing SPITObjects.
|
||||
// e.g. liveSHOWsoftware has the timeline and jingles which plays objects, where the timeline the main player is.
|
||||
// SPIT distinguishes between the different players. All eventPlay... functions contain the information which player plays the SPIT object.
|
||||
void onPlay(string p_PlayerID, string p_PlayerName, char p_PlayerType, bool p_PlayerIsRunning, long long p_TimeFrames) {
|
||||
ESP_LOGD(TAG, "eventPlay Player: %s Runs: %d Time: %lld", p_PlayerName.data(), p_PlayerIsRunning, p_TimeFrames);
|
||||
|
||||
switch (p_PlayerType) {
|
||||
case SPIT_Client::PLAYERTYPE_MAIN:
|
||||
// p_FrameTimes contains the position inside the server's project, we can use it like a timecode
|
||||
// int intMilliseconds = (int)(((double)p_TimeFrames / (double)m_ServerFramesPerSecond) * 1000);
|
||||
break;
|
||||
case SPIT_Client::PLAYERTYPE_CONTINOUS:
|
||||
// The olayer is playing only single Object sequences sometime during the project
|
||||
break;
|
||||
case SPIT_Client::PLAYERTYPE_DISCRETE:
|
||||
// Only discrete values where submitted, e.g the fader position of remote faders.
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when the SPITServer plays a SPITObject. For every played SPITObject one eventPlayObject is called.
|
||||
* You can decide here which action should be done or not.
|
||||
*/
|
||||
void onPlaySpitType(string p_PlayerID, string spitTypeId, bool p_PlayerIsRunning, bool p_Started, bool p_Ended, double p_Value) {
|
||||
// double doubleValue = ((double)p_PlayObject.getValue() / 1000000) * ((double)p_PlayObject.getValueFactor() / 1000000);
|
||||
|
||||
ESP_LOGD(TAG, "eventPlayObject Player: %s is running: %d Object Started: %d Stopped: %d", p_PlayerID.data(), p_PlayerIsRunning, p_Started, p_Ended);
|
||||
// ESP_LOGD(TAG, " SPITType: %s SPITObject: %s Position: %lld Value: %f\n", spitTypeId.data(), p_SPITObject.getName().data(), p_PlayObject.getFrameInside(), doubleValue);
|
||||
ESP_LOGD(TAG, " SPITType: %s Value: %f\n", spitTypeId.data(), p_Value);
|
||||
|
||||
if (!ProvidedSpitActions.contains(spitTypeId)) {
|
||||
ESP_LOGE(TAG, "SPIT ID %s is not accepted", spitTypeId.c_str());
|
||||
return;
|
||||
}
|
||||
if (p_Started == true) {
|
||||
auto command = ProvidedSpitActions[spitTypeId];
|
||||
ESP_LOGI(TAG, "Player: %s is running: %s Object", p_PlayerID.data(), spitTypeId.c_str());
|
||||
commandQueue.enqueue(std::make_unique<MoveCommand>(command));
|
||||
Syslog::logv(Syslog::Severity::Informational, "Got SPIT command for move ot : r%d", command.pos);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Called when a remote SpitObject which value function is changed by the server.
|
||||
* This allows the Client to adjust its display for the remote command.
|
||||
* @param p_SPITType the assigned remote SPITType of p_SPITObject
|
||||
* @param p_SPITObject the remote SPITObject which is changed
|
||||
* @param p_FrameInsideObject can be discarded
|
||||
* @param p_Value the new value
|
||||
*/
|
||||
void onPlayRemoteObjectStatus(const SPITType &p_SPITType, const SPITObject &p_SPITObject, long long p_FrameInsideObject, int p_Value) {
|
||||
ESP_EARLY_LOGD(TAG, "eventPlayRemoteObjectStatus RemoteSPITType: %s RemoteSPITObject: %s Position: %lld Value: %d", p_SPITType.getName().data(), p_SPITObject.getName().data(), p_FrameInsideObject, p_Value);
|
||||
}
|
||||
|
||||
void SpitClientApp() {
|
||||
ESP_LOGI(TAG, "Starting SPIT task");
|
||||
auto ptrMyApp = std::make_unique<MyApp>();
|
||||
ESP_LOGI(TAG, "Starting SPIT task");
|
||||
|
||||
auto &provided = SpitTypes.Provided;
|
||||
auto &expected = SpitTypes.Expected;
|
||||
std::vector<LocalSpitObj> ProvidedObj;
|
||||
ProvidedSpitActions[provided.startShuffle] = MoveCommand{.type = MoveType::Shuffle, .pos = 0};
|
||||
ProvidedObj.push_back(LocalSpitObj{.iD = provided.startShuffle, .groupName = provided.group, .name = provided.startShuffle});
|
||||
ExpectedObjects[expected.changingPos] = "";
|
||||
for (size_t i = 0; i < 6; i++) {
|
||||
ProvidedObj.push_back(LocalSpitObj{.iD = provided.moveToX[i], .groupName = provided.group, .name = provided.moveToX[i]});
|
||||
ProvidedSpitActions[provided.moveToX[i]] = MoveCommand{.type = MoveType::StepTo, .pos = (uint8_t)(i + 1)};
|
||||
ExpectedObjects[expected.inPosX[i]] = "";
|
||||
}
|
||||
|
||||
// load a client project and start auto detection of SPITServers
|
||||
ptrMyApp->init();
|
||||
|
||||
while (true) {
|
||||
fos::Task::delayMs(10000);
|
||||
ESP_LOGI(TAG, "Test LiveShow");
|
||||
ptrMyApp->testLiveShowRemote(); //This is an excample how to remote control the liveSHOWsoftware
|
||||
}
|
||||
SPIT_Client spitClient(ClientName, ProjectName,
|
||||
{
|
||||
.onServerEvent = onServerEvent,
|
||||
.onConnectionStatus = onConnectionStatus,
|
||||
.onProjectUpdate = onProjectUpdate,
|
||||
.onSpitType = onSpitType,
|
||||
.onSpitObject = onSpitObject,
|
||||
.onPlay = onPlay,
|
||||
.onPlaySpitType = onPlaySpitType,
|
||||
.onPlayRemoteObjectStatus = onPlayRemoteObjectStatus,
|
||||
.onCheckSpitTypeVeto = onCheckSpitTypeVeto,
|
||||
.onCheckSpitObjectVeto = onCheckSpitObjectVeto,
|
||||
});
|
||||
|
||||
for (auto &obj : ProvidedObj) {
|
||||
SPITType *ptrSPITType1Fix = spitClient.createSPITTypeFixed(obj.iD, obj.groupName, obj.name, 0, 0);
|
||||
spitClient.setActionSPITType(ptrSPITType1Fix->getID(), true); // should be executed whenever a SPITObject with this SPITType is played
|
||||
}
|
||||
spitClient.clientProjectLoaded();
|
||||
spitClient.startServerAutoDetect();
|
||||
|
||||
spitProjectFinish.take();
|
||||
string serverProjectID = spitClient.getServerProjectID();
|
||||
string serverProjectName = spitClient.getClientProjectName();
|
||||
int serverFramesPerSecond = spitClient.getServerFramesPerSecond(); // set when the server reports his project, see eventProjectReport
|
||||
ESP_LOGI(TAG, "eventProjectReport ID: %s Name: %s FramesPerSecond: %d", serverProjectID.data(), serverProjectName.data(), serverFramesPerSecond);
|
||||
|
||||
for (auto &&obj : ExpectedObjects) {
|
||||
if (obj.second == "") {
|
||||
ESP_LOGE(TAG, "No matching Remote ID for %s", obj.first.c_str());
|
||||
}
|
||||
}
|
||||
|
||||
while (true) {
|
||||
auto res = responseQueue.dequeue();
|
||||
if (res->type == ResponseType::StartMoving) {
|
||||
spitClient.sendRemoteObject(ExpectedObjects[expected.changingPos]);
|
||||
} else if (res->type == ResponseType::StepAt) {
|
||||
spitClient.sendRemoteObject(ExpectedObjects[expected.inPosX[res->pos - 1]]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void app_main(void) {
|
||||
@@ -641,17 +952,18 @@ void app_main(void) {
|
||||
ESP_ERROR_CHECK(ret);
|
||||
initialize_ethernet();
|
||||
NvsApi::init();
|
||||
static fos::Task lightingTask(LightingTask, "Lights", 0x4000uL);
|
||||
static fos::Task movementTask(MovementTask, "Motor", 0x4000uL);
|
||||
static fos::Task lightingTask(LightingTask, "Lights", 0x8000uL);
|
||||
static fos::Task movementTask(MovementTask, "Motor", 0x8000uL);
|
||||
|
||||
etherActive.take();
|
||||
fos::Task::delayMs(10000);
|
||||
ESP_LOGI(TAG, "Start net services");
|
||||
|
||||
static int ipVersion = AF_INET;
|
||||
static fos::TaskT<int> telnetSocket(telnetSocketTask, ipVersion, "tcpServer", 4096);
|
||||
static fos::TaskT<int> dmxNode(dmxSocketTask, ipVersion, "dmxNode", 4096);
|
||||
// static Task otaUpdate(SystemFunctions::OtaTaskEntry, "otaTask", 8192);
|
||||
static fos::Task spit(SpitClientApp,"SpitClient");
|
||||
static fos::Task spit(SpitClientApp, "SpitClient");
|
||||
|
||||
auto &store = NvsApi::getInstance();
|
||||
auto logger = store.getValue(ConfigKeys.syslogDest);
|
||||
@@ -675,5 +987,9 @@ void app_main(void) {
|
||||
fos::Task::delayMs(5000);
|
||||
// ToDo send
|
||||
Syslog::logv(Syslog::Severity::Notice, "Health state");
|
||||
// ESP_LOGI(TAG, "Min heap size: %" PRIu32 " / FreeHeap %" PRIu32 "\n",
|
||||
ESP_LOGI(TAG, "Min heap size: %u / FreeHeap %lu",
|
||||
heap_caps_get_minimum_free_size(MALLOC_CAP_DEFAULT),
|
||||
esp_get_free_heap_size());
|
||||
}
|
||||
}
|
||||
|
||||
+14
-4
@@ -7,8 +7,9 @@
|
||||
#pragma once
|
||||
|
||||
|
||||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <cstring>
|
||||
#include <cstdlib>
|
||||
#include <cmath>
|
||||
#include "sdkconfig.h"
|
||||
#include "esp_event.h"
|
||||
#include "esp_log.h"
|
||||
@@ -36,7 +37,7 @@
|
||||
#include "Processor.hpp"
|
||||
#include "nvsFunctions.hpp"
|
||||
#include "mqttClient.hpp"
|
||||
#include "MyApp.h"
|
||||
#include "watchFace.hpp"
|
||||
|
||||
// #include "esp_chip_info.h"
|
||||
// #include "esp_flash.h"
|
||||
@@ -51,4 +52,13 @@
|
||||
// #include "systemFunctions.hpp"
|
||||
// #include <inttypes.h>
|
||||
// #include <sys/param.h>
|
||||
// #include <unistd.h>
|
||||
// #include <unistd.h>
|
||||
|
||||
#include "SAD_DetectedServer.hpp"
|
||||
#include "SPITObject.h"
|
||||
#include "SPITPlayer.h"
|
||||
#include "SPITType.h"
|
||||
#include "SPIT_Client.h"
|
||||
#include <chrono>
|
||||
#include <string>
|
||||
#include <map>
|
||||
|
||||
@@ -0,0 +1,12 @@
|
||||
cmake_minimum_required(VERSION 3.16)
|
||||
|
||||
set(EXTRA_COMPONENT_DIRS
|
||||
"../../core/components"
|
||||
"../../core/managed_components"
|
||||
"../../components"
|
||||
# "../../managed_components"
|
||||
)
|
||||
|
||||
include($ENV{IDF_PATH}/tools/cmake/project.cmake)
|
||||
project(INTEGRATION_TESTS_FW)
|
||||
|
||||
@@ -0,0 +1,2 @@
|
||||
idf_component_register(SRCS "movementTests.cpp"
|
||||
INCLUDE_DIRS ".")
|
||||
@@ -0,0 +1,322 @@
|
||||
/**
|
||||
* @file watchMain.cpp
|
||||
* @author Gustice
|
||||
* @brief ChaosWatch Application
|
||||
*
|
||||
* @copyright Copyright (c) 2024
|
||||
*/
|
||||
|
||||
/// NOTE: Create IDF shell navigate to directory ("test/integration")
|
||||
// and run "idf.py -p COM9 flash monitor"
|
||||
|
||||
#include "Processor.hpp"
|
||||
#include "PwmExpanderPca9685.hpp"
|
||||
#include "StepperDrv8833.hpp"
|
||||
#include "Task.hpp"
|
||||
#include "esp_event.h"
|
||||
#include "esp_log.h"
|
||||
#include "sdkconfig.h"
|
||||
#include "stepperMotor.hpp"
|
||||
#include "watchFace.hpp"
|
||||
#include <array>
|
||||
#include <cmath>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
|
||||
/* Watchface Indicies
|
||||
6/ 5/
|
||||
5 / 1 4 / 0
|
||||
4 2 3 1
|
||||
3 2
|
||||
*/
|
||||
|
||||
extern "C" { // This switch allows the ROS C-implementation to find this main
|
||||
void app_main(void);
|
||||
}
|
||||
|
||||
static const char *TAG = "IT";
|
||||
|
||||
struct DeviceState {
|
||||
uint8_t minJumps{6};
|
||||
uint8_t maxJumps{32};
|
||||
uint8_t profile{};
|
||||
uint8_t restTime{};
|
||||
float speed = 1.0; // Rad/sec
|
||||
float accel = 1.0; // Rad/sec^2
|
||||
Color color{0x80, 0x80, 0x80};
|
||||
uint8_t pictogram{}; // 0..5 active Pictogramm
|
||||
};
|
||||
|
||||
class IndexIllumination {
|
||||
public:
|
||||
IndexIllumination()
|
||||
: master(I2C_NUM_0, /*sda=*/GPIO_NUM_10, /*scl=*/GPIO_NUM_11),
|
||||
ledDriver1(master, /*iverted=*/false),
|
||||
ledDriver2(master, /*iverted=*/false, 0x41),
|
||||
pwmEnable(GPIO_NUM_1, GpioPort::Logic::Inverted),
|
||||
RED{CRed.getColor<Color::Rgbw>()},
|
||||
GREEN{CGreen.getColor<Color::Rgbw>()},
|
||||
BLUE{CBlue.getColor<Color::Rgbw>()} {
|
||||
pwmEnable.write(true);
|
||||
clearColorData();
|
||||
syncToDevice();
|
||||
}
|
||||
|
||||
void clearColorData() {
|
||||
for (size_t i = 0; i < 2; i++) {
|
||||
for (size_t j = 0; j < PmwExpanderPca9685::PwmChannels; j++) {
|
||||
Values[i][j] = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void setColorOfIndexTo(uint8_t idx, Color::Rgbw color) {
|
||||
if (idx >= 6) {
|
||||
return;
|
||||
}
|
||||
auto sp = LedStartPoints[idx];
|
||||
sp[0] = (uint16_t)(color.white) << 5;
|
||||
sp[1] = (uint16_t)(color.blue) << 5;
|
||||
sp[2] = (uint16_t)(color.green) << 5;
|
||||
sp[3] = (uint16_t)(color.red) << 5;
|
||||
}
|
||||
|
||||
void syncToDevice() {
|
||||
ledDriver1.sendImage(Values[0]);
|
||||
ledDriver2.sendImage(Values[1]);
|
||||
}
|
||||
|
||||
void flashAll(Color::Rgbw color, int duration = 200) {
|
||||
clearColorData();
|
||||
for (size_t i = 0; i < 6; i++) {
|
||||
setColorOfIndexTo(i, color);
|
||||
}
|
||||
syncToDevice();
|
||||
fos::Task::delayMs(duration);
|
||||
clearColorData();
|
||||
syncToDevice();
|
||||
}
|
||||
|
||||
private:
|
||||
PmwExpanderPca9685::GrayValues Values[2]{};
|
||||
std::array<uint16_t *, 6> LedStartPoints{
|
||||
&(Values[0][4]), // 1
|
||||
&(Values[1][12]),
|
||||
&(Values[1][8]),
|
||||
&(Values[1][4]),
|
||||
&(Values[0][12]),
|
||||
&(Values[0][8]), // 6
|
||||
};
|
||||
|
||||
I2cMaster master;
|
||||
PmwExpanderPca9685 ledDriver1;
|
||||
PmwExpanderPca9685 ledDriver2;
|
||||
OutputPort pwmEnable;
|
||||
const Color::Rgbw RED;
|
||||
const Color::Rgbw GREEN;
|
||||
const Color::Rgbw BLUE;
|
||||
};
|
||||
|
||||
DeviceState activeState;
|
||||
|
||||
void IndexColorSweep(IndexIllumination &illum) {
|
||||
const auto RED = CRed.getColor<Color::Rgbw>();
|
||||
const auto GREEN = CGreen.getColor<Color::Rgbw>();
|
||||
const auto BLUE = CBlue.getColor<Color::Rgbw>();
|
||||
|
||||
illum.flashAll(RED);
|
||||
fos::Task::delayMs(200);
|
||||
illum.flashAll(GREEN);
|
||||
fos::Task::delayMs(200);
|
||||
illum.flashAll(BLUE);
|
||||
fos::Task::delayMs(200);
|
||||
|
||||
illum.clearColorData();
|
||||
illum.setColorOfIndexTo(0, GREEN);
|
||||
illum.syncToDevice();
|
||||
fos::Task::delayMs(500);
|
||||
|
||||
illum.clearColorData();
|
||||
illum.setColorOfIndexTo(0, RED);
|
||||
illum.setColorOfIndexTo(1, GREEN);
|
||||
illum.syncToDevice();
|
||||
fos::Task::delayMs(500);
|
||||
|
||||
illum.clearColorData();
|
||||
illum.setColorOfIndexTo(1, RED);
|
||||
illum.setColorOfIndexTo(2, GREEN);
|
||||
illum.syncToDevice();
|
||||
fos::Task::delayMs(500);
|
||||
|
||||
illum.clearColorData();
|
||||
illum.setColorOfIndexTo(2, RED);
|
||||
illum.setColorOfIndexTo(3, GREEN);
|
||||
illum.syncToDevice();
|
||||
fos::Task::delayMs(500);
|
||||
|
||||
illum.clearColorData();
|
||||
illum.setColorOfIndexTo(3, RED);
|
||||
illum.setColorOfIndexTo(4, GREEN);
|
||||
illum.syncToDevice();
|
||||
fos::Task::delayMs(500);
|
||||
|
||||
illum.clearColorData();
|
||||
illum.setColorOfIndexTo(4, RED);
|
||||
illum.setColorOfIndexTo(5, GREEN);
|
||||
illum.syncToDevice();
|
||||
fos::Task::delayMs(500);
|
||||
|
||||
illum.clearColorData();
|
||||
illum.setColorOfIndexTo(5, RED);
|
||||
illum.syncToDevice();
|
||||
fos::Task::delayMs(500);
|
||||
|
||||
illum.clearColorData();
|
||||
illum.setColorOfIndexTo(0, GREEN);
|
||||
illum.syncToDevice();
|
||||
}
|
||||
|
||||
constexpr bool DoFlushAtBeginning = false;
|
||||
constexpr bool DoFullTurns = false;
|
||||
constexpr bool DoTurnSteps = false;
|
||||
constexpr bool DoTurnProfiles = true;
|
||||
|
||||
void testMovementTask() {
|
||||
esp_log_level_set(TAG, ESP_LOG_DEBUG);
|
||||
esp_log_level_set("STP", ESP_LOG_DEBUG);
|
||||
ESP_LOGD(TAG, "Init Lights for signaling");
|
||||
|
||||
IndexIllumination illum;
|
||||
|
||||
if constexpr (DoFlushAtBeginning) {
|
||||
IndexColorSweep(illum);
|
||||
}
|
||||
const auto BLUE = CBlue.getColor<Color::Rgbw>();
|
||||
|
||||
ESP_LOGD(TAG, "Init Stepper");
|
||||
|
||||
constexpr int MicroSteps = 32;
|
||||
constexpr float Intensity = 0.25;
|
||||
constexpr float StepWidth = 1.8;
|
||||
StepperDriverDrv8833::Pins stepperPins({LEDC_TIMER_0,
|
||||
{LEDC_CHANNEL_0, LEDC_CHANNEL_1, LEDC_CHANNEL_2, LEDC_CHANNEL_3},
|
||||
{GPIO_NUM_21, GPIO_NUM_20, GPIO_NUM_23, GPIO_NUM_22}});
|
||||
StepperDriverDrv8833 stepperDriver(stepperPins, MicroSteps, Intensity);
|
||||
StepperConfig stepperCfg(StepWidth, MicroSteps);
|
||||
InputPort initSens(GPIO_NUM_18);
|
||||
OutputPort motorSleep(GPIO_NUM_15, GpioPort::Logic::Inverted);
|
||||
StepperMotor stepper(stepperCfg, stepperDriver, initSens);
|
||||
|
||||
WatchMotor watch(stepper, motorSleep);
|
||||
|
||||
///
|
||||
/// Full Turns with full steps
|
||||
///
|
||||
if constexpr (DoFullTurns) {
|
||||
ESP_LOGD(TAG, "Find Home");
|
||||
stepper.findRef();
|
||||
ESP_LOGD(TAG, "Fist Position is %3d / %.2f / Micro %d", stepper.getQuanted(), stepper.getScaledPos() * 6, stepper.getSubPos());
|
||||
fos::Task::delayMs(2000);
|
||||
|
||||
ESP_LOGD(TAG, "Make one turns with full steps");
|
||||
// stepper.setPos(0);
|
||||
illum.flashAll(BLUE);
|
||||
int i = 0;
|
||||
|
||||
ESP_LOGD(TAG, "Position at begin is %3d / %.2f", stepper.getQuanted(), stepper.getScaledPos() * 6);
|
||||
while (i++ < 200) {
|
||||
stepper.fullStep(1);
|
||||
fos::Task::delayMs(100);
|
||||
ESP_LOGD(TAG, "Position is %3d / %.2f", stepper.getQuanted(), stepper.getScaledPos() * 6);
|
||||
}
|
||||
fos::Task::delayMs(2000);
|
||||
|
||||
int spB = stepper.getSubPos();
|
||||
stepper.demoFullTurn();
|
||||
int spE = stepper.getSubPos();
|
||||
ESP_LOGD(TAG, "Fullsteps SubPos begin %d / end %d", spB, spE);
|
||||
fos::Task::delayMs(2000);
|
||||
|
||||
ESP_LOGD(TAG, "Position at begin is %3d / %.2f", stepper.getQuanted(), stepper.getScaledPos() * 6);
|
||||
i = 0;
|
||||
while (i++ < 64) {
|
||||
stepper.step(1);
|
||||
fos::Task::delayMs(100);
|
||||
ESP_LOGD(TAG, "Position is %3d / %.2f", stepper.getQuanted(), stepper.getScaledPos() * 6);
|
||||
}
|
||||
}
|
||||
|
||||
///
|
||||
/// Homing
|
||||
///
|
||||
ESP_LOGD(TAG, "Find Home");
|
||||
stepper.findRef();
|
||||
ESP_LOGD(TAG, "Fist Position is %3d / %.2f / Micro %d", stepper.getQuanted(), stepper.getScaledPos() * 6, stepper.getSubPos());
|
||||
for (size_t i = 0; i < 7; i++) {
|
||||
stepper.fullStep(1);
|
||||
fos::Task::delayMs(40);
|
||||
}
|
||||
illum.flashAll(BLUE);
|
||||
fos::Task::delayMs(1000);
|
||||
|
||||
auto ref = stepper.zeroPosition();
|
||||
ESP_LOGD(TAG, "Reference saved at %.2f ", ref);
|
||||
ESP_LOGD(TAG, "Correct Home");
|
||||
|
||||
///
|
||||
/// Multiple Turns continuous
|
||||
///
|
||||
if constexpr (DoTurnSteps) {
|
||||
|
||||
ESP_LOGD(TAG, "Fist Position is %3d / %.2f / Micro %d", stepper.getQuanted(), stepper.getScaledPos() * 6, stepper.getSubPos());
|
||||
fos::Task::delayMs(1000);
|
||||
ESP_LOGI(TAG, "Move to each index multiple times");
|
||||
illum.flashAll(BLUE);
|
||||
for (size_t i = 1; i <= 2 * 3; i++) {
|
||||
watch.moveTo(3 * i);
|
||||
ESP_LOGD(TAG, "Position is %3d / %.2f", stepper.getQuanted(), stepper.getScaledPos() * 6);
|
||||
}
|
||||
|
||||
ESP_LOGI(TAG, "Move to each index multiple times");
|
||||
illum.flashAll(BLUE);
|
||||
for (size_t i = 1; i <= 6 * 3; i++) {
|
||||
watch.moveTo(i);
|
||||
ESP_LOGD(TAG, "Position is %3d / %.2f", stepper.getQuanted(), stepper.getScaledPos() * 6);
|
||||
}
|
||||
}
|
||||
|
||||
///
|
||||
/// All other Profiles
|
||||
///
|
||||
if constexpr (DoTurnProfiles) {
|
||||
for (size_t i = ProfileGenerator::Smooth; i < ProfileGenerator::NumProfiles; i++) {
|
||||
// for (size_t i = ProfileGenerator::JumpIn; i < ProfileGenerator::NumProfiles; i++) { // If only part is needed
|
||||
ESP_LOGI(TAG, "Running Profile %d ", i);
|
||||
ESP_LOGD(TAG, "Fist Position is %3d / %.2f / Micro %d", stepper.getQuanted(), stepper.getScaledPos() * 6, stepper.getSubPos());
|
||||
fos::Task::delayMs(1000);
|
||||
illum.flashAll(BLUE);
|
||||
int steps[3]{4, 2, 0};
|
||||
for (size_t j = 0; j < 3; j++) {
|
||||
watch.moveTo(steps[j], i);
|
||||
ESP_LOGI(TAG, "Last position is %3d / %.2f", stepper.getQuanted(), stepper.getScaledPos() * 6);
|
||||
fos::Task::delayMs(1000);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
while (true) {
|
||||
ESP_LOGI(TAG, "Finish");
|
||||
fos::Task::delayMs(60000);
|
||||
}
|
||||
}
|
||||
|
||||
void app_main(void) {
|
||||
ESP_LOGI(TAG, "Start Movement Integration Tests");
|
||||
|
||||
static fos::Task movementTest(testMovementTask, "Move", fos::Task::DefaultStackSize * 8);
|
||||
|
||||
while (true) {
|
||||
fos::Task::delayMs(5000);
|
||||
// ESP_LOGI(TAG, "Finish");
|
||||
}
|
||||
}
|
||||
File diff suppressed because it is too large
Load Diff
@@ -0,0 +1,18 @@
|
||||
#
|
||||
# Compiler options
|
||||
#
|
||||
CONFIG_COMPILER_CXX_EXCEPTIONS=y
|
||||
|
||||
#
|
||||
# Serial flasher config
|
||||
#
|
||||
CONFIG_ESPTOOLPY_FLASHSIZE_8MB=y
|
||||
CONFIG_ESPTOOLPY_FLASHSIZE="8MB"
|
||||
|
||||
#
|
||||
# Log output
|
||||
#
|
||||
CONFIG_LOG_DEFAULT_LEVEL_INFO=y
|
||||
CONFIG_LOG_DEFAULT_LEVEL=3
|
||||
CONFIG_LOG_MAXIMUM_LEVEL_DEBUG=y
|
||||
CONFIG_LOG_MAXIMUM_LEVEL=4
|
||||
+3
@@ -0,0 +1,3 @@
|
||||
{
|
||||
"cmake.cmakePath": "C:/msys64/usr/bin/cmake.exe"
|
||||
}
|
||||
@@ -20,7 +20,7 @@ project(UnitTests)
|
||||
find_package(doctest REQUIRED PATHS "/mingw64/lib/cmake")
|
||||
# target_link_libraries(${PROJECT_NAME} PRIVATE doctest::doctest)
|
||||
|
||||
addSubDirs_ofRoot("${CMAKE_CURRENT_LIST_DIR}/../components")
|
||||
addSubDirs_ofRoot("${CMAKE_CURRENT_LIST_DIR}/../../components")
|
||||
|
||||
|
||||
|
||||
@@ -3,7 +3,10 @@ cmake_minimum_required(VERSION 3.16)
|
||||
|
||||
# Include the components directory of the main application:
|
||||
#
|
||||
set(EXTRA_COMPONENT_DIRS "../components ../managed_components")
|
||||
set(EXTRA_COMPONENT_DIRS
|
||||
"../../components"
|
||||
# "../../managed_components"
|
||||
)
|
||||
|
||||
# Set the components to include the tests for.
|
||||
# This can be overriden from CMake cache:
|
||||
@@ -0,0 +1,9 @@
|
||||
dependencies:
|
||||
idf:
|
||||
component_hash: null
|
||||
source:
|
||||
type: idf
|
||||
version: 5.3.0
|
||||
manifest_hash: c4f4ec05313d427eb56c633f78ce213e553379725bf2af3c511665f930571beb
|
||||
target: esp32c6
|
||||
version: 1.0.0
|
||||
Reference in New Issue
Block a user